blob: e5a2a73a97aef06950c43ac15c525e9df7ea477d (
plain) (
tree)
|
|
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
* Copyright (C) 2002-2007 Imendio AB
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors: Martyn Russell <martyn@imendio.com>
* Xavier Claessens <xclaesse@gmail.com>
*/
#include "config.h"
#include "empathy-avatar.h"
#define DEBUG_DOMAIN "Avatar"
GType
empathy_avatar_get_gtype (void)
{
static GType type_id = 0;
if (!type_id) {
type_id = g_boxed_type_register_static ("EmpathyAvatar",
(GBoxedCopyFunc) empathy_avatar_ref,
(GBoxedFreeFunc) empathy_avatar_unref);
}
return type_id;
}
EmpathyAvatar *
empathy_avatar_new (guchar *data,
gsize len,
gchar *format)
{
EmpathyAvatar *avatar;
g_return_val_if_fail (data != NULL, NULL);
g_return_val_if_fail (len > 0, NULL);
g_return_val_if_fail (format != NULL, NULL);
avatar = g_slice_new0 (EmpathyAvatar);
avatar->data = g_memdup (data, len);
avatar->len = len;
avatar->format = g_strdup (format);
avatar->refcount = 1;
return avatar;
}
void
empathy_avatar_unref (EmpathyAvatar *avatar)
{
g_return_if_fail (avatar != NULL);
avatar->refcount--;
if (avatar->refcount == 0) {
g_free (avatar->data);
g_free (avatar->format);
g_slice_free (EmpathyAvatar, avatar);
}
}
EmpathyAvatar *
empathy_avatar_ref (EmpathyAvatar *avatar)
{
g_return_val_if_fail (avatar != NULL, NULL);
avatar->refcount++;
return avatar;
}
|