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-rw-r--r--gnome-2-26/libempathy/empathy-call-factory.c174
1 files changed, 174 insertions, 0 deletions
diff --git a/gnome-2-26/libempathy/empathy-call-factory.c b/gnome-2-26/libempathy/empathy-call-factory.c
new file mode 100644
index 000000000..f412139be
--- /dev/null
+++ b/gnome-2-26/libempathy/empathy-call-factory.c
@@ -0,0 +1,174 @@
+/*
+ * empathy-call-factory.c - Source for EmpathyCallFactory
+ * Copyright (C) 2008 Collabora Ltd.
+ * @author Sjoerd Simons <sjoerd.simons@collabora.co.uk>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "empathy-marshal.h"
+#include "empathy-call-factory.h"
+#include "empathy-utils.h"
+
+G_DEFINE_TYPE(EmpathyCallFactory, empathy_call_factory, G_TYPE_OBJECT)
+
+/* signal enum */
+enum
+{
+ NEW_CALL_HANDLER,
+ LAST_SIGNAL
+};
+
+static guint signals[LAST_SIGNAL] = {0};
+
+/* private structure */
+typedef struct {
+ gboolean dispose_has_run;
+} EmpathyCallFactoryPriv;
+
+#define GET_PRIV(obj) EMPATHY_GET_PRIV (obj, EmpathyCallFactory)
+
+static GObject *call_factory = NULL;
+
+static void
+empathy_call_factory_init (EmpathyCallFactory *obj)
+{
+ EmpathyCallFactoryPriv *priv = G_TYPE_INSTANCE_GET_PRIVATE (obj,
+ EMPATHY_TYPE_CALL_FACTORY, EmpathyCallFactoryPriv);
+
+ obj->priv = priv;
+}
+
+static GObject *
+empathy_call_factory_constructor (GType type, guint n_construct_params,
+ GObjectConstructParam *construct_params)
+{
+ g_return_val_if_fail (call_factory == NULL, NULL);
+
+ call_factory = G_OBJECT_CLASS (empathy_call_factory_parent_class)->constructor
+ (type, n_construct_params, construct_params);
+ g_object_add_weak_pointer (call_factory, (gpointer)&call_factory);
+
+ return call_factory;
+}
+
+static void
+empathy_call_factory_finalize (GObject *object)
+{
+ /* free any data held directly by the object here */
+
+ if (G_OBJECT_CLASS (empathy_call_factory_parent_class)->finalize)
+ G_OBJECT_CLASS (empathy_call_factory_parent_class)->finalize (object);
+}
+
+static void
+empathy_call_factory_dispose (GObject *object)
+{
+ EmpathyCallFactoryPriv *priv = GET_PRIV (object);
+
+ if (priv->dispose_has_run)
+ return;
+
+ priv->dispose_has_run = TRUE;
+
+ /* release any references held by the object here */
+
+ if (G_OBJECT_CLASS (empathy_call_factory_parent_class)->dispose)
+ G_OBJECT_CLASS (empathy_call_factory_parent_class)->dispose (object);
+}
+
+static void
+empathy_call_factory_class_init (
+ EmpathyCallFactoryClass *empathy_call_factory_class)
+{
+ GObjectClass *object_class = G_OBJECT_CLASS (empathy_call_factory_class);
+
+ g_type_class_add_private (empathy_call_factory_class,
+ sizeof (EmpathyCallFactoryPriv));
+
+ object_class->constructor = empathy_call_factory_constructor;
+ object_class->dispose = empathy_call_factory_dispose;
+ object_class->finalize = empathy_call_factory_finalize;
+
+ signals[NEW_CALL_HANDLER] =
+ g_signal_new ("new-call-handler",
+ G_TYPE_FROM_CLASS (empathy_call_factory_class),
+ G_SIGNAL_RUN_LAST, 0,
+ NULL, NULL,
+ _empathy_marshal_VOID__OBJECT_BOOLEAN,
+ G_TYPE_NONE,
+ 2, EMPATHY_TYPE_CALL_HANDLER, G_TYPE_BOOLEAN);
+}
+
+EmpathyCallFactory *
+empathy_call_factory_initialise (void)
+{
+ g_return_val_if_fail (call_factory == NULL, NULL);
+
+ return EMPATHY_CALL_FACTORY (g_object_new (EMPATHY_TYPE_CALL_FACTORY, NULL));
+}
+
+EmpathyCallFactory *
+empathy_call_factory_get (void)
+{
+ g_return_val_if_fail (call_factory != NULL, NULL);
+
+ return EMPATHY_CALL_FACTORY (call_factory);
+}
+
+void
+empathy_call_factory_new_call (EmpathyCallFactory *factory,
+ EmpathyContact *contact)
+{
+ EmpathyCallHandler *handler;
+
+ g_return_if_fail (factory != NULL);
+ g_return_if_fail (contact != NULL);
+
+ handler = empathy_call_handler_new_for_contact (contact);
+
+ g_signal_emit (factory, signals[NEW_CALL_HANDLER], 0,
+ handler, TRUE);
+
+ g_object_unref (handler);
+}
+
+void
+empathy_call_factory_claim_channel (EmpathyCallFactory *factory,
+ EmpathyDispatchOperation *operation)
+{
+ EmpathyCallHandler *handler;
+ EmpathyTpCall *call;
+
+ g_return_if_fail (factory != NULL);
+ g_return_if_fail (operation != NULL);
+
+ call = EMPATHY_TP_CALL (
+ empathy_dispatch_operation_get_channel_wrapper (operation));
+
+ handler = empathy_call_handler_new_for_channel (call);
+ empathy_dispatch_operation_claim (operation);
+
+ /* FIXME should actually look at the channel */
+ g_signal_emit (factory, signals[NEW_CALL_HANDLER], 0,
+ handler, FALSE);
+
+ g_object_unref (handler);
+}
+