aboutsummaryrefslogtreecommitdiffstats
path: root/libempathy-gtk
diff options
context:
space:
mode:
authorJonathan Tellier <jonathan.tellier@gmail.com>2009-06-26 20:05:43 +0800
committerXavier Claessens <xclaesse@gmail.com>2009-06-26 23:40:01 +0800
commit53050e14aadcd76d454a5236454e3d44f63f0ddd (patch)
tree188c020448796095808d3d4035c04e2c0a69f1d5 /libempathy-gtk
parent46e1b63ca2310b6a3465c271afecc01d2ee72343 (diff)
downloadgsoc2013-empathy-53050e14aadcd76d454a5236454e3d44f63f0ddd.tar
gsoc2013-empathy-53050e14aadcd76d454a5236454e3d44f63f0ddd.tar.gz
gsoc2013-empathy-53050e14aadcd76d454a5236454e3d44f63f0ddd.tar.bz2
gsoc2013-empathy-53050e14aadcd76d454a5236454e3d44f63f0ddd.tar.lz
gsoc2013-empathy-53050e14aadcd76d454a5236454e3d44f63f0ddd.tar.xz
gsoc2013-empathy-53050e14aadcd76d454a5236454e3d44f63f0ddd.tar.zst
gsoc2013-empathy-53050e14aadcd76d454a5236454e3d44f63f0ddd.zip
Move sound related functions to its own module.
Diffstat (limited to 'libempathy-gtk')
-rw-r--r--libempathy-gtk/Makefile.am2
-rw-r--r--libempathy-gtk/empathy-sound.c385
-rw-r--r--libempathy-gtk/empathy-sound.h56
-rw-r--r--libempathy-gtk/empathy-ui-utils.c139
-rw-r--r--libempathy-gtk/empathy-ui-utils.h26
5 files changed, 444 insertions, 164 deletions
diff --git a/libempathy-gtk/Makefile.am b/libempathy-gtk/Makefile.am
index c38a96f23..10931012a 100644
--- a/libempathy-gtk/Makefile.am
+++ b/libempathy-gtk/Makefile.am
@@ -54,6 +54,7 @@ libempathy_gtk_handwritten_source = \
empathy-presence-chooser.c \
empathy-profile-chooser.c \
empathy-smiley-manager.c \
+ empathy-sound.c \
empathy-spell.c \
empathy-status-preset-dialog.c \
empathy-theme-boxes.c \
@@ -113,6 +114,7 @@ libempathy_gtk_headers = \
empathy-presence-chooser.h \
empathy-profile-chooser.h \
empathy-smiley-manager.h \
+ empathy-sound.h \
empathy-spell.h \
empathy-status-preset-dialog.h \
empathy-theme-boxes.h \
diff --git a/libempathy-gtk/empathy-sound.c b/libempathy-gtk/empathy-sound.c
new file mode 100644
index 000000000..d97f72bef
--- /dev/null
+++ b/libempathy-gtk/empathy-sound.c
@@ -0,0 +1,385 @@
+/*
+ * empathy-sound.c - Various sound related utility functions.
