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-rw-r--r--e-util/e-menu.c901
1 files changed, 901 insertions, 0 deletions
diff --git a/e-util/e-menu.c b/e-util/e-menu.c
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+/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
+/*
+ * Authors: Michael Zucchi <notzed@ximian.com>
+ *
+ * Copyright 2004 Ximian, Inc. (www.ximian.com)
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <string.h>
+#include <stdlib.h>
+
+#include <glib.h>
+
+#include "e-menu.h"
+
+#include <e-util/e-icon-factory.h>
+
+#include <libgnome/gnome-i18n.h>
+#include <bonobo/bonobo-ui-util.h>
+
+struct _EMenuFactory {
+ struct _EMenuFactory *next, *prev;
+
+ char *menuid;
+ EMenuFactoryFunc factory;
+ void *factory_data;
+};
+
+struct _item_node {
+ struct _item_node *next;
+
+ EMenuItem *item;
+ struct _menu_node *menu;
+};
+
+struct _menu_node {
+ struct _menu_node *next, *prev;
+
+ EMenu *parent;
+
+ GSList *items;
+ GSList *uis;
+ GSList *pixmaps;
+
+ EMenuItemsFunc freefunc;
+ void *data;
+
+ /* a copy of items wrapped in an item_node, for bonobo
+ * callback mapping */
+ struct _item_node *menu;
+};
+
+struct _EMenuPrivate {
+ EDList menus;
+};
+
+static GObjectClass *em_parent;
+
+static void
+em_init(GObject *o)
+{
+ EMenu *emp = (EMenu *)o;
+ struct _EMenuPrivate *p;
+
+ p = emp->priv = g_malloc0(sizeof(struct _EMenuPrivate));
+
+ e_dlist_init(&p->menus);
+}
+
+static void
+em_finalise(GObject *o)
+{
+ EMenu *em = (EMenu *)o;
+ struct _EMenuPrivate *p = em->priv;
+ struct _menu_node *mnode;
+
+ if (em->target)
+ e_menu_target_free(em, em->target);
+ g_free(em->menuid);
+
+ while ((mnode = (struct _menu_node *)e_dlist_remhead(&p->menus))) {
+ struct _item_node *inode;
+
+ if (mnode->freefunc)
+ mnode->freefunc(em, mnode->items, mnode->uis, mnode->pixmaps, mnode->data);
+
+ inode = mnode->menu;
+ while (inode) {
+ struct _item_node *nnode = inode->next;
+
+ g_free(inode);
+ inode = nnode;
+ }
+
+ g_free(mnode);
+ }
+
+ g_free(p);
+
+ ((GObjectClass *)em_parent)->finalize(o);
+}
+
+static void
+em_target_free(EMenu *ep, EMenuTarget *t)
+{
+ g_free(t);
+ /* look funny but t has a reference to us */
+ g_object_unref(ep);
+}
+
+static void
+em_class_init(GObjectClass *klass)
+{
+ printf("EMenu class init %p '%s'\n", klass, g_type_name(((GObjectClass *)klass)->g_type_class.g_type));
+
+ printf("e menu class init\n");
+ klass->finalize = em_finalise;
+ ((EMenuClass *)klass)->target_free = em_target_free;
+}
+
+static void
+em_base_init(GObjectClass *klass)
+{
+ /* each class instance must have its own list, it isn't inherited */
+ printf("%p: list init\n", klass);
+ e_dlist_init(&((EMenuClass *)klass)->factories);
+}
+
+/**
+ * e_menu_get_type:
+ *
+ * Standard GObject type function. Used to subclass this type only.
+ *
+ * Return value: The EMenu object type.
+ **/
+GType
+e_menu_get_type(void)
+{
+ static GType type = 0;
+
+ if (type == 0) {
+ static const GTypeInfo info = {
+ sizeof(EMenuClass),
+ (GBaseInitFunc)em_base_init, NULL,
+ (GClassInitFunc)em_class_init,
+ NULL, NULL,
+ sizeof(EMenu), 0,
+ (GInstanceInitFunc)em_init
+ };
+ em_parent = g_type_class_ref(G_TYPE_OBJECT);
+ type = g_type_register_static(G_TYPE_OBJECT, "EMenu", &info, 0);
+ }
+
+ return type;
+}
+
+/**
+ * e_menu_construct:
+ * @em: An instantiated but uninitislied EPopup.
