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/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 8; tab-width: 8 -*- */
/* tasks-control-factory.c
 *
 * Copyright (C) 2000  Helix Code, Inc.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public
 * License along with this program; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 *
 * Authors: Ettore Perazzoli
 *      Damon Chaplin <damon@helixcode.com>
 */

#include <config.h>
#include <bonobo.h>
#include <bonobo/bonobo-control.h>

#include <liboaf/liboaf.h>

#include "tasks-control-factory.h"
#include "tasks-control.h"


#define TASKS_CONTROL_FACTORY_ID   "OAFIID:GNOME_Evolution_Tasks_ControlFactory"


CORBA_Environment ev;
CORBA_ORB orb;

static BonoboObject *tasks_control_factory_fn   (BonoboGenericFactory   *Factory,
                         void           *data);


/* Registers the factory with Bonobo. Should be called on startup. */
void
tasks_control_factory_init      (void)
{
    static BonoboGenericFactory *factory = NULL;

    if (factory != NULL)
        return;

    factory = bonobo_generic_factory_new (TASKS_CONTROL_FACTORY_ID,
                          tasks_control_factory_fn, NULL);

    if (factory == NULL)
        g_error ("I could not register a Tasks control factory.");
}


/* Callback factory function to create a tasks control. */
static BonoboObject *
tasks_control_factory_fn        (BonoboGenericFactory   *Factory,
                     void           *data)
{
    BonoboControl *control;

    control = tasks_control_new ();

    if (control)
        return BONOBO_OBJECT (control);
    else
        return NULL;
}