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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 * Copyright (C) 2004 Imendio AB
 * Copyright (C) 2007-2008 Collabora Ltd.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public
 * License along with this program; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 *
 * Authors: Mikael Hallendal <micke@imendio.com>
 *          Martyn Russell <martyn@imendio.com>
 *          Xavier Claessens <xclaesse@gmail.com>
 */

#ifndef __EMPATHY_CONTACT_H__
#define __EMPATHY_CONTACT_H__

#include <glib-object.h>

#include <libmissioncontrol/mc-account.h>
#include <libmissioncontrol/mission-control.h>

G_BEGIN_DECLS

#define EMPATHY_TYPE_CONTACT         (empathy_contact_get_type ())
#define EMPATHY_CONTACT(o)           (G_TYPE_CHECK_INSTANCE_CAST ((o), EMPATHY_TYPE_CONTACT, EmpathyContact))
#define EMPATHY_CONTACT_CLASS(k)     (G_TYPE_CHECK_CLASS_CAST ((k), EMPATHY_TYPE_CONTACT, EmpathyContactClass))
#define EMPATHY_IS_CONTACT(o)        (G_TYPE_CHECK_INSTANCE_TYPE ((o), EMPATHY_TYPE_CONTACT))
#define EMPATHY_IS_CONTACT_CLASS(k)  (G_TYPE_CHECK_CLASS_TYPE ((k), EMPATHY_TYPE_CONTACT))
#define EMPATHY_CONTACT_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), EMPATHY_TYPE_CONTACT, EmpathyContactClass))

typedef struct _EmpathyContact      EmpathyContact;
typedef struct _EmpathyContactClass EmpathyContactClass;

struct _EmpathyContact
{
    GObject parent;
    gpointer priv;
};

struct _EmpathyContactClass
{
    GObjectClass parent_class;
};

typedef struct {
    guchar *data;
    gsize len;
    gchar *format;
    gchar *token;
    guint refcount;
} EmpathyAvatar;

typedef enum {
    EMPATHY_CAPABILITIES_NONE = 0,
    EMPATHY_CAPABILITIES_AUDIO = 1 << 0,
    EMPATHY_CAPABILITIES_VIDEO = 1 << 1,
    EMPATHY_CAPABILITIES_UNKNOWN = 1 << 7
} EmpathyCapabilities;

typedef enum {
    EMPATHY_CONTACT_READY_NONE = 0,
    EMPATHY_CONTACT_READY_ID = 1 << 0,
    EMPATHY_CONTACT_READY_HANDLE = 1 << 1,
    EMPATHY_CONTACT_READY_NAME = 1 << 2,
    EMPATHY_CONTACT_READY_ALL = (1 << 3) - 1,
} EmpathyContactReady;

GType empathy_contact_get_type (void) G_GNUC_CONST;
EmpathyContact * empathy_contact_new (McAccount *account);
EmpathyContact * empathy_contact_new_full (McAccount *account, const gchar *id,
    const gchar *name);
const gchar * empathy_contact_get_id (EmpathyContact *contact);
void empathy_contact_set_id (EmpathyContact *contact, const gchar *id);
const gchar * empathy_contact_get_name (EmpathyContact *contact);
void empathy_contact_set_name (EmpathyContact *contact, const gchar *name);
EmpathyAvatar * empathy_contact_get_avatar (EmpathyContact *contact);
void empathy_contact_set_avatar (EmpathyContact *contact,
    EmpathyAvatar *avatar);
McAccount * empathy_contact_get_account (EmpathyContact *contact);
void empathy_contact_set_account (EmpathyContact *contact, McAccount *account);
McPresence empathy_contact_get_presence (EmpathyContact *contact);
void empathy_contact_set_presence (EmpathyContact *contact,
    McPresence presence);
const gchar * empathy_contact_get_presence_message (EmpathyContact *contact);
void empathy_contact_set_presence_message (EmpathyContact *contact,
    const gchar *message);
guint empathy_contact_get_handle (EmpathyContact *contact);
void empathy_contact_set_handle (EmpathyContact *contact, guint handle);
EmpathyCapabilities empathy_contact_get_capabilities (EmpathyContact *contact);
void empathy_contact_set_capabilities (EmpathyContact *contact,
    EmpathyCapabilities capabilities);
EmpathyContactReady empathy_contact_get_ready (EmpathyContact *contact);
gboolean empathy_contact_is_user (EmpathyContact *contact);
void empathy_contact_set_is_user (EmpathyContact *contact,
    gboolean is_user);
gboolean empathy_contact_is_online (EmpathyContact *contact);
const gchar * empathy_contact_get_status (EmpathyContact *contact);
gboolean empathy_contact_can_voip (EmpathyContact *contact);
gboolean empathy_contact_equal (gconstpointer v1, gconstpointer v2);
guint empathy_contact_hash (gconstpointer key);
void empathy_contact_run_until_ready (EmpathyContact *contact,
    EmpathyContactReady ready, GMainLoop **loop);
void empathy_contact_load_avatar_data (EmpathyContact *contact,
    const guchar *data, const gsize len, const gchar *format,
    const gchar *token);
gboolean empathy_contact_load_avatar_cache (EmpathyContact *contact,
    const gchar *token);

#define EMPATHY_TYPE_AVATAR (empathy_avatar_get_type ())
GType empathy_avatar_get_type (void) G_GNUC_CONST;
EmpathyAvatar * empathy_avatar_new (guchar *data,
                            gsize len,
                            gchar *format,
                            gchar *token);
EmpathyAvatar * empathy_avatar_ref (EmpathyAvatar *avatar);
void empathy_avatar_unref (EmpathyAvatar *avatar);

gboolean empathy_avatar_save_to_file (EmpathyAvatar *avatar,
    const gchar *filename, GError **error);

G_END_DECLS

#endif /* __EMPATHY_CONTACT_H__ */