+ * @menuid: The unique identifier for this menu.
+ *
+ * Construct the base menu instance based on the parameters.
+ *
+ * Return value: Returns @em.
+ **/
+EMenu *e_menu_construct(EMenu *em, const char *menuid)
+{
+ struct _EMenuFactory *f;
+ EMenuClass *klass;
+
+ printf("constructing menu '%s'\n", menuid);
+
+ klass = (EMenuClass *)G_OBJECT_GET_CLASS(em);
+
+ printf(" class is %p '%s'\n", klass, g_type_name(((GObjectClass *)klass)->g_type_class.g_type));
+
+ em->menuid = g_strdup(menuid);
+
+ /* setup the menu itself based on factories */
+ f = (struct _EMenuFactory *)klass->factories.head;
+ if (f->next == NULL) {
+ printf("%p no factories registered on menu\n", klass);
+ }
+
+ while (f->next) {
+ if (f->menuid == NULL
+ || !strcmp(f->menuid, em->menuid)) {
+ printf(" calling factory\n");
+ f->factory(em, f->factory_data);
+ }
+ f = f->next;
+ }
+
+ return em;
+}
+
+/**
+ * e_menu_add_items:
+ * @emp: An initialised EMenu.
+ * @items: A list of EMenuItems or derived structures defining a group
+ * of menu items for this menu.
+ * @uifiles: A list of EMenuUIFile objects describing all ui files
+ * associated with the items.
+ * @pixmaps: A list of EMenuPixmap objects describing all pixmaps
+ * associated with the menus.
+ * @freefunc: If supplied, called when the menu items are no longer needed.
+ * @data: user-data passed to @freefunc and activate callbacks.
+ *
+ * Add new EMenuItems to the menu's. This may be called any number of
+ * times before the menu is first activated to hook onto any of the
+ * menu items defined for that view.
+ *
+ * Return value: A handle that can be passed to remove_items as required.
+ **/
+void *
+e_menu_add_items(EMenu *emp, GSList *items, GSList *uifiles, GSList *pixmaps, EMenuItemsFunc freefunc, void *data)
+{
+ struct _menu_node *node;
+ GSList *l;
+
+ node = g_malloc(sizeof(*node));
+ node->parent = emp;
+ node->items = items;
+ node->uis = uifiles;
+ node->pixmaps = pixmaps;
+ node->freefunc = freefunc;
+ node->data = data;
+
+ for (l=items;l;l=g_slist_next(l)) {
+ struct _item_node *inode = g_malloc0(sizeof(*inode));
+ EMenuItem *item = l->data;
+
+ inode->item = item;
+ inode->menu = node;
+ inode->next = node->menu;
+ node->menu = inode;
+ }
+
+ for (l=pixmaps;l;l=g_slist_next(l)) {
+ EMenuPixmap *pixmap = l->data;
+
+ if (pixmap->pixmap == NULL) {
+ GdkPixbuf *pixbuf;
+
+ pixbuf = e_icon_factory_get_icon(pixmap->name, pixmap->size);
+ if (pixbuf == NULL) {
+ g_warning("Unable to load icon '%s'", pixmap->name);
+ } else {
+ pixmap->pixmap = bonobo_ui_util_pixbuf_to_xml(pixbuf);
+ g_object_unref(pixbuf);
+ }
+ }
+ }
+
+ e_dlist_addtail(&emp->priv->menus, (EDListNode *)node);
+
+ /* FIXME: add the menu's to a running menu if it is there? */
+
+ return (void *)node;
+}
+
+/**
+ * e_menu_remove_items:
+ * @emp:
+ * @handle:
+ *
+ * Remove menu items previously added.
