/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 8; tab-width: 8 -*- */
/* e-local-storage.c
*
* Copyright (C) 2000 Helix Code, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Author: Ettore Perazzoli
*/
/* FIXMEs:
*
* - If we have `.' or `..' as path elements, we lose.
*
* - If the LocalStorage is destroyed and an async operation on a shell component is
* pending, we get a callback on a bogus object. We need support for cancelling
* operations on the shell component.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <dirent.h>
#include <errno.h>
#include <string.h>
#include <sys/param.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <gnome.h>
#include "e-util/e-util.h"
#include "e-local-folder.h"
#include "e-local-storage.h"
#define PARENT_TYPE E_TYPE_STORAGE
static EStorageClass *parent_class = NULL;
#define SUBFOLDER_DIR_NAME "subfolders"
#define SUBFOLDER_DIR_NAME_LEN 10
struct _ELocalStoragePrivate {
EFolderTypeRegistry *folder_type_registry;
char *base_path;
};
/* Utility functions. */
/* Translate a storage path into a physical path on the file system. */
static char *
get_physical_path (ELocalStorage *local_storage,
const char *path)
{
EStorage *storage;
ELocalStoragePrivate *priv;
const char *p, *newp;
char *dp;
char *real_path;
int real_path_len;
int base_path_len;
storage = E_STORAGE (local_storage);
priv = local_storage->priv;
/* @path is always absolute, so it starts with a slash. The base class should
make sure this is the case; if not, it's broken. */
g_assert (*path == G_DIR_SEPARATOR);
path++;
/* Calculate the length of the real path. */
real_path_len = strlen (path);
real_path_len++; /* For the ending zero. */
base_path_len = strlen (priv->base_path);
real_path_len += base_path_len;
real_path_len++; /* For the separating slash. */
/* Take account for the fact that we need to translate every separator into
`subfolders/'. */
p = path;
while (1) {
newp = strchr (p, G_DIR_SEPARATOR);
if (newp == NULL)
break;
real_path_len += SUBFOLDER_DIR_NAME_LEN;
real_path_len++; /* For the separating slash. */
/* Skip consecutive slashes. */
while (*newp == G_DIR_SEPARATOR)
newp++;
p = newp;
};
real_path = g_malloc (real_path_len);
dp = real_path;
memcpy (dp, priv->base_path, base_path_len);
dp += base_path_len;
*(dp++) = G_DIR_SEPARATOR;
/* Copy the mangled path. */
p = path;
while (1) {
newp = strchr (p, G_DIR_SEPARATOR);
if (newp == NULL) {
strcpy (dp, p);
break;
}
memcpy (dp, p, newp - p + 1); /* `+ 1' to copy the slash too. */
dp += newp - p + 1;
memcpy (dp, SUBFOLDER_DIR_NAME, SUBFOLDER_DIR_NAME_LEN);
dp += SUBFOLDER_DIR_NAME_LEN;
*(dp++) = G_DIR_SEPARATOR;
/* Skip consecutive slashes. */
while (*newp == G_DIR_SEPARATOR)
newp++;
p = newp;
}
return real_path;
}
static gboolean
load_folders (ELocalStorage *local_storage,
const char *parent_path,
const char *path,
const char *physical_path)
{
DIR *dir;
char *subfolder_directory_path;
if (parent_path == NULL) {
/* On the top level, we don't have any folders and, consequently, no
subfolder directory. */
subfolder_directory_path = g_strdup (physical_path);
} else {
EFolder *folder;
/* Otherwise, we have to load the corresponding folder. */
folder = e_local_folder_new_from_path (physical_path);
if (folder == NULL)
return FALSE;
e_storage_new_folder (E_STORAGE (local_storage), path, folder);
subfolder_directory_path = g_concat_dir_and_file (physical_path, SUBFOLDER_DIR_NAME);
