/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */ /* This code is GPL. */ #include #include #include #include "e-util/e-cursors.h" #include "e-tree-gnode.h" #include "e-table-header.h" #include "e-table-header-item.h" #include "e-table-item.h" #include "e-cell-text.h" #include "e-cell-tree.h" #include "e-cell-checkbox.h" #include "e-table.h" #include #define ROWS 10 #define COLS 4 #define IMPORTANCE_COLUMN 4 #define COLOR_COLUMN 5 /* * Here we define the initial layout of the table. This is an xml * format that allows you to change the initial ordering of the * columns or to do sorting or grouping initially. This specification * shows all 5 columns, but moves the importance column nearer to the * front. It also sorts by the "Full Name" column (ascending.) * Sorting and grouping take the model column as their arguments * (sorting is specified by the "column" argument to the leaf elemnt. */ #define INITIAL_SPEC " \ \ 0 \ 4 \ 1 \ 2 \ 3 \ \ \ " /* * Virtual Column list: * 0 Subject * 1 Full Name * 2 Email * 3 Date */ char *headers [COLS] = { "Subject", "Full Name", "Email", "Date" }; /* * ETableSimple callbacks * These are the callbacks that define the behavior of our custom model. */ /* * Since our model is a constant size, we can just return its size in * the column and row count fields. */ /* This function returns the number of columns in our ETableModel. */ static int my_col_count (ETableModel *etc, void *data) { return COLS; } /* This function returns the value at a particular point in our ETableModel. */ static void * my_value_at (ETreeModel *etc, GNode *node, int col, void *data) { switch (col) { case 0: return "Re: Two things"; case 1: return "Chris Toshok"; case 2: return "toshok@helixcode.com"; case 3: return "Jun 07 2000"; default: return NULL; } } /* This function sets the value at a particular point in our ETableModel. */ static void my_set_value_at (ETableModel *etc, GNode *node, int col, const void *val, void *data) { } /* This function returns whether a particular cell is editable. */ static gboolean my_is_editable (ETableModel *etc, GNode *node, int col, void *data) { return FALSE; } /* This function duplicates the value passed to it. */ static void * my_duplicate_value (ETableModel *etc, int col, const void *value, void *data) { return g_strdup (value); } /* This function frees the value passed to it. */ static void my_free_value (ETableModel *etc, int col, void *value, void *data) { g_free (value); } /* This function is for when the model is unfrozen. This can mostly be ignored for simple models. */ static void my_thaw (ETableModel *etc, void *data) { } /* We create a window containing our new tree. */ static void create_tree (void) { GtkWidget *e_table, *window, *frame; ECell *cell_left_just; ECell *cell_tree; ETableHeader *e_table_header; int i, j; ETreeModel *e_tree_model = NULL; GNode *root_node; /* create a root node with 5 children */ root_node = g_node_new (NULL); for (i = 0; i < 5; i++){ GNode *n = g_node_insert (root_node, 0, g_node_new(NULL)); for (j = 0; j < 5; j ++) { g_node_insert (n, 0, g_node_new(NULL)); } } /* Next we create our model. This uses the functions we defined earlier. */ e_tree_model = e_tree_gnode_new (root_node, my_value_at, NULL); /* * Next we create a header. The ETableHeader is used in two * different way. The first is the full_header. This is the * list of possible columns in the view. The second use is * completely internal. Many of the ETableHeader functions are * for that purpose. The only functions we really need are * e_table_header_new and e_table_header_add_col. * * First we create the header. */ e_table_header = e_table_header_new (); /* * Next we have to build renderers for all of the columns. * Since all our columns are text columns, we can simply use * the same renderer over and over again. If we had different * types of columns, we could use a different renderer for * each column. */ cell_left_just = e_cell_text_new (E_TABLE_MODEL(e_tree_model), NULL, GTK_JUSTIFY_LEFT); /* * This renderer is used for the tree column (the leftmost one), and * has as its subcell renderer the text renderer. this means that * text is displayed to the right of the tree pipes. */ cell_tree = e_cell_tree_new (E_TABLE_MODEL(e_tree_model), TRUE, cell_left_just); /* * Next we create a column object for each view column and add * them to the header. We don't create a column object for * the importance column since it will not be shown. */ for (i = 0; i < COLS; i++) { /* Create the column. */ ETableCol *ecol = e_table_col_new ( i, headers [i], 80, 20, i == 0 ? cell_tree : cell_left_just, g_str_compare, TRUE); /* Add it to the header. */ e_table_header_add_column (e_table_header, ecol, i); } /* * Here we create a window for our new table. This window * will get shown and the person will be able to test their * item. */ window = gtk_window_new (GTK_WINDOW_TOPLEVEL); /* This frame is simply to get a bevel around our table. */ frame = gtk_frame_new (NULL); /* * Here we create the table. We give it the three pieces of * the table we've created, the header, the model, and the * initial layout. It does the rest. */ e_table = e_table_new (e_table_header, E_TABLE_MODEL(e_tree_model), INITIAL_SPEC); if (!e_table) printf ("BAH!"); /* Build the gtk widget hierarchy. */ gtk_container_add (GTK_CONTAINER (frame), e_table); gtk_container_add (GTK_CONTAINER (window), frame); /* Size the initial window. */ gtk_widget_set_usize (window, 200, 200); /* Show it all. */ gtk_widget_show_all (window); } /* This is the main function which just initializes gnome and call our create_tree function */ int main (int argc, char *argv []) { gnome_init ("TableExample", "TableExample", argc, argv); e_cursors_init (); gtk_widget_push_visual (gdk_rgb_get_visual ()); gtk_widget_push_colormap (gdk_rgb_get_cmap ()); create_tree (); gtk_main (); e_cursors_shutdown (); return 0; }