+ **/
+void
+e_menu_remove_items(EMenu *emp, void *handle)
+{
+ struct _menu_node *node = handle;
+ struct _item_node *inode;
+ GSList *l;
+
+ e_dlist_remove((EDListNode *)node);
+
+ if (emp->uic) {
+ for (l = node->items;l;l=g_slist_next(l)) {
+ EMenuItem *item = l->data;
+
+ bonobo_ui_component_remove_verb(emp->uic, item->verb);
+ }
+ }
+
+ if (node->freefunc)
+ node->freefunc(emp, node->items, node->uis, node->pixmaps, node->data);
+
+ inode = node->menu;
+ while (inode) {
+ struct _item_node *nnode = inode->next;
+
+ g_free(inode);
+ inode = nnode;
+ }
+
+ g_free(node);
+}
+
+static void
+em_activate_toggle(BonoboUIComponent *component, const char *path, Bonobo_UIComponent_EventType type, const char *state, void *data)
+{
+ struct _item_node *inode = data;
+
+ if (type != Bonobo_UIComponent_STATE_CHANGED)
+ return;
+
+ ((EMenuToggleActivateFunc)inode->item->activate)(inode->menu->parent, inode->item, state[0] != '0', inode->menu->data);
+}
+
+static void
+em_activate(BonoboUIComponent *uic, void *data, const char *cname)
+{
+ struct _item_node *inode = data;
+
+ ((EMenuActivateFunc)inode->item->activate)(inode->menu->parent, inode->item, inode->menu->data);
+}
+
+/**
+ * e_menu_activate:
+ * @em: An initialised EMenu.
+ * @uic: The BonoboUI component for this views menu's.
+ * @act: If %TRUE, then the control is being activated.
+ *
+ * This is called by the owner of the component, control, or view to
+ * pass on the activate or deactivate control signals. If the view is
+ * being activated then the callbacks and menu items are setup,
+ * otherwise they are removed.
+ *
+ * This should always be called in the strict sequence of activate, then
+ * deactivate, repeated any number of times.
+ **/
+void e_menu_activate(EMenu *em, struct _BonoboUIComponent *uic, int act)
+{
+ struct _EMenuPrivate *p = em->priv;
+ struct _menu_node *mw;
+ GSList *l;
+
+ if (act) {
+ GArray *verbs;
+ int i;
+
+ em->uic = uic;
+
+ verbs = g_array_new(TRUE, FALSE, sizeof(BonoboUIVerb));
+ for (mw = (struct _menu_node *)p->menus.head;mw->next;mw=mw->next) {
+ struct _item_node *inode;
+
+ for (l = mw->uis; l ; l = g_slist_next(l)) {
+ EMenuUIFile *ui = l->data;
+
+ bonobo_ui_util_set_ui(uic, ui->appdir, ui->filename, ui->appname, NULL);
+ }
+
+ for (l = mw->pixmaps; l ; l = g_slist_next(l)) {
+ EMenuPixmap *pm = l->data;
+
+ if (pm->pixmap)
+ bonobo_ui_component_set_prop(uic, pm->command, "pixmap", pm->pixmap, NULL);
+ }
+
+ for (inode = mw->menu; inode; inode=inode->next) {
+ EMenuItem *item = inode->item;
+ BonoboUIVerb *verb;
+
+ printf("adding menu verb '%s'\n", item->verb);
+
+ switch (item->type & E_MENU_TYPE_MASK) {
+ case E_MENU_ITEM:
+ i = verbs->len;
+ verbs = g_array_set_size(verbs, i+1);
+ verb = &((BonoboUIVerb *)verbs->data)[i];
+
+ verb->cname = item->verb;
+ verb->cb = em_activate;
+ verb->user_data = inode;
+ break;
+ case E_MENU_TOGGLE:
+ bonobo_ui_component_set_prop(uic, item->path, "state", item->type & E_MENU_ACTIVE?"1":"0", NULL);
+ bonobo_ui_component_add_listener(uic, item->verb, em_activate_toggle, inode);
+ break;
+ }
+ }
+ }
+
+ if (verbs->len)
+ bonobo_ui_component_add_verb_list(uic, (BonoboUIVerb *)verbs->data);
+
+ g_array_free(verbs, TRUE);
+ } else {
+ for (mw = (struct _menu_node *)p->menus.head;mw->next;mw=mw->next) {
+ for (l = mw->items;l;l=g_slist_next(l)) {
+ EMenuItem *item = l->data;
+
+ bonobo_ui_component_remove_verb(uic, item->verb);
+ }
+ }
+
+ em->uic = NULL;
+ }
+}
+
+/**
+ * e_menu_update_target:
+ * @em: An initialised EMenu.