}
/* Now scan the subfolders and load them. The subfolders are represented by
directories under the "SUBFOLDER_DIR_NAME" directory. */
dir = opendir (subfolder_directory_path);
if (dir == NULL) {
g_free (subfolder_directory_path);
return FALSE;
}
while (1) {
struct stat file_stat;
struct dirent *dirent;
char *file_path;
char *new_path;
dirent = readdir (dir);
if (dirent == NULL)
break;
if (strcmp (dirent->d_name, ".") == 0 || strcmp (dirent->d_name, "..") == 0)
continue;
file_path = g_concat_dir_and_file (subfolder_directory_path,
dirent->d_name);
if (stat (file_path, &file_stat) < 0) {
g_free (file_path);
continue;
}
if (! S_ISDIR (file_stat.st_mode)) {
g_free (file_path);
continue;
}
new_path = g_concat_dir_and_file (path, dirent->d_name);
load_folders (local_storage, path, new_path, file_path);
g_free (file_path);
g_free (new_path);
}
closedir (dir);
g_free (subfolder_directory_path);
return TRUE;
}
static gboolean
load_all_folders (ELocalStorage *local_storage)
{
const char *base_path;
base_path = e_local_storage_get_base_path (local_storage);
return load_folders (local_storage, NULL, G_DIR_SEPARATOR_S, base_path);
}
static EStorageResult
errno_to_storage_result (void)
{
EStorageResult storage_result;
switch (errno) {
case EACCES:
case EROFS:
storage_result = E_STORAGE_PERMISSIONDENIED;
break;
case EEXIST:
storage_result = E_STORAGE_EXISTS;
break;
case ENOSPC:
storage_result = E_STORAGE_NOSPACE;
break;
default:
storage_result = E_STORAGE_GENERICERROR;
}
return storage_result;
}
static EStorageResult
shell_component_result_to_storage_result (EvolutionShellComponentResult result)
{
/* FIXME: Maybe we need better mapping here. */
switch (result) {
case EVOLUTION_SHELL_COMPONENT_OK:
return E_STORAGE_OK;
case EVOLUTION_SHELL_COMPONENT_NOTFOUND:
return E_STORAGE_NOTFOUND;
case EVOLUTION_SHELL_COMPONENT_UNSUPPORTEDTYPE:
return E_STORAGE_UNSUPPORTEDTYPE;
case EVOLUTION_SHELL_COMPONENT_UNSUPPORTEDOPERATION:
return E_STORAGE_UNSUPPORTEDOPERATION;
case EVOLUTION_SHELL_COMPONENT_EXISTS:
return E_STORAGE_EXISTS;
case EVOLUTION_SHELL_COMPONENT_PERMISSIONDENIED:
return E_STORAGE_PERMISSIONDENIED;
case EVOLUTION_SHELL_COMPONENT_ALREADYOWNED:
case EVOLUTION_SHELL_COMPONENT_BUSY:
case EVOLUTION_SHELL_COMPONENT_CORBAERROR:
case EVOLUTION_SHELL_COMPONENT_HASSUBFOLDERS:
case EVOLUTION_SHELL_COMPONENT_INTERNALERROR:
case EVOLUTION_SHELL_COMPONENT_INTERRUPTED:
case EVOLUTION_SHELL_COMPONENT_INVALIDARG:
case EVOLUTION_SHELL_COMPONENT_INVALIDURI:
case EVOLUTION_SHELL_COMPONENT_NOSPACE:
case EVOLUTION_SHELL_COMPONENT_NOTOWNED:
case EVOLUTION_SHELL_COMPONENT_UNKNOWNERROR:
default:
return E_STORAGE_GENERICERROR;
}
}
/* Callbacks for the async methods invoked on the `Evolution::ShellComponent's. */
struct _AsyncCreateFolderCallbackData {
EStorage *storage;
char *path;
char *display_name;
char *type;
char *description;
char *physical_uri;
char *physical_path;
EStorageResultCallback callback;
void *callback_data;
};
typedef struct _AsyncCreateFolderCallbackData AsyncCreateFolderCallbackData;
static void
component_async_create_folder_callback (EvolutionShellComponentClient *shell_component_client,
EvolutionShellComponentResult result,
void *data)
{
AsyncCreateFolderCallbackData *callback_data;
callback_data = (AsyncCreateFolderCallbackData *) data;
if (result != EVOLUTION_SHELL_COMPONENT_OK) {
/* XXX: This assumes the component won't leave any files in the directory. */
