#ifndef _E_PLUGIN_H
#define _E_PLUGIN_H
#include <glib.h>
#include <glib-object.h>
#include <libxml/tree.h>
/* ********************************************************************** */
typedef struct _EPlugin EPlugin;
typedef struct _EPluginClass EPluginClass;
#define E_PLUGIN_CLASSID "com.ximian.evolution.plugin"
/**
* struct _EPlugin - An EPlugin instance.
*
* @object: Superclass.
* @id: Unique identifier for plugin instance.
* @path: Filename where the xml definition resides.
* @hooks_pending: A list hooks which can't yet be loaded. This is
* the xmlNodePtr to the root node of the hook definition.
* @description: A description of the plugin's purpose.
* @name: The name of the plugin.
* @domain: The translation domain for this plugin.
* @hooks: A list of the EPluginHooks this plugin requires.
* @enabled: Whether the plugin is enabled or not. This is not fully
* implemented.
*
* The base EPlugin object is used to represent each plugin directly.
* All of the plugin's hooks are loaded and managed through this
* object.
**/
struct _EPlugin {
GObject object;
char *id;
char *path;
GSList *hooks_pending;
char *description;
char *name;
char *domain;
GSList *hooks;
int enabled:1;
};
/**
* struct _EPluginClass -
*
* @class: Superclass.
* @type: The plugin type. This is used by the plugin loader to
* determine which plugin object to instantiate to handle the plugin.
* This must be overriden by each subclass to provide a unique name.
* @construct: The construct virtual method scans the XML tree to
* initialise itself.
* @invoke: The invoke virtual method loads the plugin code, resolves
* the function name, and marshals a simple pointer to execute the
* plugin.
*
* The EPluginClass represents each plugin type. The type of each class is
* registered in a global table and is used to instantiate a
* container for each plugin.
*
* It provides two main functions, to load the plugin definition, and
* to invoke a function. Each plugin class is used to handle mappings
* to different languages.
**/
struct _EPluginClass {
GObjectClass class;
const char *type;
int (*construct)(EPlugin *, xmlNodePtr root);
void *(*invoke)(EPlugin *, const char *name, void *data);
};
GType e_plugin_get_type(void);
int e_plugin_construct(EPlugin *ep, xmlNodePtr root);
void e_plugin_add_load_path(const char *);
int e_plugin_load_plugins(void);
void e_plugin_register_type(GType type);
void *e_plugin_invoke(EPlugin *ep, const char *name, void *data);
void e_plugin_enable(EPlugin *eph, int state);
/* static helpers */
/* maps prop or content to 'g memory' */
char *e_plugin_xml_prop(xmlNodePtr node, const char *id);
char *e_plugin_xml_prop_domain(xmlNodePtr node, const char *id, const char *domain);
int e_plugin_xml_int(xmlNodePtr node, const char *id, int def);
char *e_plugin_xml_content(xmlNodePtr node);
char *e_plugin_xml_content_domain(xmlNodePtr node, const char *domain);
/* ********************************************************************** */
#include <gmodule.h>
typedef struct _EPluginLib EPluginLib;
typedef struct _EPluginLibClass EPluginLibClass;
/* The callback signature used for epluginlib methods */
typedef void *(*EPluginLibFunc)(EPluginLib *ep, void *data);
/* The setup method, this will be called when the plugin is
* initialised. In the future it may also be called when the plugin
* is disabled. */
typedef int (*EPluginLibEnableFunc)(EPluginLib *ep, int enable);
/**
* struct _EPluginLib -
*
* @plugin: Superclass.
* @location: The filename of the shared object.
* @module: The GModule once it is loaded.
*
* This is a concrete EPlugin class. It loads and invokes dynamically
* loaded libraries using GModule. The shared object isn't loaded
* until the first callback is invoked.
*
* When the plugin is loaded, and if it exists, "e_plugin_lib_enable"
* will be invoked to initialise the
**/
struct _EPluginLib {
EPlugin plugin;
char *location;
GModule *module;
};
/**
* struct _EPluginLibClass -
*
* @plugin_class: Superclass.
*
* The plugin library needs no additional class data.
**/
struct _EPluginLibClass {
EPluginClass plugin_class;
};
GType e_plugin_lib_get_type(void);
/* ********************************************************************** */
typedef struct _EPluginHook EPluginHook;
typedef struct _EPluginHookClass EPluginHookClass;
/* utilities for subclasses to use */
typedef struct _EPluginHookTargetMap EPluginHookTargetMap;
typedef struct _EPluginHookTargetKey EPluginHookTargetKey;
/**
* struct _EPluginHookTargetKey -
*
* @key: Enumeration value as a string.
* @value: Enumeration value as an integer.
*
* A multi-purpose string to id mapping structure used with various
* helper functions to simplify plugin hook subclassing.
**/
struct _EPluginHookTargetKey {
const char *key;
guint32 value;
};
/**
* struct _EPluginHookTargetMap -
*
* @type: The string id of the target.
* @id: The integer id of the target. Maps directly to the type field
* of the various plugin type target id's.
* @mask_bits: A zero-fill terminated array of EPluginHookTargetKeys.
*
* Used by EPluginHook to define mappings of target type enumerations
* to and from strings. Also used to define the mask option names
* when reading the XML plugin hook definitions.
**/
struct _EPluginHookTargetMap {
const char *type;
int id;
const struct _EPluginHookTargetKey *mask_bits; /* null terminated array */
};
/**
* struct _EPluginHook - A plugin hook.
*
* @object: Superclass.
* @plugin: The parent object.
*
* An EPluginHook is used as a container for each hook a given plugin
* is listening to.
**/
struct _EPluginHook {
GObject object;
struct _EPlugin *plugin;
};
/**
* struct _EPluginHookClass -
*
* @class: Superclass.
* @id: The plugin hook type. This must be overriden by each subclass
* and is used as a key when loading hook definitions. This string
* should contain a globally unique name followed by a : and a version
* specification. This is to ensure plugins only hook into hooks with
* the right API.
* @construct: Virtual method used to initialise the object when
* loaded.
* @enable: Virtual method used to enable or disable the hook.
*
* The EPluginHookClass represents each hook type. The type of the
* class is registered in a global table and is used to instantiate a
* container for each hook.
**/
struct _EPluginHookClass {
GObjectClass class;
const char *id;
int (*construct)(EPluginHook *eph, EPlugin *ep, xmlNodePtr root);
void (*enable)(EPluginHook *eph, int state);
};
GType e_plugin_hook_get_type(void);
void e_plugin_hook_register_type(GType type);
EPluginHook * e_plugin_hook_new(EPlugin *ep, xmlNodePtr root);
void e_plugin_hook_enable(EPluginHook *eph, int state);
/* static methods */
guint32 e_plugin_hook_mask(xmlNodePtr root, const struct _EPluginHookTargetKey *map, const char *prop);
guint32 e_plugin_hook_id(xmlNodePtr root, const struct _EPluginHookTargetKey *map, const char *prop);
#endif /* ! _E_PLUGIN_H */