/*
* e-shell-backend.c
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with the program; if not, see <http://www.gnu.org/licenses/>
*
* Authors:
* Jonathon Jongsma <jonathon.jongsma@collabora.co.uk>
*
* Copyright (C) 1999-2008 Novell, Inc. (www.novell.com)
* Copyright (C) 2009 Intel Corporation
*/
/**
* SECTION: e-shell-backend
* @short_description: dynamically loaded capabilities
* @include: shell/e-shell-backend.h
**/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "e-shell-backend.h"
#include <errno.h>
#include <glib/gi18n.h>
#include "e-util/e-util.h"
#include "e-shell.h"
#include "e-shell-view.h"
#define E_SHELL_BACKEND_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE \
((obj), E_TYPE_SHELL_BACKEND, EShellBackendPrivate))
struct _EShellBackendPrivate {
/* We keep a reference to corresponding EShellView subclass
* since it keeps a reference back to us. This ensures the
* subclass is not finalized before we are, otherwise it
* would leak its EShellBackend reference. */
EShellViewClass *shell_view_class;
/* This tracks what the backend is busy doing. */
GQueue *activities;
gchar *config_dir;
gchar *data_dir;
gchar *prefer_new_item;
/* This is set to delay shutdown. */
gulong notify_busy_handler_id;
guint started : 1;
};
enum {
PROP_0,
PROP_BUSY,
PROP_PREFER_NEW_ITEM
};
enum {
ACTIVITY_ADDED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL];
G_DEFINE_ABSTRACT_TYPE (EShellBackend, e_shell_backend, E_TYPE_EXTENSION)
static void
shell_backend_debug_list_activities (EShellBackend *shell_backend)
{
EShellBackendClass *class;
GList *head, *link;
guint n_activities;
class = E_SHELL_BACKEND_GET_CLASS (shell_backend);
n_activities = g_queue_get_length (shell_backend->priv->activities);
if (n_activities == 0)
return;
g_debug (
"%u active '%s' %s:",
n_activities, class->name,
(n_activities == 1) ? "activity" : "activities");
head = g_queue_peek_head_link (shell_backend->priv->activities);
for (link = head; link != NULL; link = g_list_next (link)) {
EActivity *activity = E_ACTIVITY (link->data);
gchar *description;
description = e_activity_describe (activity);
if (description != NULL)
g_debug ("* %s", description);
else
g_debug ("* (no description)");
g_free (description);
}
}
static void
shell_backend_activity_finalized_cb (EShellBackend *shell_backend,
EActivity *finalized_activity)
{
g_queue_remove (shell_backend->priv->activities, finalized_activity);
/* Only emit "notify::busy" when switching from busy to idle. */
if (g_queue_is_empty (shell_backend->priv->activities))
g_object_notify (G_OBJECT (shell_backend), "busy");
g_object_unref (shell_backend);
}
static void
shell_backend_notify_busy_cb (EShellBackend *shell_backend,
GParamSpec *pspec,
EActivity *activity)
{
shell_backend_debug_list_activities (shell_backend);
if (!e_shell_backend_is_busy (shell_backend)) {
/* Disconnecting this signal handler will unreference the
* EActivity and allow the shell to proceed with shutdown. */
g_signal_handler_disconnect (
shell_backend,
shell_backend->priv->notify_busy_handler_id);
shell_backend->priv->notify_busy_handler_id = 0;
}
}
static void
shell_backend_prepare_for_quit_cb (EShell *shell,
EActivity *activity,
EShellBackend *shell_backend)
{
shell_backend_debug_list_activities (shell_backend);
if (e_shell_backend_is_busy (shell_backend)) {
gulong handler_id;
/* Referencing the EActivity delays shutdown; the
* reference count acts like a counting semaphore. */
handler_id = g_signal_connect_data (
shell_backend, "notify::busy",
G_CALLBACK (shell_backend_notify_busy_cb),
g_object_ref (activity),
(GClosureNotify) g_object_unref, 0);
shell_backend->priv->notify_busy_handler_id = handler_id;
}
}
static GObject *
shell_backend_constructor (GType type,
guint n_construct_properties,
GObjectConstructParam *construct_properties)
{
EShellBackend *shell_backend;
EShellBackendClass *class;
EShellViewClass *shell_view_class;
EShell *shell;
GObject *object;
/* Chain up to parent's construct() method. */
object = G_OBJECT_CLASS (e_shell_backend_parent_class)->constructor (
type, n_construct_properties, construct_properties);
shell_backend = E_SHELL_BACKEND (object);
shell = e_shell_backend_get_shell (shell_backend);
/* Install a reference to ourselves in the
* corresponding EShellViewClass structure. */
class = E_SHELL_BACKEND_GET_CLASS (shell_backend);
shell_view_class = g_type_class_ref (class->shell_view_type);
