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path: root/src/empathy-chat-main.c
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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 * Copyright (C) 2007 Collabora Ltd.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public
 * License along with this program; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 * 
 * Authors: Xavier Claessens <xclaesse@gmail.com>
 */

#include <config.h>

#include <stdlib.h>

#include <glib.h>
#include <glib/gi18n.h>
#include <gtk/gtk.h>

#include <libgnome/gnome-program.h>
#include <libgnomeui/gnome-ui-init.h>

#include <libtelepathy/tp-conn.h>
#include <libtelepathy/tp-chan.h>
#include <libmissioncontrol/mc-account.h>

#include <libempathy/gossip-contact.h>
#include <libempathy/gossip-debug.h>
#include <libempathy/gossip-utils.h>
#include <libempathy/empathy-chandler.h>
#include <libempathy/empathy-contact-manager.h>
#include <libempathy/empathy-contact-list.h>
#include <libempathy/empathy-tp-chat.h>
#include <libempathy/gossip-paths.h>
#include <libempathy-gtk/gossip-private-chat.h>

#define DEBUG_DOMAIN "ChatMain"

#define BUS_NAME "org.gnome.Empathy.Chat"
#define OBJECT_PATH "/org/freedesktop/Telepathy/ChannelHandler"

/* Time to wait before exit, in seconds */
#define EXIT_TIMEOUT 5


static guint    chat_count = 0;
static guint    exit_timeout = 0;
static gboolean debug_mode = FALSE;

static gboolean
exit_timeout_cb (gpointer user_data)
{
    gossip_debug (DEBUG_DOMAIN, "Timeout, exiting");

    gtk_main_quit ();

    return FALSE;
}

static void
exit_timeout_start (void)
{
    if (exit_timeout || debug_mode) {
        return;
    }

    exit_timeout = g_timeout_add (EXIT_TIMEOUT * 1000,
                      (GSourceFunc) exit_timeout_cb,
                      NULL);
}

static void
exit_timeout_stop (void)
{
    if (exit_timeout) {
        gossip_debug (DEBUG_DOMAIN, "Exit timeout canceled");
        g_source_remove (exit_timeout);
        exit_timeout = 0;
    }
}

static void
chat_finalized_cb (gpointer    user_data,
           GossipChat *chat)
{
    chat_count--;
    if (chat_count == 0) {
        gossip_debug (DEBUG_DOMAIN, "No more chat, start exit timeout");
        exit_timeout_start ();
    }
}

static void
new_channel_cb (EmpathyChandler *chandler,
        TpConn          *tp_conn,
        TpChan          *tp_chan,
        gpointer         user_data)
{
    MissionControl *mc;
    McAccount      *account;
    GossipChat     *chat;
    gchar          *id;

    mc = gossip_mission_control_new ();
    account = mission_control_get_account_for_connection (mc, tp_conn, NULL);
    id = empathy_tp_chat_build_id (account, tp_chan);

    chat = gossip_chat_window_find_chat_by_id (id);
    if (chat) {
        /* The chat already exists */
        if (!gossip_chat_is_connected (chat)) {
            EmpathyTpChat *tp_chat;

            /* The chat died, give him the new text channel */
            tp_chat = empathy_tp_chat_new (account, tp_chan);
            gossip_chat_set_tp_chat (chat, tp_chat);
            g_object_unref (tp_chat);
        }
        gossip_chat_present (chat);

        goto OUT;
    }

    if (tp_chan->handle_type == TP_HANDLE_TYPE_CONTACT) {
        EmpathyContactManager *manager;
        EmpathyTpContactList  *list;
        GossipContact         *contact;
        GossipPrivateChat     *chat;

        /* We have a new private chat channel */
        manager = empathy_contact_manager_new ();
        list = empathy_contact_manager_get_list (manager, account);
        contact = empathy_tp_contact_list_get_from_handle (list, tp_chan->handle);

        chat = gossip_private_chat_new_with_channel (contact, tp_chan);
        g_object_weak_ref (G_OBJECT (chat),
                   (GWeakNotify) chat_finalized_cb,
                   NULL);

        exit_timeout_stop ();
        chat_count++;

        gossip_chat_present (GOSSIP_CHAT (chat));

        g_object_unref (contact);
        g_object_unref (chat);
        g_object_unref (manager);
    }
    if (tp_chan->handle_type == TP_HANDLE_TYPE_ROOM) {
#if 0
        GossipGroupChat *chat;

        /* We have a new group chat channel */
        chat = gossip_group_chat_new (account, tp_chan);
        g_object_weak_ref (G_OBJECT (chat),
                   (GWeakNotify) chat_finalized_cb,
                   NULL);

        exit_timeout_stop ();
        chat_count++;

        gossip_chat_present (GOSSIP_CHAT (chat));

        g_object_unref (chat);
#endif
    }

OUT:
    g_free (id);
    g_object_unref (account);
    g_object_unref (mc);
}

int
main (int argc, char *argv[])
{
    EmpathyChandler *chandler;
    GnomeProgram    *program;
    gchar           *localedir;

    localedir = gossip_paths_get_locale_path ();
    bindtextdomain (GETTEXT_PACKAGE, localedir);
    bind_textdomain_codeset (GETTEXT_PACKAGE, "UTF-8");
    textdomain (GETTEXT_PACKAGE);
    g_free (localedir);

    program = gnome_program_init ("empathy-chat",
                      PACKAGE_VERSION,
                      LIBGNOMEUI_MODULE,
                      argc, argv,
                      GNOME_PROGRAM_STANDARD_PROPERTIES,
                      GNOME_PARAM_HUMAN_READABLE_NAME, PACKAGE_NAME,
                      NULL);

    gtk_window_set_default_icon_name ("empathy");

    if (g_getenv ("EMPATHY_DEBUG")) {
        debug_mode = TRUE;
    }

    exit_timeout_start ();
    chandler = empathy_chandler_new (BUS_NAME, OBJECT_PATH);

    g_signal_connect (chandler, "new-channel",
              G_CALLBACK (new_channel_cb),
              NULL);

    gtk_main ();

    g_object_unref (program);
    g_object_unref (chandler);

    return EXIT_SUCCESS;
}