/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */ /* * Copyright (C) 2007-2008 Collabora Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * * Authors: Xavier Claessens */ #include #include #include #include #include #include #include #include "empathy-idle.h" #include "empathy-utils.h" #include "empathy-connectivity.h" #define DEBUG_FLAG EMPATHY_DEBUG_OTHER #include "empathy-debug.h" /* Number of seconds before entering extended autoaway. */ #define EXT_AWAY_TIME (30*60) #define GET_PRIV(obj) EMPATHY_GET_PRIV (obj, EmpathyIdle) typedef struct { MissionControl *mc; DBusGProxy *gs_proxy; EmpathyConnectivity *connectivity; TpConnectionPresenceType state; gchar *status; TpConnectionPresenceType flash_state; gboolean auto_away; TpConnectionPresenceType away_saved_state; TpConnectionPresenceType saved_state; gchar *saved_status; gboolean is_idle; guint ext_away_timeout; } EmpathyIdlePriv; typedef enum { SESSION_STATUS_AVAILABLE, SESSION_STATUS_INVISIBLE, SESSION_STATUS_BUSY, SESSION_STATUS_IDLE, SESSION_STATUS_UNKNOWN } SessionStatus; enum { PROP_0, PROP_STATE, PROP_STATUS, PROP_FLASH_STATE, PROP_AUTO_AWAY }; G_DEFINE_TYPE (EmpathyIdle, empathy_idle, G_TYPE_OBJECT); static EmpathyIdle * idle_singleton = NULL; static void idle_presence_changed_cb (MissionControl *mc, TpConnectionPresenceType state, gchar *status, EmpathyIdle *idle) { EmpathyIdlePriv *priv; priv = GET_PRIV (idle); if (state == TP_CONNECTION_PRESENCE_TYPE_UNSET) /* Assume our presence is offline if MC reports UNSET */ state = TP_CONNECTION_PRESENCE_TYPE_OFFLINE; DEBUG ("Presence changed to '%s' (%d)", status, state); g_free (priv->status); priv->state = state; priv->status = NULL; if (!EMP_STR_EMPTY (status)) { priv->status = g_strdup (status); } g_object_notify (G_OBJECT (idle), "state"); g_object_notify (G_OBJECT (idle), "status"); } static gboolean idle_ext_away_cb (EmpathyIdle *idle) { EmpathyIdlePriv *priv; priv = GET_PRIV (idle); DEBUG ("Going to extended autoaway"); empathy_idle_set_state (idle, TP_CONNECTION_PRESENCE_TYPE_EXTENDED_AWAY); priv->ext_away_timeout = 0; return FALSE; } static void idle_ext_away_stop (EmpathyIdle *idle) { EmpathyIdlePriv *priv; priv = GET_PRIV (idle); if (priv->ext_away_timeout) { g_source_remove (priv->ext_away_timeout); priv->ext_away_timeout = 0; } } static void idle_ext_away_start (EmpathyIdle *idle) { EmpathyIdlePriv *priv; priv = GET_PRIV (idle); if (priv->ext_away_timeout != 0) { return; } priv->ext_away_timeout = g_timeout_add_seconds (EXT_AWAY_TIME, (GSourceFunc) idle_ext_away_cb, idle); } static void idle_session_status_changed_cb (DBusGProxy *gs_proxy, SessionStatus status, EmpathyIdle *idle) { EmpathyIdlePriv *priv; gboolean is_idle; priv = GET_PRIV (idle); is_idle = (status == SESSION_STATUS_IDLE); DEBUG ("Session idle state changed, %s -> %s", priv->is_idle ? "yes" : "no", is_idle ? "yes" : "no"); if (!priv->auto_away || (priv->saved_state == TP_CONNECTION_PRESENCE_TYPE_UNSET && (priv->state <= TP_CONNECTION_PRESENCE_TYPE_OFFLINE || priv->state == TP_CONNECTION_PRESENCE_TYPE_HIDDEN))) { /* We don't want to go auto away OR we explicitely asked to be * offline, nothing to do here */ priv->is_idle = is_idle; return; } if (is_idle && !priv->is_idle) { TpConnectionPresenceType new_state; /* We are now idle */ idle_ext_away_start (idle); if (priv->saved_state != TP_CONNECTION_PRESENCE_TYPE_UNSET) { /* We are disconnected, when coming back from away * we want to restore the presence before the * disconnection. */ priv->away_saved_state = priv->saved_state; } else { priv->away_saved_state = priv->state; } new_state = TP_CONNECTION_PRESENCE_TYPE_AWAY; if (priv->state == TP_CONNECTION_PRESENCE_TYPE_EXTENDED_AWAY) { new_state = TP_CONNECTION_PRESENCE_TYPE_EXTENDED_AWAY; } DEBUG ("Going to autoaway. Saved state=%d, new state=%d", priv->away_saved_state, new_state); empathy_idle_set_state (idle, new_state); } else if (!is_idle && priv->is_idle) { const gchar *new_status; /* We are no more idle, restore state */ idle_ext_away_stop (idle); if (priv->away_saved_state == TP_CONNECTION_PRESENCE_TYPE_AWAY || priv->away_saved_state == TP_CONNECTION_PRESENCE_TYPE_EXTENDED_AWAY) { priv->away_saved_state = TP_CONNECTION_PRESENCE_TYPE_AVAILABLE; new_status = NULL; } else { new_status = priv->status; } DEBUG ("Restoring state to %d, reset status to %s", priv->away_saved_state, new_status); empathy_idle_set_presence (idle, priv->away_saved_state, new_status); priv->away_saved_state = TP_CONNECTION_PRESENCE_TYPE_UNSET; } priv->is_idle = is_idle; } static void idle_state_change_cb (EmpathyConnectivity *connectivity, gboolean old_online, gboolean new_online, EmpathyIdle *idle) { EmpathyIdlePriv *priv; priv = GET_PRIV (idle); if (old_online && !new_online) { /* We are no longer connected */ DEBUG ("Disconnected: Save state %d (%s)", priv->state, priv->status); priv->saved_state = priv->state; g_free (priv->saved_status); priv->saved_status = g_strdup (priv->status); empathy_idle_set_state (idle, TP_CONNECTION_PRESENCE_TYPE_OFFLINE); } else if (!old_online && new_online && priv->saved_state != TP_CONNECTION_PRESENCE_TYPE_UNSET) { /* We are now connected */ DEBUG ("Reconnected: Restore state %d (%s)", priv->saved_state, priv->saved_status); empathy_idle_set_presence (idle, priv->saved_state, priv->saved_status); priv->saved_state = TP_CONNECTION_PRESENCE_TYPE_UNSET; g_free (priv->saved_status); priv->saved_status = NULL; } } static void idle_finalize (GObject *object) { EmpathyIdlePriv *priv; priv = GET_PRIV (object); g_free (priv->status); g_object_unref (priv->mc); if (priv->gs_proxy) { g_object_unref (priv->gs_proxy); } g_object_unref (priv->connectivity); idle_ext_away_stop (EMPATHY_IDLE (object)); } static GObject * idle_constructor (GType type, guint n_props, GObjectConstructParam *props) { GObject *retval; if (idle_singleton) { retval = g_object_ref (idle_singleton); } else { retval = G_OBJECT_CLASS (empathy_idle_parent_class)->constructor (type, n_props, props); idle_singleton = EMPATHY_IDLE (retval); g_object_add_weak_pointer (retval, (gpointer) &idle_singleton); } return retval; } static void idle_get_property (GObject *object, guint param_id, GValue *value, GParamSpec *pspec) { EmpathyIdlePriv *priv; EmpathyIdle *idle; priv = GET_PRIV (object); idle = EMPATHY_IDLE (object); switch (param_id) { case PROP_STATE: g_value_set_enum (value, empathy_idle_get_state (idle)); break; case PROP_STATUS: g_value_set_string (value, empathy_idle_get_status (idle)); break; case PROP_FLASH_STATE: g_value_set_enum (value, empathy_idle_get_flash_state (idle)); break; case PROP_AUTO_AWAY: g_value_set_boolean (value, empathy_idle_get_auto_away (idle)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec); break; }; } static void idle_set_property (GObject *object, guint param_id, const GValue *value, GParamSpec *pspec) { EmpathyIdlePriv *priv; EmpathyIdle *idle; priv = GET_PRIV (object); idle = EMPATHY_IDLE (object); switch (param_id) { case PROP_STATE: empathy_idle_set_state (idle, g_value_get_enum (value)); break; case PROP_STATUS: empathy_idle_set_status (idle, g_value_get_string (value)); break; case PROP_FLASH_STATE: empathy_idle_set_flash_state (idle, g_value_get_enum (value)); break; case