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author | Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk> | 2011-08-15 20:32:40 +0800 |
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committer | Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk> | 2011-08-15 20:32:40 +0800 |
commit | 80c90eb2c847fe095eca1f741a4cfa772ec388a8 (patch) | |
tree | 3b1b36a27c81e22b3bdd64c097d82b49bc5627ca /src | |
parent | d6be6c7eb33dbd96e4c8f72369b9a9816fc23492 (diff) | |
parent | aeb15b72319f26a86ab30236013a11e6a611e05c (diff) | |
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Merge branch 'move-video-preview-656268'
Diffstat (limited to 'src')
-rw-r--r-- | src/empathy-call-window.c | 374 | ||||
-rw-r--r-- | src/empathy-call.c | 7 |
2 files changed, 377 insertions, 4 deletions
diff --git a/src/empathy-call-window.c b/src/empathy-call-window.c index eb88d85bc..b56613ca5 100644 --- a/src/empathy-call-window.c +++ b/src/empathy-call-window.c @@ -113,6 +113,14 @@ typedef enum { CAMERA_STATE_ON, } CameraState; +typedef enum { + PREVIEW_POS_NONE, + PREVIEW_POS_TOP_LEFT, + PREVIEW_POS_TOP_RIGHT, + PREVIEW_POS_BOTTOM_LEFT, + PREVIEW_POS_BOTTOM_RIGHT, +} PreviewPosition; + struct _EmpathyCallWindowPriv { gboolean dispose_has_run; @@ -132,6 +140,10 @@ struct _EmpathyCallWindowPriv ClutterActor *video_output; ClutterActor *video_preview; ClutterActor *preview_hidden_button; + ClutterActor *preview_rectangle1; + ClutterActor *preview_rectangle2; + ClutterActor *preview_rectangle3; + ClutterActor *preview_rectangle4; GtkWidget *video_container; GtkWidget *remote_user_avatar_widget; GtkWidget *remote_user_avatar_toolbar; @@ -157,6 +169,11 @@ struct _EmpathyCallWindowPriv ClutterActor *video_box; ClutterLayoutManager *video_layout; + /* Coordinates of the preview drag event's start. */ + PreviewPosition preview_pos; + gfloat event_x; + gfloat event_y; + /* We keep a reference on the hbox which contains the main content so we can easilly repack everything when toggling fullscreen */ GtkWidget *content_hbox; @@ -586,6 +603,330 @@ empathy_call_window_preview_hidden_button_clicked_cb (GtkButton *button, gtk_menu_shell_select_first (GTK_MENU_SHELL (menu), FALSE); } +static ClutterActor * +empathy_call_window_create_preview_rectangle (EmpathyCallWindow *self, + ClutterBinAlignment x, + ClutterBinAlignment y) +{ + ClutterLayoutManager *layout1, *layout2; + ClutterActor *rectangle; + ClutterActor *box1, *box2; + + layout1 = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER, + CLUTTER_BIN_ALIGNMENT_START); + + box1 = clutter_box_new (layout1); + + rectangle = clutter_rectangle_new_with_color ( + CLUTTER_COLOR_Transparent); + + clutter_rectangle_set_border_width (CLUTTER_RECTANGLE (rectangle), + 1); + + clutter_actor_set_size (box1, + SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN, + SELF_VIDEO_SECTION_HEIGTH + 2 * SELF_VIDEO_SECTION_MARGIN + + FLOATING_TOOLBAR_HEIGHT + FLOATING_TOOLBAR_SPACING); + + layout2 = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER, + CLUTTER_BIN_ALIGNMENT_CENTER); + + /* We have a box with the margins and the video in the middle inside + * a bigger box with an extra bottom margin so