/* * empathy-gst-audio-src.c - Source for EmpathyGstAudioSrc * Copyright (C) 2008 Collabora Ltd. * @author Sjoerd Simons * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include "empathy-audio-src.h" G_DEFINE_TYPE(EmpathyGstAudioSrc, empathy_audio_src, GST_TYPE_BIN) /* signal enum */ #if 0 enum { LAST_SIGNAL }; static guint signals[LAST_SIGNAL] = {0}; #endif /* private structure */ typedef struct _EmpathyGstAudioSrcPrivate EmpathyGstAudioSrcPrivate; struct _EmpathyGstAudioSrcPrivate { gboolean dispose_has_run; GstElement *src; }; #define EMPATHY_GST_AUDIO_SRC_GET_PRIVATE(o) \ (G_TYPE_INSTANCE_GET_PRIVATE ((o), EMPATHY_TYPE_GST_AUDIO_SRC, \ EmpathyGstAudioSrcPrivate)) static void empathy_audio_src_init (EmpathyGstAudioSrc *obj) { EmpathyGstAudioSrcPrivate *priv = EMPATHY_GST_AUDIO_SRC_GET_PRIVATE (obj); //GstElement *resample; GstPad *ghost, *src; /* allocate any data required by the object here */ //resample = gst_element_factory_make ("audioresample", NULL); priv->src = gst_element_factory_make ("gconfaudiosrc", NULL); //gst_bin_add_many (GST_BIN (obj), priv->src, resample, NULL); gst_bin_add_many (GST_BIN (obj), priv->src, NULL); //gst_element_link_many (priv->src, resample, NULL); //src = gst_element_get_static_pad (resample, "src"); src = gst_element_get_static_pad (priv->src, "src"); ghost = gst_ghost_pad_new ("src", src); gst_element_add_pad (GST_ELEMENT (obj), ghost); gst_object_unref (G_OBJECT (src)); } static void empathy_audio_src_dispose (GObject *object); static void empathy_audio_src_finalize (GObject *object); static void empathy_audio_src_class_init (EmpathyGstAudioSrcClass *empathy_audio_src_class) { GObjectClass *object_class = G_OBJECT_CLASS (empathy_audio_src_class); g_type_class_add_private (empathy_audio_src_class, sizeof (EmpathyGstAudioSrcPrivate)); object_class->dispose = empathy_audio_src_dispose; object_class->finalize = empathy_audio_src_finalize; } void empathy_audio_src_dispose (GObject *object) { EmpathyGstAudioSrc *self = EMPATHY_GST_AUDIO_SRC (object); EmpathyGstAudioSrcPrivate *priv = EMPATHY_GST_AUDIO_SRC_GET_PRIVATE (self); if (priv->dispose_has_run) return; priv->dispose_has_run = TRUE; /* release any references held by the object here */ if (G_OBJECT_CLASS (empathy_audio_src_parent_class)->dispose) G_OBJECT_CLASS (empathy_audio_src_parent_class)->dispose (object); } void empathy_audio_src_finalize (GObject *object) { //EmpathyGstAudioSrc *self = EMPATHY_GST_AUDIO_SRC (object); //EmpathyGstAudioSrcPrivate *priv = EMPATHY_GST_AUDIO_SRC_GET_PRIVATE (self); /* free any data held directly by the object here */ G_OBJECT_CLASS (empathy_audio_src_parent_class)->finalize (object); } GstElement * empathy_audio_src_new (void) { return GST_ELEMENT (g_object_new (EMPATHY_TYPE_GST_AUDIO_SRC, NULL)); }