/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; -*- */ /* * Copyright (C) 2007-2009 Collabora Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * * Authors: Xavier Claessens */ #include "config.h" #include #include #include #include #include "empathy-contact.h" #include "empathy-utils.h" #include "empathy-enum-types.h" #include "empathy-marshal.h" #define DEBUG_FLAG EMPATHY_DEBUG_CONTACT #include "empathy-debug.h" #define GET_PRIV(obj) EMPATHY_GET_PRIV (obj, EmpathyContact) typedef struct { TpContact *tp_contact; TpAccount *account; gchar *id; gchar *name; EmpathyAvatar *avatar; TpConnectionPresenceType presence; gchar *presence_message; guint handle; EmpathyCapabilities capabilities; gboolean is_user; guint hash; /* Location is composed of string keys and GValues. * Example: a "city" key would have "Helsinki" as string GValue, * a "latitude" would have 65.0 as double GValue. */ GHashTable *location; } EmpathyContactPriv; static void contact_finalize (GObject *object); static void contact_get_property (GObject *object, guint param_id, GValue *value, GParamSpec *pspec); static void contact_set_property (GObject *object, guint param_id, const GValue *value, GParamSpec *pspec); G_DEFINE_TYPE (EmpathyContact, empathy_contact, G_TYPE_OBJECT); enum { PROP_0, PROP_TP_CONTACT, PROP_ACCOUNT, PROP_ID, PROP_NAME, PROP_AVATAR, PROP_PRESENCE, PROP_PRESENCE_MESSAGE, PROP_HANDLE, PROP_CAPABILITIES, PROP_IS_USER, PROP_LOCATION }; enum { PRESENCE_CHANGED, LAST_SIGNAL }; static guint signals[LAST_SIGNAL]; static void tp_contact_notify_cb (TpContact *tp_contact, GParamSpec *param, GObject *contact) { EmpathyContactPriv *priv = GET_PRIV (contact); /* Forward property notifications */ if (!tp_strdiff (param->name, "alias")) g_object_notify (contact, "name"); else if (!tp_strdiff (param->name, "presence-type")) { TpConnectionPresenceType presence; presence = empathy_contact_get_presence (EMPATHY_CONTACT (contact)); g_signal_emit (contact, signals[PRESENCE_CHANGED], 0, presence, priv->presence); priv->presence = presence; g_object_notify (contact, "presence"); } else if (!tp_strdiff (param->name, "presence-message")) g_object_notify (contact, "presence-message"); else if (!tp_strdiff (param->name, "identifier")) g_object_notify (contact, "id"); else if (!tp_strdiff (param->name, "handle")) g_object_notify (contact, "handle"); } static void contact_dispose (GObject *object) { EmpathyContactPriv *priv = GET_PRIV (object); if (priv->tp_contact) { g_signal_handlers_disconnect_by_func (priv->tp_contact, tp_contact_notify_cb, object); g_object_unref (priv->tp_contact); } priv->tp_contact = NULL; if (priv->account) g_object_unref (priv->account); priv->account = NULL; G_OBJECT_CLASS (empathy_contact_parent_class)->dispose (object); } static void empathy_contact_class_init (EmpathyContactClass *class) { GObjectClass *object_class; object_class = G_OBJECT_CLASS (class); object_class->finalize = contact_finalize; object_class->dispose = contact_dispose; object_class->get_property = contact_get_property; object_class->set_property = contact_set_property; g_object_class_install_property (object_class, PROP_TP_CONTACT, g_param_spec_object ("tp-contact", "TpContact", "The TpContact associated with the contact", TP_TYPE_CONTACT, G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (object_class, PROP_ACCOUNT, g_param_spec_object ("account", "The account", "The account associated with the contact", TP_TYPE_ACCOUNT, G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (object_class, PROP_ID, g_param_spec_string ("id", "Contact id", "String identifying contact", NULL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (object_class, PROP_NAME, g_param_spec_string ("name", "Contact Name", "The name of the contact", NULL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (object_class, PROP_AVATAR, g_param_spec_boxed ("avatar", "Avatar image", "The avatar