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-rw-r--r--src/empathy-chat-manager.c253
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diff --git a/src/empathy-chat-manager.c b/src/empathy-chat-manager.c
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+/*
+ * empathy-chat-manager.c - Source for EmpathyChatManager
+ * Copyright (C) 2010 Collabora Ltd.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <libempathy/empathy-dispatcher.h>
+
+#define DEBUG_FLAG EMPATHY_DEBUG_OTHER
+#include <libempathy/empathy-debug.h>
+
+#include "empathy-chat-manager.h"
+
+enum {
+ CHATS_CHANGED,
+ LAST_SIGNAL
+};
+
+static guint signals[LAST_SIGNAL];
+
+G_DEFINE_TYPE(EmpathyChatManager, empathy_chat_manager, G_TYPE_OBJECT)
+
+/* private structure */
+typedef struct _EmpathyChatManagerPriv EmpathyChatManagerPriv;
+
+struct _EmpathyChatManagerPriv
+{
+ GQueue *queue;
+};
+
+#define GET_PRIV(o) \
+ (G_TYPE_INSTANCE_GET_PRIVATE ((o), EMPATHY_TYPE_CHAT_MANAGER, \
+ EmpathyChatManagerPriv))
+
+static EmpathyChatManager *chat_manager_singleton = NULL;
+
+typedef struct
+{
+ TpAccount *account;
+ gchar *id;
+ gboolean room;
+} ChatData;
+
+static ChatData *
+chat_data_new (EmpathyChat *chat)
+{
+ ChatData *data = NULL;
+
+ data = g_slice_new0 (ChatData);
+
+ data->account = g_object_ref (empathy_chat_get_account (chat));
+ data->id = g_strdup (empathy_chat_get_id (chat));
+ data->room = empathy_chat_is_room (chat);
+
+ return data;
+}
+
+static void
+chat_data_free (ChatData *data)
+{
+ if (data->account != NULL)
+ {
+ g_object_unref (data->account);
+ data->account = NULL;
+ }
+
+ if (data->id != NULL)
+ {
+ g_free (data->id);
+ data->id = NULL;
+ }
+
+ g_slice_free (ChatData, data);
+}
+
+static void
+empathy_chat_manager_init (EmpathyChatManager *self)
+{
+ EmpathyChatManagerPriv *priv = GET_PRIV (self);
+
+ priv->queue = g_queue_new ();
+}
+
+static void
+empathy_chat_manager_finalize (GObject *object)
+{
+ EmpathyChatManager *self = EMPATHY_CHAT_MANAGER (object);
+ EmpathyChatManagerPriv *priv = GET_PRIV (self);
+
+ if (priv->queue != NULL)
+ {
+ g_queue_foreach (priv->queue, (GFunc) chat_data_free, NULL);
+ g_queue_free (priv->queue);
+ priv->queue = NULL;
+ }
+
+ G_OBJECT_CLASS (empathy_chat_manager_parent_class)->finalize (object);
+}
+
+static GObject *
+empathy_chat_manager_constructor (GType type,
+ guint n_construct_params,
+ GObjectConstructParam *construct_params)
+{
+ GObject *retval;
+
+ if (!chat_manager_singleton)
+ {
+ retval = G_OBJECT_CLASS (empathy_chat_manager_parent_class)->constructor
+ (type, n_construct_params, construct_params);
+
+ chat_manager_singleton = EMPATHY_CHAT_MANAGER (retval);
+ g_object_add_weak_pointer (retval, (gpointer) &chat_manager_singleton);
+ }
+ else
+ {
+ retval = g_object_ref (chat_manager_singleton);
+ }
+
+ return retval;
+}
+
+static void
+empathy_chat_manager_class_init (
+ EmpathyChatManagerClass *empathy_chat_manager_class)
+{
+ GObjectClass *object_class = G_OBJECT_CLASS (empathy_chat_manager_class);
+
+ object_class->finalize = empathy_chat_manager_finalize;
+ object_class->constructor = empathy_chat_manager_constructor;
+
+ signals[CHATS_CHANGED] =
+ g_signal_new ("chats-changed",
+ G_TYPE_FROM_CLASS (object_class),
+ G_SIGNAL_RUN_LAST,
+ 0,
+ NULL, NULL,
+ g_cclosure_marshal_VOID__UINT,
+ G_TYPE_NONE,
+ 1, G_TYPE_UINT, NULL);
+
+ g_type_class_add_private (empathy_chat_manager_class,
+ sizeof (EmpathyChatManagerPriv));
+}
+
+EmpathyChatManager *
+empathy_chat_manager_dup_singleton (void)
+{
+ return g_object_new (EMPATHY_TYPE_CHAT_MANAGER, NULL);
+}
+
+void
+empathy_chat_manager_closed_chat (EmpathyChatManager *self,
+ EmpathyChat *chat)
+{
+ EmpathyChatManagerPriv *priv = GET_PRIV (self);
+ ChatData *data;
+
+ data = chat_data_new (chat);
+
+ DEBUG ("Adding %s to queue: %s", data->room ? "room" : "contact", data->id);
+
+ g_queue_push_tail (priv->queue, data);
+
+ g_signal_emit (self, signals[CHATS_CHANGED], 0,
+ g_queue_get_length (priv->queue));
+}
+
+static void
+connection_ready_cb (TpConnection *connection,
+ const GError *error,
+ gpointer user_data)
+{
+ ChatData *data = user_data;
+ EmpathyChatManager *self = chat_manager_singleton;
+ EmpathyChatManagerPriv *priv;
+
+ /* Extremely unlikely to happen, but I don't really want to keep refs to the
+ * chat manager in the ChatData structs as it'll then prevent the manager
+ * from being finalized. */
+ if (G_UNLIKELY (self == NULL))
+ goto out;
+
+ priv = GET_PRIV (self);
+
+ if (error == NULL)
+ {
+ if (data->room)
+ empathy_dispatcher_join_muc (connection, data->id, NULL, NULL);
+ else
+ empathy_dispatcher_chat_with_contact_id (connection, data->id,
+ NULL, NULL);
+
+ g_signal_emit (self, signals[CHATS_CHANGED], 0,
+ g_queue_get_length (priv->queue));
+ }
+ else
+ {
+ DEBUG ("Error readying connection, no chat: %s", error->message);
+ }
+
+out:
+ chat_data_free (data);
+}
+
+void
+empathy_chat_manager_undo_closed_chat (EmpathyChatManager *self)
+{
+ EmpathyChatManagerPriv *priv = GET_PRIV (self);
+ ChatData *data;
+ TpConnection *connection;
+
+ data = g_queue_pop_tail (priv->queue);
+
+ if (data == NULL)
+ return;
+
+ DEBUG ("Removing %s from queue and starting a chat with: %s",
+ data->room ? "room" : "contact", data->id);
+
+ connection = tp_account_get_connection (data->account);
+
+ if (connection != NULL)
+ {
+ tp_connection_call_when_ready (connection, connection_ready_cb, data);
+ }
+ else
+ {
+ DEBUG ("No connection, no chat.");
+ chat_data_free (data);
+ }
+}
+
+guint
+empathy_chat_manager_get_num_chats (EmpathyChatManager *self)
+{
+ EmpathyChatManagerPriv *priv = GET_PRIV (self);
+
+ return g_queue_get_length (priv->queue);
+}