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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 * Copyright (C) 2007-2008 Collabora Ltd.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Authors: Xavier Claessens <xclaesse@gmail.com>
 */

#include <config.h>

#include <string.h>
#include <stdlib.h>

#include <gtk/gtk.h>
#include <glib/gi18n-lib.h>

#include <libempathy/empathy-tp-contact-factory.h>
#include <libempathy/empathy-contact-manager.h>
#include <libempathy/empathy-dispatcher.h>
#include <libempathy/empathy-utils.h>

#define DEBUG_FLAG EMPATHY_DEBUG_CONTACT
#include <libempathy/empathy-debug.h>

#include <libempathy-gtk/empathy-ui-utils.h>
#include <libempathy-gtk/empathy-images.h>

#include "empathy-new-message-dialog.h"
#include "empathy-account-chooser.h"

static EmpathyNewMessageDialog *dialog_singleton = NULL;

G_DEFINE_TYPE(EmpathyNewMessageDialog, empathy_new_message_dialog,
                       EMPATHY_TYPE_CONTACT_SELECTOR_DIALOG)

/**
 * SECTION:empathy-new-message-dialog
 * @title: EmpathyNewMessageDialog
 * @short_description: A dialog to show a new message
 * @include: libempathy-gtk/empathy-new-message-dialog.h
 *
 * #EmpathyNewMessageDialog is a dialog which allows a text chat
 * to be started with any contact on any enabled account.
 */

static void
empathy_new_message_dialog_got_response (EmpathyContactSelectorDialog *dialog,
                TpConnection *connection,
                const gchar *contact_id)
{
    empathy_dispatcher_chat_with_contact_id (connection, contact_id, NULL, NULL);
}

static GObject *
empathy_new_message_dialog_constructor (GType type,
                        guint n_props,
                        GObjectConstructParam *props)
{
    GObject *retval;

    if (dialog_singleton) {
        retval = G_OBJECT (dialog_singleton);
        g_object_ref (retval);
    }
    else {
        retval = G_OBJECT_CLASS (
        empathy_new_message_dialog_parent_class)->constructor (type,
            n_props, props);

        dialog_singleton = EMPATHY_NEW_MESSAGE_DIALOG (retval);
        g_object_add_weak_pointer (retval, (gpointer) &dialog_singleton);
    }

    return retval;
}

static void
empathy_new_message_dialog_init (EmpathyNewMessageDialog *dialog)
{
    EmpathyContactSelectorDialog *parent = EMPATHY_CONTACT_SELECTOR_DIALOG (
                dialog);
    GtkWidget                      *image;

    /* add chat button */
    parent->button_action = gtk_button_new_with_mnemonic (_("C_hat"));
    image = gtk_image_new_from_icon_name (EMPATHY_IMAGE_NEW_MESSAGE,
        GTK_ICON_SIZE_BUTTON);
    gtk_button_set_image (GTK_BUTTON (parent->button_action), image);

    gtk_dialog_add_action_widget (GTK_DIALOG (dialog), parent->button_action,
        GTK_RESPONSE_ACCEPT);
    gtk_widget_show (parent->button_action);

    /* Tweak the dialog */
    gtk_window_set_title (GTK_WINDOW (dialog), _("New Conversation"));
    gtk_window_set_role (GTK_WINDOW (dialog), "new_message");

    gtk_widget_set_sensitive (parent->button_action, FALSE);
}

static void
empathy_new_message_dialog_class_init (
  EmpathyNewMessageDialogClass *class)
{
    GObjectClass *object_class = G_OBJECT_CLASS (class);
    EmpathyContactSelectorDialogClass *dialog_class = \
        EMPATHY_CONTACT_SELECTOR_DIALOG_CLASS (class);

    object_class->constructor = empathy_new_message_dialog_constructor;

    dialog_class->got_response = empathy_new_message_dialog_got_response;
}

/**
 * empathy_new_message_dialog_new:
 * @parent: parent #GtkWindow of the dialog
 *
 * Create a new #EmpathyNewMessageDialog it.
 *
 * Return value: the new #EmpathyNewMessageDialog
 */
GtkWidget *
empathy_new_message_dialog_show (GtkWindow *parent)
{
    GtkWidget *dialog;

    dialog = g_object_new (EMPATHY_TYPE_NEW_MESSAGE_DIALOG, NULL);

    if (parent) {
        gtk_window_set_transient_for (GTK_WINDOW (dialog),
                          GTK_WINDOW (parent));
    }

    gtk_widget_show (dialog);
    return dialog;
}