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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 * Copyright (C) 2007 Collabora Ltd.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public
 * License along with this program; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 * 
 * Authors: Xavier Claessens <xclaesse@gmail.com>
 */

#include <config.h>

#include <stdlib.h>

#include <glib.h>
#include <gtk/gtk.h>

#include <libtelepathy/tp-conn.h>
#include <libtelepathy/tp-chan.h>
#include <libmissioncontrol/mc-account.h>

#include <libempathy/gossip-contact.h>
#include <libempathy/gossip-debug.h>
#include <libempathy/gossip-utils.h>
#include <libempathy/empathy-chandler.h>
#include <libempathy/empathy-contact-manager.h>
#include <libempathy/empathy-contact-list.h>
#include <libempathy-gtk/gossip-private-chat.h>

#define DEBUG_DOMAIN "ChatMain"

#define BUS_NAME "org.gnome.Empathy.Chat"
#define OBJECT_PATH "/org/freedesktop/Telepathy/ChannelHandler"

/* Time to wait before exit, in seconds */
#define EXIT_TIMEOUT 5


static guint chat_count = 0;
static guint exit_timeout = 0;


static gboolean
exit_timeout_cb (gpointer user_data)
{
    gossip_debug (DEBUG_DOMAIN, "Timeout, exiting");

    gtk_main_quit ();

    return FALSE;
}

static void
exit_timeout_start (void)
{
    if (exit_timeout) {
        return;
    }

    exit_timeout = g_timeout_add (EXIT_TIMEOUT * 1000,
                      (GSourceFunc) exit_timeout_cb,
                      NULL);
}

static void
exit_timeout_stop (void)
{
    if (exit_timeout) {
        gossip_debug (DEBUG_DOMAIN, "Exit timeout canceled");
        g_source_remove (exit_timeout);
        exit_timeout = 0;
    }
}

static void
chat_finalized_cb (gpointer    user_data,
           GossipChat *chat)
{
    chat_count--;
    if (chat_count == 0) {
        gossip_debug (DEBUG_DOMAIN, "No more chat, start exit timeout");
        exit_timeout_start ();
    }
}

static void
new_channel_cb (EmpathyChandler *chandler,
        TpConn          *tp_conn,
        TpChan          *tp_chan,
        gpointer         user_data)
{
    if (tp_chan->handle_type == TP_HANDLE_TYPE_CONTACT) {
        MissionControl        *mc;
        McAccount             *account;
        EmpathyContactManager *manager;
        EmpathyContactList    *list;
        GossipContact         *contact;
        GossipPrivateChat     *chat;

        /* We have a private chat channel */
        mc = gossip_mission_control_new ();
        account = mission_control_get_account_for_connection (mc, tp_conn, NULL);
        manager = empathy_contact_manager_new ();
        list = empathy_contact_manager_get_list (manager, account);
        contact = empathy_contact_list_get_from_handle (list, tp_chan->handle);

        chat = gossip_private_chat_new_with_channel (contact, tp_chan);
        g_object_weak_ref (G_OBJECT (chat),
                   (GWeakNotify) chat_finalized_cb,
                   NULL);

        exit_timeout_stop ();
        chat_count++;

        gossip_chat_present (GOSSIP_CHAT (chat));

        g_object_unref (mc);
        g_object_unref (account);
        g_object_unref (contact);
        g_object_unref (chat);
        g_object_unref (manager);
    }
}

int
main (int argc, char *argv[])
{
    EmpathyChandler *chandler;

    gtk_init (&argc, &argv);

    exit_timeout_start ();
    chandler = empathy_chandler_new (BUS_NAME, OBJECT_PATH);

    g_signal_connect (chandler, "new-channel",
              G_CALLBACK (new_channel_cb),
              NULL);

    gtk_main ();

    return EXIT_SUCCESS;
}