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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 * Copyright (C) 2004 Imendio AB
 * Copyright (C) 2007-2008 Collabora Ltd.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public
 * License along with this program; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 *
 * Authors: Mikael Hallendal <micke@imendio.com>
 *          Martyn Russell <martyn@imendio.com>
 *          Xavier Claessens <xclaesse@gmail.com>
 */

#ifndef __EMPATHY_CONTACT_H__
#define __EMPATHY_CONTACT_H__

#include <glib-object.h>

#include <libmissioncontrol/mc-account.h>
#include <libmissioncontrol/mission-control.h>

#include "empathy-avatar.h"

G_BEGIN_DECLS

#define EMPATHY_TYPE_CONTACT         (empathy_contact_get_type ())
#define EMPATHY_CONTACT(o)           (G_TYPE_CHECK_INSTANCE_CAST ((o), EMPATHY_TYPE_CONTACT, EmpathyContact))
#define EMPATHY_CONTACT_CLASS(k)     (G_TYPE_CHECK_CLASS_CAST ((k), EMPATHY_TYPE_CONTACT, EmpathyContactClass))
#define EMPATHY_IS_CONTACT(o)        (G_TYPE_CHECK_INSTANCE_TYPE ((o), EMPATHY_TYPE_CONTACT))
#define EMPATHY_IS_CONTACT_CLASS(k)  (G_TYPE_CHECK_CLASS_TYPE ((k), EMPATHY_TYPE_CONTACT))
#define EMPATHY_CONTACT_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), EMPATHY_TYPE_CONTACT, EmpathyContactClass))

typedef struct _EmpathyContact      EmpathyContact;
typedef struct _EmpathyContactClass EmpathyContactClass;

struct _EmpathyContact {
    GObject parent;
    gpointer priv;
};

struct _EmpathyContactClass {
    GObjectClass parent_class;
};

typedef enum {
    EMPATHY_CAPABILITIES_NONE = 0,
    EMPATHY_CAPABILITIES_AUDIO = 1 << 0,
    EMPATHY_CAPABILITIES_VIDEO = 1 << 1,
    EMPATHY_CAPABILITIES_UNKNOWN = 1 << 7
} EmpathyCapabilities;

typedef enum {
    EMPATHY_CONTACT_READY_NONE = 0,
    EMPATHY_CONTACT_READY_ID = 1 << 0,
    EMPATHY_CONTACT_READY_HANDLE = 1 << 1,
    EMPATHY_CONTACT_READY_NAME = 1 << 2,
    EMPATHY_CONTACT_READY_ALL = (1 << 3) - 1,
} EmpathyContactReady;

GType               empathy_contact_get_type           (void) G_GNUC_CONST;
EmpathyContact *    empathy_contact_new                (McAccount           *account);
EmpathyContact *    empathy_contact_new_full           (McAccount           *account,
                            const gchar         *id,
                            const gchar         *name);
const gchar *       empathy_contact_get_id             (EmpathyContact      *contact);
void                empathy_contact_set_id             (EmpathyContact      *contact,
                            const gchar         *id);
const gchar *       empathy_contact_get_name           (EmpathyContact      *contact);
void                empathy_contact_set_name           (EmpathyContact      *contact,
                            const gchar         *name);
EmpathyAvatar *     empathy_contact_get_avatar         (EmpathyContact      *contact);
void                empathy_contact_set_avatar         (EmpathyContact      *contact,
                            EmpathyAvatar       *avatar);
McAccount *         empathy_contact_get_account        (EmpathyContact      *contact);
void                empathy_contact_set_account        (EmpathyContact      *contact,
                            McAccount           *account);
McPresence          empathy_contact_get_presence       (EmpathyContact      *contact);
void                empathy_contact_set_presence       (EmpathyContact      *contact,
                            McPresence           presence);
const gchar *       empathy_contact_get_presence_message (EmpathyContact    *contact);
void                empathy_contact_set_presence_message (EmpathyContact    *contact,
                            const gchar         *message);
guint               empathy_contact_get_handle         (EmpathyContact      *contact);
void                empathy_contact_set_handle         (EmpathyContact      *contact,
                            guint                handle);
EmpathyCapabilities empathy_contact_get_capabilities   (EmpathyContact      *contact);
void                empathy_contact_set_capabilities   (EmpathyContact      *contact,
                            EmpathyCapabilities  capabilities);
EmpathyContactReady empathy_contact_get_ready          (EmpathyContact      *contact);
gboolean            empathy_contact_is_user            (EmpathyContact      *contact);
void                empathy_contact_set_is_user        (EmpathyContact      *contact,
                            gboolean             is_user);
gboolean            empathy_contact_is_online          (EmpathyContact      *contact);
const gchar *       empathy_contact_get_status         (EmpathyContact      *contact);
gboolean            empathy_contact_can_voip           (EmpathyContact      *contact);
gboolean            empathy_contact_equal              (gconstpointer        v1,
                            gconstpointer        v2);
guint               empathy_contact_hash               (gconstpointer        key);
void                empathy_contact_run_until_ready    (EmpathyContact      *contact,
                            EmpathyContactReady  ready,
                            GMainLoop          **loop);

G_END_DECLS

#endif /* __EMPATHY_CONTACT_H__ */