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/*
 *  Pool allocator for low memory targets.
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <stdarg.h>
#include "duktape.h"
#include "duk_alloc_pool.h"

/* Define to enable some debug printfs. */
/* #define DUK_ALLOC_POOL_DEBUG */

/* Define to enable approximate waste tracking. */
/* #define DUK_ALLOC_POOL_TRACK_WASTE */

/* Define to track global highwater for used and waste bytes.  VERY SLOW, only
 * useful for manual testing.
 */
/* #define DUK_ALLOC_POOL_TRACK_HIGHWATER */

#if defined(DUK_ALLOC_POOL_ROMPTR_COMPRESSION)
#if 0  /* This extern declaration is provided by duktape.h, array provided by duktape.c. */
extern const void * const duk_rom_compressed_pointers[];
#endif
const void *duk_alloc_pool_romptr_low = NULL;
const void *duk_alloc_pool_romptr_high = NULL;
static void duk__alloc_pool_romptr_init(void);
#endif

#if defined(DUK_USE_HEAPPTR16)
void *duk_alloc_pool_ptrcomp_base = NULL;
#endif

#if defined(DUK_ALLOC_POOL_DEBUG)
static void duk__alloc_pool_dprintf(const char *fmt, ...) {
    va_list ap;
    va_start(ap, fmt);
    vfprintf(stderr, fmt, ap);
    va_end(ap);
}
#endif

/*
 *  Pool initialization
 */

void *duk_alloc_pool_init(char *buffer,
                          size_t size,
                          const duk_pool_config *configs,
                          duk_pool_state *states,
                          int num_pools,
                          duk_pool_global *global) {
    double t_min, t_max, t_curr, x;
    int step, i, j, n;
    size_t total;
    char *p;

    /* XXX: check that 'size' is not too large when using pointer
     * compression.
     */

    /* To optimize pool counts first come up with a 't' which still allows
     * total pool size to fit within user provided region.  After that
     * sprinkle any remaining bytes to the counts.  Binary search with a
     * fixed step count; last round uses 't_min' as 't_curr' to ensure it
     * succeeds.
     */

    t_min = 0.0;  /* Unless config is insane, this should always be "good". */
    t_max = 1e6;

    for (step = 0; ; step++) {
        if (step >= 100) {
            /* Force "known good", rerun config, and break out.
             * Deals with rounding corner cases where t_curr is
             * persistently "bad" even though t_min is a valid
             * solution.
             */
            t_curr = t_min;
        } else {
            t_curr = (t_min + t_max) / 2.0;
        }

        for (i = 0, total = 0; i < num_pools; i++) {
            states[i].size = configs[i].size;

            /* Target bytes = A*t + B ==> target count = (A*t + B) / block_size.
             * Rely on A and B being small enough so that 'x' won't wrap.
             */
            x = ((double) configs[i].a * t_curr + (double) configs[i].b) / (double) configs[i].size;

            states[i].count = (unsigned int) x;
            total += (size_t) states[i].size * (size_t) states[i].count;
            if (total > size) {
                goto bad;
            }
        }

        /* t_curr is good. */
#if defined(DUK_ALLOC_POOL_DEBUG)
        duk__alloc_pool_dprintf("duk_alloc_pool_init: step=%d, t=[%lf %lf %lf] -> total %ld/%ld (good)\n",
                                step, t_min, t_curr, t_max, (long) total, (long) size);
#endif
        if (step >= 100) {
            /* Keep state[] initialization state.  The state was
             * created using the highest 't_min'.
             */
            break;
        }
        t_min = t_curr;
        continue;

     bad:
        /* t_curr is bad. */
#if defined(DUK_ALLOC_POOL_DEBUG)
        duk__alloc_pool_dprintf("duk_alloc_pool_init: step=%d, t=[%lf %lf %lf] -> total %ld/%ld (bad)\n",
                                step, t_min, t_curr, t_max, (long) total, (long) size);
#endif

        if (step >= 1000) {
            /* Cannot find any good solution; shouldn't happen
             * unless config is bad or 'size' is so small that
             * even a baseline allocation won't fit.
             */
            return NULL;
        }
        t_max = t_curr;
        /* continue */
    }

