/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */ /* * Copyright (C) 2007-2010 Collabora Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * * Authors: Xavier Claessens * Travis Reitter */ #include #include #include #include #include #include #include #include #include "empathy-individual-manager.h" #include "empathy-contact-manager.h" #include "empathy-contact-list.h" #include "empathy-marshal.h" #include "empathy-utils.h" #define DEBUG_FLAG EMPATHY_DEBUG_CONTACT #include "empathy-debug.h" #define GET_PRIV(obj) EMPATHY_GET_PRIV (obj, EmpathyIndividualManager) /* This class doesn't store or ref any of the individuals, since they're already * stored and referenced in the aggregator. * * This class merely forwards along signals from the aggregator and individuals * and wraps aggregator functions for other client code. */ typedef struct { FolksIndividualAggregator *aggregator; EmpathyContactManager *contact_manager; } EmpathyIndividualManagerPriv; enum { FAVOURITES_CHANGED, GROUPS_CHANGED, MEMBERS_CHANGED, LAST_SIGNAL }; static guint signals[LAST_SIGNAL] = { 0 }; G_DEFINE_TYPE (EmpathyIndividualManager, empathy_individual_manager, G_TYPE_OBJECT); static EmpathyIndividualManager *manager_singleton = NULL; static void individual_group_changed_cb (FolksIndividual *individual, gchar *group, gboolean is_member, EmpathyIndividualManager *self) { g_signal_emit (self, signals[GROUPS_CHANGED], 0, individual, group, is_member); } static void individual_notify_is_favourite_cb (FolksIndividual *individual, GParamSpec *pspec, EmpathyIndividualManager *self) { gboolean is_favourite = folks_favourite_get_is_favourite ( FOLKS_FAVOURITE (individual)); g_signal_emit (self, signals[FAVOURITES_CHANGED], 0, individual, is_favourite); } static void aggregator_individuals_changed_cb (FolksIndividualAggregator *aggregator, GList *added, GList *removed, const char *message, FolksPersona *actor, guint reason, EmpathyIndividualManager *self) { GList *l; for (l = added; l; l = l->next) { g_signal_connect (l->data, "group-changed", G_CALLBACK (individual_group_changed_cb), self); g_signal_connect (l->data, "notify::is-favourite", G_CALLBACK (individual_notify_is_favourite_cb), self); } for (l = removed; l; l = l->next) { g_signal_handlers_disconnect_by_func (l->data, individual_group_changed_cb, self); g_signal_handlers_disconnect_by_func (l->data, individual_notify_is_favourite_cb, self); } g_signal_emit (self, signals[MEMBERS_CHANGED], 0, message, added, removed, tp_chanel_group_change_reason_from_folks_groups_change_reason (reason), TRUE); } static void individual_manager_dispose (GObject *object) { EmpathyIndividualManagerPriv *priv = GET_PRIV (object); tp_clear_object (&priv->contact_manager); tp_clear_object (&priv->aggregator); G_OBJECT_CLASS (empathy_individual_manager_parent_class)->dispose (object); } static GObject * individual_manager_constructor (GType type, guint n_props, GObjectConstructParam *props) { GObject *retval; if (manager_singleton) { retval = g_object_ref (manager_singleton); } else { retval = G_OBJECT_CLASS (empathy_individual_manager_parent_class)-> constructor (type, n_props, props); manager_singleton = EMPATHY_INDIVIDUAL_MANAGER (retval); g_object_add_weak_pointer (retval, (gpointer) & manager_singleton); } return retval; } /** * empathy_individual_manager_initialized: * * Reports whether or not the singleton has already been created. * * There can be instances where you want to access the #EmpathyIndividualManager * only if it has been set up for this process. * * Returns: %TRUE if the #EmpathyIndividualManager singleton has previously * been initialized. */ gboolean empathy_individual_manager_initialized (void) { return (manager_singleton != NULL); } static void empathy_individual_manager_class_init (EmpathyIndividualManagerClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->dispose = individual_manager_dispose; object_class->constructor = individual_manager_constructor; signals[GROUPS_CHANGED] = g_signal_new ("groups-changed", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, _empathy_marshal_VOID__OBJECT_STRING_BOOLEAN, G_TYPE_NONE, 3, FOLKS_TYPE_INDIVIDUAL, G_TYPE_STRING, G_TYPE_BOOLEAN); signals[FAVOURITES_CHANGED] = g_signal_new ("favourites-changed", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, _empathy_marshal_VOID__OBJECT_BOOLEAN, G_TYPE_NONE, 2, FOLKS_TYPE_INDIVIDUAL, G_TYPE_BOOLEAN); signals[MEMBERS_CHANGED] = g_signal_new ("members-changed", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, _empathy_marshal_VOID__STRING_OBJECT_OBJECT_UINT, G_TYPE_NONE, 4, G_TYPE_STRING, G_TYPE_POINTER, G_TYPE_POINTER, G_TYPE_UINT); g_type_class_add_private (object_class, sizeof (EmpathyIndividualManagerPriv)); } static void empathy_individual_manager_init (EmpathyIndividualManager *self) { EmpathyIndividualManagerPriv *priv = G_TYPE_INSTANCE_GET_PRIVATE (self, EMPATHY_TYPE_INDIVIDUAL_MANAGER, EmpathyIndividualManagerPriv); self->priv = priv; priv->contact_manager = empathy_contact_manager_dup_singleton (); priv->aggregator = folks_individual_aggregator_new (); g_signal_connect (priv->aggregator, "individuals-changed", G_CALLBACK (aggregator_individuals_changed_cb), self); } EmpathyIndividualManager * empathy_individual_manager_dup_singleton (void) { return g_object_new (EMPATHY_TYPE_INDIVIDUAL_MANAGER, NULL); } GList * empathy_individual_manager_get_members (EmpathyIndividualManager *self) { EmpathyIndividualManagerPriv *priv = GET_PRIV (self); GHashTable *individuals; g_return_val_if_fail (EMPATHY_IS_INDIVIDUAL_MANAGER (self), NULL); individuals = folks_individual_aggregator_get_individuals (priv->aggregator); return individuals ? g_hash_table_get_values (individuals) : NULL; } FolksIndividual * empathy_individual_manager_lookup_member (EmpathyIndividualManager *self, const gchar *id) { EmpathyIndividualManagerPriv *priv = GET_PRIV (self); GHashTable *individuals; g_return_val_if_fail (EMPATHY_IS_INDIVIDUAL_MANAGER (self), NULL); individuals = folks_individual_aggregator_get_individuals (priv->aggregator); if (individuals != NULL) return g_hash_table_lookup (individuals, id); return NULL; } static void aggregator_add_persona_from_details_cb (GObject *source, GAsyncResult *result, gpointer user_data) { FolksIndividualAggregator *aggregator = FOLKS_INDIVIDUAL_AGGREGATOR (source); EmpathyContact *contact = EMPATHY_CONTACT (user_data); FolksPersona *persona; GError *error = NULL; persona = folks_individual_aggregator_add_persona_from_details_finish ( aggregator, result, &error); if (error != NULL) { g_warning ("failed to add individual from contact: %s", error->message); g_clear_error (&error); } /* We can unref the contact now */ g_object_unref (contact); g_object_unref (persona); } void empathy_individual_manager_add_from_contact (EmpathyIndividualManager *self, EmpathyContact *contact) { EmpathyIndividualManagerPriv *priv; GHashTable* details; TpAccount *account; const gchar *store_id; g_return_if_fail (EMPATHY_IS_INDIVIDUAL_MANAGER (self)); g_return_if_fail (EMPATHY_IS_CONTACT (contact)); priv = GET_PRIV (self); /* We need to ref the contact since otherwise its linked TpHandle will be * destroyed. */ g_object_ref (contact); DEBUG ("adding individual from contact %s (%s)", empathy_contact_get_id (contact), empathy_contact_get_name (contact)); account = empathy_contact_get_account (contact); store_id = tp_proxy_get_object_path (TP_PROXY (account)); details = tp_asv_new ( "contact", G_TYPE_STRING, empathy_contact_get_id (contact), NULL); folks_individual_aggregator_add_persona_from_details ( priv->aggregator, NULL, "telepathy", store_id, details, aggregator_add_persona_from_details_cb, contact); g_hash_table_destroy (details); } /** * Removes the inner contact from the server (and thus the Individual). Not * meant for de-shelling inner personas from an Individual. */ void empathy_individual_manager_remove (EmpathyIndividualManager *self, FolksIndividual *individual, const gchar *message) { EmpathyIndividualManagerPriv *priv; g_return_if_fail (EMPATHY_IS_INDIVIDUAL_MANAGER (self)); g_return_if_fail (FOLKS_IS_INDIVIDUAL (individual)); priv = GET_PRIV (self); DEBUG ("removing individual %s (%s)", folks_individual_get_id (individual), folks_individual_get_alias (individual)); folks_individual_aggregator_remove_individual (priv->aggregator, individual); } static void remove_group_cb (const gchar *id, FolksIndividual *individual, const gchar *group) { folks_groups_change_group (FOLKS_GROUPS (individual), group, FALSE); } void empathy_individual_manager_remove_group (EmpathyIndividualManager *manager, const gchar *group) { EmpathyIndividualManagerPriv *priv; GHashTable *individuals; g_return_if_fail (EMPATHY_IS_INDIVIDUAL_MANAGER (manager)); g_return_if_fail (group != NULL); priv = GET_PRIV (manager); DEBUG ("removing group %s", group); /* Remove every individual from the group */ individuals = folks_individual_aggregator_get_individuals (priv->aggregator); g_hash_table_foreach (individuals, (GHFunc) remove_group_cb, (gpointer) group); } EmpathyIndividualManagerFlags empathy_individual_manager_get_flags_for_connection ( EmpathyIndividualManager *self, TpConnection *connection) { EmpathyIndividualManagerPriv *priv; EmpathyContactListFlags list_flags; EmpathyIndividualManagerFlags flags; g_return_val_if_fail (EMPATHY_IS_INDIVIDUAL_MANAGER (self), EMPATHY_INDIVIDUAL_MANAGER_NO_FLAGS); priv = GET_PRIV (self); list_flags = empathy_contact_manager_get_flags_for_connection ( priv->contact_manager, connection); flags = EMPATHY_INDIVIDUAL_MANAGER_NO_FLAGS; if (list_flags & EMPATHY_CONTACT_LIST_CAN_ADD) flags |= EMPATHY_INDIVIDUAL_MANAGER_CAN_ADD; if (list_flags & EMPATHY_CONTACT_LIST_CAN_REMOVE) flags |= EMPATHY_INDIVIDUAL_MANAGER_CAN_REMOVE; if (list_flags & EMPATHY_CONTACT_LIST_CAN_ALIAS) flags |= EMPATHY_INDIVIDUAL_MANAGER_CAN_ALIAS; if (list_flags & EMPATHY_CONTACT_LIST_CAN_GROUP) flags |= EMPATHY_INDIVIDUAL_MANAGER_CAN_GROUP; return flags; }