/*
* empathy-dispatch-operation.c - Source for EmpathyDispatchOperation
* Copyright (C) 2008 Collabora Ltd.
* @author Sjoerd Simons <sjoerd.simons@collabora.co.uk>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include "empathy-dispatch-operation.h"
#include <libempathy/empathy-enum-types.h>
#include <libempathy/empathy-tp-chat.h>
#include <libempathy/empathy-tp-call.h>
#include <libempathy/empathy-tp-file.h>
#include "empathy-marshal.h"
#define DEBUG_FLAG EMPATHY_DEBUG_DISPATCHER
#include <libempathy/empathy-debug.h>
G_DEFINE_TYPE(EmpathyDispatchOperation, empathy_dispatch_operation,
G_TYPE_OBJECT)
static void empathy_dispatch_operation_set_status (
EmpathyDispatchOperation *self, EmpathyDispatchOperationState status);
static void empathy_dispatch_operation_channel_ready_cb (TpChannel *channel,
const GError *error, gpointer user_data);
/* signal enum */
enum
{
/* Ready for dispatching */
READY,
/* Approved by an approver, can only happens on incoming operations */
APPROVED,
/* Claimed by a handler */
CLAIMED,
/* Error, channel went away, inspecting it failed etc */
INVALIDATED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = {0};
/* properties */
enum {
PROP_CONNECTION = 1,
PROP_CHANNEL,
PROP_CHANNEL_WRAPPER,
PROP_CONTACT,
PROP_INCOMING,
PROP_STATUS,
};
/* private structure */
typedef struct _EmpathyDispatchOperationPriv \
EmpathyDispatchOperationPriv;
struct _EmpathyDispatchOperationPriv
{
gboolean dispose_has_run;
TpConnection *connection;
TpChannel *channel;
GObject *channel_wrapper;
EmpathyContact *contact;
EmpathyDispatchOperationState status;
gboolean incoming;
gboolean approved;
gulong invalidated_handler;
gulong ready_handler;
};
#define GET_PRIV(o) \
(G_TYPE_INSTANCE_GET_PRIVATE ((o), EMPATHY_TYPE_DISPATCH_OPERATION, \
EmpathyDispatchOperationPriv))
static void
empathy_dispatch_operation_init (EmpathyDispatchOperation *obj)
{
//EmpathyDispatchOperationPriv *priv =
// GET_PRIV (obj);
/* allocate any data required by the object here */
}
static void empathy_dispatch_operation_dispose (GObject *object);
static void empathy_dispatch_operation_finalize (GObject *object);
static void
empathy_dispatch_operation_set_property (GObject *object,
guint property_id, const GValue *value, GParamSpec *pspec)
{
EmpathyDispatchOperation *operation = EMPATHY_DISPATCH_OPERATION (object);
EmpathyDispatchOperationPriv *priv = GET_PRIV (operation);
switch (property_id)
{
case PROP_CONNECTION:
priv->connection = g_value_dup_object (value);
break;
case PROP_CHANNEL:
priv->channel = g_value_dup_object (value);
break;
case PROP_CHANNEL_WRAPPER:
priv->channel_wrapper = g_value_dup_object (value);
break;
case PROP_CONTACT:
if (priv->contact != NULL)
g_object_unref (priv->contact);
priv->contact = g_value_dup_object (value);
break;
case PROP_INCOMING:
priv->incoming = g_value_get_boolean (value);
break;
}
}
static void
empathy_dispatch_operation_get_property (GObject *object,
guint property_id, GValue *value, GParamSpec *pspec)
{
EmpathyDispatchOperation *operation = EMPATHY_DISPATCH_OPERATION (object);
EmpathyDispatchOperationPriv *priv = GET_PRIV (operation);
switch (property_id)
{
case PROP_CONNECTION:
g_value_set_object (value, priv->connection);
break;
case PROP_CHANNEL:
g_value_set_object (value, priv->channel);
break;
case PROP_CHANNEL_WRAPPER:
g_value_set_object (value, priv->channel_wrapper);
break;
case PROP_CONTACT:
g_value_set_object (value, priv->contact);
break;
case PROP_INCOMING:
g_value_set_boolean (value, priv->incoming);
break;
case PROP_STATUS:
g_value_set_enum (value, priv->status);
break;
}
}
static void
empathy_dispatch_operation_invalidated (TpProxy *proxy, guint domain,
gint code, char *message, EmpathyDispatchOperation *self)
{
empathy_dispatch_operation_set_status (self,
EMPATHY_DISPATCHER_OPERATION_STATE_INVALIDATED);
g_signal_emit (self, signals[INVALIDATED], 0, domain, code, message);