    /* The base configuration is now good; sprinkle any leftovers to
     * pools in descending order.  Note that for good t_curr, 'total'
     * indicates allocated bytes so far and 'size - total' indicates
     * leftovers.
     */
    for (i = num_pools - 1; i >= 0; i--) {
        while (size - total >= states[i].size) {
            /* Ignore potential wrapping of states[i].count as the count
             * is 32 bits and shouldn't wrap in practice.
             */
            states[i].count++;
            total += states[i].size;
#if defined(DUK_ALLOC_POOL_DEBUG)
            duk__alloc_pool_dprintf("duk_alloc_pool_init: sprinkle %ld bytes (%ld left after) to pool index %ld, new count %ld\n",
                                    (long) states[i].size, (long) (size - total), (long) i, (long) states[i].count);
#endif
        }
    }

    /* Pool counts are final.  Allocate the user supplied region based
     * on the final counts, initialize free lists for each block size,
     * and otherwise finalize 'state' for use.
     */
    p = buffer;
    global->num_pools = num_pools;
    global->states = states;
#if defined(DUK_ALLOC_POOL_TRACK_HIGHWATER)
#if defined(DUK_ALLOC_POOL_DEBUG)
    duk__alloc_pool_dprintf("duk_alloc_pool_init: global highwater mark tracking enabled, THIS IS VERY SLOW!\n");
#endif
    global->hwm_used_bytes = 0U;
    global->hwm_waste_bytes = 0U;
#endif
#if defined(DUK_ALLOC_POOL_TRACK_WASTE)
#if defined(DUK_ALLOC_POOL_DEBUG)
    duk__alloc_pool_dprintf("duk_alloc_pool_init: approximate waste tracking enabled\n");
#endif
#endif

#if defined(DUK_USE_HEAPPTR16)
    /* Register global base value for pointer compression, assumes
     * a single active pool  -4 allows a single subtract to be used and
     * still ensures no non-NULL pointer encodes to zero.
     */
    duk_alloc_pool_ptrcomp_base = (void *) (p - 4);
#endif

    for (i = 0; i < num_pools; i++) {
        n = (int) states[i].count;
        if (n > 0) {
            states[i].first = (duk_pool_free *) p;
            for (j = 0; j < n; j++) {
                char *p_next = p + states[i].size;
                ((duk_pool_free *) p)->next =
                    (j == n - 1) ? (duk_pool_free *) NULL : (duk_pool_free *) p_next;
                p = p_next;
            }
        } else {
            states[i].first = (duk_pool_free *) NULL;
        }
        states[i].alloc_end = p;
#if defined(DUK_ALLOC_POOL_TRACK_HIGHWATER)
        states[i].hwm_used_count = 0;
#endif
        /* All members of 'state' now initialized. */

#if defined(DUK_ALLOC_POOL_DEBUG)
        duk__alloc_pool_dprintf("duk_alloc_pool_init: block size %5ld, count %5ld, %8ld total bytes, "
                                "end %p\n",
                                (long) states[i].size, (long) states[i].count,
                                (long) states[i].size * (long) states[i].count,
                                (void *) states[i].alloc_end);
#endif
    }

#if defined(DUK_ALLOC_POOL_ROMPTR_COMPRESSION)
    /* ROM pointer compression precomputation.  Assumes a single active
     * pool.
     */
    duk__alloc_pool_romptr_init();
#endif

    /* Use 'global' as udata. */
    return (void *) global;
}

/*
 *  Misc helpers
 */

#if defined(DUK_ALLOC_POOL_TRACK_WASTE)
static void duk__alloc_pool_set_waste_marker(void *ptr, size_t used, size_t size) {
    /* Rely on the base pointer and size being divisible by 4 and thus
     * aligned.  Use 32-bit markers: a 4-byte resolution is good enough,
     * and comparing 32 bits at a time makes false waste estimates less
     * likely than when comparing as bytes.
     */
    duk_uint32_t *p, *p_start, *p_end;
    size_t used_round;

