diff options
-rw-r--r-- | src/empathy-call-window.c | 19 | ||||
-rw-r--r-- | src/empathy-rounded-texture.c | 4 |
2 files changed, 4 insertions, 19 deletions
diff --git a/src/empathy-call-window.c b/src/empathy-call-window.c index a0507ebae..8116ea79d 100644 --- a/src/empathy-call-window.c +++ b/src/empathy-call-window.c @@ -875,17 +875,6 @@ empathy_call_window_preview_on_drag_begin_cb (ClutterDragAction *action, ClutterActor *stage = clutter_actor_get_stage (actor); ClutterActor *preview = clutter_clone_new (actor); -#if 0 - /* Flip the video preview */ - /* FIXME: disabled because it makes the drag handle to go away! */ - clutter_actor_set_rotation (preview, - CLUTTER_Y_AXIS, - 180, - SELF_VIDEO_SECTION_WIDTH * 0.5, - 0.0, - 0.0); -#endif - clutter_container_add_actor (CLUTTER_CONTAINER (stage), preview); clutter_actor_set_position (preview, event_x, event_y); @@ -1000,14 +989,6 @@ create_video_preview (EmpathyCallWindow *self) priv->video_preview_sink = clutter_gst_video_sink_new ( CLUTTER_TEXTURE (preview)); - /* Flip the video preview */ - clutter_actor_set_rotation (preview, - CLUTTER_Y_AXIS, - 180, - SELF_VIDEO_SECTION_WIDTH * 0.5, - 0.0, - 0.0); - /* Add a little offset to the video preview */ layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER, CLUTTER_BIN_ALIGNMENT_START); diff --git a/src/empathy-rounded-texture.c b/src/empathy-rounded-texture.c index eb0fbcb26..0619cd13e 100644 --- a/src/empathy-rounded-texture.c +++ b/src/empathy-rounded-texture.c @@ -45,6 +45,10 @@ empathy_rounded_texture_paint (ClutterActor *texture) CLUTTER_ACTOR_CLASS (empathy_rounded_texture_parent_class)->paint (texture); + /* Flip */ + cogl_rectangle_with_texture_coords (0, 0, width, height, + 1., 0., 0., 1.); + cogl_clip_pop (); } |