shell_view_class->shell_backend = g_object_ref (shell_backend);
shell_backend->priv->shell_view_class = shell_view_class;
g_signal_connect (
shell, "prepare-for-quit",
G_CALLBACK (shell_backend_prepare_for_quit_cb),
shell_backend);
return object;
}
static void
shell_backend_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
switch (property_id) {
case PROP_BUSY:
g_value_set_boolean (
value, e_shell_backend_is_busy (
E_SHELL_BACKEND (object)));
return;
case PROP_PREFER_NEW_ITEM:
g_value_set_string (
value,
e_shell_backend_get_prefer_new_item (
E_SHELL_BACKEND (object)));
return;
}
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
static void
shell_backend_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
switch (property_id) {
case PROP_PREFER_NEW_ITEM:
e_shell_backend_set_prefer_new_item (
E_SHELL_BACKEND (object),
g_value_get_string (value));
return;
}
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
static void
shell_backend_dispose (GObject *object)
{
EShellBackendPrivate *priv;
priv = E_SHELL_BACKEND_GET_PRIVATE (object);
if (priv->shell_view_class != NULL) {
g_type_class_unref (priv->shell_view_class);
priv->shell_view_class = NULL;
}
if (priv->notify_busy_handler_id > 0) {
g_signal_handler_disconnect (
object, priv->notify_busy_handler_id);
priv->notify_busy_handler_id = 0;
}
/* Chain up to parent's dispose() method. */
G_OBJECT_CLASS (e_shell_backend_parent_class)->dispose (object);
}
static void
shell_backend_finalize (GObject *object)
{
EShellBackendPrivate *priv;
priv = E_SHELL_BACKEND_GET_PRIVATE (object);
g_warn_if_fail (g_queue_is_empty (priv->activities));
g_queue_free (priv->activities);
g_free (priv->config_dir);
g_free (priv->data_dir);
g_free (priv->prefer_new_item);
/* Chain up to parent's finalize() method. */
G_OBJECT_CLASS (e_shell_backend_parent_class)->finalize (object);
}
static const gchar *
shell_backend_get_config_dir (EShellBackend *shell_backend)
{
EShellBackendClass *class;
class = E_SHELL_BACKEND_GET_CLASS (shell_backend);
/* Determine the user config directory for this backend. */
if (G_UNLIKELY (shell_backend->priv->config_dir == NULL)) {
const gchar *user_config_dir;
user_config_dir = e_get_user_config_dir ();
shell_backend->priv->config_dir =
g_build_filename (user_config_dir, class->name, NULL);
g_mkdir_with_parents (shell_backend->priv->config_dir, 0700);
}
return shell_backend->priv->config_dir;
}
static const gchar *
shell_backend_get_data_dir (EShellBackend *shell_backend)
{
EShellBackendClass *class;
class = E_SHELL_BACKEND_GET_CLASS (shell_backend);
/* Determine the user data directory for this backend. */
if (G_UNLIKELY (shell_backend->priv->data_dir == NULL)) {
const gchar *user_data_dir;
user_data_dir = e_get_user_data_dir ();
shell_backend->priv->data_dir =
g_build_filename (user_data_dir, class->name, NULL);
g_mkdir_with_parents (shell_backend->priv->data_dir, 0700);
}
return shell_backend->priv->data_dir;
}
static void
e_shell_backend_class_init (EShellBackendClass *class)
{
GObjectClass *object_class;
EExtensionClass *extension_class;
g_type_class_add_private (class, sizeof (EShellBackendPrivate));
object_class = G_OBJECT_CLASS (class);
object_class->constructor = shell_backend_constructor;
object_class->get_property = shell_backend_get_property;
object_class->set_property = shell_backend_set_property;
object_class->dispose = shell_backend_dispose;
object_class->finalize = shell_backend_finalize;
extension_class = E_EXTENSION_CLASS (class);
extension_class->extensible_type = E_TYPE_SHELL;
class->get_config_dir = shell_backend_get_config_dir;
class->get_data_dir = shell_backend_get_data_dir;
/**
* EShellBackend:busy
*
* Whether any activities are still in progress.
**/
g_object_class_install_property (
object_class,
PROP_BUSY,
g_param_spec_boolean (
"busy",
"Busy",
"Whether any activities are still in progress",
FALSE,
G_PARAM_READABLE |
G_PARAM_STATIC_STRINGS));
/**
* EShellBackend:prefer-new-item
*
* Name of an item to prefer in New toolbar button; can be NULL
**/
g_object_class_install_property (
object_class,
PROP_PREFER_NEW_ITEM,
g_param_spec_string (
"prefer-new-item",
"Prefer New Item",
"Name of an item to prefer in New toolbar button",
NULL,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS));
/**
* EShellBackend::activity-added
* @shell_backend: the #EShellBackend that emitted the signal
* @activity: an #EActivity
*
* Broadcasts a newly added activity.