+ * Copyright (C) 2009 Collabora Ltd.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <config.h>
+
+#include "empathy-sound.h"
+
+#include <canberra-gtk.h>
+#include <glib/gi18n-lib.h>
+#include <gtk/gtk.h>
+
+#define DEBUG_FLAG EMPATHY_DEBUG_OTHER
+#include <libempathy/empathy-debug.h>
+#include <libempathy/empathy-utils.h>
+
+#include "empathy-conf.h"
+
+typedef struct {
+ EmpathySound sound_id;
+ const char * event_ca_id;
+ const char * event_ca_description;
+ const char * gconf_key;
+} EmpathySoundEntry;
+
+typedef struct {
+ GtkWidget *widget;
+ gint sound_id;
+ guint play_interval;
+ guint replay_timeout_id;
+} EmpathyRepeatableSound;
+
+/* NOTE: these entries MUST be in the same order than EmpathySound enum */
+static EmpathySoundEntry sound_entries[LAST_EMPATHY_SOUND] = {
+ { EMPATHY_SOUND_MESSAGE_INCOMING, "message-new-instant",
+ N_("Received an instant message"), EMPATHY_PREFS_SOUNDS_INCOMING_MESSAGE } ,
+ { EMPATHY_SOUND_MESSAGE_OUTGOING, "message-sent-instant",
+ N_("Sent an instant message"), EMPATHY_PREFS_SOUNDS_OUTGOING_MESSAGE } ,
+ { EMPATHY_SOUND_CONVERSATION_NEW, "message-new-instant",
+ N_("Incoming chat request"), EMPATHY_PREFS_SOUNDS_NEW_CONVERSATION },
+ { EMPATHY_SOUND_CONTACT_CONNECTED, "service-login",
+ N_("Contact connected"), EMPATHY_PREFS_SOUNDS_CONTACT_LOGIN },
+ { EMPATHY_SOUND_CONTACT_DISCONNECTED, "service-logout",
+ N_("Contact disconnected"), EMPATHY_PREFS_SOUNDS_CONTACT_LOGOUT },
+ { EMPATHY_SOUND_ACCOUNT_CONNECTED, "service-login",
+ N_("Connected to server"), EMPATHY_PREFS_SOUNDS_SERVICE_LOGIN },
+ { EMPATHY_SOUND_ACCOUNT_DISCONNECTED, "service-logout",
+ N_("Disconnected from server"), EMPATHY_PREFS_SOUNDS_SERVICE_LOGOUT },
+ { EMPATHY_SOUND_PHONE_INCOMING, "phone-incoming-call",
+ N_("Incoming voice call"), NULL },
+ { EMPATHY_SOUND_PHONE_OUTGOING, "phone-outgoing-calling",
+ N_("Outgoing voice call"), NULL },
+ { EMPATHY_SOUND_PHONE_HANGUP, "phone-hangup",
+ N_("Voice call ended"), NULL },
+};
+
+/* An hash table containing currently repeating sounds. The format is the
+ * following:
+ * Key: An EmpathySound
+ * Value : The EmpathyRepeatableSound associated with that EmpathySound. */
+static GHashTable *repeating_sounds;
+
+static gboolean
+empathy_sound_pref_is_enabled (EmpathySound sound_id)
+{
+ EmpathySoundEntry *entry;
+ EmpathyConf *conf;
+ gboolean res;
+
+ entry = &(sound_entries[sound_id]);
+ g_return_val_if_fail (entry->sound_id == sound_id, FALSE);
+
+ if (entry->gconf_key == NULL)
+ return TRUE;
+
+ conf = empathy_conf_get ();
+ res = FALSE;
+
+ empathy_conf_get_bool (conf, EMPATHY_PREFS_SOUNDS_ENABLED, &res);
+
+ if (!res)
+ return FALSE;
+
+ if (!empathy_check_available_state ())
+ {
+ empathy_conf_get_bool (conf, EMPATHY_PREFS_SOUNDS_DISABLED_AWAY, &res);
+
+ if (res)
+ return FALSE;
+ }
+
+ empathy_conf_get_bool (conf, entry->gconf_key, &res);
+
+ return res;
+}
+
+/**
+ * empathy_sound_stop:
+ * @sound_id: The #EmpathySound to stop playing.
+ *
+ * Stop playing a sound. If it has been stated in loop with
+ * empathy_sound_start_playing(), it will also stop replaying.
