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authorMatthew Barnes <mbarnes@redhat.com>2010-06-16 19:04:07 +0800
committerMatthew Barnes <mbarnes@redhat.com>2010-06-16 19:04:07 +0800
commitd4a32e5a9867bc2dbd41ffa6e8eb3be44a70c00a (patch)
treeb3646b030aca0b01e3717f07bc35e2789b97f00a /libart_lgpl/art_vpath.c
parentf06717f6ef100bd840c0cd470c6227e47201f907 (diff)
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Remove unused libart_lgpl API.
According to CallCatcher.
Diffstat (limited to 'libart_lgpl/art_vpath.c')
-rw-r--r--libart_lgpl/art_vpath.c126
1 files changed, 0 insertions, 126 deletions
diff --git a/libart_lgpl/art_vpath.c b/libart_lgpl/art_vpath.c
index fa7b903d11..5152188b1b 100644
--- a/libart_lgpl/art_vpath.c
+++ b/libart_lgpl/art_vpath.c
@@ -63,77 +63,6 @@ art_vpath_add_point (ArtVpath **p_vpath, int *pn_points, int *pn_points_max,
#define CIRCLE_STEPS 128
/**
- * art_vpath_new_circle: Create a new circle.
- * @x: X coordinate of center.
- * @y: Y coordinate of center.
- * @r: radius.
- *
- * Creates a new polygon closely approximating a circle with center
- * (@x, @y) and radius @r. Currently, the number of points used in the
- * approximation is fixed, but that will probably change.
- *
- * Return value: The newly created #ArtVpath.
- **/
-ArtVpath *
-art_vpath_new_circle (double x, double y, double r)
-{
- int i;
- ArtVpath *vec;
- double theta;
-
- vec = art_new (ArtVpath, CIRCLE_STEPS + 2);
-
- for (i = 0; i < CIRCLE_STEPS + 1; i++)
- {
- vec[i].code = i ? ART_LINETO : ART_MOVETO;
- theta = (i & (CIRCLE_STEPS - 1)) * (M_PI * 2.0 / CIRCLE_STEPS);
- vec[i].x = x + r * cos (theta);
- vec[i].y = y - r * sin (theta);
- }
- vec[i].code = ART_END;
-
- return vec;
-}
-
-/**
- * art_vpath_affine_transform: Affine transform a vpath.
- * @src: Source vpath to transform.
- * @matrix: Affine transform.
- *
- * Computes the affine transform of the vpath, using @matrix as the
- * transform. @matrix is stored in the same format as PostScript, ie.
- * x' = @matrix[0] * x + @matrix[2] * y + @matrix[4]
- * y' = @matrix[1] * x + @matrix[3] * y + @matrix[5]
- *
- * Return value: the newly allocated vpath resulting from the transform.
-**/
-ArtVpath *
-art_vpath_affine_transform (const ArtVpath *src, const double matrix[6])
-{
- int i;
- int size;
- ArtVpath *new;
- double x, y;
-
- for (i = 0; src[i].code != ART_END; i++);
- size = i;
-
- new = art_new (ArtVpath, size + 1);
-
- for (i = 0; i < size; i++)
- {
- new[i].code = src[i].code;
- x = src[i].x;
- y = src[i].y;
- new[i].x = matrix[0] * x + matrix[2] * y + matrix[4];
- new[i].y = matrix[1] * x + matrix[3] * y + matrix[5];
- }
- new[i].code = ART_END;
-
- return new;
-}
-
-/**
* art_vpath_bbox_drect: Determine bounding box of vpath.
* @vec: Source vpath.
* @drect: Where to store bounding box.
@@ -184,58 +113,3 @@ art_vpath_bbox_irect (const ArtVpath *vec, ArtIRect *irect)
art_drect_to_irect (irect, &drect);
}
-#define PERTURBATION 2e-3
-
-/**
- * art_vpath_perturb: Perturb each point in vpath by small random amount.
- * @src: Source vpath.
- *
- * Perturbs each of the points by a small random amount. This is
- * helpful for cheating in cases when algorithms haven't attained
- * numerical stability yet.
- *
- * Return value: Newly allocated vpath containing perturbed @src.
- **/
-ArtVpath *
-art_vpath_perturb (ArtVpath *src)
-{
- int i;
- int size;
- ArtVpath *new;
- double x, y;
- double x_start, y_start;
- int open;
-
- for (i = 0; src[i].code != ART_END; i++);
- size = i;
-
- new = art_new (ArtVpath, size + 1);
-
- x_start = 0;
- y_start = 0;
- open = 0;
- for (i = 0; i < size; i++)
- {
- new[i].code = src[i].code;
- x = src[i].x + (PERTURBATION * rand ()) / RAND_MAX - PERTURBATION * 0.5;
- y = src[i].y + (PERTURBATION * rand ()) / RAND_MAX - PERTURBATION * 0.5;
- if (src[i].code == ART_MOVETO)
- {
- x_start = x;
- y_start = y;
- open = 0;
- }
- else if (src[i].code == ART_MOVETO_OPEN)
- open = 1;
- if (!open && (i + 1 == size || src[i + 1].code != ART_LINETO))
- {
- x = x_start;
- y = y_start;
- }
- new[i].x = x;
- new[i].y = y;
- }
- new[i].code = ART_END;
-
- return new;
-}