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author | Jonny Lamb <jonnylamb@gnome.org> | 2010-03-06 18:58:11 +0800 |
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committer | Jonny Lamb <jonnylamb@gnome.org> | 2010-03-06 18:58:11 +0800 |
commit | d8dd568c2c1fed4cb328c2a9afc148186fda12aa (patch) | |
tree | 0dde37e4fbe929d561f0f53a5495479517a8b55c /src/empathy-chat-manager.c | |
parent | 7415009e9f118174703834d95b91653f8de4e3f4 (diff) | |
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chat-manager: take an EmpathyChat instead of an EmpathyContact
This way, we can support both 1-to-1 chats, *and* MUCs.
Signed-off-by: Jonny Lamb <jonnylamb@gnome.org>
Diffstat (limited to 'src/empathy-chat-manager.c')
-rw-r--r-- | src/empathy-chat-manager.c | 113 |
1 files changed, 99 insertions, 14 deletions
diff --git a/src/empathy-chat-manager.c b/src/empathy-chat-manager.c index 087077c56..01506f52e 100644 --- a/src/empathy-chat-manager.c +++ b/src/empathy-chat-manager.c @@ -47,6 +47,45 @@ struct _EmpathyChatManagerPriv static EmpathyChatManager *chat_manager_singleton = NULL; +typedef struct +{ + TpAccount *account; + gchar *id; + gboolean room; +} ChatData; + +static ChatData * +chat_data_new (EmpathyChat *chat) +{ + ChatData *data = NULL; + + data = g_slice_new0 (ChatData); + + data->account = g_object_ref (empathy_chat_get_account (chat)); + data->id = g_strdup (empathy_chat_get_id (chat)); + data->room = empathy_chat_is_room (chat); + + return data; +} + +static void +chat_data_free (ChatData *data) +{ + if (data->account != NULL) + { + g_object_unref (data->account); + data->account = NULL; + } + + if (data->id != NULL) + { + g_free (data->id); + data->id = NULL; + } + + g_slice_free (ChatData, data); +} + static void empathy_chat_manager_init (EmpathyChatManager *self) { @@ -63,7 +102,7 @@ empathy_chat_manager_finalize (GObject *object) if (priv->queue != NULL) { - g_queue_foreach (priv->queue, (GFunc) g_object_unref, NULL); + g_queue_foreach (priv->queue, (GFunc) chat_data_free, NULL); g_queue_free (priv->queue); priv->queue = NULL; } @@ -125,38 +164,84 @@ empathy_chat_manager_dup_singleton (void) void empathy_chat_manager_closed_chat (EmpathyChatManager *self, - EmpathyContact *contact) + EmpathyChat *chat) { EmpathyChatManagerPriv *priv = GET_PRIV (self); + ChatData *data; - DEBUG ("Adding contact to queue: %s", empathy_contact_get_id (contact)); + data = chat_data_new (chat); - g_queue_push_tail (priv->queue, g_object_ref (contact)); + DEBUG ("Adding %s to queue: %s", data->room ? "room" : "contact", data->id); + + g_queue_push_tail (priv->queue, data); g_signal_emit (self, signals[CHATS_CHANGED], 0, g_queue_get_length (priv->queue)); } +static void +connection_ready_cb (TpConnection *connection, + const GError *error, + gpointer user_data) +{ + ChatData *data = user_data; + EmpathyChatManager *self = chat_manager_singleton; + EmpathyChatManagerPriv *priv; + + /* Extremely unlikely to happen, but I don't really want to keep refs to the + * chat manager in the ChatData structs as it'll then prevent the manager + * from being finalized. */ + if (G_UNLIKELY (self == NULL)) + goto out; + + priv = GET_PRIV (self); + + if (error == NULL) + { + if (data->room) + empathy_dispatcher_join_muc (connection, data->id, NULL, NULL); + else + empathy_dispatcher_chat_with_contact_id (connection, data->id, + NULL, NULL); + + g_signal_emit (self, signals[CHATS_CHANGED], 0, + g_queue_get_length (priv->queue)); + } + else + { + DEBUG ("Error readying connection, no chat: %s", error->message); + } + +out: + chat_data_free (data); +} + void empathy_chat_manager_undo_closed_chat (EmpathyChatManager *self) { EmpathyChatManagerPriv *priv = GET_PRIV (self); - EmpathyContact *contact; + ChatData *data; + TpConnection *connection; - contact = g_queue_pop_tail (priv->queue); + data = g_queue_pop_tail (priv->queue); - if (contact == NULL) + if (data == NULL) return; - DEBUG ("Removing contact from queue and starting a chat with them: %s", - empathy_contact_get_id (contact)); - - empathy_dispatcher_chat_with_contact (contact, NULL, NULL); + DEBUG ("Removing %s from queue and starting a chat with: %s", + data->room ? "room" : "contact", data->id); - g_object_unref (contact); + connection = tp_account_get_connection (data->account); - g_signal_emit (self, signals[CHATS_CHANGED], 0, - g_queue_get_length (priv->queue)); + if (connection != NULL) + { + tp_connection_call_when_ready (connection, connection_ready_cb, data); + } + else + { + DEBUG ("No connection, no chat."); + chat_data_free (data); + } } guint |