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-rw-r--r--libical/src/libicalss/icalcstp.h174
1 files changed, 100 insertions, 74 deletions
diff --git a/libical/src/libicalss/icalcstp.h b/libical/src/libicalss/icalcstp.h
index fea6c89616..63f5af913f 100644
--- a/libical/src/libicalss/icalcstp.h
+++ b/libical/src/libicalss/icalcstp.h
@@ -29,43 +29,15 @@
#include "ical.h"
-typedef void* icalcstp;
-
-typedef struct icalcstp_stubs;
-
-icalcstp* icalcstp_new(icalcstp_stubs* stubs,
- int incoming, int outgoing);
-
-void* icalcstp_free(icalcstp* cstp);
-
-/* Send or recieve data directly to/from the network. These calls are
- needed for the AUTHENTICATE command and possibly others */
-ssize_t icalcstp_send(icalcstp* cstp, char* msg);
-ssize_t icalcstp_recieve(icalcstp* cstp, char* msg);
-
-int icalcstp_set_timeout(icalcstp* cstp, int sec);
-
-typedef struct icalcstp_response {
- icalrequeststatus code
- char *arg; /* These strings are owned by libical */
- char *debug_text;
- char *more_text;
- void* result;
-} icalcstp_response;
-
/********************** Server (Reciever) Interfaces *************************/
/* On the server side, the caller will recieve data from the incoming
- socket and pass it to icalcstp_process_incoming. The caller then
- takes the return from _process_incoming and sends it out through
- the socket. This gives the caller a point of control. If the cstp
- code connected to the socket itself, it would be hard for the
- caller to do anything else after the cstp code was started.
-
- However, some commands will use the sockets directly, though the
- _send and _recieve routines. Example is Authenticate and Starttls,
- which need several exchanges of data
+ socket and pass it to icalcstps_next_input. The caller then takes
+ the return from icalcstps_next_outpu and sends it out through the
+ socket. This gives the caller a point of control. If the cstp code
+ connected to the socket itself, it would be hard for the caller to
+ do anything else after the cstp code was started.
All of the server abd client command routines will generate
response codes. On the server side, these responses will be turned
@@ -73,63 +45,117 @@ typedef struct icalcstp_response {
is the one sent from the server.
Since each command can return multiple responses, the responses are
- stored in the icalcstp object and are accesses by
- icalcstp_first_response() and icalcstp_next_response()
+ stored in the icalcstps object and are accesses by
+ icalcstps_first_response() and icalcstps_next_response()
+
+ How to use:
+
+ 1) Construct a new icalcstps, bound to your code via stubs
+ 2) Repeat forever:
+ 2a) Get string from client & give to icalcstps_next_input()
+ 2b) Call icalcstps_next_output. Send string to client.
*/
-
-/* Process a single line of incomming data */
-char* icalcstp_process_incoming(icalcstp* cstp, char* string);
+
+typedef void icalcstps;
/* Er, they aren't really stubs, but pointers to the rountines that
- icalcstp_process_incoming will call when it recognizes a CSTP
+ icalcstps_process_incoming will call when it recognizes a CSTP
command in the data. BTW, the CONTINUE command is named 'cont'
because 'continue' is a C keyword */
-
-struct icalcstp_server_stubs {
- icalerrorenum (*abort)(icalcstp* cstp);
- icalerrorenum (*authenticate)(icalcstp* cstp, char* mechanism,
+struct icalcstps_stubs {
+ icalerrorenum (*abort)(icalcstps* cstp);
+ icalerrorenum (*authenticate)(icalcstps* cstp, char* mechanism,
char* data);
- icalerrorenum (*calidexpand)(icalcstp* cstp, char* calid);
- icalerrorenum (*capability)(icalcstp* cstp);
- icalerrorenum (*cont)(icalcstp* cstp, unsigned int time);
- icalerrorenum (*identify)(icalcstp* cstp, char* id);
- icalerrorenum (*disconnect)(icalcstp* cstp);
- icalerrorenum (*sendata)(icalcstp* cstp, unsigned int time,
+ icalerrorenum (*calidexpand)(icalcstps* cstp, char* calid);
+ icalerrorenum (*capability)(icalcstps* cstp);
+ icalerrorenum (*cont)(icalcstps* cstp, unsigned int time);
+ icalerrorenum (*identify)(icalcstps* cstp, char* id);
