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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with the program; if not, see <http://www.gnu.org/licenses/>
*
*
* Authors:
* Ettore Perazzoli <ettore@ximian.com>
*
* Copyright (C) 1999-2008 Novell, Inc. (www.novell.com)
*
*/
#ifndef _E_USER_CREATABLE_ITEMS_HANDLER_H_
#define _E_USER_CREATABLE_ITEMS_HANDLER_H_
#include <glib-object.h>
#include <bonobo/bonobo-ui-component.h>
#include <bonobo/bonobo-window.h>
#ifdef __cplusplus
extern "C" {
#pragma }
#endif /* __cplusplus */
#define E_TYPE_USER_CREATABLE_ITEMS_HANDLER (e_user_creatable_items_handler_get_type ())
#define E_USER_CREATABLE_ITEMS_HANDLER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), E_TYPE_USER_CREATABLE_ITEMS_HANDLER, EUserCreatableItemsHandler))
#define E_USER_CREATABLE_ITEMS_HANDLER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), E_TYPE_USER_CREATABLE_ITEMS_HANDLER, EUserCreatableItemsHandlerClass))
#define E_IS_USER_CREATABLE_ITEMS_HANDLER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), E_TYPE_USER_CREATABLE_ITEMS_HANDLER))
#define E_IS_USER_CREATABLE_ITEMS_HANDLER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((obj), E_TYPE_USER_CREATABLE_ITEMS_HANDLER))
typedef struct _EUserCreatableItemsHandler EUserCreatableItemsHandler;
typedef struct _EUserCreatableItemsHandlerPrivate EUserCreatableItemsHandlerPrivate;
typedef struct _EUserCreatableItemsHandlerClass EUserCreatableItemsHandlerClass;
typedef void (*EUserCreatableItemsHandlerCreate)(EUserCreatableItemsHandler *handler, const char *item_type_name, void *data);
struct _EUserCreatableItemsHandler {
GObject parent;
EUserCreatableItemsHandlerPrivate *priv;
};
struct _EUserCreatableItemsHandlerClass {
GObjectClass parent_class;
};
GType e_user_creatable_items_handler_get_type (void);
EUserCreatableItemsHandler *e_user_creatable_items_handler_new (const char *component_alias,
EUserCreatableItemsHandlerCreate create_local, void *data);
void e_user_creatable_items_handler_activate (EUserCreatableItemsHandler *handler,
BonoboUIComponent *ui_component);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* _E_USER_CREATABLE_ITEMS_HANDLER_H_ */
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