+ * @tp: Target, after this call the menu owns the target.
+ *
+ * Change the target for the menu. Once the target is changed, the
+ * sensitivity state of the menu items managed by @em is re-evaluated
+ * and the physical menu's updated to reflect it.
+ *
+ * This is used by the owner of the menu and view to update the menu
+ * system based on user input or changed system state.
+ **/
+void e_menu_update_target(EMenu *em, void *tp)
+{
+ struct _EMenuPrivate *p = em->priv;
+ EMenuTarget *t = tp;
+ guint32 mask = ~0;
+ struct _menu_node *mw;
+ GSList *l;
+
+ if (em->target && em->target != t)
+ e_menu_target_free(em, em->target);
+
+ /* if we unset the target, should we disable/hide all the menu items? */
+ em->target = t;
+ if (t == NULL)
+ return;
+
+ mask = t->mask;
+
+ /* canna do any more capt'n */
+ if (em->uic == NULL)
+ return;
+
+ for (mw = (struct _menu_node *)p->menus.head;mw->next;mw=mw->next) {
+ for (l = mw->items;l;l=g_slist_next(l)) {
+ EMenuItem *item = l->data;
+ int state;
+
+ printf("checking item '%s' mask %08x against target %08x\n", item->verb, item->enable, mask);
+
+ state = (item->enable & mask) == 0;
+ bonobo_ui_component_set_prop(em->uic, item->path, "sensitive", state?"1":"0", NULL);
+ /* visible? */
+ }
+ }
+}
+
+/* ********************************************************************** */
+
+/**
+ * e_menu_class_add_factory:
+ * @klass: An EMenuClass type to which this factory applies.
+ * @menuid: The identifier of the menu for this factory, or NULL to be
+ * called on all menus.
+ * @func: An EMenuFactoryFunc callback.
+ * @data: Callback data for @func.
+ *
+ * Add a menu factory which will be called when the menu @menuid is
+ * created. The factory is free to add new items as it wishes to the
+ * menu provided in the callback.
+ *
+ * TODO: Make the menuid a pattern?
+ *
+ * Return value: A handle to the factory.
+ **/
+EMenuFactory *
+e_menu_class_add_factory(EMenuClass *klass, const char *menuid, EMenuFactoryFunc func, void *data)
+{
+ struct _EMenuFactory *f = g_malloc0(sizeof(*f));
+
+ printf("%p adding factory '%s' to class '%s'\n", klass, menuid, g_type_name(((GObjectClass *)klass)->g_type_class.g_type));
+
+ f->menuid = g_strdup(menuid);
+ f->factory = func;
+ f->factory_data = data;
+ e_dlist_addtail(&klass->factories, (EDListNode *)f);
+
+ /* setup the menu itself based on factories */
+ {
+ struct _EMenuFactory *j;
+
+ j = (struct _EMenuFactory *)klass->factories.head;
+ if (j->next == NULL) {
+ printf("%p no factories registered on menu???\n", klass);
+ }
+ }
+
+ return f;
+}
+
+/**
+ * e_menu_class_remove_factory:
+ * @klass: Class on which the factory was originally added.
+ * @f: Factory handle.
+ *
+ * Remove a popup factory. This must only be called once, and must
+ * only be called using a valid factory handle @f. After this call,
+ * @f is undefined.
+ **/
+void
+e_menu_class_remove_factory(EMenuClass *klass, EMenuFactory *f)
+{
+ e_dlist_remove((EDListNode *)f);
+ g_free(f->menuid);
+ g_free(f);
+}
+
+/**
+ * e_menu_target_new:
+ * @ep: An EMenu to which this target applies.
+ * @type: Target type, up to implementation.
+ * @size: Size of memory to allocate. Must be >= sizeof(EMenuTarget).
+ *
+ * Allocate a new menu target suitable for this class. @size is used
+ * to specify the actual target size, which may vary depending on the
+ * implementing class.
