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authorMatthew Barnes <mbarnes@redhat.com>2010-06-14 06:37:27 +0800
committerMatthew Barnes <mbarnes@redhat.com>2010-06-14 09:31:58 +0800
commite6972011f01eab9f8d0a4584f32ee1e2a00f3231 (patch)
tree69e2a5e846965c3b369724b825f5b35c6d88056a /libart_lgpl/art_vpath_svp.c
parent7f3377c78a560aa762e04d596b79f847c4acd870 (diff)
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Embed libart_lgpl and libgnomecanvas.
Both of these modules are deprecated and going away in GNOME 3 but we still rely heavily on them for GnomeCalendar and ETable. So, welcome to the island of unwanted libraries...
Diffstat (limited to 'libart_lgpl/art_vpath_svp.c')
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diff --git a/libart_lgpl/art_vpath_svp.c b/libart_lgpl/art_vpath_svp.c
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+/* Libart_LGPL - library of basic graphic primitives
+ * Copyright (C) 1998-2000 Raph Levien
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+/* "Unsort" a sorted vector path into an ordinary vector path. */
+
+#include "config.h"
+#include "art_vpath_svp.h"
+
+#include <stdio.h> /* for printf - debugging */
+#include "art_misc.h"
+
+#include "art_vpath.h"
+#include "art_svp.h"
+
+typedef struct _ArtVpathSVPEnd ArtVpathSVPEnd;
+
+struct _ArtVpathSVPEnd {
+ int seg_num;
+ int which; /* 0 = top, 1 = bottom */
+ double x, y;
+};
+
+#define EPSILON 1e-6
+
+static int
+art_vpath_svp_point_compare (double x1, double y1, double x2, double y2)
+{
+ if (y1 - EPSILON > y2) return 1;
+ if (y1 + EPSILON < y2) return -1;
+ if (x1 - EPSILON > x2) return 1;
+ if (x1 + EPSILON < x2) return -1;
+ return 0;
+}
+
+static int
+art_vpath_svp_compare (const void *s1, const void *s2)
+{
+ const ArtVpathSVPEnd *e1 = s1;
+ const ArtVpathSVPEnd *e2 = s2;
+
+ return art_vpath_svp_point_compare (e1->x, e1->y, e2->x, e2->y);
+}
+
+/* Convert from sorted vector path representation into regular
+ vector path representation.
+
+ Status of this routine:
+
+ Basic correctness: Only works with closed paths.
+
+ Numerical stability: Not known to work when more than two segments
+ meet at a point.
+
+ Speed: Should be pretty good.
+
+ Precision: Does not degrade precision.
+
+*/
+/**
+ * art_vpath_from_svp: Convert from svp to vpath form.
+ * @svp: Original #ArtSVP.
+ *
+ * Converts the sorted vector path @svp into standard vpath form.
+ *
+ * Return value: the newly allocated vpath.
+ **/
+ArtVpath *
+art_vpath_from_svp (const ArtSVP *svp)
+{
+ int n_segs = svp->n_segs;
+ ArtVpathSVPEnd *ends;
+ ArtVpath *new;
+ int *visited;
+ int n_new, n_new_max;
+ int i, k;
+ int j = 0; /* Quiet compiler */
+ int seg_num;
+ int first;
+ double last_x, last_y;
+ int n_points;
+ int pt_num;
+
+ last_x = 0; /* to eliminate "uninitialized" warning */
+ last_y = 0;
+
+ ends = art_new (ArtVpathSVPEnd, n_segs * 2);
+ for (i = 0; i < svp->n_segs; i++)
+ {
+ int lastpt;
+
+ ends[i * 2].seg_num = i;
+ ends[i * 2].which = 0;
+ ends[i * 2].x = svp->segs[i].points[0].x;
+ ends[i * 2].y = svp->segs[i].points[0].y;
+
+ lastpt = svp->segs[i].n_points - 1;
+ ends[i * 2 + 1].seg_num = i;
+ ends[i * 2 + 1].which = 1;
+ ends[i * 2 + 1].x = svp->segs[i].points[lastpt].x;
+ ends[i * 2 + 1].y = svp->segs[i].points[lastpt].y;
+ }
+ qsort (ends, n_segs * 2, sizeof (ArtVpathSVPEnd), art_vpath_svp_compare);
+
+ n_new = 0;
+ n_new_max = 16; /* I suppose we _could_ estimate this from traversing
+ the svp, so we don't have to reallocate */
+ new = art_new (ArtVpath, n_new_max);
+
+ visited = art_new (int, n_segs);
+ for (i = 0; i < n_segs; i++)
+ visited[i] = 0;
+
+ first = 1;
+ for (i = 0; i < n_segs; i++)
+ {
+ if (!first)
+ {
+ /* search for the continuation of the existing subpath */
+ /* This could be a binary search (which is why we sorted, above) */
+ for (j = 0; j < n_segs * 2; j++)
+ {
+ if (!visited[ends[j].seg_num] &&
+ art_vpath_svp_point_compare (last_x, last_y,
+ ends[j].x, ends[j].y) == 0)
+ break;
+ }
+ if (j == n_segs * 2)
+ first = 1;
+ }
+ if (first)
+ {
+ /* start a new subpath */
+ for (j = 0; j < n_segs * 2; j++)
+ if (!visited[ends[j].seg_num])
+ break;
+ }
+ if (j == n_segs * 2)
+ {
+ printf ("failure\n");
+ }
+ seg_num = ends[j].seg_num;
+ n_points = svp->segs[seg_num].n_points;
+ for (k = 0; k < n_points; k++)
+ {
+ pt_num = svp->segs[seg_num].dir ? k : n_points - (1 + k);
+ if (k == 0)
+ {
+ if (first)
+ {
+ art_vpath_add_point (&new, &n_new, &n_new_max,
+ ART_MOVETO,
+ svp->segs[seg_num].points[pt_num].x,
+ svp->segs[seg_num].points[pt_num].y);
+ }
+ }
+ else
+ {
+ art_vpath_add_point (&new, &n_new, &n_new_max,
+ ART_LINETO,
+ svp->segs[seg_num].points[pt_num].x,
+ svp->segs[seg_num].points[pt_num].y);
+ if (k == n_points - 1)
+ {
+ last_x = svp->segs[seg_num].points[pt_num].x;
+ last_y = svp->segs[seg_num].points[pt_num].y;
+ /* to make more robust, check for meeting first_[xy],
+ set first if so */
+ }
+ }
+ first = 0;
+ }
+ visited[seg_num] = 1;
+ }
+
+ art_vpath_add_point (&new, &n_new, &n_new_max,
+ ART_END, 0, 0);
+ art_free (visited);
+ art_free (ends);
+ return new;
+}