rmdir (callback_data->physical_path);
} else {
EFolder *folder;
folder = e_local_folder_new (callback_data->display_name,
callback_data->type,
callback_data->description);
e_folder_set_physical_uri (folder, callback_data->physical_uri);
if (e_local_folder_save (E_LOCAL_FOLDER (folder))) {
e_storage_new_folder (callback_data->storage,
callback_data->path,
folder);
} else {
rmdir (callback_data->physical_path);
gtk_object_unref (GTK_OBJECT (folder));
result = E_STORAGE_IOERROR;
}
}
bonobo_object_unref (BONOBO_OBJECT (shell_component_client));
(* callback_data->callback) (callback_data->storage,
shell_component_result_to_storage_result (result),
callback_data->callback_data);
g_free (callback_data->path);
g_free (callback_data->display_name);
g_free (callback_data->type);
g_free (callback_data->description);
g_free (callback_data->physical_uri);
g_free (callback_data->physical_path);
g_free (callback_data);
}
/* GtkObject methods. */
static void
impl_destroy (GtkObject *object)
{
ELocalStorage *local_storage;
ELocalStoragePrivate *priv;
local_storage = E_LOCAL_STORAGE (object);
priv = local_storage->priv;
g_free (priv->base_path);
if (priv->folder_type_registry != NULL)
gtk_object_unref (GTK_OBJECT (priv->folder_type_registry));
g_free (priv);
(* GTK_OBJECT_CLASS (parent_class)->destroy) (object);
}
/* EStorage methods. */
static const char *
impl_get_name (EStorage *storage)
{
/* FIXME this sucks. */
return "local";
}
static void
impl_async_create_folder (EStorage *storage,
const char *path,
const char *type,
const char *description,
EStorageResultCallback callback,
void *data)
{
ELocalStorage *local_storage;
ELocalStoragePrivate *priv;
EvolutionShellComponentClient *component_client;
const char *folder_name;
AsyncCreateFolderCallbackData *callback_data;
char *physical_path;
char *physical_uri;
char *parent_path;
local_storage = E_LOCAL_STORAGE (storage);
priv = local_storage->priv;
component_client = e_folder_type_registry_get_handler_for_type (priv->folder_type_registry,
type);
if (component_client == NULL) {
(* callback) (storage, E_STORAGE_INVALIDTYPE, data);
return;
}
g_assert (g_path_is_absolute (path));
folder_name = g_basename (path);
if (folder_name == path + 1) {
/* We want a direct child of the root, so we don't need to create a
`subfolders' directory. */
physical_path = get_physical_path (local_storage, path);
parent_path = g_strdup (G_DIR_SEPARATOR_S);
} else {
char *parent_physical_path;
char *subfolders_directory_physical_path;
/* Create the `subfolders' subdirectory under the parent. */
parent_path = g_strndup (path, folder_name - path - 1);
parent_physical_path = get_physical_path (local_storage, parent_path);
subfolders_directory_physical_path = g_concat_dir_and_file (parent_physical_path,
SUBFOLDER_DIR_NAME);
if (! g_file_exists (subfolders_directory_physical_path)
&& mkdir (subfolders_directory_physical_path, 0700) == -1) {
g_free (parent_path);
g_free (subfolders_directory_physical_path);
g_free (parent_physical_path);
(* callback) (storage, errno_to_storage_result (), data);
return;
}
physical_path = g_concat_dir_and_file (subfolders_directory_physical_path,
folder_name);
g_free (subfolders_directory_physical_path);
g_free (parent_physical_path);
}
/* Create the directory that holds the folder. */
if (mkdir (physical_path, 0700) == -1) {
g_free (physical_path);