+ */
+void
+empathy_sound_stop (EmpathySound sound_id)
+{
+ EmpathySoundEntry *entry;
+
+ g_return_if_fail (sound_id < LAST_EMPATHY_SOUND);
+
+ entry = &(sound_entries[sound_id]);
+ g_return_if_fail (entry->sound_id == sound_id);
+
+ if (repeating_sounds != NULL)
+ {
+ EmpathyRepeatableSound *repeatable_sound;
+
+ repeatable_sound = g_hash_table_lookup (repeating_sounds,
+ GINT_TO_POINTER (sound_id));
+ if (repeatable_sound != NULL)
+ {
+ /* The sound must be stopped... If it is waiting for replay, remove
+ * it from hash table to cancel. Otherwise we'll cancel the sound
+ * being played. */
+ if (repeatable_sound->replay_timeout_id != 0)
+ {
+ g_hash_table_remove (repeating_sounds, GINT_TO_POINTER (sound_id));
+ return;
+ }
+ }
+ }
+
+ ca_context_cancel (ca_gtk_context_get (), entry->sound_id);
+}
+
+static gboolean
+empathy_sound_play_internal (GtkWidget *widget, EmpathySound sound_id,
+ ca_finish_callback_t callback, gpointer user_data)
+{
+ EmpathySoundEntry *entry;
+ ca_context *c;
+ ca_proplist *p = NULL;
+
+ entry = &(sound_entries[sound_id]);
+ g_return_val_if_fail (entry->sound_id == sound_id, FALSE);
+
+ c = ca_gtk_context_get ();
+ ca_context_cancel (c, entry->sound_id);
+
+ DEBUG ("Play sound \"%s\" (%s)",
+ entry->event_ca_id,
+ entry->event_ca_description);
+
+ if (ca_proplist_create (&p) < 0)
+ goto failed;
+
+ if (ca_proplist_sets (p, CA_PROP_EVENT_ID, entry->event_ca_id) < 0)
+ goto failed;
+
+ if (ca_proplist_sets (p, CA_PROP_EVENT_DESCRIPTION,
+ gettext (entry->event_ca_id)) < 0)
+ goto failed;
+
+ if (ca_gtk_proplist_set_for_widget (p, widget) < 0)
+ goto failed;
+
+ ca_context_play_full (ca_gtk_context_get (), entry->sound_id, p, callback,
+ user_data);
+
+ ca_proplist_destroy (p);
+
+ return TRUE;
+
+failed:
+ if (p != NULL)
+ ca_proplist_destroy (p);
+
+ return FALSE;
+}
+
+/**
+ * empathy_sound_play_full:
+ * @widget: The #GtkWidget from which the sound is originating.
+ * @sound_id: The #EmpathySound to play.
+ * @callback: The #ca_finish_callback_t function that will be called when the
+ * sound has stopped playing.
+ * @user_data: user data to pass to the function.
+ *
+ * Plays a sound.
+ *
+ * Returns %TRUE if the sound has successfully started playing, otherwise
+ * returning %FALSE and @callback won't be called.
+ *
+ * This function returns %FALSE if the sound is already playing in loop using
+ * %empathy_sound_start_playing.
+ *
+ * This function returns %FALSE if the sound is disabled in empathy preferences.
+ *
+ * Return value: %TRUE if the sound has successfully started playing, %FALSE
+ * otherwise.
+ */
+gboolean
+empathy_sound_play_full (GtkWidget *widget, EmpathySound sound_id,
+ ca_finish_callback_t callback, gpointer user_data)
+{
+ g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+ g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
+
+ if (!empathy_sound_pref_is_enabled (sound_id))
+ return FALSE;
+
+ /* The sound might already be playing repeatedly. If it's the case, we
+ * immediadely return since there's no need to make it play again */
+ if (repeating_sounds != NULL &&
+ g_hash_table_lookup (repeating_sounds, GINT_TO_POINTER (sound_id)) != NULL)
+ return FALSE;
+
+ return empathy_sound_play_internal (widget, sound_id, callback, user_data);
+}
+
+/**
+ * empathy_sound_play:
+ * @widget: The #GtkWidget from which the sound is originating.
+ * @sound_id: The #EmpathySound to play.
