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-rw-r--r--e-util/e-memory.c888
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diff --git a/e-util/e-memory.c b/e-util/e-memory.c
deleted file mode 100644
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--- a/e-util/e-memory.c
+++ /dev/null
@@ -1,888 +0,0 @@
-/*
- * Copyright (c) 2000 Helix Code Inc.
- *
- * Author: Michael Zucchi <notzed@helixcode.com>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- * USA
-
-*/
-
-#include "e-memory.h"
-#include <glib.h>
-
-#define s(x) /* strv debug */
-
-/*#define TIMEIT*/
-
-#ifdef TIMEIT
-#include <sys/time.h>
-#include <unistd.h>
-
-struct timeval timeit_start;
-
-static time_start(const char *desc)
-{
- gettimeofday(&timeit_start, NULL);
- printf("starting: %s\n", desc);
-}
-
-static time_end(const char *desc)
-{
- unsigned long diff;
- struct timeval end;
-
- gettimeofday(&end, NULL);
- diff = end.tv_sec * 1000 + end.tv_usec/1000;
- diff -= timeit_start.tv_sec * 1000 + timeit_start.tv_usec/1000;
- printf("%s took %ld.%03ld seconds\n",
- desc, diff / 1000, diff % 1000);
-}
-#else
-#define time_start(x)
-#define time_end(x)
-#endif
-
-/* mempool class */
-
-#define STRUCT_ALIGN (4)
-
-typedef struct _MemChunkFreeNode {
- struct _MemChunkFreeNode *next;
- unsigned int atoms;
-} MemChunkFreeNode;
-
-typedef struct _EMemChunk {
- unsigned int blocksize; /* number of atoms in a block */
- unsigned int atomsize; /* size of each atom */
- GPtrArray *blocks; /* blocks of raw memory */
- struct _MemChunkFreeNode *free;
-} MemChunk;
-
-/**
- * e_memchunk_new:
- * @atomcount: The number of atoms stored in a single malloc'd block of memory.
- * @atomsize: The size of each allocation.
- *
- * Create a new memchunk header. Memchunks are an efficient way to allocate
- * and deallocate identical sized blocks of memory quickly, and space efficiently.
- *
- * e_memchunks are effectively the same as gmemchunks, only faster (much), and
- * they use less memory overhead for housekeeping.
- *
- * Return value: The new header.
- **/
-MemChunk *e_memchunk_new(int atomcount, int atomsize)
-{
- MemChunk *m = g_malloc(sizeof(*m));
-
- m->blocksize = atomcount;
- m->atomsize = MAX(atomsize, sizeof(MemChunkFreeNode));
- m->blocks = g_ptr_array_new();
- m->free = NULL;
-
- return m;
-}
-
-/**
- * memchunk_alloc:
- * @m:
- *
- * Allocate a new atom size block of memory from a memchunk.
- **/
-void *e_memchunk_alloc(MemChunk *m)
-{
- char *b;
- MemChunkFreeNode *f;
- void *mem;
-
- f = m->free;
- if (f) {
- f->atoms--;
- if (f->atoms > 0) {
- mem = ((char *)f) + (f->atoms*m->atomsize);
- } else {
- mem = f;
- m->free = m->free->next;
- }
- return mem;
- } else {
- b = g_malloc(m->blocksize * m->atomsize);
- g_ptr_array_add(m->blocks, b);
- f = (MemChunkFreeNode *)&b[m->atomsize];
- f->atoms = m->blocksize-1;
- f->next = NULL;
- m->free = f;
- return b;
- }
-}
-
-void *e_memchunk_alloc0(EMemChunk *m)
-{
- void *mem;
-
- mem = e_memchunk_alloc(m);
- memset(mem, 0, m->atomsize);
-
- return mem;
-}
-
-/**
- * e_memchunk_free:
- * @m:
- * @mem: Address of atom to free.
- *
- * Free a single atom back to the free pool of atoms in the given
- * memchunk.