+ **/
+void *e_menu_target_new(EMenu *ep, int type, size_t size)
+{
+ EMenuTarget *t;
+
+ g_assert(size >= sizeof(EMenuTarget));
+
+ t = g_malloc0(size);
+ t->menu = ep;
+ g_object_ref(ep);
+ t->type = type;
+
+ return t;
+}
+
+/**
+ * e_menu_target_free:
+ * @ep: EMenu on which the target was allocated.
+ * @o: Tareget to free.
+ *
+ * Free a target.
+ **/
+void
+e_menu_target_free(EMenu *ep, void *o)
+{
+ EMenuTarget *t = o;
+
+ ((EMenuClass *)G_OBJECT_GET_CLASS(ep))->target_free(ep, t);
+}
+
+/* ********************************************************************** */
+
+/* Main menu plugin handler */
+
+/* NB: This has significant overlap with EPopupHook */
+
+/*
+<e-plugin
+ class="com.ximian.mail.plugin.popup:1.0"
+ id="com.ximian.mail.plugin.popup.item:1.0"
+ type="shlib"
+ location="/opt/gnome2/lib/camel/1.0/libcamelimap.so"
+ name="imap"
+ description="Main menu plugin">
+ <hook class="com.ximian.evolution.bonobomenu:1.0">
+ <menu id="any" target="select" view="com.ximian.mail">
+ <ui file="ui file1"/>
+ <ui file="ui file2"/>
+ <pixmap command="command" pixmap="stockname" size="menu|button|small_toolbar|large_toolbar|dnd|dialog"/>
+ <item
+ type="item|toggle"
+ verb="verb"
+ enable="select_one"
+ visible="select_one"
+ activate="doactivate"/>
+ </menu>
+ </hook>
+ </extension>
+
+*/
+
+static void *emph_parent_class;
+#define emph ((EMenuHook *)eph)
+
+/* must have 1:1 correspondence with e-menu types in order */
+static const EPluginHookTargetKey emph_item_types[] = {
+ { "item", E_MENU_ITEM },
+ { "toggle", E_MENU_TOGGLE },
+ { "radio", E_MENU_RADIO },
+ { 0 }
+};
+
+/* 1:1 with e-icon-factory sizes */
+static const EPluginHookTargetKey emph_pixmap_sizes[] = {
+ { "menu", 0 },
+ { "button", 1},
+ { "small_toolbar", 2},
+ { "large_toolbar", 3},
+ { "dnd", 4},
+ { "dialog", 5},
+ { 0 }
+};
+
+static void
+emph_menu_activate(EMenu *em, EMenuItem *item, void *data)
+{
+ EMenuHook *hook = data;
+
+ printf("invoking plugin hook '%s' %p\n", (char *)item->user_data, em->target);
+
+ e_plugin_invoke(hook->hook.plugin, item->user_data, em->target);
+}
+
+static void
+emph_menu_toggle_activate(EMenu *em, EMenuItem *item, int state, void *data)
+{
+ EMenuHook *hook = data;
+
+ /* FIXME: where does the toggle state go? */
+ printf("invoking plugin hook '%s' %p\n", (char *)item->user_data, em->target);
+
+ e_plugin_invoke(hook->hook.plugin, item->user_data, em->target);
+}
+
+static void
+emph_menu_factory(EMenu *emp, void *data)
+{
+ struct _EMenuHookMenu *menu = data;
+
+ printf("menu factory, adding %d items\n", g_slist_length(menu->items));
+
+ if (menu->items)
+ e_menu_add_items(emp, menu->items, menu->uis, menu->pixmaps, NULL, menu->hook);
+}
+
+static void
+emph_free_item(struct _EMenuItem *item)
+{
+ g_free(item->path);
+ g_free(item->verb);
+ g_free(item->user_data);
+ g_free(item);
+}
+
+static void
+emph_free_ui(struct _EMenuUIFile *ui)
+{
+ g_free(ui->appdir);
+ g_free(ui->appname);
+ g_free(ui->filename);
+}
+
+static void
+emph_free_pixmap(struct _EMenuPixmap *pixmap)
+{
+ g_free(pixmap->command);