+ *
+ * Plays a sound. See %empathy_sound_play_full for details.'
+ *
+ * Return value: %TRUE if the sound has successfully started playing, %FALSE
+ * otherwise.
+ */
+gboolean
+empathy_sound_play (GtkWidget *widget, EmpathySound sound_id)
+{
+ g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+ g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
+
+ return empathy_sound_play_full (widget, sound_id, NULL, NULL);
+}
+
+static void playing_finished_cb (ca_context *c, guint id, int error_code,
+ gpointer user_data);
+
+static gboolean
+playing_timeout_cb (gpointer data)
+{
+ EmpathyRepeatableSound *repeatable_sound = data;
+ gboolean playing;
+
+ repeatable_sound->replay_timeout_id = 0;
+
+ playing = empathy_sound_play_internal (repeatable_sound->widget,
+ repeatable_sound->sound_id, playing_finished_cb, data);
+
+ if (!playing)
+ {
+ DEBUG ("Failed to replay sound, stop repeating");
+ g_hash_table_remove (repeating_sounds,
+ GINT_TO_POINTER (repeatable_sound->sound_id));
+ }
+
+ return FALSE;
+}
+
+static void
+playing_finished_cb (ca_context *c, guint id, int error_code,
+ gpointer user_data)
+{
+ EmpathyRepeatableSound *repeatable_sound = user_data;
+
+ if (error_code != CA_SUCCESS)
+ {
+ DEBUG ("Error: %s", ca_strerror (error_code));
+ g_hash_table_remove (repeating_sounds,
+ GINT_TO_POINTER (repeatable_sound->sound_id));
+ return;
+ }
+
+ repeatable_sound->replay_timeout_id = g_timeout_add (
+ repeatable_sound->play_interval, playing_timeout_cb, user_data);
+}
+
+static void
+empathy_sound_widget_destroyed_cb (GtkWidget *widget, gpointer user_data)
+{
+ EmpathyRepeatableSound *repeatable_sound = user_data;
+
+ /* The sound must be stopped... If it is waiting for replay, remove
+ * it from hash table to cancel. Otherwise playing_finished_cb will be
+ * called with an error. */
+ if (repeatable_sound->replay_timeout_id != 0)
+ {
+ g_hash_table_remove (repeating_sounds,
+ GINT_TO_POINTER (repeatable_sound->sound_id));
+ }
+}
+
+static void
+repeating_sounds_item_delete (gpointer data)
+{
+ EmpathyRepeatableSound *repeatable_sound = data;
+
+ if (repeatable_sound->replay_timeout_id != 0)
+ g_source_remove (repeatable_sound->replay_timeout_id);
+
+ g_signal_handlers_disconnect_by_func (repeatable_sound->widget,
+ empathy_sound_widget_destroyed_cb, repeatable_sound);
+
+ g_slice_free (EmpathyRepeatableSound, repeatable_sound);
+}
+
+/**
+ * empathy_sound_start_playing:
+ * @widget: The #GtkWidget from which the sound is originating.
+ * @sound_id: The #EmpathySound to play.
+ * @timeout_before_replay: The amount of time, in milliseconds, between two
+ * consecutive play.
+ *
+ * Start playing a sound in loop. To stop the sound, call empathy_call_stop ()
+ * by passing it the same @sound_id. Note that if you start playing a sound
+ * multiple times, you'll have to call %empathy_sound_stop the same number of
+ * times.
+ *
+ * Return value: %TRUE if the sound has successfully started playing.