+ icalerrorenum (*disconnect)(icalcstps* cstp);
+ icalerrorenum (*sendata)(icalcstps* cstp, unsigned int time,
icalcomponent *comp);
- icalerrorenum (*starttls)(icalcstp* cstp, char* command,
+ icalerrorenum (*starttls)(icalcstps* cstp, char* command,
char* data);
- icalerrorenum (*upnexpand)(icalcstp* cstp, char* upn);
- icalerrorenum (*unknown)(icalcstp* cstp, char* command, char* data);
-}
+ icalerrorenum (*upnexpand)(icalcstps* cstp, char* upn);
+ icalerrorenum (*unknown)(icalcstps* cstp, char* command, char* data);
+};
+
+
+icalcstps* icalcstps_new(struct icalcstps_stubs stubs);
+
+void icalcstps_free(icalcstps* cstp);
+
+int icalcstps_set_timeout(icalcstps* cstp, int sec);
+
+/* Get the next string to send to the client */
+char* icalcstps_next_output(icalcstps* cstp);
+
+/* process the next string from the client */
+int icalcstps_next_input(icalcstps* cstp);
+
/********************** Client (Sender) Interfaces **************************/
-/* On the client side, the cstp code is connected directly to the
- socket, because the callers point of control is at the interfaces
- below. */
-
-icalerrorenum icalcstp_abort(icalcstp* cstp);
-icalerrorenum icalcstp_authenticate(icalcstp* cstp, char* mechanism,
- char* data);
-icalerrorenum icalcstp_capability(icalcstp* cstp);
-icalerrorenum icalcstp_calidexpand(icalcstp* cstp,char* calid);
-icalerrorenum icalcstp_continue(icalcstp* cstp, unsigned int time);
-icalerrorenum icalcstp_disconnect(icalcstp* cstp);
-icalerrorenum icalcstp_identify(icalcstp* cstp, char* id);
-icalerrorenum icalcstp_starttls(icalcstp* cstp, char* command,
- char* data);
-icalerrorenum icalcstp_senddata(icalcstp* cstp, unsigned int time,
- icalcomponent *comp);
-icalerrorenum icalcstp_upnexpand(icalcstp* cstp,char* calid);
-icalerrorenum icalcstp_sendata(icalcstp* cstp, unsigned int time,
- icalcomponent *comp);
+/* How to use:
+
+ 1) Construct a new icalcstpc
+ 2) Issue a command
+ 3) Repeat until both call icalcstpc_next_output and
+ icalcstpc_next_input return 0:
+ 3a) Call icalcstpc_next_output. Send string to server.
+ 3b) Get string from server, & give to icalcstp_next_input()
+ 4) Iterate with icalcstpc_first_response & icalcstp_next_response to
+ get the servers responses
+ 5) Repeat at #2
+*/
-icalcstp_response icalcstp_first_response(icalcstp* cstp);
-icalcstp_response icalcstp_next_response(icalcstp* cstp);
+typedef void* icalcstpc;
+/* Response code sent by the server. */
+typedef struct icalcstpc_response {
+ icalrequeststatus code;
+ char *arg; /* These strings are owned by libical */
+ char *debug_text;
+ char *more_text;
+ void* result;
+} icalcstpc_response;
+
+icalcstps* icalcstpc_new();
+
+void* icalcstpc_free(icalcstpc* cstpc);
+
+int icalcstpc_set_timeout(icalcstpc* cstp, int sec);
+
+
+/* Get the next string to send to the server */
+char* icalcstpc_next_output(icalcstpc* cstp);
+
+/* process the next string from the server */
+int icalcstpc_next_input(icalcstpc* cstp);
+
+/* After icalcstpc_next_input returns a 0, there are responses
+ ready. use these to get them */
+icalcstpc_response icalcstpc_first_response(icalcstpc* cstp);
+icalcstpc_response icalcstpc_next_response(icalcstpc* cstp);
+
+/* Issue a command */
+icalerrorenum icalcstpc_abort(icalcstpc* cstp);
+icalerrorenum icalcstpc_authenticate(icalcstpc* cstp, char* mechanism,
+ char* init_data, char* f(char*) );
+icalerrorenum icalcstpc_capability(icalcstpc* cstp);
+icalerrorenum icalcstpc_calidexpand(icalcstpc* cstp,char* calid);
+icalerrorenum icalcstpc_continue(icalcstpc* cstp, unsigned int time);
+icalerrorenum icalcstpc_disconnect(icalcstpc* cstp);
+icalerrorenum icalcstpc_identify(icalcstpc* cstp, char* id);
+icalerrorenum icalcstpc_starttls(icalcstpc* cstp, char* command,
+ char* init_data, char* f(char*));
+icalerrorenum icalcstpc_senddata(icalcstpc* cstp, unsigned int time,
+ icalcomponent *comp);
+icalerrorenum icalcstpc_upnexpand(icalcstpc* cstp,char* calid);
+icalerrorenum icalcstpc_sendata(icalcstpc* cstp, unsigned int time,
+ icalcomponent *comp);
#endif /* !ICALCSTP_H */