/*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with the program; if not, see
*
*
* Authors:
* Chris Lahey
*
* Copyright (C) 1999-2008 Novell, Inc. (www.novell.com)
*
*/
#ifdef HAVE_CONFIG_H
#include
#endif
#include
#include "e-bit-array.h"
#include "e-util.h"
#define ONES ((guint32) 0xffffffff)
#define BOX(n) ((n) / 32)
#define OFFSET(n) (31 - ((n) % 32))
#define BITMASK(n) ((guint32)(((guint32) 0x1) << OFFSET((n))))
#define BITMASK_LEFT(n) ((((n) % 32) == 0) ? 0 : (ONES << (32 - ((n) % 32))))
#define BITMASK_RIGHT(n) ((guint32)(((guint32) ONES) >> ((n) % 32)))
G_DEFINE_TYPE (
EBitArray,
e_bit_array,
G_TYPE_OBJECT)
static void
e_bit_array_insert_real (EBitArray *eba, gint row)
{
gint box;
gint i;
if (eba->bit_count >= 0) {
/* Add another word if needed. */
if ((eba->bit_count & 0x1f) == 0) {
eba->data = g_renew (
guint32, eba->data,
(eba->bit_count >> 5) + 1);
eba->data[eba->bit_count >> 5] = 0;
}
/* The box is the word that our row is in. */
box = BOX (row);
/* Shift all words to the right of our box right one bit. */
for (i = eba->bit_count >> 5; i > box; i--) {
eba->data[i] = (eba->data[i] >> 1) | (eba->data[i - 1] << 31);
}
/* Shift right half of box one bit to the right. */
eba->data[box] =
(eba->data[box] & BITMASK_LEFT (row)) |
((eba->data[box] & BITMASK_RIGHT (row)) >> 1);
eba->bit_count++;
}
}
static void
e_bit_array_delete_real (EBitArray *eba, gint row, gboolean move_selection_mode)
{
gint box;
gint i;
gint last;
gint selected = FALSE;
if (eba->bit_count > 0) {
guint32 bitmask;
box = row >> 5;
last = (eba->bit_count - 1) >> 5;
/* Build bitmasks for the left and right half of the box */
bitmask = BITMASK_RIGHT (row) >> 1;
if (move_selection_mode)
selected = e_bit_array_value_at (eba, row);
/* Shift right half of box one bit to the left. */
eba->data[box] =
(eba->data[box] & BITMASK_LEFT (row)) |
((eba->data[box] & bitmask) << 1);
/* Shift all words to the right of our box left one bit. */
if (box < last) {
eba->data[box] &= eba->data[box + 1] >> 31;
for (i = box + 1; i < last; i++) {
eba->data[i] =
(eba->data[i] << 1) |
(eba->data[i + 1] >> 31);
}
/* this over-runs our memory! */
/*eba->data[i] = eba->data[i] << 1; */
}
eba->bit_count--;
/* Remove the last word if not needed. */
if ((eba->bit_count & 0x1f) == 0) {
eba->data = g_renew (guint32, eba->data, eba->bit_count >> 5);
}
if (move_selection_mode && selected && eba->bit_count > 0) {
e_bit_array_select_single_row (
eba, row == eba->bit_count ? row - 1 : row);
}
}
}
/* FIXME : Improve efficiency here. */
void
e_bit_array_delete (EBitArray *eba, gint row, gint count)
{
gint i;
for (i = 0; i < count; i++)
e_bit_array_delete_real (eba, row, FALSE);
}
/* FIXME : Improve efficiency here. */
void
e_bit_array_delete_single_mode (EBitArray *eba, gint row, gint count)
{
gint i;
for (i = 0; i < count; i++)
e_bit_array_delete_real (eba, row, TRUE);
}
/* FIXME : Improve efficiency here. */
void
e_bit_array_insert (EBitArray *eba, gint row, gint count)
{
gint i;
for (i = 0; i < count; i++)
e_bit_array_insert_real (eba, row);
}
/* FIXME: Implement this more efficiently. */
void
e_bit_array_move_row (EBitArray *eba, gint old_row, gint new_row)
{
e_bit_array_delete_real (eba, old_row, FALSE);
e_bit_array_insert_real (eba, new_row);
}
static void
eba_dispose (GObject *object)
{
EBitArray *eba;
eba = E_BIT_ARRAY (object);
if (eba->data)
g_free (eba->data);
eba->data = NULL;
/* Chain up to parent's dispose() method. */
G_OBJECT_CLASS (e_bit_array_parent_class)->dispose (object);
}
/**
* e_selection_model_is_row_selected
* @selection: #EBitArray to check
* @n: The row to check
*
* This routine calculates whether the given row is selected.
*
* Returns: %TRUE if the given row is selected
*/
gboolean
e_bit_array_value_at (EBitArray *eba,
gint n)
{
if (eba->bit_count < n || eba->bit_count == 0)
return 0;
else
return (eba->data[BOX (n)] >> OFFSET (n)) & 0x1;
}
/**
* e_selection_model_foreach
* @selection: #EBitArray to traverse
* @callback: The callback function to call back.
