/* * Copyright (C) 2010 Collabora Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * * Authors: Philip Withnall */ #include #include #include #include #include #include #include #include #include #include "empathy-linking-dialog.h" #include "empathy-individual-linker.h" #include "empathy-ui-utils.h" /** * SECTION:empathy-individual-widget * @title:EmpathyLinkingDialog * @short_description: A dialog used to link individuals together * @include: libempathy-empathy-linking-dialog.h * * #EmpathyLinkingDialog is a dialog which allows selection of individuals to * link together, and preview of the newly linked individual. When submitted, it * pushes the new links to backing storage. */ /** * EmpathyLinkingDialog: * @parent: parent object * * Widget which displays appropriate widgets with details about an individual, * also allowing changing these details, if desired. * * Currently, it's just a thin wrapper around #EmpathyContactWidget, and * displays the details of the first eligible persona found in the individual. */ static GtkWidget *linking_dialog = NULL; /* Fairly arbitrary response ID for the "Unlink" button */ #define RESPONSE_UNLINK 5 #define GET_PRIV(obj) EMPATHY_GET_PRIV (obj, EmpathyLinkingDialog) typedef struct { EmpathyIndividualLinker *linker; /* child widget */ GtkWidget *link_button; /* child widget */ } EmpathyLinkingDialogPriv; G_DEFINE_TYPE (EmpathyLinkingDialog, empathy_linking_dialog, GTK_TYPE_DIALOG); static void linker_notify_has_changed_cb (EmpathyIndividualLinker *linker, GParamSpec *pspec, EmpathyLinkingDialog *self) { EmpathyLinkingDialogPriv *priv = GET_PRIV (self); /* Only make the "Link" button sensitive if the linked Individual has been * changed. */ gtk_widget_set_sensitive (priv->link_button, empathy_individual_linker_get_has_changed (linker)); } static void empathy_linking_dialog_class_init (EmpathyLinkingDialogClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); g_type_class_add_private (object_class, sizeof (EmpathyLinkingDialogPriv)); } static void empathy_linking_dialog_init (EmpathyLinkingDialog *self) { EmpathyLinkingDialogPriv *priv; GtkDialog *dialog; GtkWidget *button; GtkBox *content_area; priv = G_TYPE_INSTANCE_GET_PRIVATE (self, EMPATHY_TYPE_LINKING_DIALOG, EmpathyLinkingDialogPriv); self->priv = priv; dialog = GTK_DIALOG (self); /* Set up dialog */ gtk_window_set_resizable (GTK_WINDOW (self), TRUE); /* Translators: this is the title of the linking dialogue (reached by * right-clicking on a contact and selecting "Link…"). "Link" in this title * is a verb. */ gtk_window_set_title (GTK_WINDOW (self), _("Link Contacts")); gtk_widget_set_size_request (GTK_WIDGET (self), 600, 500); /* Unlink button */ button = gtk_button_new_with_mnemonic ( C_("Unlink individual (button)", "_Unlink…")); gtk_widget_set_tooltip_text (button, _("Completely split the displayed " "linked contacts into the separate contacts.")); gtk_dialog_add_action_widget (dialog, button, RESPONSE_UNLINK); gtk_widget_show (button); /* Cancel button */ button = gtk_button_new_with_label (GTK_STOCK_CANCEL); gtk_button_set_use_stock (GTK_BUTTON (button), TRUE); gtk_dialog_add_action_widget (dialog, button, GTK_RESPONSE_CANCEL); gtk_widget_show (button); /* Add button */ /* Translators: this is an action button in the linking dialogue. "Link" is * used here as a verb meaning "to connect two contacts to form a * meta-contact". */ priv->link_button = gtk_button_new_with_mnemonic (_("_Link")); gtk_dialog_add_action_widget (dialog, priv->link_button, GTK_RESPONSE_OK); gtk_widget_show (priv->link_button); /* Linker widget */ priv->linker = EMPATHY_INDIVIDUAL_LINKER (empathy_individual_linker_new (NULL)); g_signal_connect (priv->linker, "notify::has-changed", (GCallback) linker_notify_has_changed_cb, self); gtk_container_set_border_width (GTK_CONTAINER (priv->linker), 8); content_area = GTK_BOX (gtk_dialog_get_content_area (dialog)); gtk_box_pack_start (content_area, GTK_WIDGET (priv->linker), TRUE, TRUE, 0); gtk_widget_show (GTK_WIDGET (priv->linker)); } static void linking_response_cb (EmpathyLinkingDialog *self, gint response, gpointer user_data) { EmpathyLinkingDialogPriv *priv = GET_PRIV (self); if (response == GTK_RESPONSE_OK) { EmpathyIndividualManager *manager; GeeSet *personas; manager = empathy_individual_manager_dup_singleton (); personas = empathy_individual_linker_get_linked_personas (priv->linker); empathy_individual_manager_link_personas (manager, personas); g_object_unref (manager); } else if (response == RESPONSE_UNLINK) { EmpathyIndividualManager *manager; FolksIndividual *individual; GtkWidget *dialog; individual = empathy_individual_linker_get_start_individual (priv->linker); /* Show a confirmation dialogue first */ dialog = gtk_message_dialog_new (GTK_WINDOW (self), GTK_DIALOG_MODAL, GTK_MESSAGE_WARNING, GTK_BUTTONS_NONE, _("Unlink linked contacts '%s'?"), folks_alias_details_get_alias (FOLKS_ALIAS_DETAILS (individual))); gtk_message_dialog_format_secondary_text (GTK_MESSAGE_DIALOG (dialog), _("Are you sure you want to unlink these linked contacts? This will " "completely split the linked contacts into separate contacts.")); gtk_dialog_add_buttons (GTK_DIALOG (dialog), GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL, C_("Unlink individual (button)", "_Unlink"), GTK_RESPONSE_OK, NULL); if (gtk_dialog_run (GTK_DIALOG (dialog)) != GTK_RESPONSE_OK) { gtk_widget_destroy (dialog); return; } gtk_widget_destroy (dialog); manager = empathy_individual_manager_dup_singleton (); empathy_individual_manager_unlink_individual (manager, individual); g_object_unref (manager); } linking_dialog = NULL; gtk_widget_destroy (GTK_WIDGET (self)); } /** * empathy_linking_dialog_show: * @individual: the #FolksIndividual to start linking against * @parent: a parent window for the dialogue, or %NULL * * Create and show the linking dialogue, with @individual selected as the * individual to link to. If the dialogue is already being shown, raise it and * reset it so the start individual is @individual. * * Return value: the linking dialog */ GtkWidget * empathy_linking_dialog_show (FolksIndividual *individual, GtkWindow *parent) { EmpathyLinkingDialogPriv *priv; GeeSet *personas; GeeIterator *iter; guint num_personas = 0; /* Create the dialogue if it doesn't exist */ if (linking_dialog == NULL) { linking_dialog = GTK_WIDGET (g_object_new (EMPATHY_TYPE_LINKING_DIALOG, NULL)); g_signal_connect (linking_dialog, "response", (GCallback) linking_response_cb, NULL); } priv = GET_PRIV (linking_dialog); if (parent != NULL) gtk_window_set_transient_for (GTK_WINDOW (linking_dialog), parent); empathy_individual_linker_set_start_individual (priv->linker, individual); /* Count how many Telepathy personas we have, to see whether we can * unlink */ personas = folks_individual_get_personas (individual); iter = gee_iterable_iterator (GEE_ITERABLE (personas)); while (gee_iterator_next (iter)) { FolksPersona *persona = gee_iterator_get (iter); if (empathy_folks_persona_is_interesting (persona)) num_personas++; g_clear_object (&persona); } g_clear_object (&iter); /* Only make the "Unlink" button sensitive if we have enough personas */ gtk_dialog_set_response_sensitive (GTK_DIALOG (linking_dialog), RESPONSE_UNLINK, (num_personas > 1) ? TRUE : FALSE); gtk_window_present (GTK_WINDOW (linking_dialog)); return linking_dialog; } EmpathyIndividualLinker * empathy_linking_dialog_get_individual_linker (EmpathyLinkingDialog *self) { g_return_val_if_fail (EMPATHY_IS_LINKING_DIALOG (self), NULL); return GET_PRIV (self)->linker; }