#include "config.h" #include #include #include #include #include #include static GtkWidget *window = NULL; static void chat_cb (EmpathyDispatchOperation *dispatch, const GError *error, gpointer user_data) { GtkWidget *dialog; if (error != NULL) { dialog = gtk_message_dialog_new (GTK_WINDOW (window), GTK_DIALOG_MODAL, GTK_MESSAGE_ERROR, GTK_BUTTONS_CLOSE, error->message ? error->message : "No error message"); gtk_dialog_run (GTK_DIALOG (dialog)); } gtk_widget_destroy (window); } static void clicked_cb (GtkButton *button, gpointer data) { EmpathyContactSelector *selector = EMPATHY_CONTACT_SELECTOR (data); EmpathyContact *contact; contact = empathy_contact_selector_get_selected (selector); if (!contact) return; /* This is required otherwise the dispatcher isn't ref'd, and so it * disappears by the time the callback gets called. It's deliberately not * freed otherwise it segfaults... sigh */ empathy_dispatcher_dup_singleton (); empathy_dispatcher_chat_with_contact (contact, chat_cb, NULL); } int main (int argc, char *argv[]) { EmpathyContactManager *manager; GtkWidget *vbox, *button, *selector; gtk_init (&argc, &argv); empathy_gtk_init (); manager = empathy_contact_manager_dup_singleton (); selector = empathy_contact_selector_new (EMPATHY_CONTACT_LIST (manager)); vbox = gtk_vbox_new (FALSE, 2); gtk_box_pack_start (GTK_BOX (vbox), selector, FALSE, FALSE, 5); button = gtk_button_new_with_label ("Chat"); g_signal_connect (G_OBJECT (button), "clicked", G_CALLBACK (clicked_cb), (gpointer) selector); gtk_box_pack_start(GTK_BOX (vbox), button, FALSE, FALSE, 5); window = gtk_window_new (GTK_WINDOW_TOPLEVEL); g_signal_connect (G_OBJECT (window), "destroy", gtk_main_quit, NULL); gtk_window_set_title (GTK_WINDOW (window),"Empetit"); gtk_container_set_border_width (GTK_CONTAINER (window), 5); gtk_container_add (GTK_CONTAINER (window), vbox); gtk_widget_show_all (window); gtk_main (); g_object_unref (manager); return 0; }