+ */
+gboolean
+empathy_sound_start_playing (GtkWidget *widget, EmpathySound sound_id,
+ guint timeout_before_replay)
+{
+ EmpathyRepeatableSound *repeatable_sound;
+ gboolean playing = FALSE;
+
+ g_return_val_if_fail (GTK_IS_WIDGET (widget), FALSE);
+ g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
+
+ if (!empathy_sound_pref_is_enabled (sound_id))
+ return FALSE;
+
+ if (repeating_sounds == NULL)
+ {
+ repeating_sounds = g_hash_table_new_full (g_direct_hash, g_direct_equal,
+ NULL, repeating_sounds_item_delete);
+ }
+ else if (g_hash_table_lookup (repeating_sounds,
+ GINT_TO_POINTER (sound_id)) != NULL)
+ {
+ /* The sound is already playing in loop. No need to continue. */
+ return FALSE;
+ }
+
+ repeatable_sound = g_slice_new0 (EmpathyRepeatableSound);
+ repeatable_sound->widget = widget;
+ repeatable_sound->sound_id = sound_id;
+ repeatable_sound->play_interval = timeout_before_replay;
+ repeatable_sound->replay_timeout_id = 0;
+
+ g_hash_table_insert (repeating_sounds, GINT_TO_POINTER (sound_id),
+ repeatable_sound);
+
+ g_signal_connect (G_OBJECT (widget), "destroy",
+ G_CALLBACK (empathy_sound_widget_destroyed_cb),
+ repeatable_sound);
+
+ playing = empathy_sound_play_internal (widget, sound_id, playing_finished_cb,
+ repeatable_sound);
+
+ if (!playing)
+ g_hash_table_remove (repeating_sounds, GINT_TO_POINTER (sound_id));
+
+ return playing;
+}
diff --git a/libempathy-gtk/empathy-sound.h b/libempathy-gtk/empathy-sound.h
new file mode 100644
index 000000000..f65f6260e
--- /dev/null
+++ b/libempathy-gtk/empathy-sound.h
@@ -0,0 +1,56 @@
+/*
+ * empathy-sound.h - Various sound related utility functions.
+ * Copyright (C) 2009 Collabora Ltd.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+
+#ifndef __EMPATHY_SOUND_H__
+#define __EMPATHY_SOUND_H__
+
+#include <gtk/gtk.h>
+
+#include <canberra-gtk.h>
+
+G_BEGIN_DECLS
+
+/* NOTE: Keep this sync with sound_entries in empathy-sound.c */
+typedef enum {
+ EMPATHY_SOUND_MESSAGE_INCOMING = 0,
+ EMPATHY_SOUND_MESSAGE_OUTGOING,
+ EMPATHY_SOUND_CONVERSATION_NEW,
+ EMPATHY_SOUND_CONTACT_CONNECTED,
+ EMPATHY_SOUND_CONTACT_DISCONNECTED,
+ EMPATHY_SOUND_ACCOUNT_CONNECTED,
+ EMPATHY_SOUND_ACCOUNT_DISCONNECTED,
+ EMPATHY_SOUND_PHONE_INCOMING,
+ EMPATHY_SOUND_PHONE_OUTGOING,
+ EMPATHY_SOUND_PHONE_HANGUP,
+ LAST_EMPATHY_SOUND,
+} EmpathySound;
+
+gboolean empathy_sound_play (GtkWidget *widget, EmpathySound sound_id);
+void empathy_sound_stop (EmpathySound sound_id);
+
+gboolean empathy_sound_start_playing (GtkWidget *widget, EmpathySound sound_id,
+ guint timeout_before_replay);
+
+gboolean empathy_sound_play_full (GtkWidget *widget, EmpathySound sound_id,
+ ca_finish_callback_t callback, gpointer user_data);
+
+G_END_DECLS
+
+#endif /* #ifndef __EMPATHY_SOUND_H__*/
diff --git a/libempathy-gtk/empathy-ui-utils.c b/libempathy-gtk/empathy-ui-utils.c