- **/
-void
-e_memchunk_free(MemChunk *m, void *mem)
-{
- MemChunkFreeNode *f;
-
- /* put the location back in the free list. If we knew if the preceeding or following
- cells were free, we could merge the free nodes, but it doesn't really add much */
- f = mem;
- f->next = m->free;
- m->free = f;
- f->atoms = 1;
-
- /* we could store the free list sorted - we could then do the above, and also
- probably improve the locality of reference properties for the allocator */
- /* and it would simplify some other algorithms at that, but slow this one down
- significantly */
-}
-
-/**
- * e_memchunk_empty:
- * @m:
- *
- * Clean out the memchunk buffers. Marks all allocated memory as free blocks,
- * but does not give it back to the system. Can be used if the memchunk
- * is to be used repeatedly.
- **/
-void
-e_memchunk_empty(MemChunk *m)
-{
- int i;
- MemChunkFreeNode *f, *h = NULL;
-
- for (i=0;i<m->blocks->len;i++) {
- f = (MemChunkFreeNode *)m->blocks->pdata[i];
- f->atoms = m->blocksize;
- f->next = h;
- h = f;
- }
- m->free = h;
-}
-
-struct _cleaninfo {
- struct _cleaninfo *next;
- char *base;
- int count;
- int size; /* just so tree_search has it, sigh */
-};
-
-static int tree_compare(struct _cleaninfo *a, struct _cleaninfo *b)
-{
- if (a->base < b->base)
- return -1;
- else if (a->base > b->base)
- return 1;
- return 0;
-}
-
-static int tree_search(struct _cleaninfo *a, char *mem)
-{
- if (a->base <= mem) {
- if (mem < &a->base[a->size])
- return 0;
- return 1;
- }
- return -1;
-}
-
-/**
- * e_memchunk_clean:
- * @m:
- *
- * Scan all empty blocks and check for blocks which can be free'd
- * back to the system.
- *
- * This routine may take a while to run if there are many allocated
- * memory blocks (if the total number of allocations is many times
- * greater than atomcount).
- **/
-void
-e_memchunk_clean(MemChunk *m)
-{
- GTree *tree;
- int i;
- MemChunkFreeNode *f;
- struct _cleaninfo *ci, *hi = NULL;
-
- f = m->free;
- if (m->blocks->len == 0 || f == NULL)
- return;
-
- /* first, setup the tree/list so we can map free block addresses to block addresses */
- tree = g_tree_new((GCompareFunc)tree_compare);
- for (i=0;i<m->blocks->len;i++) {
- ci = alloca(sizeof(*ci));
- ci->count = 0;
- ci->base = m->blocks->pdata[i];
- ci->size = m->blocksize * m->atomsize;
- g_tree_insert(tree, ci, ci);
- ci->next = hi;
- hi = ci;
- }
-
- /* now, scan all free nodes, and count them in their tree node */
- while (f) {
- ci = g_tree_search(tree, (GSearchFunc)tree_search, f);
- if (ci) {
- ci->count += f->atoms;
- } else {
- g_warning("error, can't find free node in memory block\n");
- }
- f = f->next;
- }
-
- /* if any nodes are all free, free & unlink them */
- ci = hi;
- while (ci) {
- if (ci->count == m->blocksize) {
- g_ptr_array_remove_fast(m->blocks, ci->base);
- g_free(ci->base);
- }
- ci = ci->next;
- }
-
- g_tree_destroy(tree);
-}
-
-/**
- * e_memchunk_destroy:
- * @m:
- *
- * Free the memchunk header, and all associated memory.
- **/
-void
-e_memchunk_destroy(MemChunk *m)
-{
- int i;
-
- if (m == NULL)
- return;
-
- for (i=0;i<m->blocks->len;i++)
- g_free(m->blocks->pdata[i]);
- g_ptr_array_free(m->blocks, TRUE);
- g_free(m);
-}
-
-typedef struct _MemPoolNode {
- struct _MemPoolNode *next;
-
- int free;
- char data[1];
-} MemPoolNode;
-
-typedef struct _MemPoolThresholdNode {
- struct _MemPoolThresholdNode *next;
- char data[1];
-} MemPoolThresholdNode;
-
-typedef struct _EMemPool {
- int blocksize;
- int threshold;
- unsigned int align;
- struct _MemPoolNode *blocks;
- struct _MemPoolThresholdNode *threshold_blocks;
-} MemPool;
-
-/* a pool of mempool header blocks */
-static MemChunk *mempool_memchunk;
-#ifdef G_THREADS_ENABLED
-static GStaticMutex mempool_mutex = G_STATIC_MUTEX_INIT;
-#endif
-
-/**
- * e_mempool_new:
- * @blocksize: The base blocksize to use for all system alocations.
