/*
* Copyright (C) 2007-2008 Collabora Ltd.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
* Authors: Xavier Claessens <xclaesse@gmail.com>
*/
#include <config.h>
#include <string.h>
#include <stdlib.h>
#include <gtk/gtk.h>
#include <glib/gi18n-lib.h>
#include <telepathy-glib/interfaces.h>
#include <libempathy/empathy-tp-contact-factory.h>
#include <libempathy/empathy-contact-manager.h>
#include <libempathy/empathy-dispatcher.h>
#include <libempathy/empathy-utils.h>
#define DEBUG_FLAG EMPATHY_DEBUG_CONTACT
#include <libempathy/empathy-debug.h>
#include <libempathy-gtk/empathy-ui-utils.h>
#include <libempathy-gtk/empathy-images.h>
#include "empathy-new-message-dialog.h"
#include "empathy-account-chooser.h"
static EmpathyNewMessageDialog *dialog_singleton = NULL;
G_DEFINE_TYPE(EmpathyNewMessageDialog, empathy_new_message_dialog,
EMPATHY_TYPE_CONTACT_SELECTOR_DIALOG)
/**
* SECTION:empathy-new-message-dialog
* @title: EmpathyNewMessageDialog
* @short_description: A dialog to show a new message
* @include: libempathy-gtk/empathy-new-message-dialog.h
*
* #EmpathyNewMessageDialog is a dialog which allows a text chat
* to be started with any contact on any enabled account.
*/
static void
empathy_new_message_dialog_response (GtkDialog *dialog, int response_id)
{
TpConnection *connection;
const gchar *contact_id;
if (response_id != GTK_RESPONSE_ACCEPT) goto out;
contact_id = empathy_contact_selector_dialog_get_selected (
EMPATHY_CONTACT_SELECTOR_DIALOG (dialog), &connection);
if (EMP_STR_EMPTY (contact_id) || connection == NULL) goto out;
empathy_dispatcher_chat_with_contact_id (connection, contact_id, NULL, NULL);
out:
gtk_widget_destroy (GTK_WIDGET (dialog));
}
static gboolean
empathy_new_message_account_filter (EmpathyContactSelectorDialog *dialog,
TpAccount *account)
{
TpConnection *connection;
EmpathyDispatcher *dispatcher;
GList *classes;
if (tp_account_get_connection_status (account, NULL) !=
TP_CONNECTION_STATUS_CONNECTED)
return FALSE;
/* check if CM supports 1-1 text chat */
connection = tp_account_get_connection (account);
if (connection == NULL)
return FALSE;
dispatcher = empathy_dispatcher_dup_singleton ();
classes = empathy_dispatcher_find_requestable_channel_classes
(dispatcher, connection, TP_IFACE_CHANNEL_TYPE_TEXT,
TP_HANDLE_TYPE_CONTACT, NULL);
g_object_unref (dispatcher);
if (classes == NULL)
return FALSE;
g_list_free (classes);
return TRUE;
}
static GObject *
empathy_new_message_dialog_constructor (GType type,
guint n_props,
GObjectConstructParam *props)
{
GObject *retval;
if (dialog_singleton)
{
retval = G_OBJECT (dialog_singleton);
g_object_ref (retval);
}
else
{
retval = G_OBJECT_CLASS (
empathy_new_message_dialog_parent_class)->constructor (type,
n_props, props);
dialog_singleton = EMPATHY_NEW_MESSAGE_DIALOG (retval);
g_object_add_weak_pointer (retval, (gpointer) &dialog_singleton);
}
return retval;
}
static void
empathy_new_message_dialog_init (EmpathyNewMessageDialog *dialog)
{
EmpathyContactSelectorDialog *parent = EMPATHY_CONTACT_SELECTOR_DIALOG (
dialog);
GtkWidget *image;
/* add chat button */
parent->button_action = gtk_button_new_with_mnemonic (_("C_hat"));
image = gtk_image_new_from_icon_name (EMPATHY_IMAGE_NEW_MESSAGE,
GTK_ICON_SIZE_BUTTON);
gtk_button_set_image (GTK_BUTTON (parent->button_action), image);
gtk_dialog_add_action_widget (GTK_DIALOG (dialog), parent->button_action,
GTK_RESPONSE_ACCEPT);
gtk_widget_show (parent->button_action);
/* Tweak the dialog */
gtk_window_set_title (GTK_WINDOW (dialog), _("New Conversation"));
gtk_window_set_role (GTK_WINDOW (dialog), "new_message");
gtk_widget_set_sensitive (parent->button_action, FALSE);
}
static void
empathy_new_message_dialog_class_init (
EmpathyNewMessageDialogClass *class)
{
GObjectClass *object_class = G_OBJECT_CLASS (class);
GtkDialogClass *dialog_class = GTK_DIALOG_CLASS (class);
EmpathyContactSelectorDialogClass *selector_dialog_class = \
EMPATHY_CONTACT_SELECTOR_DIALOG_CLASS (class);
object_class->constructor = empathy_new_message_dialog_constructor;
dialog_class->response = empathy_new_message_dialog_response;
selector_dialog_class->account_filter = empathy_new_message_account_filter;
}
/**
* empathy_new_message_dialog_new:
* @parent: parent #GtkWindow of the dialog
*
* Create a new #EmpathyNewMessageDialog it.
*
* Return value: the new #EmpathyNewMessageDialog
*/
GtkWidget *
empathy_new_message_dialog_show (GtkWindow *parent)
{
GtkWidget *dialog;
dialog = g_object_new (EMPATHY_TYPE_NEW_MESSAGE_DIALOG, NULL);
if (parent)
{
gtk_window_set_transient_for (GTK_WINDOW (dialog),
GTK_WINDOW (parent));
}
gtk_widget_show (dialog);
return dialog;
}