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authorEmilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>2011-05-23 19:41:35 +0800
committerEmilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>2011-06-09 17:20:08 +0800
commitf6a73795877708151ae8ea751553d4cebd23b968 (patch)
tree1954120252446eef1499eae2c46705b2b8d79127
parente77ec8904ba6c4372c978ac51ce67d79dd90b869 (diff)
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Directly call the callback if we're ready
Instead of duplicating the code in two places.
-rw-r--r--src/empathy-call-window.c9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/empathy-call-window.c b/src/empathy-call-window.c
index 0da1df6e6..eadc77ca7 100644
--- a/src/empathy-call-window.c
+++ b/src/empathy-call-window.c
@@ -2705,14 +2705,7 @@ empathy_call_window_realized_cb (GtkWidget *widget, EmpathyCallWindow *window)
g_object_get (priv->handler, "call-channel", &call, NULL);
if (call != NULL)
{
-/* FIXME: part of the improvements for DRAFT2
- tp_g_signal_connect_object (call, "audio-stream-error",
- G_CALLBACK (empathy_call_window_audio_stream_error), window,
- 0);
- tp_g_signal_connect_object (call, "video-stream-error",
- G_CALLBACK (empathy_call_window_video_stream_error), window,
- 0);
-*/
+ call_handler_notify_call_cb (priv->handler, NULL, window);
g_object_unref (call);
}
else