**/
signals[ACTIVITY_ADDED] = g_signal_new (
"activity-added",
G_OBJECT_CLASS_TYPE (object_class),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
E_TYPE_ACTIVITY);
}
static void
e_shell_backend_init (EShellBackend *shell_backend)
{
shell_backend->priv = E_SHELL_BACKEND_GET_PRIVATE (shell_backend);
shell_backend->priv->activities = g_queue_new ();
}
/**
* e_shell_backend_compare:
* @shell_backend_a: an #EShellBackend
* @shell_backend_b: an #EShellBackend
*
* Using the <structfield>sort_order</structfield> field from both backends'
* #EShellBackendClass, compares @shell_backend_a with @shell_mobule_b and
* returns -1, 0 or +1 if @shell_backend_a is found to be less than, equal
* to or greater than @shell_backend_b, respectively.
*
* Returns: -1, 0 or +1, for a less than, equal to or greater than result
**/
gint
e_shell_backend_compare (EShellBackend *shell_backend_a,
EShellBackend *shell_backend_b)
{
gint a = E_SHELL_BACKEND_GET_CLASS (shell_backend_a)->sort_order;
gint b = E_SHELL_BACKEND_GET_CLASS (shell_backend_b)->sort_order;
return (a < b) ? -1 : (a > b);
}
/**
* e_shell_backend_get_config_dir:
* @shell_backend: an #EShellBackend
*
* Returns the absolute path to the configuration directory for
* @shell_backend. The string is owned by @shell_backend and should
* not be modified or freed.
*
* Returns: the backend's configuration directory
**/
const gchar *
e_shell_backend_get_config_dir (EShellBackend *shell_backend)
{
EShellBackendClass *class;
g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), NULL);
class = E_SHELL_BACKEND_GET_CLASS (shell_backend);
g_return_val_if_fail (class->get_config_dir != NULL, NULL);
return class->get_config_dir (shell_backend);
}
/**
* e_shell_backend_get_data_dir:
* @shell_backend: an #EShellBackend
*
* Returns the absolute path to the data directory for @shell_backend.
* The string is owned by @shell_backend and should not be modified or
* freed.
*
* Returns: the backend's data directory
**/
const gchar *
e_shell_backend_get_data_dir (EShellBackend *shell_backend)
{
EShellBackendClass *class;
g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), NULL);
class = E_SHELL_BACKEND_GET_CLASS (shell_backend);
g_return_val_if_fail (class->get_data_dir != NULL, NULL);
return class->get_data_dir (shell_backend);
}
/**
* e_shell_backend_get_shell:
* @shell_backend: an #EShellBackend
*
* Returns the #EShell singleton.
*
* Returns: the #EShell
**/
EShell *
e_shell_backend_get_shell (EShellBackend *shell_backend)
{
EExtensible *extensible;
g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), NULL);
extensible = e_extension_get_extensible (E_EXTENSION (shell_backend));
return E_SHELL (extensible);
}
/**
* e_shell_backend_add_activity:
* @shell_backend: an #EShellBackend
* @activity: an #EActivity
*
* Emits an #EShellBackend::activity-added signal and tracks the @activity
* until it is finalized.
**/
void
e_shell_backend_add_activity (EShellBackend *shell_backend,
EActivity *activity)
{
EActivityState state;
g_return_if_fail (E_IS_SHELL_BACKEND (shell_backend));
g_return_if_fail (E_IS_ACTIVITY (activity));
state = e_activity_get_state (activity);
/* Disregard cancelled or completed activities. */
if (state == E_ACTIVITY_CANCELLED)
return;
if (state == E_ACTIVITY_COMPLETED)
return;
g_queue_push_tail (shell_backend->priv->activities, activity);
/* Emit the "activity-added" signal before adding a weak reference
* to the EActivity because EShellTaskbar's signal handler also adds
* a weak reference to the EActivity, and we want its GWeakNotify
* to run before ours, since ours may destroy the EShellTaskbar
* during application shutdown. */
g_signal_emit (shell_backend, signals[ACTIVITY_ADDED], 0, activity);
/* We reference the backend on every activity to
* guarantee the backend outlives the activity. */
g_object_weak_ref (
G_OBJECT (activity), (GWeakNotify)
shell_backend_activity_finalized_cb,
g_object_ref (shell_backend));
/* Only emit "notify::busy" when switching from idle to busy. */
if (g_queue_get_length (shell_backend->priv->activities) == 1)
g_object_notify (G_OBJECT (shell_backend), "busy");
}
/**
* e_shell_backend_is_busy:
* @shell_backend: an #EShellBackend
*
* Returns %TRUE if any activities passed to e_shell_backend_add_activity()
* are still in progress, %FALSE if the @shell_backend is currently idle.