+ g_free(pixmap->name);
+ g_free(pixmap->pixmap);
+ g_free(pixmap);
+}
+
+static void
+emph_free_menu(struct _EMenuHookMenu *menu)
+{
+ g_slist_foreach(menu->items, (GFunc)emph_free_item, NULL);
+ g_slist_free(menu->items);
+ g_slist_foreach(menu->uis, (GFunc)emph_free_ui, NULL);
+ g_slist_free(menu->uis);
+ g_slist_foreach(menu->pixmaps, (GFunc)emph_free_pixmap, NULL);
+ g_slist_free(menu->pixmaps);
+
+ g_free(menu->id);
+ g_free(menu);
+}
+
+static struct _EMenuItem *
+emph_construct_item(EPluginHook *eph, EMenuHookMenu *menu, xmlNodePtr root, EMenuHookTargetMap *map)
+{
+ struct _EMenuItem *item;
+
+ printf(" loading menu item\n");
+ item = g_malloc0(sizeof(*item));
+ item->type = e_plugin_hook_id(root, emph_item_types, "type");
+ item->path = e_plugin_xml_prop(root, "path");
+ item->verb = e_plugin_xml_prop(root, "verb");
+ item->visible = e_plugin_hook_mask(root, map->mask_bits, "visible");
+ item->enable = e_plugin_hook_mask(root, map->mask_bits, "enable");
+ item->user_data = e_plugin_xml_prop(root, "activate");
+ if ((item->type & E_MENU_TYPE_MASK) == E_MENU_TOGGLE)
+ item->activate = G_CALLBACK(emph_menu_toggle_activate);
+ else
+ item->activate = G_CALLBACK(emph_menu_activate);
+
+ if (item->type == -1 || item->user_data == NULL)
+ goto error;
+
+ printf(" path=%s\n", item->path);
+ printf(" verb=%s\n", item->verb);
+
+ return item;
+error:
+ printf("error!\n");
+ emph_free_item(item);
+ return NULL;
+}
+
+static struct _EMenuPixmap *
+emph_construct_pixmap(EPluginHook *eph, EMenuHookMenu *menu, xmlNodePtr root)
+{
+ struct _EMenuPixmap *pixmap;
+
+ printf(" loading menu pixmap\n");
+ pixmap = g_malloc0(sizeof(*pixmap));
+ pixmap->command = e_plugin_xml_prop(root, "command");
+ pixmap->name = e_plugin_xml_prop(root, "pixmap");
+ pixmap->size = e_plugin_hook_id(root, emph_pixmap_sizes, "size");
+
+ if (pixmap->command == NULL || pixmap->name == NULL || pixmap->size == -1)
+ goto error;
+
+ return pixmap;
+error:
+ printf("error!\n");
+ emph_free_pixmap(pixmap);
+ return NULL;
+}
+
+static struct _EMenuHookMenu *
+emph_construct_menu(EPluginHook *eph, xmlNodePtr root)
+{
+ struct _EMenuHookMenu *menu;
+ xmlNodePtr node;
+ EMenuHookTargetMap *map;
+ EMenuHookClass *klass = (EMenuHookClass *)G_OBJECT_GET_CLASS(eph);
+ char *tmp;
+
+ printf(" loading menu\n");
+ menu = g_malloc0(sizeof(*menu));
+ menu->hook = (EMenuHook *)eph;
+
+ tmp = xmlGetProp(root, "target");
+ if (tmp == NULL)
+ goto error;
+ map = g_hash_table_lookup(klass->target_map, tmp);
+ xmlFree(tmp);
+ if (map == NULL)
+ goto error;
+
+ menu->target_type = map->id;
+ menu->id = e_plugin_xml_prop(root, "id");
+ node = root->children;
+ while (node) {
+ if (0 == strcmp(node->name, "item")) {
+ struct _EMenuItem *item;
+
+ item = emph_construct_item(eph, menu, node, map);
+ if (item)
+ menu->items = g_slist_append(menu->items, item);
+ } else if (0 == strcmp(node->name, "ui")) {
+ tmp = xmlGetProp(node, "file");
+ if (tmp) {
+ EMenuUIFile *ui = g_malloc0(sizeof(*ui));
+
+ ui->filename = tmp;
+ ui->appdir = g_strdup("/tmp");
+ ui->appname = g_strdup("Evolution");
