aboutsummaryrefslogtreecommitdiffstats
path: root/libart_lgpl/art_svp_point.c
diff options
context:
space:
mode:
Diffstat (limited to 'libart_lgpl/art_svp_point.c')
-rw-r--r--libart_lgpl/art_svp_point.c144
1 files changed, 144 insertions, 0 deletions
diff --git a/libart_lgpl/art_svp_point.c b/libart_lgpl/art_svp_point.c
new file mode 100644
index 0000000000..4b41e8c402
--- /dev/null
+++ b/libart_lgpl/art_svp_point.c
@@ -0,0 +1,144 @@
+/* Libart_LGPL - library of basic graphic primitives
+ * Copyright (C) 1999 Raph Levien
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+#include "config.h"
+#include "art_svp_point.h"
+
+#include <math.h>
+#include "art_misc.h"
+
+#include "art_svp.h"
+
+/* Determine whether a point is inside, or near, an svp. */
+
+/* return winding number of point wrt svp */
+/**
+ * art_svp_point_wind: Determine winding number of a point with respect to svp.
+ * @svp: The svp.
+ * @x: The X coordinate of the point.
+ * @y: The Y coordinate of the point.
+ *
+ * Determine the winding number of the point @x, @y with respect to @svp.
+ *
+ * Return value: the winding number.
+ **/
+int
+art_svp_point_wind (ArtSVP *svp, double x, double y)
+{
+ int i, j;
+ int wind = 0;
+
+ for (i = 0; i < svp->n_segs; i++)
+ {
+ ArtSVPSeg *seg = &svp->segs[i];
+
+ if (seg->bbox.y0 > y)
+ break;
+
+ if (seg->bbox.y1 > y)
+ {
+ if (seg->bbox.x1 < x)
+ wind += seg->dir ? 1 : -1;
+ else if (seg->bbox.x0 <= x)
+ {
+ double x0, y0, x1, y1, dx, dy;
+
+ for (j = 0; j < seg->n_points - 1; j++)
+ {
+ if (seg->points[j + 1].y > y)
+ break;
+ }
+ x0 = seg->points[j].x;
+ y0 = seg->points[j].y;
+ x1 = seg->points[j + 1].x;
+ y1 = seg->points[j + 1].y;
+
+ dx = x1 - x0;
+ dy = y1 - y0;
+ if ((x - x0) * dy > (y - y0) * dx)
+ wind += seg->dir ? 1 : -1;
+ }
+ }
+ }
+
+ return wind;
+}
+
+/**
+ * art_svp_point_dist: Determine distance between point and svp.
+ * @svp: The svp.
+ * @x: The X coordinate of the point.
+ * @y: The Y coordinate of the point.
+ *
+ * Determines the distance of the point @x, @y to the closest edge in
+ * @svp. A large number is returned if @svp is empty.
+ *
+ * Return value: the distance.
+ **/
+double
+art_svp_point_dist (ArtSVP *svp, double x, double y)
+{
+ int i, j;
+ double dist_sq;
+ double best_sq = -1;
+
+ for (i = 0; i < svp->n_segs; i++)
+ {
+ ArtSVPSeg *seg = &svp->segs[i];
+ for (j = 0; j < seg->n_points - 1; j++)
+ {
+ double x0 = seg->points[j].x;
+ double y0 = seg->points[j].y;
+ double x1 = seg->points[j + 1].x;
+ double y1 = seg->points[j + 1].y;
+
+ double dx = x1 - x0;
+ double dy = y1 - y0;
+
+ double dxx0 = x - x0;
+ double dyy0 = y - y0;
+
+ double dot = dxx0 * dx + dyy0 * dy;
+
+ if (dot < 0)
+ dist_sq = dxx0 * dxx0 + dyy0 * dyy0;
+ else
+ {
+ double rr = dx * dx + dy * dy;
+
+ if (dot > rr)
+ dist_sq = (x - x1) * (x - x1) + (y - y1) * (y - y1);
+ else
+ {
+ double perp = (y - y0) * dx - (x - x0) * dy;
+
+ dist_sq = perp * perp / rr;
+ }
+ }
+ if (best_sq < 0 || dist_sq < best_sq)
+ best_sq = dist_sq;
+ }
+ }
+
+ if (best_sq >= 0)
+ return sqrt (best_sq);
+ else
+ return 1e12;
+}
+