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-rw-r--r--libempathy-gtk/empathy-ui-utils.c148
1 files changed, 0 insertions, 148 deletions
diff --git a/libempathy-gtk/empathy-ui-utils.c b/libempathy-gtk/empathy-ui-utils.c
index ec868a39f..cd7462081 100644
--- a/libempathy-gtk/empathy-ui-utils.c
+++ b/libempathy-gtk/empathy-ui-utils.c
@@ -75,154 +75,6 @@ empathy_gtk_init (void)
initialized = TRUE;
}
-enum _BuilderSource
-{
- BUILDER_SOURCE_FILE,
- BUILDER_SOURCE_RESOURCE
-};
-
-static GtkBuilder *
-builder_get_valist (const gchar *sourcename,
- enum _BuilderSource source,
- const gchar *first_object,
- va_list args)
-{
- GtkBuilder *gui;
- const gchar *name;
- GObject **object_ptr;
- GError *error = NULL;
- gboolean success;
-
- DEBUG ("Loading %s '%s'", source == BUILDER_SOURCE_FILE ? "file" : "resource", sourcename);
-
- gui = gtk_builder_new ();
- gtk_builder_set_translation_domain (gui, GETTEXT_PACKAGE);
-
- switch (source)
- {
- case BUILDER_SOURCE_FILE:
- success = gtk_builder_add_from_file (gui, sourcename, &error);
- break;
- case BUILDER_SOURCE_RESOURCE:
- success = gtk_builder_add_from_resource (gui, sourcename, &error);
- break;
- default:
- g_assert_not_reached ();
- }
-
- if (!success)
- {
- g_critical ("GtkBuilder Error (%s): %s",
- sourcename, error->message);
-
- g_clear_error (&error);
- g_object_unref (gui);
-
- /* we need to iterate and set all of the pointers to NULL */
- for (name = first_object; name; name = va_arg (args, const gchar *))
- {
- object_ptr = va_arg (args, GObject**);
-
- *object_ptr = NULL;
- }
-
- return NULL;
- }
-
- for (name = first_object; name; name = va_arg (args, const gchar *))
- {
- object_ptr = va_arg (args, GObject**);
-
- *object_ptr = gtk_builder_get_object (gui, name);
-
- if (!*object_ptr)
- {
- g_warning ("File is missing object '%s'.", name);
- continue;
- }
- }
-
- return gui;
-}
-
-GtkBuilder *
-empathy_builder_get_file (const gchar *filename,
- const gchar *first_object,
- ...)
-{
- GtkBuilder *gui;
- va_list args;
-
- va_start (args, first_object);
- gui = builder_get_valist (filename, BUILDER_SOURCE_FILE, first_object, args);
- va_end (args);
-
- return gui;
-}
-
-GtkBuilder *
-empathy_builder_get_resource (const gchar *resourcename,
- const gchar *first_object,
- ...)
-{
- GtkBuilder *gui;
- va_list args;
-
- va_start (args, first_object);
- gui = builder_get_valist (resourcename, BUILDER_SOURCE_RESOURCE, first_object, args);
- va_end (args);
-
- return gui;
-}
-
-void
-empathy_builder_connect (GtkBuilder *gui,
- gpointer user_data,
- const gchar *first_object,
- ...)
-{
- va_list args;
- const gchar *name;
- const gchar *sig;
- GObject *object;
- GCallback callback;
-
- va_start (args, first_object);
- for (name = first_object; name; name = va_arg (args, const gchar *))
- {
- sig = va_arg (args, const gchar *);
- callback = va_arg (args, GCallback);
-
- object = gtk_builder_get_object (gui, name);
- if (!object)
- {
- g_warning ("File is missing object '%s'.", name);
- continue;
- }
-
- g_signal_connect (object, sig, callback, user_data);
- }
-
- va_end (args);
-}
-
-GtkWidget *
-empathy_builder_unref_and_keep_widget (GtkBuilder *gui,
- GtkWidget *widget)
-{
- /* On construction gui sinks the initial reference to widget. When gui
- * is finalized it will drop its ref to widget. We take our own ref to
- * prevent widget being finalised. The widget is forced to have a
- * floating reference, like when it was initially unowned so that it can
- * be used like any other GtkWidget. */
-
- g_object_ref (widget);
- g_object_force_floating (G_OBJECT (widget));
- g_object_unref (gui);
-
- return widget;
-}
-
const gchar *
empathy_icon_name_for_presence (TpConnectionPresenceType presence)
{