}
static void
empathy_dispatch_operation_constructed (GObject *object)
{
EmpathyDispatchOperation *self = EMPATHY_DISPATCH_OPERATION (object);
EmpathyDispatchOperationPriv *priv = GET_PRIV (self);
empathy_dispatch_operation_set_status (self,
EMPATHY_DISPATCHER_OPERATION_STATE_PREPARING);
priv->invalidated_handler =
g_signal_connect (priv->channel, "invalidated",
G_CALLBACK (empathy_dispatch_operation_invalidated), self);
tp_channel_call_when_ready (priv->channel,
empathy_dispatch_operation_channel_ready_cb, self);
}
static void
empathy_dispatch_operation_class_init (
EmpathyDispatchOperationClass *empathy_dispatch_operation_class)
{
GObjectClass *object_class =
G_OBJECT_CLASS (empathy_dispatch_operation_class);
GParamSpec *param_spec;
g_type_class_add_private (empathy_dispatch_operation_class,
sizeof (EmpathyDispatchOperationPriv));
object_class->set_property = empathy_dispatch_operation_set_property;
object_class->get_property = empathy_dispatch_operation_get_property;
object_class->dispose = empathy_dispatch_operation_dispose;
object_class->finalize = empathy_dispatch_operation_finalize;
object_class->constructed = empathy_dispatch_operation_constructed;
signals[READY] = g_signal_new ("ready",
G_OBJECT_CLASS_TYPE(empathy_dispatch_operation_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
signals[APPROVED] = g_signal_new ("approved",
G_OBJECT_CLASS_TYPE(empathy_dispatch_operation_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
signals[CLAIMED] = g_signal_new ("claimed",
G_OBJECT_CLASS_TYPE(empathy_dispatch_operation_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
signals[INVALIDATED] = g_signal_new ("invalidated",
G_OBJECT_CLASS_TYPE(empathy_dispatch_operation_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
_empathy_marshal_VOID__UINT_INT_STRING,
G_TYPE_NONE, 3, G_TYPE_UINT, G_TYPE_INT, G_TYPE_STRING);
param_spec = g_param_spec_object ("connection",
"connection", "The telepathy connection",
TP_TYPE_CONNECTION,
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
g_object_class_install_property (object_class, PROP_CONNECTION,
param_spec);
param_spec = g_param_spec_object ("channel",
"channel", "The telepathy channel",
TP_TYPE_CHANNEL,
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
g_object_class_install_property (object_class, PROP_CHANNEL,
param_spec);
param_spec = g_param_spec_object ("channel-wrapper",
"channel wrapper", "The empathy specific channel wrapper",
G_TYPE_OBJECT,
G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
g_object_class_install_property (object_class, PROP_CHANNEL_WRAPPER,
param_spec);
param_spec = g_param_spec_object ("contact",
"contact", "The empathy contact",
EMPATHY_TYPE_CONTACT,
G_PARAM_CONSTRUCT | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
g_object_class_install_property (object_class, PROP_CONTACT,
param_spec);
param_spec = g_param_spec_boolean ("incoming",
"incoming", "Whether or not the channel is incoming",
FALSE,
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
g_object_class_install_property (object_class, PROP_INCOMING,
param_spec);
param_spec = g_param_spec_enum ("status",
"status", "Status of the dispatch operation",
EMPATHY_TYPE_DISPATCH_OPERATION_STATE, 0,
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS);
g_object_class_install_property (object_class, PROP_STATUS, param_spec);
}
void
empathy_dispatch_operation_dispose (GObject *object)
{
EmpathyDispatchOperation *self = EMPATHY_DISPATCH_OPERATION (object);
EmpathyDispatchOperationPriv *priv =
GET_PRIV (self);
if (priv->dispose_has_run)
return;
priv->dispose_has_run = TRUE;
g_object_unref (priv->connection);
if (priv->channel_wrapper != NULL)
g_object_unref (priv->channel_wrapper);
if (priv->ready_handler != 0)
g_signal_handler_disconnect (priv->channel_wrapper,
priv->invalidated_handler);
g_signal_handler_disconnect (priv->channel, priv->invalidated_handler);