index 902bcb3e6..ffe81a352 100644
--- a/libempathy-gtk/empathy-ui-utils.c
+++ b/libempathy-gtk/empathy-ui-utils.c
@@ -37,7 +37,6 @@
#include <glib/gi18n-lib.h>
#include <gtk/gtk.h>
#include <gio/gio.h>
-#include <canberra-gtk.h>
#include <libmissioncontrol/mc-profile.h>
@@ -1540,140 +1539,4 @@ empathy_receive_file_with_file_chooser (EmpathyFTHandler *handler)
G_CALLBACK (file_manager_receive_file_response_cb), handler);
gtk_widget_show (widget);
-}
-
-typedef struct {
- EmpathySound sound_id;
- const char * event_ca_id;
- const char * event_ca_description;
- const char * gconf_key;
-} EmpathySoundEntry;
-
-/* NOTE: these entries MUST be in the same order than EmpathySound enum */
-static EmpathySoundEntry sound_entries[LAST_EMPATHY_SOUND] = {
- { EMPATHY_SOUND_MESSAGE_INCOMING, "message-new-instant",
- N_("Received an instant message"), EMPATHY_PREFS_SOUNDS_INCOMING_MESSAGE } ,
- { EMPATHY_SOUND_MESSAGE_OUTGOING, "message-sent-instant",
- N_("Sent an instant message"), EMPATHY_PREFS_SOUNDS_OUTGOING_MESSAGE } ,
- { EMPATHY_SOUND_CONVERSATION_NEW, "message-new-instant",
- N_("Incoming chat request"), EMPATHY_PREFS_SOUNDS_NEW_CONVERSATION },
- { EMPATHY_SOUND_CONTACT_CONNECTED, "service-login",
- N_("Contact connected"), EMPATHY_PREFS_SOUNDS_CONTACT_LOGIN },
- { EMPATHY_SOUND_CONTACT_DISCONNECTED, "service-logout",
- N_("Contact disconnected"), EMPATHY_PREFS_SOUNDS_CONTACT_LOGOUT },
- { EMPATHY_SOUND_ACCOUNT_CONNECTED, "service-login",
- N_("Connected to server"), EMPATHY_PREFS_SOUNDS_SERVICE_LOGIN },
- { EMPATHY_SOUND_ACCOUNT_DISCONNECTED, "service-logout",
- N_("Disconnected from server"), EMPATHY_PREFS_SOUNDS_SERVICE_LOGOUT },
- { EMPATHY_SOUND_PHONE_INCOMING, "phone-incoming-call",
- N_("Incoming voice call"), NULL },
- { EMPATHY_SOUND_PHONE_OUTGOING, "phone-outgoing-calling",
- N_("Outgoing voice call"), NULL },
- { EMPATHY_SOUND_PHONE_HANGUP, "phone-hangup",
- N_("Voice call ended"), NULL },
-};
-
-
-static gboolean
-empathy_sound_pref_is_enabled (const char *key)
-{
- EmpathyConf *conf;
- gboolean res;
-
- conf = empathy_conf_get ();
- res = FALSE;
-
- empathy_conf_get_bool (conf, EMPATHY_PREFS_SOUNDS_ENABLED, &res);
-
- if (!res) {
- return FALSE;
- }
-
- if (!empathy_check_available_state ()) {
- empathy_conf_get_bool (conf, EMPATHY_PREFS_SOUNDS_DISABLED_AWAY,
- &res);
- if (res) {
- return FALSE;
- }
- }
-
- empathy_conf_get_bool (conf, key, &res);
-
- return res;
-}
-
-void
-empathy_sound_stop (EmpathySound sound_id)
-{
- EmpathySoundEntry *entry;
-
- g_return_if_fail (sound_id < LAST_EMPATHY_SOUND);
-
- entry = &(sound_entries[sound_id]);
- g_return_if_fail (entry->sound_id == sound_id);
-
- ca_context_cancel (ca_gtk_context_get (), entry->sound_id);
-}
-
-
-gboolean
-empathy_sound_play_full (GtkWidget *widget, EmpathySound sound_id,