*
* Returns: %TRUE if activities are still in progress
**/
gboolean
e_shell_backend_is_busy (EShellBackend *shell_backend)
{
g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), FALSE);
return !g_queue_is_empty (shell_backend->priv->activities);
}
/**
* e_shell_backend_get_prefer_new_item:
* @shell_backend: an #EShellBackend
*
* Returns: Name of a preferred item in New toolbar button, %NULL or
* an empty string for no preference.
*
* Since: 3.4
**/
const gchar *
e_shell_backend_get_prefer_new_item (EShellBackend *shell_backend)
{
g_return_val_if_fail (shell_backend != NULL, NULL);
g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), NULL);
return shell_backend->priv->prefer_new_item;
}
/**
* e_shell_backend_set_prefer_new_item:
* @shell_backend: an #EShellBackend
* @prefer_new_item: name of an item
*
* Sets name of a preferred item in New toolbar button. Use %NULL or
* an empty string for no preference.
*
* Since: 3.4
**/
void
e_shell_backend_set_prefer_new_item (EShellBackend *shell_backend,
const gchar *prefer_new_item)
{
g_return_if_fail (shell_backend != NULL);
g_return_if_fail (E_IS_SHELL_BACKEND (shell_backend));
if (g_strcmp0 (shell_backend->priv->prefer_new_item, prefer_new_item) == 0)
return;
g_free (shell_backend->priv->prefer_new_item);
shell_backend->priv->prefer_new_item = g_strdup (prefer_new_item);
g_object_notify (G_OBJECT (shell_backend), "prefer-new-item");
}
/**
* e_shell_backend_cancel_all:
* @shell_backend: an #EShellBackend
*
* Cancels all activities passed to e_shell_backend_add_activity() that
* have not already been finalized. Note that an #EActivity can only be
* cancelled if it was given a #GCancellable object.
*
* Also, assuming all activities are cancellable, there may still be a
* delay before e_shell_backend_is_busy() returns %FALSE, because some
* activities may not be able to respond to the cancellation request
* immediately. Connect to the "notify::busy" signal if you need
* notification of @shell_backend becoming idle.
**/
void
e_shell_backend_cancel_all (EShellBackend *shell_backend)
{
GList *list, *iter;
g_return_if_fail (E_IS_SHELL_BACKEND (shell_backend));
list = g_queue_peek_head_link (shell_backend->priv->activities);
for (iter = list; iter != NULL; iter = g_list_next (iter))
e_activity_cancel (E_ACTIVITY (iter->data));
}
/**
* e_shell_backend_start:
* @shell_backend: an #EShellBackend
*
* Tells the @shell_backend to begin loading data or running background
* tasks which may consume significant resources. This gets called in
* reponse to the user switching to the corresponding #EShellView for
* the first time. The function is idempotent for each @shell_backend.
**/
void
e_shell_backend_start (EShellBackend *shell_backend)
{
EShellBackendClass *class;
g_return_if_fail (E_IS_SHELL_BACKEND (shell_backend));
if (shell_backend->priv->started)
return;
class = E_SHELL_BACKEND_GET_CLASS (shell_backend);
if (class->start != NULL)
class->start (shell_backend);
shell_backend->priv->started = TRUE;
}
/**
* e_shell_backend_is_started:
* @shell_backend: an #EShellBackend
*
* Returns whether e_shell_backend_start() was called for @shell_backend.
*
* Returns: whether @shell_backend is started
**/
gboolean
e_shell_backend_is_started (EShellBackend *shell_backend)
{
g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), FALSE);
return shell_backend->priv->started;
}
/**
* e_shell_backend_migrate:
* @shell_backend: an #EShellBackend
* @major: major part of version to migrate from
* @minor: minor part of version to migrate from
* @micro: micro part of version to migrate from
* @error: return location for a #GError, or %NULL
*
* Attempts to migrate data and settings from version %major.%minor.%micro.
* Returns %TRUE if the migration was successful or if no action was
* necessary. Returns %FALSE and sets %error if the migration failed.
*
* Returns: %TRUE if successful, %FALSE otherwise
**/
gboolean
e_shell_backend_migrate (EShellBackend *shell_backend,
gint major,
gint minor,
gint micro,
GError **error)
{
EShellBackendClass *class;
g_return_val_if_fail (E_IS_SHELL_BACKEND (shell_backend), TRUE);
class = E_SHELL_BACKEND_GET_CLASS (shell_backend);
if (class->migrate == NULL)
return TRUE;
return class->migrate (shell_backend, major, minor, micro, error);
}