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Short Term TODO items:

Bonobo Issues:
    1. DnD does not seem to be working, it always defaults to "destroy column".
    2. Cursor location is not propagated (no feedback).

Functionality:

    2. Implement GUI grouping.
    3. Implement context menu on item-bars.
    4. Implement config tool for the view.
    5. Add multi-sorting.

GUI:
    1. Implement behaviours for "line-selection"
    2. Implement good behaviour for editing.
    3. Use the theme information for the captions.
    4. Use the font from the widget style.
    5. Fix the update problems when a group is resized.

Implement e-cell-height
Implement computation of heights from the e-cell-heights
Make sure we compute the height from that
Include spacing in columns and rows for the decoration lines
Add threshold to compute a "global" size 
Implement the two methods for row finding: by full thing, or by a factor.


+ Add editing
mouse grabbing for scrolling


1. Make sure that all values are updated on header changes and table
   model changes (they are slightly out of sync now)

* Correctness

    * Make sure we can boot and shutdown with no memory leaks.

    * Run Insure on the thing.

+ * Propagation

+   * Row changes should be reflected in the subsets.



* Add an ETable::get_specification method to get the current layout information.

    * Add input and output of column widths and minimum column widths.

+ * Add GUI sort

    * Add depressed button state to ETableHeaderItem?

* Add GUI grouping

    * Create ETableGroupItem class.
    * Make it work.  (A large step)

* Add a context menu

    * Define the menu
    * Create the menu object.
    * Hook up all the menu items.

* Add a possible column list GUI

    * Create ETableColumnList class.
    * Hook it up to ETableHeader.
    * Figure out the correct semantics for the connection between the ETableHeader and the ETableColumnList.
    * Implement widget display.
    * Implement drag&drop.

* Add closing and openning of groups

    * Add + button to group display.
    * Build in semantics for clicking on the button.
    * Make sub items hide & show.
    * Resize group.
    * Figure out how to save this data.

* Data entry ("Click here to add...")

    * Add "Allocate" to the ETableModel
    * Implement ETableDataEntry (a subclass of ETableModel).
    * Build GUI for the data entry model.  This should be fairly simple.

* Usability

    * When the widget grows, the columns should resize to occupy all the
      available space

* Draw little arrows for new column position instead of little triangles.
* Make new column position be closest to position instead of rounding to the left.
* Copy gtk_dnd as e_dnd.

* Fix known bug about navigating out of the bottom of the table.