image", EMPATHY_TYPE_AVATAR, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (object_class, PROP_PRESENCE, g_param_spec_uint ("presence", "Contact presence", "Presence of contact", TP_CONNECTION_PRESENCE_TYPE_UNSET, NUM_TP_CONNECTION_PRESENCE_TYPES, TP_CONNECTION_PRESENCE_TYPE_UNSET, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (object_class, PROP_PRESENCE_MESSAGE, g_param_spec_string ("presence-message", "Contact presence message", "Presence message of contact", NULL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (object_class, PROP_HANDLE, g_param_spec_uint ("handle", "Contact Handle", "The handle of the contact", 0, G_MAXUINT, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (object_class, PROP_CAPABILITIES, g_param_spec_flags ("capabilities", "Contact Capabilities", "Capabilities of the contact", EMPATHY_TYPE_CAPABILITIES, EMPATHY_CAPABILITIES_UNKNOWN, G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (object_class, PROP_IS_USER, g_param_spec_boolean ("is-user", "Contact is-user", "Is contact the user", FALSE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (object_class, PROP_LOCATION, g_param_spec_boxed ("location", "Contact location", "Physical location of the contact", G_TYPE_HASH_TABLE, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); signals[PRESENCE_CHANGED] = g_signal_new ("presence-changed", G_TYPE_FROM_CLASS (class), G_SIGNAL_RUN_LAST, 0, NULL, NULL, _empathy_marshal_VOID__UINT_UINT, G_TYPE_NONE, 2, G_TYPE_UINT, G_TYPE_UINT); g_type_class_add_private (object_class, sizeof (EmpathyContactPriv)); } static void empathy_contact_init (EmpathyContact *contact) { EmpathyContactPriv *priv = G_TYPE_INSTANCE_GET_PRIVATE (contact, EMPATHY_TYPE_CONTACT, EmpathyContactPriv); contact->priv = priv; priv->location = NULL; } static void contact_finalize (GObject *object) { EmpathyContactPriv *priv; priv = GET_PRIV (object); DEBUG ("finalize: %p", object); g_free (priv->name); g_free (priv->id); g_free (priv->presence_message); if (priv->avatar) empathy_avatar_unref (priv->avatar); if (priv->location != NULL) g_hash_table_unref (priv->location); G_OBJECT_CLASS (empathy_contact_parent_class)->finalize (object); } static void set_tp_contact (EmpathyContact *contact, TpContact *tp_contact) { EmpathyContactPriv *priv = GET_PRIV (contact); if (tp_contact == NULL) return; g_assert (priv->tp_contact == NULL); priv->tp_contact = g_object_ref (tp_contact); priv->presence = empathy_contact_get_presence (contact); g_signal_connect (priv->tp_contact, "notify", G_CALLBACK (tp_contact_notify_cb), contact); } static void contact_get_property (GObject *object, guint param_id, GValue *value, GParamSpec *pspec) { EmpathyContact *contact = EMPATHY_CONTACT (object); switch (param_id) { case PROP_TP_CONTACT: g_value_set_object (value, empathy_contact_get_tp_contact (contact)); break; case PROP_ACCOUNT: g_value_set_object (value, empathy_contact_get_account (contact)); break; case PROP_ID: g_value_set_string (value, empathy_contact_get_id (contact)); break; case PROP_NAME: g_value_set_string (value, empathy_contact_get_name (contact)); break; case PROP_AVATAR: g_value_set_boxed (value, empathy_contact_get_avatar (contact)); break; case PROP_PRESENCE: g_value_set_uint (value, empathy_contact_get_presence (contact)); break; case PROP_PRESENCE_MESSAGE: g_value_set_string (value, empathy_contact_get_presence_message (contact)); break; case PROP_HANDLE: g_value_set_uint (value, empathy_contact_get_handle (contact)); break; case PROP_CAPABILITIES: g_value_set_flags (value, empathy_contact_get_capabilities (contact)); break; case PROP_IS_USER: g_value_set_boolean (value, empathy_contact_is_user (contact)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec); break; }; } static void contact_set_property (GObject *object, guint param_id, const GValue *value, GParamSpec *pspec) { EmpathyContact *contact = EMPATHY_CONTACT (object); EmpathyContactPriv *priv = GET_PRIV (object); switch (param_id) { case PROP_TP_CONTACT: set_tp_contact (contact, g_value_get_object (value)); break; case PROP_ACCOUNT: g_assert (priv->account == NULL); priv->account = g_value_dup_object (value); break; case PROP_ID: empathy_contact_set_id (contact, g_value_get_string (value)); break; case PROP_NAME: empathy_contact_set_name (contact, g_value_get_string (value)); break; case PROP_AVATAR: empathy_contact_set_avatar (contact, g_value_get_boxed (value)); break; case PROP_PRESENCE: empathy_contact_set_presence (contact, g_value_get_uint (value)); break; case PROP_PRESENCE_MESSAGE: empathy_contact_set_presence_message (contact, g_value_get_string (value)); break; case PROP_HANDLE: empathy_contact_set_handle (contact, g_value_get_uint (value)); break; case PROP_CAPABILITIES: empathy_contact_set_capabilities (contact, g_value_get_flags (value)); break; case PROP_IS_USER: empathy_contact_set_is_user (contact, g_value_get_boolean (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, param_id, pspec); break; }; } EmpathyContact * empathy_contact_new (TpContact *tp_contact) { g_return_val_if_fail (TP_IS_CONTACT (tp_contact), NULL); return g_object_new (EMPATHY_TYPE_CONTACT, "tp-contact", tp_contact, NULL); } EmpathyContact * empathy_contact_new_for_log (TpAccount *account, const gchar *id, const gchar *name, gboolean is_user) { g_return_val_if_fail (id != NULL, NULL); g_assert (account != NULL); return g_object_new (EMPATHY_TYPE_CONTACT, "account", account, "id", id, "name", name, "is-user", is_user, NULL); } TpContact * empathy_contact_get_tp_contact (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); priv = GET_PRIV (contact); return priv->tp_contact; } const gchar * empathy_contact_get_id (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); priv = GET_PRIV (contact); if (priv->tp_contact != NULL) return tp_contact_get_identifier (priv->tp_contact); return priv->id; } void empathy_contact_set_id (EmpathyContact *contact, const gchar *id) { EmpathyContactPriv *priv; g_return_if_fail (EMPATHY_IS_CONTACT (contact)); g_return_if_fail (id != NULL); priv = GET_PRIV (contact); /* We temporally ref the contact because it could be destroyed * during the signal emition */ g_object_ref (contact); if (tp_strdiff (id, priv->id)) { g_free (priv->id); priv->id = g_strdup (id); g_object_notify (G_OBJECT (contact), "id"); if (EMP_STR_EMPTY (priv->name)) g_object_notify (G_OBJECT (contact), "name"); } g_object_unref (contact); } const gchar * empathy_contact_get_name (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); priv = GET_PRIV (contact); if (priv->tp_contact != NULL) return tp_contact_get_alias (priv->tp_contact); if (EMP_STR_EMPTY (priv->name)) return empathy_contact_get_id (contact); return priv->name; } void empathy_contact_set_name (EmpathyContact *contact, const gchar *name) { EmpathyContactPriv *priv; g_return_if_fail (EMPATHY_IS_CONTACT (contact)); priv = GET_PRIV (contact); g_object_ref (contact); if (tp_strdiff (name, priv->name)) { g_free (priv->name); priv->name = g_strdup (name); g_object_notify (G_OBJECT (contact), "name"); } g_object_unref (contact); } EmpathyAvatar * empathy_contact_get_avatar (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); priv = GET_PRIV (contact); return priv->avatar; } void empathy_contact_set_avatar (EmpathyContact *contact, EmpathyAvatar *avatar) { EmpathyContactPriv *priv; g_return_if_fail (EMPATHY_IS_CONTACT (contact)); priv = GET_PRIV (contact); if (priv->avatar == avatar) return; if (priv->avatar) { empathy_avatar_unref (priv->avatar); priv->avatar = NULL; } if (avatar) priv->avatar = empathy_avatar_ref (avatar); g_object_notify (G_OBJECT (contact), "avatar"); } TpAccount * empathy_contact_get_account (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); priv = GET_PRIV (contact); if (priv->account == NULL && priv->tp_contact != NULL) { TpConnection *connection; /* FIXME: This assume the account manager already