/* * (C) Copyright 2007 Bastien Nocera * * Glow code from libwnck/libwnck/tasklist.c: * Copyright © 2001 Havoc Pennington * Copyright © 2003 Kim Woelders * Copyright © 2003 Red Hat, Inc. * * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "totem-glow-button.h" #define FADE_OPACITY_DEFAULT 0.6 #define ENTER_SPEEDUP_RATIO 0.4 #define FADE_MAX_LOOPS 4 struct _TotemGlowButton { GtkButton parent; gdouble glow_start_time; gdouble glow_factor; guint button_glow; guint glow : 1; guint anim_enabled : 1; guint pointer_entered : 1; /* Set when we don't want to play animation * anymore in pointer entered mode */ guint anim_finished :1; }; static void totem_glow_button_set_timeout (TotemGlowButton *button, gboolean set_timeout); static GtkButtonClass *parent_class; G_DEFINE_TYPE (TotemGlowButton, totem_glow_button, GTK_TYPE_BUTTON); static gboolean totem_glow_button_glow (TotemGlowButton *button) { GtkWidget *buttonw; GTimeVal tv; gdouble now; gfloat fade_opacity, loop_time; buttonw = GTK_WIDGET (button); if (gtk_widget_get_realized (buttonw) == FALSE) return TRUE; if (button->anim_enabled != FALSE) { g_get_current_time (&tv); now = (tv.tv_sec * (1.0 * G_USEC_PER_SEC) + tv.tv_usec) / G_USEC_PER_SEC; /* Hard-coded values */ fade_opacity = FADE_OPACITY_DEFAULT; loop_time = 3.0; if (button->glow_start_time <= G_MINDOUBLE) { button->glow_start_time = now; /* If the pointer entered, we want to start with 'dark' */ if (button->pointer_entered != FALSE) { button->glow_start_time -= loop_time / 4.0; } } /* Timing for mouse hover animation [light]......[dark]......[light]......[dark]... {mouse hover event} [dark]..[light]..[dark]..[light] {mouse leave event} [light]......[dark]......[light]......[dark] */ if (button->pointer_entered != FALSE) { /* pointer entered animation should be twice as fast */ loop_time *= ENTER_SPEEDUP_RATIO; } if ((now - button->glow_start_time) > loop_time * FADE_MAX_LOOPS) { button->anim_finished = TRUE; button->glow_factor = FADE_OPACITY_DEFAULT * 0.5; } else { button->glow_factor = fade_opacity * (0.5 - 0.5 * cos ((now - button->glow_start_time) * M_PI * 2.0 / loop_time)); } } else { button->glow_factor = FADE_OPACITY_DEFAULT * 0.5; } gtk_widget_queue_draw (GTK_WIDGET (button)); if (button->anim_finished != FALSE) totem_glow_button_set_timeout (button, FALSE); return button->anim_enabled; } static void totem_glow_button_clear_glow_start_timeout_id (TotemGlowButton *button) { button->button_glow = 0; } static gboolean totem_glow_button_draw (GtkWidget *widget, cairo_t *cr, gpointer user_data) { TotemGlowButton *button; GtkStyleContext *context; GtkAllocation allocation, child_allocation; gint width, height; GtkWidget *child; GdkRGBA acolor; button = TOTEM_GLOW_BUTTON (widget); if (button->glow_factor == 0.0) return FALSE; context = gtk_widget_get_style_context (widget); /* push a translucent overlay to paint to, so we can blend later */ cairo_push_group_with_content (cr, CAIRO_CONTENT_COLOR_ALPHA); gtk_widget_get_allocation (widget, &allocation); width = allocation.width; height = allocation.height; /* Draw a rectangle with bg[SELECTED] */ gtk_style_context_save (context); gtk_style_context_add_class (context, "button"); gtk_style_context_set_state (context, GTK_STATE_SELECTED); gtk_style_context_get_background_color (context, GTK_STATE_SELECTED, &acolor); gdk_cairo_set_source_rgba (cr, &acolor); gtk_render_background (context, cr, 0, 0, width, height); gtk_style_context_restore (context); /* then the image */ cairo_save (cr); child = gtk_bin_get_child (GTK_BIN (button)); gtk_widget_get_allocation (child, &child_allocation); cairo_translate (cr, child_allocation.x - allocation.x, child_allocation.y - allocation.y); gtk_widget_draw (gtk_bin_get_child (GTK_BIN (button)), cr); cairo_restore (cr); /* finally blend it */ cairo_pop_group_to_source (cr); cairo_paint_with_alpha (cr, button->glow_factor); return FALSE; } static void totem_glow_button_map (GtkWidget *buttonw) { TotemGlowButton *button; (* GTK_WIDGET_CLASS (parent_class)->map) (buttonw); button = TOTEM_GLOW_BUTTON (buttonw); if (button->glow != FALSE && button->button_glow == 0) { totem_glow_button_set_glow (button, TRUE); } } static void totem_glow_button_unmap (GtkWidget *buttonw) { TotemGlowButton *button; button = TOTEM_GLOW_BUTTON (buttonw); if (button->button_glow > 0) { g_source_remove (button->button_glow); button->button_glow = 0; } (* GTK_WIDGET_CLASS (parent_class)->unmap) (buttonw); } static void totem_glow_button_enter (GtkButton *buttonw) { TotemGlowButton *button; button = TOTEM_GLOW_BUTTON (buttonw); (* GTK_BUTTON_CLASS (parent_class)->enter) (buttonw); button->pointer_entered = TRUE; button->anim_finished = FALSE; button->glow_start_time = G_MINDOUBLE; totem_glow_button_set_timeout (button, FALSE); } static void totem_glow_button_leave (GtkButton *buttonw) { TotemGlowButton *button; button = TOTEM_GLOW_BUTTON (buttonw); (* GTK_BUTTON_CLASS (parent_class)->leave) (buttonw); button->pointer_entered = FALSE; button->glow_start_time = G_MINDOUBLE; button->anim_finished = FALSE; if (button->glow != FALSE) totem_glow_button_set_timeout (button, TRUE); } static void totem_glow_button_finalize (GObject *object) { TotemGlowButton *button = TOTEM_GLOW_BUTTON (object); totem_glow_button_set_glow (button, FALSE); G_OBJECT_CLASS (parent_class)->finalize (object); } static void totem_glow_button_class_init (TotemGlowButtonClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); GtkWidgetClass *widget_class = GTK_WIDGET_CLASS (klass); GtkButtonClass *button_class = GTK_BUTTON_CLASS (klass); parent_class = g_type_class_peek_parent (klass); object_class->finalize = totem_glow_button_finalize; /* Note that we don't use a draw here because we * want to modify what the button will draw by itself */ widget_class->map = totem_glow_button_map; widget_class->unmap = totem_glow_button_unmap; button_class->enter = totem_glow_button_enter; button_class->leave = totem_glow_button_leave; } static void totem_glow_button_init (TotemGlowButton *button) { button->glow_start_time = 0.0; button->button_glow = 0; button->glow_factor = 0.0; g_signal_connect_object (button, "draw", G_CALLBACK (totem_glow_button_draw), G_OBJECT (button), G_CONNECT_AFTER); } GtkWidget * totem_glow_button_new (void) { return g_object_new (TOTEM_TYPE_GLOW_BUTTON, NULL); } /* We can only add a timeout once, we assert that, though * calling it multiple times to disable the animation is fine */ static void totem_glow_button_set_timeout (TotemGlowButton *button, gboolean set_timeout) { if (set_timeout != FALSE) { if (button->button_glow > 0) return; button->glow_start_time = 0.0; /* The animation doesn't speed up or slow down based on the * timeout value, but instead will just appear smoother or * choppier. */ button->button_glow = g_timeout_add_full (G_PRIORITY_DEFAULT_IDLE, 100, (GSourceFunc) totem_glow_button_glow, button, (GDestroyNotify) totem_glow_button_clear_glow_start_timeout_id); } else { if (button->button_glow > 0) { g_source_remove (button->button_glow); button->button_glow = 0; } button->glow_factor = 0.0; gtk_widget_queue_draw (GTK_WIDGET (button)); } } void totem_glow_button_set_glow (TotemGlowButton *button, gboolean glow) { GtkSettings *settings; gboolean anim_enabled; g_return_if_fail (TOTEM_IS_GLOW_BUTTON (button)); if (gtk_widget_get_mapped (GTK_WIDGET (button)) == FALSE && glow != FALSE) { button->glow = glow; return; } settings = gtk_settings_get_for_screen (gtk_widget_get_screen (GTK_WIDGET (button))); g_object_get (G_OBJECT (settings), "gtk-enable-animations", &anim_enabled, NULL); button->anim_enabled = anim_enabled; if (glow == FALSE && button->button_glow == 0 && button->anim_enabled != FALSE) return; if (glow != FALSE && button->button_glow != 0) return; button->glow = glow; totem_glow_button_set_timeout (button, glow); } gboolean totem_glow_button_get_glow (TotemGlowButton *button) { return button->glow != FALSE; }