/* * Copyright (C) 2007-2011 Collabora Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * * Authors: Xavier Claessens */ #include "empathy-presence-manager.h" #include #include #include #include #include #include #include #include "empathy-utils.h" #include "empathy-connectivity.h" #define DEBUG_FLAG EMPATHY_DEBUG_OTHER #include "empathy-debug.h" /* Number of seconds before entering extended autoaway. */ #define EXT_AWAY_TIME (30*60) /* Number of seconds to consider an account in the "just connected" state * for. */ #define ACCOUNT_IS_JUST_CONNECTED_SECONDS 10 #define GET_PRIV(obj) EMPATHY_GET_PRIV (obj, EmpathyPresenceManager) typedef struct { DBusGProxy *gs_proxy; EmpathyConnectivity *connectivity; gulong state_change_signal_id; gboolean ready; TpConnectionPresenceType state; gchar *status; gboolean auto_away; TpConnectionPresenceType away_saved_state; TpConnectionPresenceType saved_state; gchar *saved_status; gboolean is_idle; guint ext_away_timeout; TpAccountManager *manager; gulong most_available_presence_changed_id; /* pointer to a TpAccount --> glong of time of connection */ GHashTable *connect_times; TpConnectionPresenceType requested_presence_type; gchar *requested_status_message; } EmpathyPresenceManagerPriv; typedef enum { SESSION_STATUS_AVAILABLE, SESSION_STATUS_INVISIBLE, SESSION_STATUS_BUSY, SESSION_STATUS_IDLE, SESSION_STATUS_UNKNOWN } SessionStatus; enum { PROP_0, PROP_STATE, PROP_STATUS, PROP_AUTO_AWAY }; G_DEFINE_TYPE (EmpathyPresenceManager, empathy_presence_manager, G_TYPE_OBJECT); static EmpathyPresenceManager * singleton = NULL; static const gchar *presence_type_to_status[NUM_TP_CONNECTION_PRESENCE_TYPES] = { NULL, "offline", "available", "away", "xa", "hidden", "busy", NULL, NULL, }; static void most_available_presence_changed (TpAccountManager *manager, TpConnectionPresenceType state, gchar *status, gchar *status_message, EmpathyPresenceManager *self) { EmpathyPresenceManagerPriv *priv; priv = GET_PRIV (self); if (state == TP_CONNECTION_PRESENCE_TYPE_UNSET) /* Assume our presence is offline if MC reports UNSET */ state = TP_CONNECTION_PRESENCE_TYPE_OFFLINE; DEBUG ("Presence changed to '%s' (%d) \"%s\"", status, state, status_message); g_free (priv->status); priv->state = state; if (EMP_STR_EMPTY (status_message)) priv->status = NULL; else priv->status = g_strdup (status_message); g_object_notify (G_OBJECT (self), "state"); g_object_notify (G_OBJECT (self), "status"); } static gboolean ext_away_cb (EmpathyPresenceManager *self) { EmpathyPresenceManagerPriv *priv; priv = GET_PRIV (self); DEBUG ("Going to extended autoaway"); empathy_presence_manager_set_state (self, TP_CONNECTION_PRESENCE_TYPE_EXTENDED_AWAY); priv->ext_away_timeout = 0; return FALSE; } static void next_away_stop (EmpathyPresenceManager *self) { EmpathyPresenceManagerPriv *priv; priv = GET_PRIV (self); if (priv->ext_away_timeout) { g_source_remove (priv->ext_away_timeout); priv->ext_away_timeout = 0; } } static void ext_away_start (EmpathyPresenceManager *self) { EmpathyPresenceManagerPriv *priv; priv = GET_PRIV (self); if (priv->ext_away_timeout != 0) return; priv->ext_away_timeout = g_timeout_add_seconds (EXT_AWAY_TIME, (GSourceFunc) ext_away_cb, self); } static void session_status_changed_cb (DBusGProxy *gs_proxy, SessionStatus status, EmpathyPresenceManager *self) { EmpathyPresenceManagerPriv *priv; gboolean is_idle; priv = GET_PRIV (self); is_idle = (status == SESSION_STATUS_IDLE); DEBUG ("Session idle state changed, %s -> %s", priv->is_idle ? "yes" : "no", is_idle ? "yes" : "no"); if (!priv->auto_away || (priv->saved_state == TP_CONNECTION_PRESENCE_TYPE_UNSET && (priv->state <= TP_CONNECTION_PRESENCE_TYPE_OFFLINE || priv->state == TP_CONNECTION_PRESENCE_TYPE_HIDDEN))) { /* We don't want to go auto away OR we explicitely asked to be * offline, nothing to do here */ priv->is_idle = is_idle; return; } if (is_idle && !priv->is_idle) { TpConnectionPresenceType new_state; /* We are now idle */ ext_away_start (self); if (priv->saved_state != TP_CONNECTION_PRESENCE_TYPE_UNSET) /* We are disconnected, when coming back from away * we want to restore the presence before the * disconnection. */ priv->away_saved_state = priv->saved_state; else priv->away_saved_state = priv->state; new_state = TP_CONNECTION_PRESENCE_TYPE_AWAY; if (priv->state == TP_CONNECTION_PRESENCE_TYPE_EXTENDED_AWAY) new_state = TP_CONNECTION_PRESENCE_TYPE_EXTENDED_AWAY; DEBUG ("Going to autoaway. Saved state=%d, new state=%d", priv->away_saved_state, new_state); empathy_presence_manager_set_state (self, new_state); } else if (!is_idle && priv->is_idle) { /* We are no more idle, restore state */ next_away_stop (self); /* Only try and set the presence if the away saved state is not * unset. This is an odd case because it means that the session * didn't notify us of the state change to idle, and as a * result, we couldn't save the current state at that time. */ if (priv->away_saved_state != TP_CONNECTION_PRESENCE_TYPE_UNSET) { DEBUG ("Restoring state to %d", priv->away_saved_state); empathy_presence_manager_set_state (self, priv->away_saved_state); } else { DEBUG ("Away saved state is unset. This means that we " "weren't told when the session went idle. " "As a result, I'm not trying to set presence"); } priv->away_saved_state = TP_CONNECTION_PRESENCE_TYPE_UNSET; } priv->is_idle = is_idle; } static void state_change_cb (EmpathyConnectivity *connectivity, gboolean new_online, EmpathyPresenceManager *self) { EmpathyPresenceManagerPriv *priv; priv = GET_PRIV (self); if (!new_online) { /* We are no longer connected */ DEBUG ("Disconnected: Save state %d (%s)", priv->state, priv->status); priv->saved_state = priv->state; g_free (priv->saved_status); priv->saved_status = g_strdup (priv->status); empathy_presence_manager_set_state (self, TP_CONNECTION_PRESENCE_TYPE_OFFLINE); } else if (new_online && priv->saved_state != TP_CONNECTION_PRESENCE_TYPE_UNSET) { /* We are now connected */ DEBUG ("Reconnected: Restore state %d (%s)", priv->saved_state, priv->saved_status); empathy_presence_manager_set_presence (self, priv->saved_state, priv->saved_status); priv->saved_state = TP_CONNECTION_PRESENCE_TYPE_UNSET; g_free (priv->saved_status); priv->saved_status = NULL; } } static void presence_manager_finalize (GObject *object) { EmpathyPresenceManagerPriv *priv; priv = GET_PRIV (object); g_free (priv->status); g_free (priv->requested_status_message); if (priv->gs_proxy) g_object_unref (priv->gs_proxy); g_signal_handler_disconnect (priv->connectivity, priv->state_change_signal_id); priv->state_change_signal_id = 0; if (priv->manager != NULL) { g_signal_handler_disconnect (priv->manager, priv->most_available_presence_changed_id); g_object_unref (priv->manager); } g_object_unref (priv->connectivity); g_hash_table_destroy (priv->connect_times); priv->connect_times = NULL; next_away_stop (EMPATHY_PRESENCE_MANAGER (object)); } static GObject * presence_manager_constructor (GType type, guint n_props, GObjectConstructParam *props) { GObject *retval; if (singleton) { retval = g_object_ref (singleton); } else { retval = G_OBJECT_CLASS (empathy_presence_manager_parent_class)-> constructor (type, n_props, props); singleton = EMPATHY_PRESENCE_MANAGER (retval); g_object_add_weak_pointer (retval, (gpointer) &singleton); } return retval; } static const gchar * empathy_presence_manager_get_status (EmpathyPresenceManager *self) { EmpathyPresenceManagerPriv *priv; priv = GET_PRIV (self); if (G_UNLIKELY (!priv->ready)) g_critical (G_STRLOC ": %s called before AccountManager ready", G_STRFUNC); if (!priv->status) return empathy_presence_get_default_message (priv->state); return priv->status; } static void presence_manager_get_property (GObject *object, guint param_id, GValue *value, GParamSpec *pspec) { EmpathyPresenceManagerPriv *priv; EmpathyPresenceManager *self; priv = GET_PRIV (object); self = EMPATHY_PRESENCE_MANAGER (object); switch (param_id) { case PROP_STATE: g_value_set_enum (value, empathy_presence_manager_get_state (self)); break; case PROP_STATUS: g_value_set_string (value, empathy_presence_manager_get_status (self)); break; case PROP_AUTO_AWAY: g_value_set_boolean (value, empathy_presence_manager_get_auto_away (self)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec); break; }; } static void presence_manager_set_property (GObject *object, guint param_id, const GValue *value, GParamSpec *pspec) { EmpathyPresenceManagerPriv *priv; EmpathyPresenceManager *self; priv = GET_PRIV (object); self = EMPATHY_PRESENCE_MANAGER (object); switch (param_id) { case PROP_STATE: empathy_presence_manager_set_state (self, g_value_get_enum (value)); break; case PROP_STATUS: empathy_presence_manager_set_status (self, g_value_get_string (value)); break; case PROP_AUTO_AWAY: empathy_presence_manager_set_auto_away (self, g_value_get_boolean (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec); break; }; } static void empathy_presence_manager_class_init (EmpathyPresenceManagerClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->finalize = presence_manager_finalize; object_class->constructor = presence_manager_constructor; object_class->get_property = presence_manager_get_property; object_class->set_property = presence_manager_set_property; g_object_class_install_property (object_class, PROP_STATE, g_param_spec_uint ("state", "state", "state", 0, NUM_TP_CONNECTION_PRESENCE_TYPES, TP_CONNECTION_PRESENCE_TYPE_UNSET, G_PARAM_READWRITE)); g_object_class_install_property (object_class, PROP_STATUS, g_param_spec_string ("status","status", "status", NULL, G_PARAM_READWRITE)); g_object_class_install_property (object_class, PROP_AUTO_AWAY, g_param_spec_boolean ("auto-away", "Automatic set presence to away", "Should it set presence to away if inactive", FALSE, G_PARAM_READWRITE)); g_type_class_add_private (object_class, sizeof (EmpathyPresenceManagerPriv)); } static void account_status_changed_cb (TpAccount *account, guint old_status, guint new_status, guint reason, gchar *dbus_error_name, GHashTable *details, gpointer user_data) { EmpathyPresenceManager *self = EMPATHY_PRESENCE_MANAGER (user_data); EmpathyPresenceManagerPriv *priv = GET_PRIV (self); GTimeVal val; if (new_status == TP_CONNECTION_STATUS_CONNECTED) { g_get_current_time (&val); g_hash_table_insert (priv->connect_times, account, GINT_TO_POINTER (val.tv_sec)); } else if (new_status == TP_CONNECTION_STATUS_DISCONNECTED) { g_hash_table_remove (priv->connect_times, account); } } static void account_manager_ready_cb (GObject *source_object, GAsyncResult *result, gpointer user_data) { EmpathyPresenceManager *self = user_data; TpAccountManager *account_manager = TP_ACCOUNT_MANAGER (source_object); EmpathyPresenceManagerPriv *priv; TpConnectionPresenceType state; gchar *status, *status_message; GList *accounts, *l; GError *error = NULL; /* In case we've been finalized before reading this callback */ if (singleton == NULL) return; priv = GET_PRIV (self); priv->ready = TRUE; if (!tp_account_manager_prepare_finish (account_manager, result, &error)) { DEBUG ("Failed to prepare account manager: %s", error->message); g_error_free (error); return; } state = tp_account_manager_get_most_available_presence (priv->manager, &status, &status_message); most_available_presence_changed (account_manager, state, status, status_message, self); accounts = tp_account_manager_get_valid_accounts (priv->manager); for (l = accounts; l != NULL; l = l->next) { tp_g_signal_connect_object (l->data, "status-changed", G_CALLBACK (account_status_changed_cb), self, 0); } g_list_free (accounts); g_free (status); g_free (status_message); } static void empathy_presence_manager_init (EmpathyPresenceManager *self) { EmpathyPresenceManagerPriv *priv = G_TYPE_INSTANCE_GET_PRIVATE (self, EMPATHY_TYPE_PRESENCE_MANAGER, EmpathyPresenceManagerPriv); TpDBusDaemon *dbus; self->priv = priv; priv->is_idle = FALSE; priv->manager = tp_account_manager_dup (); tp_account_manager_prepare_async (priv->manager, NULL, account_manager_ready_cb, self); priv->most_available_presence_changed_id = g_signal_connect (priv->manager, "most-available-presence-changed", G_CALLBACK (most_available_presence_changed), self); dbus = tp_dbus_daemon_dup (NULL); priv->gs_proxy = dbus_g_proxy_new_for_name ( tp_proxy_get_dbus_connection (dbus), "org.gnome.SessionManager", "/org/gnome/SessionManager/Presence", "org.gnome.SessionManager.Presence"); if (priv->gs_proxy) { dbus_g_proxy_add_signal (priv->gs_proxy, "StatusChanged", G_TYPE_UINT, G_TYPE_INVALID); dbus_g_proxy_connect_signal (priv->gs_proxy, "StatusChanged", G_CALLBACK (session_status_changed_cb), self, NULL); } else { DEBUG ("Failed to get gs proxy"); } g_object_unref (dbus); priv->connectivity = empathy_connectivity_dup_singleton (); priv->state_change_signal_id = g_signal_connect (priv->connectivity, "state-change", G_CALLBACK (state_change_cb), self); priv->connect_times = g_hash_table_new (g_direct_hash, g_direct_equal); } EmpathyPresenceManager * empathy_presence_manager_dup_singleton (void) { return g_object_new (EMPATHY_TYPE_PRESENCE_MANAGER, NULL); } TpConnectionPresenceType empathy_presence_manager_get_state (EmpathyPresenceManager *self) { EmpathyPresenceManagerPriv *priv; priv = GET_PRIV (self); if (G_UNLIKELY (!priv->ready)) g_critical (G_STRLOC ": %s called before AccountManager ready", G_STRFUNC); return priv->state; } void empathy_presence_manager_set_state (EmpathyPresenceManager *self, TpConnectionPresenceType state) { EmpathyPresenceManagerPriv *priv; priv = GET_PRIV (self); empathy_presence_manager_set_presence (self, state, priv->status); } void empathy_presence_manager_set_status (EmpathyPresenceManager *self, const gchar *status) { EmpathyPresenceManagerPriv *priv; priv = GET_PRIV (self); empathy_presence_manager_set_presence (self, priv->state, status); } static void empathy_presence_manager_do_set_presence (EmpathyPresenceManager *self, TpConnectionPresenceType status_type, const gchar *status_message) { EmpathyPresenceManagerPriv *priv = GET_PRIV (self); const gchar *status; g_assert (status_type > 0 && status_type < NUM_TP_CONNECTION_PRESENCE_TYPES); status = presence_type_to_status[status_type]; g_return_if_fail (status != NULL); /* We possibly should be sure that the account manager is prepared, but * sometimes this isn't possible, like when exiting. In other words, * we need a callback to empathy_presence_manager_set_presence to be sure the * presence is set on all accounts successfully. * However, in practice, this is fine as we've already prepared the * account manager here in _init. */ tp_account_manager_set_all_requested_presences (priv->manager, status_type, status, status_message); } void empathy_presence_manager_set_presence (EmpathyPresenceManager *self, TpConnectionPresenceType state, const gchar *status) { EmpathyPresenceManagerPriv *priv; const gchar *default_status; priv = GET_PRIV (self); DEBUG ("Changing presence to %s (%d)", status, state); g_free (priv->requested_status_message); priv->requested_presence_type = state; priv->requested_status_message = g_strdup (status); /* Do not set translated default messages */ default_status = empathy_presence_get_default_message (state); if (!tp_strdiff (status, default_status)) status = NULL; if (state != TP_CONNECTION_PRESENCE_TYPE_OFFLINE && !empathy_connectivity_is_online (priv->connectivity)) { DEBUG ("Empathy is not online"); priv->saved_state = state; if (tp_strdiff (priv->status, status)) { g_free (priv->saved_status); priv->saved_status = NULL; if (!EMP_STR_EMPTY (status)) priv->saved_status = g_strdup (status); } return; } empathy_presence_manager_do_set_presence (self, state, status); } gboolean empathy_presence_manager_get_auto_away (EmpathyPresenceManager *self) { EmpathyPresenceManagerPriv *priv = GET_PRIV (self); return priv->auto_away; } void empathy_presence_manager_set_auto_away (EmpathyPresenceManager *self, gboolean auto_away) { EmpathyPresenceManagerPriv *priv = GET_PRIV (self); priv->auto_away = auto_away; g_object_notify (G_OBJECT (self), "auto-away"); } TpConnectionPresenceType empathy_presence_manager_get_requested_presence (EmpathyPresenceManager *self, gchar **status, gchar **status_message) { EmpathyPresenceManagerPriv *priv = GET_PRIV (self); if (status != NULL) *status = g_strdup (presence_type_to_status[priv->requested_presence_type]); if (status_message != NULL) *status_message = g_strdup (priv->requested_status_message); return priv->requested_presence_type; } /* This function returns %TRUE if EmpathyPresenceManager considers the account * @account as having just connected recently. Otherwise, it returns * %FALSE. In doubt, %FALSE is returned. */ gboolean empathy_presence_manager_account_is_just_connected ( EmpathyPresenceManager *self, TpAccount *account) { EmpathyPresenceManagerPriv *priv = GET_PRIV (self); GTimeVal val; gpointer ptr; glong t; if (tp_account_get_connection_status (account, NULL) != TP_CONNECTION_STATUS_CONNECTED) return FALSE; ptr = g_hash_table_lookup (priv->connect_times, account); if (ptr == NULL) return FALSE; t = GPOINTER_TO_INT (ptr); g_get_current_time (&val); return (val.tv_sec - t) < ACCOUNT_IS_JUST_CONNECTED_SECONDS; }