exists */ connection = tp_contact_get_connection (priv->tp_contact); priv->account = g_object_ref (empathy_get_account_for_connection (connection)); } return priv->account; } TpConnection * empathy_contact_get_connection (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); priv = GET_PRIV (contact); if (priv->tp_contact != NULL) return tp_contact_get_connection (priv->tp_contact); return NULL; } TpConnectionPresenceType empathy_contact_get_presence (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), TP_CONNECTION_PRESENCE_TYPE_UNSET); priv = GET_PRIV (contact); if (priv->tp_contact != NULL) return tp_contact_get_presence_type (priv->tp_contact); return priv->presence; } void empathy_contact_set_presence (EmpathyContact *contact, TpConnectionPresenceType presence) { EmpathyContactPriv *priv; TpConnectionPresenceType old_presence; g_return_if_fail (EMPATHY_IS_CONTACT (contact)); priv = GET_PRIV (contact); if (presence == priv->presence) return; old_presence = priv->presence; priv->presence = presence; g_signal_emit (contact, signals[PRESENCE_CHANGED], 0, presence, old_presence); g_object_notify (G_OBJECT (contact), "presence"); } const gchar * empathy_contact_get_presence_message (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), NULL); priv = GET_PRIV (contact); if (priv->tp_contact != NULL) return tp_contact_get_presence_message (priv->tp_contact); return priv->presence_message; } void empathy_contact_set_presence_message (EmpathyContact *contact, const gchar *message) { EmpathyContactPriv *priv = GET_PRIV (contact); g_return_if_fail (EMPATHY_IS_CONTACT (contact)); if (!tp_strdiff (message, priv->presence_message)) return; g_free (priv->presence_message); priv->presence_message = g_strdup (message); g_object_notify (G_OBJECT (contact), "presence-message"); } guint empathy_contact_get_handle (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), 0); priv = GET_PRIV (contact); if (priv->tp_contact != NULL) return tp_contact_get_handle (priv->tp_contact); return priv->handle; } void empathy_contact_set_handle (EmpathyContact *contact, guint handle) { EmpathyContactPriv *priv; g_return_if_fail (EMPATHY_IS_CONTACT (contact)); priv = GET_PRIV (contact); g_object_ref (contact); if (handle != priv->handle) { priv->handle = handle; g_object_notify (G_OBJECT (contact), "handle"); } g_object_unref (contact); } EmpathyCapabilities empathy_contact_get_capabilities (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), 0); priv = GET_PRIV (contact); return priv->capabilities; } void empathy_contact_set_capabilities (EmpathyContact *contact, EmpathyCapabilities capabilities) { EmpathyContactPriv *priv; g_return_if_fail (EMPATHY_IS_CONTACT (contact)); priv = GET_PRIV (contact); if (priv->capabilities == capabilities) return; priv->capabilities = capabilities; g_object_notify (G_OBJECT (contact), "capabilities"); } gboolean empathy_contact_is_user (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); priv = GET_PRIV (contact); return priv->is_user; } void empathy_contact_set_is_user (EmpathyContact *contact, gboolean is_user) { EmpathyContactPriv *priv; g_return_if_fail (EMPATHY_IS_CONTACT (contact)); priv = GET_PRIV (contact); if (priv->is_user == is_user) return; priv->is_user = is_user; g_object_notify (G_OBJECT (contact), "is-user"); } gboolean empathy_contact_is_online (EmpathyContact *contact) { g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); switch (empathy_contact_get_presence (contact)) { case TP_CONNECTION_PRESENCE_TYPE_OFFLINE: case TP_CONNECTION_PRESENCE_TYPE_UNKNOWN: case TP_CONNECTION_PRESENCE_TYPE_ERROR: return FALSE; default: return TRUE; } } const gchar * empathy_contact_get_status (EmpathyContact *contact) { const gchar *message; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), ""); message = empathy_contact_get_presence_message (contact); if (!EMP_STR_EMPTY (message)) return message; return empathy_presence_get_default_message ( empathy_contact_get_presence (contact)); } gboolean empathy_contact_can_voip (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); priv = GET_PRIV (contact); return priv->capabilities & (EMPATHY_CAPABILITIES_AUDIO | EMPATHY_CAPABILITIES_VIDEO); } gboolean empathy_contact_can_voip_audio (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); priv = GET_PRIV (contact); return priv->capabilities & EMPATHY_CAPABILITIES_AUDIO; } gboolean empathy_contact_can_voip_video (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); priv = GET_PRIV (contact); return priv->capabilities & EMPATHY_CAPABILITIES_VIDEO; } gboolean empathy_contact_can_send_files (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); priv = GET_PRIV (contact); return priv->capabilities & EMPATHY_CAPABILITIES_FT; } gboolean empathy_contact_can_use_stream_tube (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); priv = GET_PRIV (contact); return priv->capabilities & EMPATHY_CAPABILITIES_STREAM_TUBE; } static gchar * contact_get_avatar_filename (EmpathyContact *contact, const gchar *token) { TpAccount *account; gchar *avatar_path; gchar *avatar_file; gchar *token_escaped; if (EMP_STR_EMPTY (empathy_contact_get_id (contact))) return NULL; token_escaped = tp_escape_as_identifier (token); account = empathy_contact_get_account (contact); avatar_path = g_build_filename (g_get_user_cache_dir (), "telepathy", "avatars", tp_account_get_connection_manager (account), tp_account_get_protocol (account), NULL); g_mkdir_with_parents (avatar_path, 0700); avatar_file = g_build_filename (avatar_path, token_escaped, NULL); g_free (token_escaped); g_free (avatar_path); return avatar_file; } void empathy_contact_load_avatar_data (EmpathyContact *contact, const guchar *data, const gsize len, const gchar *format, const gchar *token) { EmpathyAvatar *avatar; gchar *filename; GError *error = NULL; g_return_if_fail (EMPATHY_IS_CONTACT (contact)); g_return_if_fail (data != NULL); g_return_if_fail (len > 0); g_return_if_fail (format != NULL); g_return_if_fail (!EMP_STR_EMPTY (token)); /* Load and set the avatar */ filename = contact_get_avatar_filename (contact, token); avatar = empathy_avatar_new (g_memdup (data, len), len, g_strdup (format), g_strdup (token), filename); empathy_contact_set_avatar (contact, avatar); empathy_avatar_unref (avatar); /* Save to cache if not yet in it */ if (filename && !g_file_test (filename, G_FILE_TEST_EXISTS)) { if (!empathy_avatar_save_to_file (avatar, filename, &error)) { DEBUG ("Failed to save avatar in cache: %s", error ? error->message : "No error given"); g_clear_error (&error); } else DEBUG ("Avatar saved to %s", filename); } } gboolean empathy_contact_load_avatar_cache (EmpathyContact *contact, const gchar *token) { EmpathyAvatar *avatar = NULL; gchar *filename; gchar *data = NULL; gsize len; GError *error = NULL; g_return_val_if_fail (EMPATHY_IS_CONTACT (contact), FALSE); g_return_val_if_fail (!EMP_STR_EMPTY (token), FALSE); /* Load the avatar from file if it exists */ filename = contact_get_avatar_filename (contact, token); if (filename && g_file_test (filename, G_FILE_TEST_EXISTS)) { if (!g_file_get_contents (filename, &data, &len, &error)) { DEBUG ("Failed to load avatar from cache: %s", error ? error->message : "No error given"); g_clear_error (&error); } } if (data) { DEBUG ("Avatar loaded from %s", filename); avatar = empathy_avatar_new ((guchar *) data, len, NULL, g_strdup (token), filename); empathy_contact_set_avatar (contact, avatar); empathy_avatar_unref (avatar); } else { g_free (filename); } return data != NULL; } GType empathy_avatar_get_type (void) { static GType type_id = 0; if (!type_id) { type_id = g_boxed_type_register_static ("EmpathyAvatar", (GBoxedCopyFunc) empathy_avatar_ref, (GBoxedFreeFunc) empathy_avatar_unref); } return type_id; } /** * empathy_avatar_new: * @data: the avatar data * @len: the size of avatar data * @format: the mime type