g_object_unref (priv->channel);
if (priv->contact != NULL)
g_object_unref (priv->contact);
if (G_OBJECT_CLASS (empathy_dispatch_operation_parent_class)->dispose)
G_OBJECT_CLASS (empathy_dispatch_operation_parent_class)->dispose (object);
}
void
empathy_dispatch_operation_finalize (GObject *object)
{
/* free any data held directly by the object here */
G_OBJECT_CLASS (empathy_dispatch_operation_parent_class)->finalize (object);
}
static void
empathy_dispatch_operation_set_status (EmpathyDispatchOperation *self,
EmpathyDispatchOperationState status)
{
EmpathyDispatchOperationPriv *priv = GET_PRIV (self);
g_assert (status >= priv->status);
if (priv->status != status)
{
DEBUG ("Dispatch operation %s status: %d -> %d",
empathy_dispatch_operation_get_object_path (self),
priv->status, status);
priv->status = status;
g_object_notify (G_OBJECT (self), "status");
if (status == EMPATHY_DISPATCHER_OPERATION_STATE_PENDING)
g_signal_emit (self, signals[READY], 0);
}
}
static void
empathy_dispatcher_operation_tp_chat_ready_cb (GObject *object,
GParamSpec *spec, gpointer user_data)
{
EmpathyDispatchOperation *self = EMPATHY_DISPATCH_OPERATION (user_data);
EmpathyDispatchOperationPriv *priv = GET_PRIV (self);
if (!empathy_tp_chat_is_ready (EMPATHY_TP_CHAT (priv->channel_wrapper)))
return;
g_signal_handler_disconnect (priv->channel_wrapper, priv->ready_handler);
priv->ready_handler = 0;
empathy_dispatch_operation_set_status (self,
EMPATHY_DISPATCHER_OPERATION_STATE_PENDING);
}
static void
empathy_dispatch_operation_channel_ready_cb (TpChannel *channel,
const GError *error, gpointer user_data)
{
EmpathyDispatchOperation *self = EMPATHY_DISPATCH_OPERATION (user_data);
EmpathyDispatchOperationPriv *priv = GET_PRIV (self);
GQuark channel_type;
/* The error will be handled in empathy_dispatch_operation_invalidated */
if (error != NULL)
return;
g_assert (channel == priv->channel);
/* If the channel wrapper is defined, we assume it's ready */
if (priv->channel_wrapper != NULL)
goto ready;
channel_type = tp_channel_get_channel_type_id (channel);
if (channel_type == TP_IFACE_QUARK_CHANNEL_TYPE_TEXT)
{
EmpathyTpChat *chat= empathy_tp_chat_new (channel);
priv->channel_wrapper = G_OBJECT (chat);
if (!empathy_tp_chat_is_ready (chat))
{
priv->ready_handler = g_signal_connect (chat, "notify::ready",
G_CALLBACK (empathy_dispatcher_operation_tp_chat_ready_cb), self);
return;
}
}
else if (channel_type == TP_IFACE_QUARK_CHANNEL_TYPE_STREAMED_MEDIA)
{
EmpathyTpCall *call = empathy_tp_call_new (channel);
priv->channel_wrapper = G_OBJECT (call);
}
else if (channel_type == EMP_IFACE_QUARK_CHANNEL_TYPE_FILE_TRANSFER)
{
EmpathyTpFile *file = empathy_tp_file_new (channel);
priv->channel_wrapper = G_OBJECT (file);
}
ready:
empathy_dispatch_operation_set_status (self,
EMPATHY_DISPATCHER_OPERATION_STATE_PENDING);
}
EmpathyDispatchOperation *
empathy_dispatch_operation_new (TpConnection *connection, TpChannel *channel,
EmpathyContact *contact, gboolean incoming)
{
return empathy_dispatch_operation_new_with_wrapper (connection, channel,
contact, incoming, NULL);
}
EmpathyDispatchOperation *
empathy_dispatch_operation_new_with_wrapper (TpConnection *connection,
TpChannel *channel, EmpathyContact *contact, gboolean incoming,
GObject *wrapper)
{
g_return_val_if_fail (connection != NULL, NULL);
g_return_val_if_fail (channel != NULL, NULL);
return EMPATHY_DISPATCH_OPERATION (
g_object_new (EMPATHY_TYPE_DISPATCH_OPERATION,
"connection", connection,
"channel", channel,
"channel-wrapper", wrapper,
"contact", contact,
"incoming", incoming,
NULL));
}
void
empathy_dispatch_operation_start (EmpathyDispatchOperation *operation)
{
EmpathyDispatchOperationPriv *priv;
g_return_if_fail (EMPATHY_IS_DISPATCH_OPERATION (operation));
priv = GET_PRIV (operation);
g_return_if_fail (
priv->status == EMPATHY_DISPATCHER_OPERATION_STATE_PENDING);