    used_round = (used + 3U) & ~0x03U;  /* round up to 4 */
    p_end = (duk_uint32_t *) ((duk_uint8_t *) ptr + size);
    p_start = (duk_uint32_t *) ((duk_uint8_t *) ptr + used_round);
    p = (duk_uint32_t *) p_start;
    while (p != p_end) {
        *p++ = DUK_ALLOC_POOL_WASTE_MARKER;
    }
}
#else  /* DUK_ALLOC_POOL_TRACK_WASTE */
static void duk__alloc_pool_set_waste_marker(void *ptr, size_t used, size_t size) {
    (void) ptr; (void) used; (void) size;
}
#endif  /* DUK_ALLOC_POOL_TRACK_WASTE */

#if defined(DUK_ALLOC_POOL_TRACK_WASTE)
static size_t duk__alloc_pool_get_waste_estimate(void *ptr, size_t size) {
    duk_uint32_t *p, *p_end, *p_start;

    /* Assumes size is >= 4. */
    p_start = (duk_uint32_t *) ptr;
    p_end = (duk_uint32_t *) ((duk_uint8_t *) ptr + size);
    p = p_end;

    /* This scan may cause harmless valgrind complaints: there may be
     * uninitialized bytes within the legitimate allocation or between
     * the start of the waste marker and the end of the allocation.
     */
    do {
        p--;
        if (*p == DUK_ALLOC_POOL_WASTE_MARKER) {
            ;
        } else {
            return (size_t) (p_end - p - 1) * 4U;
        }
    } while (p != p_start);

    return size;
}
#else  /* DUK_ALLOC_POOL_TRACK_WASTE */
static size_t duk__alloc_pool_get_waste_estimate(void *ptr, size_t size) {
    (void) ptr; (void) size;
    return 0;
}
#endif  /* DUK_ALLOC_POOL_TRACK_WASTE */

static int duk__alloc_pool_ptr_in_freelist(duk_pool_state *s, void *ptr) {
    duk_pool_free *curr;

    for (curr = s->first; curr != NULL; curr = curr->next) {
        if ((void *) curr == ptr) {
            return 1;
        }
    }
    return 0;
}

void duk_alloc_pool_get_pool_stats(duk_pool_state *s, duk_pool_stats *res) {
    void *curr;
    size_t free_count;
    size_t used_count;
    size_t waste_bytes;

    curr = s->alloc_end - (s->size * s->count);
    free_count = 0U;
    waste_bytes = 0U;
    while (curr != s->alloc_end) {
        if (duk__alloc_pool_ptr_in_freelist(s, curr)) {
            free_count++;
        } else {
            waste_bytes += duk__alloc_pool_get_waste_estimate(curr, s->size);
        }
        curr = curr + s->size;
    }
    used_count = (size_t) (s->count - free_count);

    res->used_count = used_count;
    res->used_bytes = (size_t) (used_count * s->size);
    res->free_count = free_count;
    res->free_bytes = (size_t) (free_count * s->size);
    res->waste_bytes = waste_bytes;
#if defined(DUK_ALLOC_POOL_TRACK_HIGHWATER)
    res->hwm_used_count = s->hwm_used_count;
#else
    res->hwm_used_count = 0U;
#endif
}

void duk_alloc_pool_get_global_stats(duk_pool_global *g, duk_pool_global_stats *res) {
    int i;
    size_t total_used = 0U;
    size_t total_free = 0U;
    size_t total_waste = 0U;

    for (i = 0; i < g->num_pools; i++) {
        duk_pool_state *s = &g->states[i];
        duk_pool_stats stats;

        duk_alloc_pool_get_pool_stats(s, &stats);

        total_used += stats.used_bytes;
        total_free += stats.free_bytes;
        total_waste += stats.waste_bytes;
    }

    res->used_bytes = total_used;
    res->free_bytes = total_free;
    res->waste_bytes = total_waste;
#if defined(DUK_ALLOC_POOL_TRACK_HIGHWATER)
    res->hwm_used_bytes = g->hwm_used_bytes;
    res->hwm_waste_bytes = g->hwm_waste_bytes;
#else
    res->hwm_used_bytes = 0U;
    res->hwm_waste_bytes = 0U;
#endif
}