of the avatar image * @token: the token of the avatar * @filename: the filename where the avatar is stored in cache * * Create a #EmpathyAvatar from the provided data. This function takes the * ownership of @data, @format, @token and @filename. * * Returns: a new #EmpathyAvatar */ EmpathyAvatar * empathy_avatar_new (guchar *data, gsize len, gchar *format, gchar *token, gchar *filename) { EmpathyAvatar *avatar; avatar = g_slice_new0 (EmpathyAvatar); avatar->data = data; avatar->len = len; avatar->format = format; avatar->token = token; avatar->filename = filename; avatar->refcount = 1; return avatar; } void empathy_avatar_unref (EmpathyAvatar *avatar) { g_return_if_fail (avatar != NULL); avatar->refcount--; if (avatar->refcount == 0) { g_free (avatar->data); g_free (avatar->format); g_free (avatar->token); g_slice_free (EmpathyAvatar, avatar); } } EmpathyAvatar * empathy_avatar_ref (EmpathyAvatar *avatar) { g_return_val_if_fail (avatar != NULL, NULL); avatar->refcount++; return avatar; } /** * empathy_avatar_save_to_file: * @avatar: the avatar * @filename: name of a file to write avatar to * @error: return location for a GError, or NULL * * Save the avatar to a file named filename * * Returns: %TRUE on success, %FALSE if an error occurred */ gboolean empathy_avatar_save_to_file (EmpathyAvatar *self, const gchar *filename, GError **error) { return g_file_set_contents (filename, (const gchar *) self->data, self->len, error); } /** * empathy_contact_get_location: * @contact: an #EmpathyContact * * Returns the user's location if available. The keys are defined in * empathy-location.h. If the contact doesn't have location * information, the GHashTable will be empthy. Use #g_hash_table_unref when * you are done with the #GHashTable. * * It is composed of string keys and GValues. Keys are * defined in empathy-location.h such as #EMPATHY_LOCATION_COUNTRY. * Example: a "city" key would have "Helsinki" as string GValue, * a "latitude" would have 65.0 as double GValue. * * Returns: a #GHashTable of location values */ GHashTable * empathy_contact_get_location (EmpathyContact *contact) { EmpathyContactPriv *priv; g_return_val_if_fail (EMPATHY_CONTACT (contact), NULL); priv = GET_PRIV (contact); return priv->location; } /** * empathy_contact_set_location: * @contact: an #EmpathyContact * @location: a #GHashTable of the location * * Sets the user's location based on the location #GHashTable passed. * It is composed of string keys and GValues. Keys are * defined in empathy-location.h such as #EMPATHY_LOCATION_COUNTRY. * Example: a "city" key would have "Helsinki" as string GValue, * a "latitude" would have 65.0 as double GValue. */ void empathy_contact_set_location (EmpathyContact *contact, GHashTable *location) { EmpathyContactPriv *priv; g_return_if_fail (EMPATHY_CONTACT (contact)); g_return_if_fail (location != NULL); priv = GET_PRIV (contact); if (priv->location != NULL) g_hash_table_unref (priv->location); priv->location = g_hash_table_ref (location); g_object_notify (G_OBJECT (contact), "location"); } /** * empathy_contact_equal: * @contact1: an #EmpathyContact * @contact2: an #EmpathyContact * * Returns FALSE if one of the contacts is NULL but the other is not. * Otherwise returns TRUE if both pointer are equal or if they bith * refer to the same id. * It's only necessary to call this function if your contact objects * come from logs where contacts are created dynamically and comparing * pointers is not enough. */ gboolean empathy_contact_equal (gconstpointer contact1, gconstpointer contact2) { EmpathyContact *c1; EmpathyContact *c2; const gchar *id1; const gchar *id2; if ((contact1 == NULL) != (contact2 == NULL)) { return FALSE; } if (contact1 == contact2) { return TRUE; } c1 = EMPATHY_CONTACT (contact1); c2 = EMPATHY_CONTACT (contact2); id1 = empathy_contact_get_id (c1); id2 = empathy_contact_get_id (c2); if (!tp_strdiff (id1, id2)) { return TRUE; } return FALSE; }