- ca_finish_callback_t callback, gpointer user_data)
-{
- EmpathySoundEntry *entry;
- gboolean should_play = TRUE;
- ca_proplist *p = NULL;
- ca_context *c;
-
- g_return_val_if_fail (sound_id < LAST_EMPATHY_SOUND, FALSE);
-
- entry = &(sound_entries[sound_id]);
- g_return_val_if_fail (entry->sound_id == sound_id, FALSE);
-
- if (entry->gconf_key != NULL) {
- should_play = empathy_sound_pref_is_enabled (entry->gconf_key);
- }
-
- if (!should_play)
- return FALSE;
-
- c = ca_gtk_context_get ();
- ca_context_cancel (c, entry->sound_id);
-
- DEBUG ("Play sound \"%s\" (%s)",
- entry->event_ca_id,
- entry->event_ca_description);
-
- if (ca_proplist_create (&p) < 0)
- goto failed;
-
- if (ca_proplist_sets (p, CA_PROP_EVENT_ID, entry->event_ca_id) < 0)
- goto failed;
-
- if (ca_proplist_sets (p, CA_PROP_EVENT_DESCRIPTION,
- gettext (entry->event_ca_id)) < 0)
- goto failed;
-
- if (ca_gtk_proplist_set_for_widget (p, widget) < 0)
- goto failed;
-
- ca_context_play_full (ca_gtk_context_get (), entry->sound_id,
- p, callback, user_data);
-
- ca_proplist_destroy (p);
-
- return TRUE;
-
-failed:
- if (p != NULL)
- ca_proplist_destroy (p);
-
- return FALSE;
-}
-
-void
-empathy_sound_play (GtkWidget *widget, EmpathySound sound_id)
-{
- empathy_sound_play_full (widget, sound_id, NULL, NULL);
-}
-
+} \ No newline at end of file
diff --git a/libempathy-gtk/empathy-ui-utils.h b/libempathy-gtk/empathy-ui-utils.h
index 60d48f3c4..4c1384602 100644
--- a/libempathy-gtk/empathy-ui-utils.h
+++ b/libempathy-gtk/empathy-ui-utils.h
@@ -34,8 +34,6 @@
#include <gtk/gtk.h>
-#include <canberra-gtk.h>
-
#include <libmissioncontrol/mc-account.h>
#include <libmissioncontrol/mc-profile.h>
@@ -46,21 +44,6 @@
G_BEGIN_DECLS
-/* NOTE: Keep this sync with sound_entries in empathy-ui-utils.c */
-typedef enum {
- EMPATHY_SOUND_MESSAGE_INCOMING = 0,
- EMPATHY_SOUND_MESSAGE_OUTGOING,
- EMPATHY_SOUND_CONVERSATION_NEW,
- EMPATHY_SOUND_CONTACT_CONNECTED,
- EMPATHY_SOUND_CONTACT_DISCONNECTED,
- EMPATHY_SOUND_ACCOUNT_CONNECTED,
- EMPATHY_SOUND_ACCOUNT_DISCONNECTED,
- EMPATHY_SOUND_PHONE_INCOMING,
- EMPATHY_SOUND_PHONE_OUTGOING,
- EMPATHY_SOUND_PHONE_HANGUP,
- LAST_EMPATHY_SOUND,
-} EmpathySound;
-
void empathy_gtk_init (void);
GRegex * empathy_uri_regex_dup_singleton (void);
@@ -129,15 +112,6 @@ GtkWidget * empathy_link_button_new (const gchar *url,
void empathy_send_file_with_file_chooser (EmpathyContact *contact);
void empathy_receive_file_with_file_chooser (EmpathyFTHandler *handler);
-/* Sounds */
-void empathy_sound_play (GtkWidget *widget,
- EmpathySound sound_id);
-gboolean empathy_sound_play_full (GtkWidget *widget,
- EmpathySound sound_id,
- ca_finish_callback_t callback,
- gpointer user_data);
-void empathy_sound_stop (EmpathySound sound_id);
-
G_END_DECLS
#endif /* __EMPATHY_UI_UTILS_H__ */