(* callback) (storage, errno_to_storage_result (), data);
return;
}
/* Finally tell the component to do the job of creating the physical files in
it. */
/* FIXME: We should put the operations on a queue so that we can cancel them when
the ELocalStorage is destroyed. */
physical_uri = g_strconcat ("file://", physical_path, NULL);
callback_data = g_new (AsyncCreateFolderCallbackData, 1);
callback_data->storage = storage;
callback_data->path = g_strdup (path);
callback_data->display_name = g_strdup (folder_name);
callback_data->type = g_strdup (type);
callback_data->description = g_strdup (description);
callback_data->physical_uri = physical_uri;
callback_data->physical_path = physical_path;
callback_data->callback = callback;
callback_data->callback_data = data;
bonobo_object_ref (BONOBO_OBJECT (component_client));
evolution_shell_component_client_async_create_folder (component_client,
physical_path,
type,
component_async_create_folder_callback,
callback_data);
}
static void
impl_async_remove_folder (EStorage *storage,
const char *path,
EStorageResultCallback callback,
void *data)
{
ELocalStorage *local_storage;
local_storage = E_LOCAL_STORAGE (storage);
}
/* Initialization. */
static void
class_init (ELocalStorageClass *class)
{
EStorageClass *storage_class;
GtkObjectClass *object_class;
parent_class = gtk_type_class (e_storage_get_type ());
object_class = GTK_OBJECT_CLASS (class);
storage_class = E_STORAGE_CLASS (class);
object_class->destroy = impl_destroy;
storage_class->get_name = impl_get_name;
storage_class->async_create_folder = impl_async_create_folder;
storage_class->async_remove_folder = impl_async_remove_folder;
}
static void
init (ELocalStorage *local_storage)
{
ELocalStoragePrivate *priv;
priv = g_new (ELocalStoragePrivate, 1);
priv->base_path = NULL;
priv->folder_type_registry = NULL;
local_storage->priv = priv;
}
static gboolean
construct (ELocalStorage *local_storage,
EFolderTypeRegistry *folder_type_registry,
const char *base_path)
{
ELocalStoragePrivate *priv;
int base_path_len;
e_storage_construct (E_STORAGE (local_storage));
priv = local_storage->priv;
base_path_len = strlen (base_path);
while (base_path_len > 0 && base_path[base_path_len - 1] == G_DIR_SEPARATOR)
base_path_len--;
g_return_val_if_fail (base_path_len != 0, FALSE);
g_assert (priv->folder_type_registry == NULL);
gtk_object_ref (GTK_OBJECT (folder_type_registry));
priv->folder_type_registry = folder_type_registry;
g_assert (priv->base_path == NULL);
priv->base_path = g_strndup (base_path, base_path_len);
return load_all_folders (local_storage);
}
EStorage *
e_local_storage_open (EFolderTypeRegistry *folder_type_registry,
const char *base_path)
{
EStorage *new;
g_return_val_if_fail (folder_type_registry != NULL, NULL);
g_return_val_if_fail (E_IS_FOLDER_TYPE_REGISTRY (folder_type_registry), NULL);
g_return_val_if_fail (base_path != NULL, NULL);
new = gtk_type_new (e_local_storage_get_type ());
if (! construct (E_LOCAL_STORAGE (new), folder_type_registry, base_path)) {
gtk_object_unref (GTK_OBJECT (new));
return NULL;
}
return new;
}
const char *
e_local_storage_get_base_path (ELocalStorage *local_storage)
{
g_return_val_if_fail (local_storage != NULL, NULL);
g_return_val_if_fail (E_IS_LOCAL_STORAGE (local_storage), NULL);
return local_storage->priv->base_path;
}
E_MAKE_TYPE (e_local_storage, "ELocalStorage", ELocalStorage, class_init, init, PARENT_TYPE)