- * @threshold: If the allocation exceeds the threshold, then it is
- * allocated separately and stored in a separate list.
- * @flags: Alignment options: E_MEMPOOL_ALIGN_STRUCT uses native
- * struct alignment, E_MEMPOOL_ALIGN_WORD aligns to 16 bits (2 bytes),
- * and E_MEMPOOL_ALIGN_BYTE aligns to the nearest byte. The default
- * is to align to native structures.
- *
- * Create a new mempool header. Mempools can be used to efficiently
- * allocate data which can then be freed as a whole.
- *
- * Mempools can also be used to efficiently allocate arbitrarily
- * aligned data (such as strings) without incurring the space overhead
- * of aligning each allocation (which is not required for strings).
- *
- * However, each allocation cannot be freed individually, only all
- * or nothing.
- *
- * Return value:
- **/
-MemPool *e_mempool_new(int blocksize, int threshold, EMemPoolFlags flags)
-{
- MemPool *pool;
-
-#ifdef G_THREADS_ENABLED
- g_static_mutex_lock(&mempool_mutex);
-#endif
- if (mempool_memchunk == NULL) {
- mempool_memchunk = e_memchunk_new(8, sizeof(MemPool));
- }
- pool = e_memchunk_alloc(mempool_memchunk);
-#ifdef G_THREADS_ENABLED
- g_static_mutex_unlock(&mempool_mutex);
-#endif
- if (threshold >= blocksize)
- threshold = blocksize * 2 / 3;
- pool->blocksize = blocksize;
- pool->threshold = threshold;
- pool->blocks = NULL;
- pool->threshold_blocks = NULL;
-
- switch (flags & E_MEMPOOL_ALIGN_MASK) {
- case E_MEMPOOL_ALIGN_STRUCT:
- default:
- pool->align = STRUCT_ALIGN-1;
- break;
- case E_MEMPOOL_ALIGN_WORD:
- pool->align = 2-1;
- break;
- case E_MEMPOOL_ALIGN_BYTE:
- pool->align = 1-1;
- }
- return pool;
-}
-
-/**
- * e_mempool_alloc:
- * @pool:
- * @size:
- *
- * Allocate a new data block in the mempool. Size will
- * be rounded up to the mempool's alignment restrictions
- * before being used.
- **/
-void *e_mempool_alloc(MemPool *pool, register int size)
-{
- size = (size + pool->align) & (~(pool->align));
- if (size>=pool->threshold) {
- MemPoolThresholdNode *n;
-
- n = g_malloc(sizeof(*n) - sizeof(char) + size);
- n->next = pool->threshold_blocks;
- pool->threshold_blocks = n;
- return &n->data[0];
- } else {
- register MemPoolNode *n;
-
- n = pool->blocks;
- if (n && n->free >= size) {
- n->free -= size;
- return &n->data[n->free];
- }
-
- /* maybe we could do some sort of the free blocks based on size, but
- it doubt its worth it at all */
-
- n = g_malloc(sizeof(*n) - sizeof(char) + pool->blocksize);
- n->next = pool->blocks;
- pool->blocks = n;
- n->free = pool->blocksize - size;
- return &n->data[n->free];
- }
-}
-
-char *e_mempool_strdup(EMemPool *pool, const char *str)
-{
- char *out;
-
- out = e_mempool_alloc(pool, strlen(str)+1);
- strcpy(out, str);
-
- return out;
-}
-
-/**
- * e_mempool_flush:
- * @pool:
- * @freeall: Free all system allocated blocks as well.
- *
- * Flush used memory and mark allocated blocks as free.
- *
- * If @freeall is #TRUE, then all allocated blocks are free'd
- * as well. Otherwise only blocks above the threshold are
- * actually freed, and the others are simply marked as empty.