if (priv->incoming && !priv->approved)
empathy_dispatch_operation_set_status (operation,
EMPATHY_DISPATCHER_OPERATION_STATE_APPROVING);
else
empathy_dispatch_operation_set_status (operation,
EMPATHY_DISPATCHER_OPERATION_STATE_DISPATCHING);
}
void
empathy_dispatch_operation_approve (EmpathyDispatchOperation *operation)
{
EmpathyDispatchOperationPriv *priv;
g_return_if_fail (EMPATHY_IS_DISPATCH_OPERATION (operation));
priv = GET_PRIV (operation);
if (priv->status == EMPATHY_DISPATCHER_OPERATION_STATE_APPROVING)
{
DEBUG ("Approving operation %s",
empathy_dispatch_operation_get_object_path (operation));
empathy_dispatch_operation_set_status (operation,
EMPATHY_DISPATCHER_OPERATION_STATE_DISPATCHING);
g_signal_emit (operation, signals[APPROVED], 0);
}
else if (priv->status < EMPATHY_DISPATCHER_OPERATION_STATE_APPROVING)
{
DEBUG ("Pre-approving operation %s",
empathy_dispatch_operation_get_object_path (operation));
priv->approved = TRUE;
}
else
{
DEBUG (
"Ignoring approval for %s as it's already past the approval stage",
empathy_dispatch_operation_get_object_path (operation));
}
}
/* Returns whether or not the operation was successfully claimed */
gboolean
empathy_dispatch_operation_claim (EmpathyDispatchOperation *operation)
{
EmpathyDispatchOperationPriv *priv;
g_return_val_if_fail (EMPATHY_IS_DISPATCH_OPERATION (operation), FALSE);
priv = GET_PRIV (operation);
if (priv->status == EMPATHY_DISPATCHER_OPERATION_STATE_CLAIMED)
return FALSE;
empathy_dispatch_operation_set_status (operation,
EMPATHY_DISPATCHER_OPERATION_STATE_CLAIMED);
g_signal_emit (operation, signals[CLAIMED], 0);
return TRUE;
}
TpConnection *
empathy_dispatch_operation_get_tp_connection (
EmpathyDispatchOperation *operation)
{
EmpathyDispatchOperationPriv *priv;
g_return_val_if_fail (EMPATHY_IS_DISPATCH_OPERATION (operation), NULL);
priv = GET_PRIV (operation);
return g_object_ref (priv->connection);
}
TpChannel *
empathy_dispatch_operation_get_channel (EmpathyDispatchOperation *operation)
{
EmpathyDispatchOperationPriv *priv;
g_return_val_if_fail (EMPATHY_IS_DISPATCH_OPERATION (operation), NULL);
priv = GET_PRIV (operation);
return priv->channel;
}
GObject *
empathy_dispatch_operation_get_channel_wrapper (
EmpathyDispatchOperation *operation)
{
EmpathyDispatchOperationPriv *priv;
g_return_val_if_fail (EMPATHY_IS_DISPATCH_OPERATION (operation), NULL);
priv = GET_PRIV (operation);
return priv->channel_wrapper;
}
const gchar *
empathy_dispatch_operation_get_channel_type (
EmpathyDispatchOperation *operation)
{
EmpathyDispatchOperationPriv *priv;
g_return_val_if_fail (EMPATHY_IS_DISPATCH_OPERATION (operation), NULL);
priv = GET_PRIV (operation);
return tp_channel_get_channel_type (priv->channel);
}
GQuark
empathy_dispatch_operation_get_channel_type_id (
EmpathyDispatchOperation *operation)
{
EmpathyDispatchOperationPriv *priv;
g_return_val_if_fail (EMPATHY_IS_DISPATCH_OPERATION (operation), 0);
priv = GET_PRIV (operation);
return tp_channel_get_channel_type_id (priv->channel);
}
const gchar *
empathy_dispatch_operation_get_object_path (
EmpathyDispatchOperation *operation)
{
EmpathyDispatchOperationPriv *priv;
g_return_val_if_fail (EMPATHY_IS_DISPATCH_OPERATION (operation), NULL);
priv = GET_PRIV (operation);
return tp_proxy_get_object_path (TP_PROXY (priv->channel));
}
EmpathyDispatchOperationState
empathy_dispatch_operation_get_status (EmpathyDispatchOperation *operation)
{
EmpathyDispatchOperationPriv *priv;
g_return_val_if_fail (EMPATHY_IS_DISPATCH_OPERATION (operation),
EMPATHY_DISPATCHER_OPERATION_STATE_PREPARING);
priv = GET_PRIV (operation);
return priv->status;
}
gboolean
empathy_dispatch_operation_is_incoming (EmpathyDispatchOperation *operation)
{
EmpathyDispatchOperationPriv *priv;
g_return_val_if_fail (EMPATHY_IS_DISPATCH_OPERATION (operation), FALSE);
priv = GET_PRIV (operation);
return priv->incoming;
}