we're not on top of + * the floating toolbar. */ + box2 = clutter_box_new (layout2); + + clutter_actor_set_size (box2, + SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN, + SELF_VIDEO_SECTION_HEIGTH + 2 * SELF_VIDEO_SECTION_MARGIN); + + clutter_actor_set_size (rectangle, + SELF_VIDEO_SECTION_WIDTH + 5, SELF_VIDEO_SECTION_HEIGTH + 5); + + clutter_container_add_actor (CLUTTER_CONTAINER (box1), box2); + clutter_container_add_actor (CLUTTER_CONTAINER (box2), rectangle); + + clutter_bin_layout_add (CLUTTER_BIN_LAYOUT (self->priv->video_layout), + box1, x, y); + + clutter_actor_hide (rectangle); + + return rectangle; +} + +static void +empathy_call_window_create_preview_rectangles (EmpathyCallWindow *self) +{ + self->priv->preview_rectangle1 = + empathy_call_window_create_preview_rectangle (self, + CLUTTER_BIN_ALIGNMENT_START, CLUTTER_BIN_ALIGNMENT_START); + self->priv->preview_rectangle2 = + empathy_call_window_create_preview_rectangle (self, + CLUTTER_BIN_ALIGNMENT_START, CLUTTER_BIN_ALIGNMENT_END); + self->priv->preview_rectangle3 = + empathy_call_window_create_preview_rectangle (self, + CLUTTER_BIN_ALIGNMENT_END, CLUTTER_BIN_ALIGNMENT_START); + self->priv->preview_rectangle4 = + empathy_call_window_create_preview_rectangle (self, + CLUTTER_BIN_ALIGNMENT_END, CLUTTER_BIN_ALIGNMENT_END); +} + +static void +empathy_call_window_show_preview_rectangles (EmpathyCallWindow *self, + gboolean show) +{ + g_object_set (self->priv->preview_rectangle1, "visible", show, NULL); + g_object_set (self->priv->preview_rectangle2, "visible", show, NULL); + g_object_set (self->priv->preview_rectangle3, "visible", show, NULL); + g_object_set (self->priv->preview_rectangle4, "visible", show, NULL); +} + +static PreviewPosition +empathy_call_window_get_preview_position (EmpathyCallWindow *self, + gfloat event_x, + gfloat event_y) +{ + ClutterGeometry box; + PreviewPosition pos = PREVIEW_POS_NONE; + + clutter_actor_get_geometry (self->priv->video_box, &box); + + if (0 + SELF_VIDEO_SECTION_MARGIN <= event_x && + event_x <= (0 + SELF_VIDEO_SECTION_MARGIN + (gint) SELF_VIDEO_SECTION_WIDTH) && + 0 + SELF_VIDEO_SECTION_MARGIN <= event_y && + event_y <= (0 + SELF_VIDEO_SECTION_MARGIN + (gint) SELF_VIDEO_SECTION_HEIGTH)) + { + pos = PREVIEW_POS_TOP_LEFT; + } + else if (box.width - SELF_VIDEO_SECTION_MARGIN >= event_x && + event_x >= (box.width - SELF_VIDEO_SECTION_MARGIN - (gint) SELF_VIDEO_SECTION_WIDTH) && + 0 + SELF_VIDEO_SECTION_MARGIN <= event_y && + event_y <= (0 + SELF_VIDEO_SECTION_MARGIN + (gint) SELF_VIDEO_SECTION_HEIGTH)) + { + pos = PREVIEW_POS_TOP_RIGHT; + } + else if (0 + SELF_VIDEO_SECTION_MARGIN <= event_x && + event_x <= (0 + SELF_VIDEO_SECTION_MARGIN + (gint) SELF_VIDEO_SECTION_WIDTH) && + box.height - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING >= event_y && + event_y >= (box.height - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING - (gint) SELF_VIDEO_SECTION_HEIGTH)) + { + pos = PREVIEW_POS_BOTTOM_LEFT; + } + else if (box.width - SELF_VIDEO_SECTION_MARGIN >= event_x && + event_x >= (box.width - SELF_VIDEO_SECTION_MARGIN - (gint) SELF_VIDEO_SECTION_WIDTH) && + box.height - SELF_VIDEO_SECTION_MARGIN - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING >= event_y && + event_y >= (box.height - SELF_VIDEO_SECTION_MARGIN - FLOATING_TOOLBAR_HEIGHT - FLOATING_TOOLBAR_SPACING - (gint) SELF_VIDEO_SECTION_HEIGTH)) + { + pos = PREVIEW_POS_BOTTOM_RIGHT; + } + + return pos; +} + +static ClutterActor * +empathy_call_window_get_preview_rectangle (EmpathyCallWindow *self, + PreviewPosition pos) +{ + ClutterActor *rectangle; + + switch (pos) + { + case PREVIEW_POS_TOP_LEFT: + rectangle = self->priv->preview_rectangle1; + break; + case PREVIEW_POS_TOP_RIGHT: + rectangle = self->priv->preview_rectangle3; + break; + case PREVIEW_POS_BOTTOM_LEFT: + rectangle = self->priv->preview_rectangle2; + break; + case PREVIEW_POS_BOTTOM_RIGHT: + rectangle = self->priv->preview_rectangle4; + break; + default: + rectangle = NULL; + } + + return rectangle; +} + +static void +empathy_call_window_move_video_preview (EmpathyCallWindow *self, + PreviewPosition pos) +{ + ClutterBinLayout *layout = CLUTTER_BIN_LAYOUT (self->priv->video_layout); + + DEBUG ("moving the video preview to %d", pos); + + self->priv->preview_pos = pos; + + switch (pos) + { + case PREVIEW_POS_TOP_LEFT: + clutter_bin_layout_set_alignment (layout, + self->priv->video_preview, + CLUTTER_BIN_ALIGNMENT_START, + CLUTTER_BIN_ALIGNMENT_START); + break; + case PREVIEW_POS_TOP_RIGHT: + clutter_bin_layout_set_alignment (layout, + self->priv->video_preview, + CLUTTER_BIN_ALIGNMENT_END, + CLUTTER_BIN_ALIGNMENT_START); + break; + case PREVIEW_POS_BOTTOM_LEFT: + clutter_bin_layout_set_alignment (layout, + self->priv->video_preview, + CLUTTER_BIN_ALIGNMENT_START, + CLUTTER_BIN_ALIGNMENT_END); + break; + case PREVIEW_POS_BOTTOM_RIGHT: + clutter_bin_layout_set_alignment (layout, + self->priv->video_preview, + CLUTTER_BIN_ALIGNMENT_END, + CLUTTER_BIN_ALIGNMENT_END); + break; + default: + g_warn_if_reached (); + } +} + +static void +empathy_call_window_highlight_preview_rectangle (EmpathyCallWindow *self, + PreviewPosition pos) +{ + ClutterActor *rectangle; + + rectangle = empathy_call_window_get_preview_rectangle (self, pos); + + clutter_rectangle_set_border_width (CLUTTER_RECTANGLE (rectangle), 3); + clutter_rectangle_set_border_color (CLUTTER_RECTANGLE (rectangle), + CLUTTER_COLOR_Red); +} + +static void +empathy_call_window_darken_preview_rectangle (EmpathyCallWindow *self, + ClutterActor *rectangle) +{ + clutter_rectangle_set_border_width (CLUTTER_RECTANGLE (rectangle), 1); + clutter_rectangle_set_border_color (CLUTTER_RECTANGLE (rectangle), + CLUTTER_COLOR_Black); +} + +static void +empathy_call_window_darken_preview_rectangles (EmpathyCallWindow *self) +{ + ClutterActor *rectangle; + + rectangle = empathy_call_window_get_preview_rectangle (self, + self->priv->preview_pos); + + /* We don't want to darken the rectangle where the preview + * currently is. */ + + if (self->priv->preview_rectangle1 != rectangle) + empathy_call_window_darken_preview_rectangle (self, + self->priv->preview_rectangle1); + + if (self->priv->preview_rectangle2 != rectangle) + empathy_call_window_darken_preview_rectangle (self, + self->priv->preview_rectangle2); + + if (self->priv->preview_rectangle3 != rectangle) + empathy_call_window_darken_preview_rectangle (self, + self->priv->preview_rectangle3); + + if (self->priv->preview_rectangle4 != rectangle) + empathy_call_window_darken_preview_rectangle (self, + self->priv->preview_rectangle4); +} + +static void +empathy_call_window_preview_on_drag_begin_cb (ClutterDragAction *action, + ClutterActor *actor, + gfloat event_x, + gfloat event_y, + ClutterModifierType modifiers, + EmpathyCallWindow *self) +{ + empathy_call_window_show_preview_rectangles (self, TRUE); + empathy_call_window_darken_preview_rectangles (self); + + self->priv->event_x = event_x; + self->priv->event_y = event_y; +} + +static void +empathy_call_window_preview_on_drag_end_cb (ClutterDragAction *action, + ClutterActor *actor, + gfloat event_x, + gfloat event_y, + ClutterModifierType modifiers, + EmpathyCallWindow *self) +{ + PreviewPosition pos; + + pos = empathy_call_window_get_preview_position (self, event_x, event_y); + + if (pos != PREVIEW_POS_NONE) + empathy_call_window_move_video_preview (self, pos); + + empathy_call_window_show_preview_rectangles (self, FALSE); +} + +static void +empathy_call_window_preview_on_drag_motion_cb (ClutterDragAction *action, + ClutterActor *actor, + gfloat delta_x, + gfloat delta_y, + EmpathyCallWindow *self) +{ + PreviewPosition pos; + + pos = empathy_call_window_get_preview_position (self, + self->priv->event_x - delta_x, self->priv->event_y + delta_y); + + if (pos != PREVIEW_POS_NONE) + empathy_call_window_highlight_preview_rectangle (self, pos); + else + empathy_call_window_darken_preview_rectangles (self); +} + +static gboolean +empathy_call_window_preview_enter_event_cb (ClutterActor *actor, + ClutterCrossingEvent *event, + EmpathyCallWindow *self) +{ + ClutterActor *rectangle; + PreviewPosition pos; + + pos = empathy_call_window_get_preview_position (self, event->x, event->y); + rectangle = empathy_call_window_get_preview_rectangle (self, pos); + + empathy_call_window_highlight_preview_rectangle (self, pos); + + clutter_actor_show (rectangle); + + return FALSE; +} + +static gboolean +empathy_call_window_preview_leave_event_cb (ClutterActor *actor, + ClutterCrossingEvent *event, + EmpathyCallWindow *self) +{ + ClutterActor *rectangle; + + rectangle = empathy_call_window_get_preview_rectangle (self, + self->priv->preview_pos); + + empathy_call_window_darken_preview_rectangle (self, rectangle); + + clutter_actor_hide (rectangle); + + return FALSE; +} + static void create_video_preview (EmpathyCallWindow *self) { @@ -594,6 +935,7 @@ create_video_preview (EmpathyCallWindow *self) ClutterActor *preview; ClutterActor *box; ClutterActor *b; + ClutterAction *action; GtkWidget *button; g_assert (priv->video_preview == NULL); @@ -613,19 +955,23 @@ create_video_preview (EmpathyCallWindow *self) 0.0); /* Add a little offset to the video preview */ - layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_END, + layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER, CLUTTER_BIN_ALIGNMENT_START); priv->video_preview = clutter_box_new (layout); clutter_actor_set_size (priv->video_preview, - SELF_VIDEO_SECTION_WIDTH + SELF_VIDEO_SECTION_MARGIN, - SELF_VIDEO_SECTION_HEIGTH + SELF_VIDEO_SECTION_MARGIN + + SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN, + SELF_VIDEO_SECTION_HEIGTH + 2 * SELF_VIDEO_SECTION_MARGIN + FLOATING_TOOLBAR_HEIGHT + FLOATING_TOOLBAR_SPACING); + /* We have a box with the margins and the video in the middle inside + * a bigger box with an extra bottom margin so we're not on top of + * the floating toolbar. */ layout_center = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER, CLUTTER_BIN_ALIGNMENT_CENTER); box = clutter_box_new (layout_center); clutter_actor_set_size (box, - SELF_VIDEO_SECTION_WIDTH, SELF_VIDEO_SECTION_HEIGTH); + SELF_VIDEO_SECTION_WIDTH + 2 * SELF_VIDEO_SECTION_MARGIN, + SELF_VIDEO_SECTION_HEIGTH + 2 * SELF_VIDEO_SECTION_MARGIN); clutter_container_add_actor (CLUTTER_CONTAINER (box), preview); clutter_container_add_actor (CLUTTER_CONTAINER (priv->video_preview), box); @@ -660,6 +1006,8 @@ create_video_preview (EmpathyCallWindow *self) CLUTTER_BIN_ALIGNMENT_START, CLUTTER_BIN_ALIGNMENT_END); + self->priv->preview_pos = PREVIEW_POS_BOTTOM_LEFT; + clutter_actor_hide (priv->preview_hidden_button); g_signal_connect (button, "clicked", @@ -670,6 +1018,22 @@ create_video_preview (EmpathyCallWindow *self) priv->video_preview, CLUTTER_BIN_ALIGNMENT_START, CLUTTER_BIN_ALIGNMENT_END); + + action = clutter_drag_action_new (); + g_signal_connect (action, "drag-begin", + G_CALLBACK (empathy_call_window_preview_on_drag_begin_cb), self); + g_signal_connect (action, "drag-end", + G_CALLBACK (empathy_call_window_preview_on_drag_end_cb), self); + g_signal_connect (action, "drag-motion", + G_CALLBACK (empathy_call_window_preview_on_drag_motion_cb), self); + + g_signal_connect (preview, "enter-event", + G_CALLBACK (empathy_call_window_preview_enter_event_cb), self); + g_signal_connect (preview, "leave-event", + G_CALLBACK (empathy_call_window_preview_leave_event_cb), self); + + clutter_actor_add_action (preview, action); + clutter_actor_set_reactive (preview, TRUE); } static void @@ -1052,6 +1416,8 @@ empathy_call_window_init (EmpathyCallWindow *self) clutter_container_add_actor (CLUTTER_CONTAINER (priv->video_box), remote_avatar); + empathy_call_window_create_preview_rectangles (self); + gtk_box_pack_start (GTK_BOX (priv->content_hbox), priv->video_container, TRUE, TRUE, CONTENT_HBOX_CHILDREN_PACKING_PADDING); diff --git a/src/empathy-call.c b/src/empathy-call.c index 7503532c5..1305645d5 100644 --- a/src/empathy-call.c +++ b/src/empathy-call.c @@ -121,9 +121,16 @@ main (int argc, /* Init */ g_thread_init (NULL); + /* Clutter needs this */ + gdk_disable_multidevice (); + optcontext = g_option_context_new (N_("- Empathy Audio/Video Client")); g_option_context_add_group (optcontext, gst_init_get_option_group ()); g_option_context_add_group (optcontext, gtk_get_option_group (TRUE)); + g_option_context_add_group (optcontext, cogl_get_option_group ()); + g_option_context_add_group (optcontext, + clutter_get_option_group_without_init ()); + g_option_context_add_group (optcontext, gtk_clutter_get_option_group ()); g_option_context_add_main_entries (optcontext, options, GETTEXT_PACKAGE); if (!g_option_context_parse (optcontext, &argc, &argv, &error)) { |