- **/
-void e_mempool_flush(MemPool *pool, int freeall)
-{
- MemPoolThresholdNode *tn, *tw;
- MemPoolNode *pw, *pn;
-
- tw = pool->threshold_blocks;
- while (tw) {
- tn = tw->next;
- g_free(tw);
- tw = tn;
- }
- pool->threshold_blocks = NULL;
-
- if (freeall) {
- pw = pool->blocks;
- while (pw) {
- pn = pw->next;
- g_free(pw);
- pw = pn;
- }
- pool->blocks = NULL;
- } else {
- pw = pool->blocks;
- while (pw) {
- pw->free = pool->blocksize;
- pw = pw->next;
- }
- }
-}
-
-/**
- * e_mempool_destroy:
- * @pool:
- *
- * Free all memory associated with a mempool.
- **/
-void e_mempool_destroy(MemPool *pool)
-{
- if (pool) {
- e_mempool_flush(pool, 1);
- e_memchunk_free(mempool_memchunk, pool);
- }
-}
-
-
-/*
- string array classes
-*/
-
-#define STRV_UNPACKED ((unsigned char)(~0))
-
-struct _EStrv {
- unsigned char length; /* how many entries we have (or the token STRV_UNPACKED) */
- char data[1]; /* data follows */
-};
-
-struct _s_strv_string {
- char *string; /* the string to output */
- char *free; /* a string to free, if we referenced it */
-};
-
-struct _e_strvunpacked {
- unsigned char type; /* we overload last to indicate this is unpacked */
- MemPool *pool; /* pool of memory for strings */
- struct _EStrv *source; /* if we were converted from a packed one, keep the source around for a while */
- unsigned int length;
- struct _s_strv_string strings[1]; /* the string array data follows */
-};
-
-/**
- * e_strv_new:
- * @size: The number of elements in the strv. Currently this is limited
- * to 254 elements.
- *
- * Create a new strv (string array) header. strv's can be used to
- * create and work with arrays of strings that can then be compressed
- * into a space-efficient static structure. This is useful
- * where a number of strings are to be stored for lookup, and not
- * generally edited afterwards.
- *
- * The size limit is currently 254 elements. This will probably not
- * change as arrays of this size suffer significant performance
- * penalties when looking up strings with high indices.
- *
- * Return value:
- **/
-struct _EStrv *
-e_strv_new(int size)
-{
- struct _e_strvunpacked *s;
-
- g_assert(size<255);
-
- s = g_malloc(sizeof(*s) + (size-1)*sizeof(s->strings[0]));
- s(printf("new strv=%p, size = %d bytes\n", s, sizeof(*s) + (size-1)*sizeof(char *)));
- s->type = STRV_UNPACKED;
- s->pool = NULL;
- s->length = size;
- s->source = NULL;
- memset(s->strings, 0, size*sizeof(s->strings[0]));
-
- return (struct _EStrv *)s;
-}
-
-static struct _e_strvunpacked *
-strv_unpack(struct _EStrv *strv)
-{
- struct _e_strvunpacked *s;
- register char *p;
- int i;
-
- s(printf("unpacking\n"));
-
- s = (struct _e_strvunpacked *)e_strv_new(strv->length);
- p = strv->data;
- for (i=0;i<s->length;i++) {
- if (i>0)
- while (*p++)
- ;
- s->strings[i].string = p;
- }
- s->source = strv;
- s->type = STRV_UNPACKED;
-
- return s;
-}
-
-/**
- * e_strv_set_ref:
- * @strv:
- * @index:
- * @str:
- *
- * Set a string array element by reference. The string
- * is not copied until the array is packed.
- *
- * If @strv has been packed, then it is unpacked ready
- * for more inserts, and should be packed again once finished with.
- * The memory used by the original @strv is not freed until
- * the new strv is packed, or freed itself.
- *
- * Return value: A new EStrv if the strv has already
- * been packed, otherwise @strv.
- **/
-struct _EStrv *
-e_strv_set_ref(struct _EStrv *strv, int index, char *str)
-{
- struct _e_strvunpacked *s;
-
- s(printf("set ref %d '%s'\n ", index, str));
-
- if (strv->length != STRV_UNPACKED)
- s = strv_unpack(strv);
- else
- s = (struct _e_strvunpacked *)strv;
-
- g_assert(index>=0 && index < s->length);
-
- s->strings[index].string = str;
-
- return (struct _EStrv *)s;
-}
-
-/**
- * e_strv_set_ref_free:
- * @strv:
- * @index:
- * @str:
- *
- * Set a string by reference, similar to set_ref, but also
- * free the string when finished with it. The string
- * is not copied until the strv is packed, and not at
- * all if the index is overwritten.