+ menu->uis = g_slist_append(menu->uis, ui);
+ }
+ } else if (0 == strcmp(node->name, "pixmap")) {
+ struct _EMenuPixmap *pixmap;
+
+ pixmap = emph_construct_pixmap(eph, menu, node);
+ if (pixmap)
+ menu->pixmaps = g_slist_append(menu->pixmaps, pixmap);
+ }
+ node = node->next;
+ }
+
+ return menu;
+error:
+ printf("error loading menu hook\n");
+ emph_free_menu(menu);
+ return NULL;
+}
+
+static int
+emph_construct(EPluginHook *eph, EPlugin *ep, xmlNodePtr root)
+{
+ xmlNodePtr node;
+ EMenuClass *klass;
+
+ printf("loading menu hook\n");
+
+ if (((EPluginHookClass *)emph_parent_class)->construct(eph, ep, root) == -1)
+ return -1;
+
+ klass = ((EMenuHookClass *)G_OBJECT_GET_CLASS(eph))->menu_class;
+
+ node = root->children;
+ while (node) {
+ if (strcmp(node->name, "menu") == 0) {
+ struct _EMenuHookMenu *menu;
+
+ menu = emph_construct_menu(eph, node);
+ if (menu) {
+ printf(" plugin adding factory %p\n", klass);
+ e_menu_class_add_factory(klass, menu->id, emph_menu_factory, menu);
+ emph->menus = g_slist_append(emph->menus, menu);
+ }
+ }
+
+ node = node->next;
+ }
+
+ eph->plugin = ep;
+
+ return 0;
+}
+
+static void
+emph_finalise(GObject *o)
+{
+ EPluginHook *eph = (EPluginHook *)o;
+
+ g_slist_foreach(emph->menus, (GFunc)emph_free_menu, NULL);
+ g_slist_free(emph->menus);
+
+ ((GObjectClass *)emph_parent_class)->finalize(o);
+}
+
+static void
+emph_class_init(EPluginHookClass *klass)
+{
+ printf("EMenuHook class init %p '%s'\n", klass, g_type_name(((GObjectClass *)klass)->g_type_class.g_type));
+
+ ((GObjectClass *)klass)->finalize = emph_finalise;
+ klass->construct = emph_construct;
+
+ /* this is actually an abstract implementation but list it anyway */
+ klass->id = "com.ximian.evolution.bonobomenu:1.0";
+
+ ((EMenuHookClass *)klass)->target_map = g_hash_table_new(g_str_hash, g_str_equal);
+ ((EMenuHookClass *)klass)->menu_class = g_type_class_ref(e_menu_get_type());
+}
+
+/**
+ * e_menu_hook_get_type:
+ *
+ * Standard GObject function to get the object type. Used to subclass
+ * EMenuHook.
+ *
+ * Return value: The type of the menu hook class.
+ **/
+GType
+e_menu_hook_get_type(void)
+{
+ static GType type = 0;
+
+ if (!type) {
+ static const GTypeInfo info = {
+ sizeof(EMenuHookClass), NULL, NULL, (GClassInitFunc) emph_class_init, NULL, NULL,
+ sizeof(EMenuHook), 0, (GInstanceInitFunc) NULL,
+ };
+
+ emph_parent_class = g_type_class_ref(e_plugin_hook_get_type());
+ type = g_type_register_static(e_plugin_hook_get_type(), "EMenuHook", &info, 0);
+ }
+
+ return type;
+}
+
+/**
+ * e_menu_hook_class_add_target_map:
+ * @klass: The derived EMenuHook class.
+ * @map: A map used to describe a single EMenuTarget for this class.
+ *
+ * Adds a target map to a concrete derived class of EMenu. The target
+ * map enumerates a single target type, and the enable mask bit names,
+ * so that the type can be loaded automatically by the EMenu class.
+ **/
+void e_menu_hook_class_add_target_map(EMenuHookClass *klass, const EMenuHookTargetMap *map)
+{
+ g_hash_table_insert(klass->target_map, (void *)map->type, (void *)map);
+}