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author | Guillaume Desmottes <guillaume.desmottes@collabora.co.uk> | 2009-12-03 02:10:30 +0800 |
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committer | Guillaume Desmottes <guillaume.desmottes@collabora.co.uk> | 2010-04-01 16:15:39 +0800 |
commit | f33b0e66fb97038aed56563b6e7754c37bd8625b (patch) | |
tree | 4107bea07f26064458c9c11cf24b040262037071 | |
parent | 11bae3305bed3b10b5b1288ef589bff12d758bf2 (diff) | |
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recreate the pipeline as soon we destroyed the old one
This will allow us to be able to display the preview after the call has been
terminated. It's easier and more robust to recreate a new pipeline than
reusing the old one.
-rw-r--r-- | src/empathy-call-window.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/empathy-call-window.c b/src/empathy-call-window.c index 0594f0e36..f5a4a3782 100644 --- a/src/empathy-call-window.c +++ b/src/empathy-call-window.c @@ -1516,6 +1516,8 @@ empathy_call_window_reset_pipeline (EmpathyCallWindow *self) priv->liveadder = NULL; priv->funnel = NULL; + create_pipeline (self); + return TRUE; } else @@ -2703,7 +2705,6 @@ empathy_call_window_restart_call (EmpathyCallWindow *window) { EmpathyCallWindowPriv *priv = GET_PRIV (window); - create_pipeline (window); create_video_output_widget (window); g_signal_connect (G_OBJECT (priv->audio_input_adj), "value-changed", |