- *
- * Return value: @strv if already unpacked, otherwise an packed
- * EStrv.
- **/
-struct _EStrv *
-e_strv_set_ref_free(struct _EStrv *strv, int index, char *str)
-{
- struct _e_strvunpacked *s;
-
- s(printf("set ref %d '%s'\n ", index, str));
-
- if (strv->length != STRV_UNPACKED)
- s = strv_unpack(strv);
- else
- s = (struct _e_strvunpacked *)strv;
-
- g_assert(index>=0 && index < s->length);
-
- s->strings[index].string = str;
- if (s->strings[index].free)
- g_free(s->strings[index].free);
- s->strings[index].free = str;
-
- return (struct _EStrv *)s;
-}
-
-/**
- * e_strv_set:
- * @strv:
- * @index:
- * @str:
- *
- * Set a string array reference. The string @str is copied
- * into the string array at location @index.
- *
- * If @strv has been packed, then it is unpacked ready
- * for more inserts, and should be packed again once finished with.
- *
- * Return value: A new EStrv if the strv has already
- * been packed, otherwise @strv.
- **/
-struct _EStrv *
-e_strv_set(struct _EStrv *strv, int index, const char *str)
-{
- struct _e_strvunpacked *s;
-
- s(printf("set %d '%s'\n", index, str));
-
- if (strv->length != STRV_UNPACKED)
- s = strv_unpack(strv);
- else
- s = (struct _e_strvunpacked *)strv;
-
- g_assert(index>=0 && index < s->length);
-
- if (s->pool == NULL)
- s->pool = e_mempool_new(1024, 512, E_MEMPOOL_ALIGN_BYTE);
-
- s->strings[index].string = e_mempool_alloc(s->pool, strlen(str)+1);
- strcpy(s->strings[index].string, str);
-
- return (struct _EStrv *)s;
-}
-
-/**
- * e_strv_pack:
- * @strv:
- *
- * Pack the @strv into a space efficient structure for later lookup.
- *
- * All strings are packed into a single allocated block, separated
- * by single \0 characters, together with a count byte.
- *
- * Return value:
- **/
-struct _EStrv *
-e_strv_pack(struct _EStrv *strv)
-{
- struct _e_strvunpacked *s;
- int len, i;
- register char *src, *dst;
-
- if (strv->length == STRV_UNPACKED) {
- s = (struct _e_strvunpacked *)strv;
-
- s(printf("packing string\n"));
-
- len = 0;
- for (i=0;i<s->length;i++)
- len += s->strings[i].string?strlen(s->strings[i].string)+1:1;
-
- strv = g_malloc(sizeof(*strv) + len);
- s(printf("allocating strv=%p, size = %d\n", strv, sizeof(*strv)+len));
- strv->length = s->length;
- dst = strv->data;
- for (i=0;i<s->length;i++) {
- if ((src = s->strings[i].string)) {
- while ((*dst++ = *src++))
- ;
- } else {
- *dst++ = 0;
- }
- }
- e_strv_destroy((struct _EStrv *)s);
- }
- return strv;
-}
-
-/**
- * e_strv_get:
- * @strv:
- * @index:
- *
- * Retrieve a string by index. This function works
- * identically on both packed and unpacked strv's, although
- * may be much slower on a packed strv.
- *
- * Return value:
- **/
-char *
-e_strv_get(struct _EStrv *strv, int index)
-{
- struct _e_strvunpacked *s;
- char *p;
-
- if (strv->length != STRV_UNPACKED) {
- g_assert(index>=0 && index < strv->length);
- p = strv->data;
- while (index > 0) {
- while (*p++ != 0)
- ;
- index--;
- }
- return p;
- } else {
- s = (struct _e_strvunpacked *)strv;
- g_assert(index>=0 && index < s->length);
- return s->strings[index].string?s->strings[index].string:"";
- }
-}
-
-/**
- * e_strv_destroy:
- * @strv:
- *
- * Free a strv and all associated memory. Works on packed
- * or unpacked strv's.
