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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 * Copyright (C) 2002-2007 Imendio AB
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public
 * License along with this program; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 *
 * Authors: Martyn Russell <martyn@imendio.com>
 *          Xavier Claessens <xclaesse@gmail.com>
 */

#include "config.h"

#include "empathy-avatar.h"

#define DEBUG_DOMAIN "Avatar"

GType
empathy_avatar_get_type (void)
{
    static GType type_id = 0;

    if (!type_id) {
        type_id = g_boxed_type_register_static ("EmpathyAvatar",
                            (GBoxedCopyFunc) empathy_avatar_ref,
                            (GBoxedFreeFunc) empathy_avatar_unref);
    }

    return type_id;
}

EmpathyAvatar *
empathy_avatar_new (guchar *data,
           gsize   len,
           gchar  *format)
{
    EmpathyAvatar *avatar;

    g_return_val_if_fail (data != NULL, NULL);
    g_return_val_if_fail (len > 0, NULL);
    g_return_val_if_fail (format != NULL, NULL);

    avatar = g_slice_new0 (EmpathyAvatar);
    avatar->data = g_memdup (data, len);
    avatar->len = len;
    avatar->format = g_strdup (format);
    avatar->refcount = 1;

    return avatar;
}

void
empathy_avatar_unref (EmpathyAvatar *avatar)
{
    g_return_if_fail (avatar != NULL);

    avatar->refcount--;
    if (avatar->refcount == 0) {
        g_free (avatar->data);
        g_free (avatar->format);
        g_slice_free (EmpathyAvatar, avatar);
    }
}

EmpathyAvatar *
empathy_avatar_ref (EmpathyAvatar *avatar)
{
    g_return_val_if_fail (avatar != NULL, NULL);

    avatar->refcount++;

    return avatar;
}