/* * empathy-rounded-texture.c - Source for EmpathyRoundedTexture * Copyright (C) 2011 Collabora Ltd. * @author Emilio Pozuelo Monfort * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "empathy-rounded-texture.h" G_DEFINE_TYPE (EmpathyRoundedTexture, empathy_rounded_texture, CLUTTER_TYPE_TEXTURE) static void empathy_rounded_texture_paint (ClutterActor *texture) { ClutterActorBox allocation = { 0, }; gfloat width, height; clutter_actor_get_allocation_box (texture, &allocation); clutter_actor_box_get_size (&allocation, &width, &height); cogl_path_new (); /* create and store a path describing a rounded rectangle */ cogl_path_round_rectangle (0, 0, width, height, height / 16., 0.1); cogl_clip_push_from_path (); CLUTTER_ACTOR_CLASS (empathy_rounded_texture_parent_class)->paint (texture); /* Flip */ cogl_rectangle_with_texture_coords (0, 0, width, height, 1., 0., 0., 1.); cogl_clip_pop (); } static void empathy_rounded_texture_init (EmpathyRoundedTexture *self) { } static void empathy_rounded_texture_class_init (EmpathyRoundedTextureClass *klass) { ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); actor_class->paint = empathy_rounded_texture_paint; } ClutterActor * empathy_rounded_texture_new (void) { return CLUTTER_ACTOR ( g_object_new (EMPATHY_TYPE_ROUNDED_TEXTURE, NULL)); }