- **/
-void
-e_strv_destroy(struct _EStrv *strv)
-{
- struct _e_strvunpacked *s;
- int i;
-
- s(printf("freeing strv\n"));
-
- if (strv->length == STRV_UNPACKED) {
- s = (struct _e_strvunpacked *)strv;
- if (s->pool)
- e_mempool_destroy(s->pool);
- if (s->source)
- e_strv_destroy(s->source);
- for (i=0;i<s->length;i++) {
- if (s->strings[i].free)
- g_free(s->strings[i].free);
- }
- }
-
- s(printf("freeing strv=%p\n", strv));
-
- g_free(strv);
-}
-
-#if 0
-
-#define CHUNK_SIZE (20)
-#define CHUNK_COUNT (32)
-
-#define s(x)
-
-main()
-{
- int i;
- MemChunk *mc;
- void *mem, *last;
- GMemChunk *gmc;
- struct _EStrv *s;
-
- s = strv_new(8);
- s = strv_set(s, 1, "Testing 1");
- s = strv_set(s, 2, "Testing 2");
- s = strv_set(s, 3, "Testing 3");
- s = strv_set(s, 4, "Testing 4");
- s = strv_set(s, 5, "Testing 5");
- s = strv_set(s, 6, "Testing 7");
-
- for (i=0;i<8;i++) {
- printf("s[%d] = %s\n", i, strv_get(s, i));
- }
-
- s(sleep(5));
-
- printf("packing ...\n");
- s = strv_pack(s);
-
- for (i=0;i<8;i++) {
- printf("s[%d] = %s\n", i, strv_get(s, i));
- }
-
- printf("setting ...\n");
-
- s = strv_set_ref(s, 1, "Testing 1 x");
-
- for (i=0;i<8;i++) {
- printf("s[%d] = %s\n", i, strv_get(s, i));
- }
-
- printf("packing ...\n");
- s = strv_pack(s);
-
- for (i=0;i<8;i++) {
- printf("s[%d] = %s\n", i, strv_get(s, i));
- }
-
- strv_free(s);
-
-#if 0
- time_start("Using memchunks");
- mc = memchunk_new(CHUNK_COUNT, CHUNK_SIZE);
- for (i=0;i<1000000;i++) {
- mem = memchunk_alloc(mc);
- if ((i & 1) == 0)
- memchunk_free(mc, mem);
- }
- s(sleep(10));
- memchunk_destroy(mc);
- time_end("allocating 1000000 memchunks, freeing 500k");
-
- time_start("Using gmemchunks");
- gmc = g_mem_chunk_new("memchunk", CHUNK_SIZE, CHUNK_SIZE*CHUNK_COUNT, G_ALLOC_AND_FREE);
- for (i=0;i<1000000;i++) {
- mem = g_mem_chunk_alloc(gmc);
- if ((i & 1) == 0)
- g_mem_chunk_free(gmc, mem);
- }
- s(sleep(10));
- g_mem_chunk_destroy(gmc);
- time_end("allocating 1000000 gmemchunks, freeing 500k");
-
- time_start("Using memchunks");
- mc = memchunk_new(CHUNK_COUNT, CHUNK_SIZE);
- for (i=0;i<1000000;i++) {
- mem = memchunk_alloc(mc);
- }
- s(sleep(10));
- memchunk_destroy(mc);
- time_end("allocating 1000000 memchunks");
-
- time_start("Using gmemchunks");
- gmc = g_mem_chunk_new("memchunk", CHUNK_SIZE, CHUNK_COUNT*CHUNK_SIZE, G_ALLOC_ONLY);
- for (i=0;i<1000000;i++) {
- mem = g_mem_chunk_alloc(gmc);
- }
- s(sleep(10));
- g_mem_chunk_destroy(gmc);
- time_end("allocating 1000000 gmemchunks");
-
- time_start("Using malloc");
- for (i=0;i<1000000;i++) {
- malloc(CHUNK_SIZE);
- }
- time_end("allocating 1000000 malloc");
-#endif
-
-}
-
-#endif