/* * empathy-chat-manager.c - Source for EmpathyChatManager * Copyright (C) 2010 Collabora Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #define DEBUG_FLAG EMPATHY_DEBUG_OTHER #include #include "empathy-chat-manager.h" enum { CHATS_CHANGED, LAST_SIGNAL }; static guint signals[LAST_SIGNAL]; G_DEFINE_TYPE(EmpathyChatManager, empathy_chat_manager, G_TYPE_OBJECT) /* private structure */ typedef struct _EmpathyChatManagerPriv EmpathyChatManagerPriv; struct _EmpathyChatManagerPriv { GQueue *queue; }; #define GET_PRIV(o) \ (G_TYPE_INSTANCE_GET_PRIVATE ((o), EMPATHY_TYPE_CHAT_MANAGER, \ EmpathyChatManagerPriv)) static EmpathyChatManager *chat_manager_singleton = NULL; typedef struct { TpAccount *account; gchar *id; gboolean room; } ChatData; static ChatData * chat_data_new (EmpathyChat *chat) { ChatData *data = NULL; data = g_slice_new0 (ChatData); data->account = g_object_ref (empathy_chat_get_account (chat)); data->id = g_strdup (empathy_chat_get_id (chat)); data->room = empathy_chat_is_room (chat); return data; } static void chat_data_free (ChatData *data) { if (data->account != NULL) { g_object_unref (data->account); data->account = NULL; } if (data->id != NULL) { g_free (data->id); data->id = NULL; } g_slice_free (ChatData, data); } static void empathy_chat_manager_init (EmpathyChatManager *self) { EmpathyChatManagerPriv *priv = GET_PRIV (self); priv->queue = g_queue_new (); } static void empathy_chat_manager_finalize (GObject *object) { EmpathyChatManager *self = EMPATHY_CHAT_MANAGER (object); EmpathyChatManagerPriv *priv = GET_PRIV (self); if (priv->queue != NULL) { g_queue_foreach (priv->queue, (GFunc) chat_data_free, NULL); g_queue_free (priv->queue); priv->queue = NULL; } G_OBJECT_CLASS (empathy_chat_manager_parent_class)->finalize (object); } static GObject * empathy_chat_manager_constructor (GType type, guint n_construct_params, GObjectConstructParam *construct_params) { GObject *retval; if (!chat_manager_singleton) { retval = G_OBJECT_CLASS (empathy_chat_manager_parent_class)->constructor (type, n_construct_params, construct_params); chat_manager_singleton = EMPATHY_CHAT_MANAGER (retval); g_object_add_weak_pointer (retval, (gpointer) &chat_manager_singleton); } else { retval = g_object_ref (chat_manager_singleton); } return retval; } static void empathy_chat_manager_class_init ( EmpathyChatManagerClass *empathy_chat_manager_class) { GObjectClass *object_class = G_OBJECT_CLASS (empathy_chat_manager_class); object_class->finalize = empathy_chat_manager_finalize; object_class->constructor = empathy_chat_manager_constructor; signals[CHATS_CHANGED] = g_signal_new ("chats-changed", G_TYPE_FROM_CLASS (object_class), G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_VOID__UINT, G_TYPE_NONE, 1, G_TYPE_UINT, NULL); g_type_class_add_private (empathy_chat_manager_class, sizeof (EmpathyChatManagerPriv)); } EmpathyChatManager * empathy_chat_manager_dup_singleton (void) { return g_object_new (EMPATHY_TYPE_CHAT_MANAGER, NULL); } void empathy_chat_manager_closed_chat (EmpathyChatManager *self, EmpathyChat *chat) { EmpathyChatManagerPriv *priv = GET_PRIV (self); ChatData *data; data = chat_data_new (chat); DEBUG ("Adding %s to queue: %s", data->room ? "room" : "contact", data->id); g_queue_push_tail (priv->queue, data); g_signal_emit (self, signals[CHATS_CHANGED], 0, g_queue_get_length (priv->queue)); } static void connection_ready_cb (TpConnection *connection, const GError *error, gpointer user_data) { ChatData *data = user_data; EmpathyChatManager *self = chat_manager_singleton; EmpathyChatManagerPriv *priv; /* Extremely unlikely to happen, but I don't really want to keep refs to the * chat manager in the ChatData structs as it'll then prevent the manager * from being finalized. */ if (G_UNLIKELY (self == NULL)) goto out; priv = GET_PRIV (self); if (error == NULL) { if (data->room) empathy_dispatcher_join_muc (connection, data->id, EMPATHY_DISPATCHER_NON_USER_ACTION, NULL, NULL); else empathy_dispatcher_chat_with_contact_id (connection, data->id, EMPATHY_DISPATCHER_NON_USER_ACTION, NULL, NULL); g_signal_emit (self, signals[CHATS_CHANGED], 0, g_queue_get_length (priv->queue)); } else { DEBUG ("Error readying connection, no chat: %s", error->message); } out: chat_data_free (data); } void empathy_chat_manager_undo_closed_chat (EmpathyChatManager *self) { EmpathyChatManagerPriv *priv = GET_PRIV (self); ChatData *data; TpConnection *connection; data = g_queue_pop_tail (priv->queue); if (data == NULL) return; DEBUG ("Removing %s from queue and starting a chat with: %s", data->room ? "room" : "contact", data->id); connection = tp_account_get_connection (data->account); if (connection != NULL) { tp_connection_call_when_ready (connection, connection_ready_cb, data); } else { DEBUG ("No connection, no chat."); chat_data_free (data); } } guint empathy_chat_manager_get_num_chats (EmpathyChatManager *self) { EmpathyChatManagerPriv *priv = GET_PRIV (self); return g_queue_get_length (priv->queue); }