PROP_AUTO_AWAY: empathy_idle_set_auto_away (idle, g_value_get_boolean (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec); break; }; } static void empathy_idle_class_init (EmpathyIdleClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->finalize = idle_finalize; object_class->constructor = idle_constructor; object_class->get_property = idle_get_property; object_class->set_property = idle_set_property; g_object_class_install_property (object_class, PROP_STATE, g_param_spec_uint ("state", "state", "state", 0, NUM_TP_CONNECTION_PRESENCE_TYPES, TP_CONNECTION_PRESENCE_TYPE_UNSET, G_PARAM_READWRITE)); g_object_class_install_property (object_class, PROP_STATUS, g_param_spec_string ("status", "status", "status", NULL, G_PARAM_READWRITE)); g_object_class_install_property (object_class, PROP_FLASH_STATE, g_param_spec_uint ("flash-state", "flash-state", "flash-state", 0, NUM_TP_CONNECTION_PRESENCE_TYPES, TP_CONNECTION_PRESENCE_TYPE_UNSET, G_PARAM_READWRITE)); g_object_class_install_property (object_class, PROP_AUTO_AWAY, g_param_spec_boolean ("auto-away", "Automatic set presence to away", "Should it set presence to away if inactive", FALSE, G_PARAM_READWRITE)); g_type_class_add_private (object_class, sizeof (EmpathyIdlePriv)); } static TpConnectionPresenceType empathy_idle_get_actual_presence (EmpathyIdle *idle, GError **error) { McPresence presence; EmpathyIdlePriv *priv = GET_PRIV (idle); presence = mission_control_get_presence_actual (priv->mc, error); switch (presence) { case MC_PRESENCE_OFFLINE: return TP_CONNECTION_PRESENCE_TYPE_OFFLINE; case MC_PRESENCE_AVAILABLE: return TP_CONNECTION_PRESENCE_TYPE_AVAILABLE; case MC_PRESENCE_AWAY: return TP_CONNECTION_PRESENCE_TYPE_AWAY; case MC_PRESENCE_EXTENDED_AWAY: return TP_CONNECTION_PRESENCE_TYPE_EXTENDED_AWAY; case MC_PRESENCE_HIDDEN: return TP_CONNECTION_PRESENCE_TYPE_HIDDEN; case MC_PRESENCE_DO_NOT_DISTURB: return TP_CONNECTION_PRESENCE_TYPE_BUSY; default: return TP_CONNECTION_PRESENCE_TYPE_OFFLINE; } } static void idle_use_conn_cb (GObject *object, GParamSpec *pspec, EmpathyIdle *idle) { EmpathyIdlePriv *priv = GET_PRIV (idle); if (!empathy_connectivity_get_use_conn (priv->connectivity)) { if (priv->saved_state != TP_CONNECTION_PRESENCE_TYPE_UNSET) { empathy_idle_set_state (idle, priv->saved_state); } priv->saved_state = TP_CONNECTION_PRESENCE_TYPE_UNSET; } } static void empathy_idle_init (EmpathyIdle *idle) { GError *error = NULL; EmpathyIdlePriv *priv = G_TYPE_INSTANCE_GET_PRIVATE (idle, EMPATHY_TYPE_IDLE, EmpathyIdlePriv); idle->priv = priv; priv->is_idle = FALSE; priv->mc = empathy_mission_control_dup_singleton (); priv->state = empathy_idle_get_actual_presence (idle, &error); if (error) { DEBUG ("Error getting actual presence: %s", error->message); /* Fallback to OFFLINE as that's what mission_control_get_presence_actual does. This also ensure to always display the status icon (there is no unset presence icon). */ priv->state = TP_CONNECTION_PRESENCE_TYPE_OFFLINE; g_clear_error (&error); } priv->status = mission_control_get_presence_message_actual (priv->mc, &error); if (error || EMP_STR_EMPTY (priv->status)) { g_free (priv->status); priv->status = NULL; if (error) { DEBUG ("Error getting actual presence message: %s", error->message); g_clear_error (&error); } } dbus_g_proxy_connect_signal (DBUS_G_PROXY (priv->mc), "PresenceChanged", G_CALLBACK (idle_presence_changed_cb), idle, NULL); priv->gs_proxy = dbus_g_proxy_new_for_name (tp_get_bus (), "org.gnome.SessionManager", "/org/gnome/SessionManager/Presence", "org.gnome.SessionManager.Presence"); if (priv->gs_proxy) { dbus_g_proxy_add_signal (priv->gs_proxy, "StatusChanged", G_TYPE_UINT, G_TYPE_INVALID); dbus_g_proxy_connect_signal (priv->gs_proxy, "StatusChanged", G_CALLBACK (idle_session_status_changed_cb), idle, NULL); } else { DEBUG ("Failed to get gs proxy"); } priv->connectivity = empathy_connectivity_dup_singleton (); g_signal_connect (priv->connectivity, "state-change", G_CALLBACK (idle_state_change_cb), idle); g_signal_connect (priv->connectivity, "notify::use-conn", G_CALLBACK (idle_use_conn_cb), idle); } EmpathyIdle * empathy_idle_dup_singleton (void) { return g_object_new (EMPATHY_TYPE_IDLE, NULL); } TpConnectionPresenceType empathy_idle_get_state (EmpathyIdle *idle) { EmpathyIdlePriv *priv; priv = GET_PRIV (idle); return priv->state; } void empathy_idle_set_state (EmpathyIdle *idle, TpConnectionPresenceType state) { EmpathyIdlePriv *priv; priv = GET_PRIV (idle); empathy_idle_set_presence (idle, state, priv->status); } const gchar * empathy_idle_get_status (EmpathyIdle *idle) { EmpathyIdlePriv *priv; priv = GET_PRIV (idle); if (!priv->status) { return empathy_presence_get_default_message (priv->state); } return priv->status; } void empathy_idle_set_status (EmpathyIdle *idle, const gchar *status) { EmpathyIdlePriv *priv; priv = GET_PRIV (idle); empathy_idle_set_presence (idle, priv->state, status); } TpConnectionPresenceType empathy_idle_get_flash_state (EmpathyIdle *idle) { EmpathyIdlePriv *priv; priv = GET_PRIV (idle); return priv->flash_state; } void empathy_idle_set_flash_state (EmpathyIdle *idle, TpConnectionPresenceType state) { EmpathyIdlePriv *priv; priv = GET_PRIV (idle); priv->flash_state = state; if (state == TP_CONNECTION_PRESENCE_TYPE_UNSET) { } g_object_notify (G_OBJECT (idle), "flash-state"); } static void empathy_idle_do_set_presence (EmpathyIdle *idle, TpConnectionPresenceType state, const gchar *status) { McPresence mc_state = MC_PRESENCE_UNSET; EmpathyIdlePriv *priv = GET_PRIV (idle); switch (state) { case TP_CONNECTION_PRESENCE_TYPE_OFFLINE: mc_state = MC_PRESENCE_OFFLINE; break; case TP_CONNECTION_PRESENCE_TYPE_AVAILABLE: mc_state = MC_PRESENCE_AVAILABLE; break; case TP_CONNECTION_PRESENCE_TYPE_AWAY: mc_state = MC_PRESENCE_AWAY; break; case TP_CONNECTION_PRESENCE_TYPE_EXTENDED_AWAY: mc_state = MC_PRESENCE_EXTENDED_AWAY; break; case TP_CONNECTION_PRESENCE_TYPE_HIDDEN: mc_state = MC_PRESENCE_HIDDEN; break; case TP_CONNECTION_PRESENCE_TYPE_BUSY: mc_state = MC_PRESENCE_DO_NOT_DISTURB; break; default: g_assert_not_reached (); } mission_control_set_presence (priv->mc, mc_state, status, NULL, NULL); } void empathy_idle_set_presence (EmpathyIdle *idle, TpConnectionPresenceType state, const gchar *status) { EmpathyIdlePriv *priv; const gchar *default_status; priv = GET_PRIV (idle); DEBUG ("Changing presence to %s (%d)", status, state); /* Do not set translated default messages */ default_status = empathy_presence_get_default_message (state); if (!tp_strdiff (status, default_status)) { status = NULL; } if (!empathy_connectivity_is_online (priv->connectivity)) { DEBUG ("Empathy is not online"); if (tp_strdiff (priv->status, status)) { g_free (priv->status); priv->status = NULL; if (!EMP_STR_EMPTY (status)) { priv->status = g_strdup (status); } g_object_notify (G_OBJECT (idle), "status"); } } empathy_idle_do_set_presence (idle, state, status); } gboolean empathy_idle_get_auto_away (EmpathyIdle *idle) { EmpathyIdlePriv *priv = GET_PRIV (idle); return priv->auto_away; } void empathy_idle_set_auto_away (EmpathyIdle *idle, gboolean auto_away) { EmpathyIdlePriv *priv = GET_PRIV (idle); priv->auto_away = auto_away; g_object_notify (G_OBJECT (idle), "auto-away"); }