* @closure: The closure
*
* This routine calls the given callback function once for each
* selected row, passing closure as the closure.
*/
void
e_bit_array_foreach (EBitArray *eba,
EForeachFunc callback,
gpointer closure)
{
gint i;
gint last = (eba->bit_count + 31) / 32;
for (i = 0; i < last; i++) {
if (eba->data[i]) {
gint j;
guint32 value = eba->data[i];
for (j = 0; j < 32; j++) {
if (value & 0x80000000) {
callback (i * 32 + j, closure);
}
value <<= 1;
}
}
}
}
#define PART(x,n) (((x) & (0x01010101 << n)) >> n)
#define SECTION(x, n) (((x) >> (n * 8)) & 0xff)
/**
* e_selection_model_selected_count
* @selection: #EBitArray to count
*
* This routine calculates the number of rows selected.
*
* Returns: The number of rows selected in the given model.
*/
gint
e_bit_array_selected_count (EBitArray *eba)
{
gint count;
gint i;
gint last;
if (!eba->data)
return 0;
count = 0;
last = BOX (eba->bit_count - 1);
for (i = 0; i <= last; i++) {
gint j;
guint32 thiscount = 0;
for (j = 0; j < 8; j++)
thiscount += PART (eba->data[i], j);
for (j = 0; j < 4; j++)
count += SECTION (thiscount, j);
}
return count;
}
/**
* e_selection_model_select_all
* @selection: #EBitArray to select all
*
* This routine selects all the rows in the given
* #EBitArray.
*/
void
e_bit_array_select_all (EBitArray *eba)
{
gint i;
if (!eba->data)
eba->data = g_new0 (guint32, (eba->bit_count + 31) / 32);
for (i = 0; i < (eba->bit_count + 31) / 32; i++) {
eba->data[i] = ONES;
}
/* need to zero out the bits corresponding to the rows not
selected in the last full 32 bit mask */
if (eba->bit_count % 32) {
gint unselected_mask = 0;
gint num_unselected_in_last_byte = 32 - eba->bit_count % 32;
for (i = 0; i < num_unselected_in_last_byte; i++)
unselected_mask |= 1 << i;
eba->data[(eba->bit_count + 31) / 32 - 1] &= ~unselected_mask;
}
}
/**
* e_selection_model_invert_selection
* @selection: #EBitArray to invert
*
* This routine inverts all the rows in the given
* #EBitArray.
*/
void
e_bit_array_invert_selection (EBitArray *eba)
{
gint i;
if (!eba->data)
eba->data = g_new0 (guint32, (eba->bit_count + 31) / 32);
for (i = 0; i < (eba->bit_count + 31) / 32; i++) {
eba->data[i] = ~eba->data[i];
}
}
gint
e_bit_array_bit_count (EBitArray *eba)
{
return eba->bit_count;
}
#define OPERATE(object, i,mask,grow) \
((grow) ? (((object)->data[(i)]) |= ((guint32) ~(mask))) : \
(((object)->data[(i)]) &= (mask)))
void
e_bit_array_change_one_row (EBitArray *eba, gint row, gboolean grow)
{
gint i;
i = BOX (row);
OPERATE (eba, i, ~BITMASK (row), grow);
}
void
e_bit_array_change_range (EBitArray *eba, gint start, gint end, gboolean grow)
{
gint i, last;
if (start != end) {
i = BOX (start);
last = BOX (end);
if (i == last) {
OPERATE (
eba, i, BITMASK_LEFT (start) |
BITMASK_RIGHT (end), grow);
} else {
OPERATE (eba, i, BITMASK_LEFT (start), grow);
if (grow)
for (i++; i < last; i++)
eba->data[i] = ONES;
else
for (i++; i < last; i++)
eba->data[i] = 0;
OPERATE (eba, i, BITMASK_RIGHT (end), grow);
}
}
}
void
e_bit_array_select_single_row (EBitArray *eba, gint row)
{
gint i;
for (i = 0; i < ((eba->bit_count + 31) / 32); i++) {
if (!((i == BOX (row) && eba->data[i] == BITMASK (row)) ||
(i != BOX (row) && eba->data[i] == 0))) {
g_free (eba->data);
eba->data = g_new0 (guint32, (eba->bit_count + 31) / 32);
eba->data[BOX (row)] = BITMASK (row);
break;
}
}
}
void
e_bit_array_toggle_single_row (EBitArray *eba, gint row)
{
if (eba->data[BOX (row)] & BITMASK (row))
eba->data[BOX (row)] &= ~BITMASK (row);
else
eba->data[BOX (row)] |= BITMASK (row);
}
static void
e_bit_array_init (EBitArray *eba)
{
eba->data = NULL;
eba->bit_count = 0;
}
static void
e_bit_array_class_init (EBitArrayClass *klass)
{
GObjectClass *object_class;
object_class = G_OBJECT_CLASS (klass);
object_class->dispose = eba_dispose;
}
EBitArray *
e_bit_array_new (gint count)
{
EBitArray *eba = g_object_new (E_BIT_ARRAY_TYPE, NULL);
eba->bit_count = count;
eba->data = g_new0 (guint32, (eba->bit_count + 31) / 32);
return eba;
}