/* * Copyright (C) 2007-2008 Collabora Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * * Authors: Xavier Claessens */ #include #include #include #include #include #include #include #include #include #define DEBUG_FLAG EMPATHY_DEBUG_CONTACT #include #include #include #include "empathy-new-message-dialog.h" #include "empathy-account-chooser.h" static EmpathyNewMessageDialog *dialog_singleton = NULL; G_DEFINE_TYPE(EmpathyNewMessageDialog, empathy_new_message_dialog, EMPATHY_TYPE_CONTACT_SELECTOR_DIALOG) /** * SECTION:empathy-new-message-dialog * @title: EmpathyNewMessageDialog * @short_description: A dialog to show a new message * @include: libempathy-gtk/empathy-new-message-dialog.h * * #EmpathyNewMessageDialog is a dialog which allows a text chat * to be started with any contact on any enabled account. */ static void empathy_new_message_dialog_got_response (EmpathyContactSelectorDialog *dialog, TpConnection *connection, const gchar *contact_id) { empathy_dispatcher_chat_with_contact_id (connection, contact_id, NULL, NULL); } static GObject * empathy_new_message_dialog_constructor (GType type, guint n_props, GObjectConstructParam *props) { GObject *retval; if (dialog_singleton) { retval = G_OBJECT (dialog_singleton); g_object_ref (retval); } else { retval = G_OBJECT_CLASS ( empathy_new_message_dialog_parent_class)->constructor (type, n_props, props); dialog_singleton = EMPATHY_NEW_MESSAGE_DIALOG (retval); g_object_add_weak_pointer (retval, (gpointer) &dialog_singleton); } return retval; } static void empathy_new_message_dialog_init (EmpathyNewMessageDialog *dialog) { EmpathyContactSelectorDialog *parent = EMPATHY_CONTACT_SELECTOR_DIALOG ( dialog); GtkWidget *image; /* add chat button */ parent->button_action = gtk_button_new_with_mnemonic (_("C_hat")); image = gtk_image_new_from_icon_name (EMPATHY_IMAGE_NEW_MESSAGE, GTK_ICON_SIZE_BUTTON); gtk_button_set_image (GTK_BUTTON (parent->button_action), image); gtk_dialog_add_action_widget (GTK_DIALOG (dialog), parent->button_action, GTK_RESPONSE_ACCEPT); gtk_widget_show (parent->button_action); /* Tweak the dialog */ gtk_window_set_title (GTK_WINDOW (dialog), _("New Conversation")); gtk_window_set_role (GTK_WINDOW (dialog), "new_message"); gtk_widget_set_sensitive (parent->button_action, FALSE); } static void empathy_new_message_dialog_class_init ( EmpathyNewMessageDialogClass *class) { GObjectClass *object_class = G_OBJECT_CLASS (class); EmpathyContactSelectorDialogClass *dialog_class = \ EMPATHY_CONTACT_SELECTOR_DIALOG_CLASS (class); object_class->constructor = empathy_new_message_dialog_constructor; dialog_class->got_response = empathy_new_message_dialog_got_response; } /** * empathy_new_message_dialog_new: * @parent: parent #GtkWindow of the dialog * * Create a new #EmpathyNewMessageDialog it. * * Return value: the new #EmpathyNewMessageDialog */ GtkWidget * empathy_new_message_dialog_show (GtkWindow *parent) { GtkWidget *dialog; dialog = g_object_new (EMPATHY_TYPE_NEW_MESSAGE_DIALOG, NULL); if (parent) { gtk_window_set_transient_for (GTK_WINDOW (dialog), GTK_WINDOW (parent)); } gtk_widget_show (dialog); return dialog; }