#if defined(DUK_ALLOC_POOL_TRACK_HIGHWATER)
static void duk__alloc_pool_update_highwater(duk_pool_global *g) {
    int i;
    size_t total_used = 0U;
    size_t total_free = 0U;
    size_t total_waste = 0U;

    /* Per pool highwater used count, useful to checking if a pool is
     * too small.
     */
    for (i = 0; i < g->num_pools; i++) {
        duk_pool_state *s = &g->states[i];
        duk_pool_stats stats;

        duk_alloc_pool_get_pool_stats(s, &stats);
        if (stats.used_count > s->hwm_used_count) {
#if defined(DUK_ALLOC_POOL_DEBUG)
            duk__alloc_pool_dprintf("duk__alloc_pool_update_highwater: pool %ld (%ld bytes) highwater updated: count %ld -> %ld\n",
                                    (long) i, (long) s->size,
                                    (long) s->hwm_used_count, (long) stats.used_count);
#endif
            s->hwm_used_count = stats.used_count;
        }

        total_used += stats.used_bytes;
        total_free += stats.free_bytes;
        total_waste += stats.waste_bytes;
    }

    /* Global highwater mark for used and waste bytes.  Both fields are
     * updated from the same snapshot based on highest used count.
     * This is VERY, VERY slow and only useful for development.
     * (Note that updating HWM states for pools individually and then
     * summing them won't create a consistent global snapshot.  There
     * are still easy ways to make this much, much faster.)
     */
    if (total_used > g->hwm_used_bytes) {
#if defined(DUK_ALLOC_POOL_DEBUG)
        duk__alloc_pool_dprintf("duk__alloc_pool_update_highwater: global highwater updated: used=%ld, bytes=%ld -> "
                                "used=%ld, bytes=%ld\n",
                                (long) g->hwm_used_bytes, (long) g->hwm_waste_bytes,
                                (long) total_used, (long) total_waste);
#endif
        g->hwm_used_bytes = total_used;
        g->hwm_waste_bytes = total_waste;
    }
}
#else  /* DUK_ALLOC_POOL_TRACK_HIGHWATER */
static void duk__alloc_pool_update_highwater(duk_pool_global *g) {
    (void) g;
}
#endif  /* DUK_ALLOC_POOL_TRACK_HIGHWATER */

/*
 *  Allocation providers
 */

void *duk_alloc_pool(void *udata, duk_size_t size) {
    duk_pool_global *g = (duk_pool_global *) udata;
    int i, n;

#if defined(DUK_ALLOC_POOL_DEBUG)
    duk__alloc_pool_dprintf("duk_alloc_pool: %p %ld\n", udata, (long) size);
#endif

    if (size == 0) {
        return NULL;
    }

    for (i = 0, n = g->num_pools; i < n; i++) {
        duk_pool_state *st = g->states + i;

        if (size <= st->size) {
            duk_pool_free *res = st->first;
            if (res != NULL) {
                st->first = res->next;
                duk__alloc_pool_set_waste_marker((void *) res, size, st->size);
                duk__alloc_pool_update_highwater(g);
                return (void *) res;
            }
        }

        /* Allocation doesn't fit or no free entries, try to borrow
         * from the next block size.  There's no support for preventing
         * a borrow at present.
         */
    }

    return NULL;
}

void *duk_realloc_pool(void *udata, void *ptr, duk_size_t size) {
    duk_pool_global *g = (duk_pool_global *) udata;
    int i, j, n;

#if defined(DUK_ALLOC_POOL_DEBUG)
    duk__alloc_pool_dprintf("duk_realloc_pool: %p %p %ld\n", udata, ptr, (long) size);
#endif

    if (ptr == NULL) {
        return duk_alloc_pool(udata, size);
    }
    if (size == 0) {
        duk_free_pool(udata, ptr);
        return NULL;
    }

    /* Non-NULL pointers are necessarily from the pool so we should
     * always be able to find the allocation.
     */

    for (i = 0, n = g->num_pools; i < n; i++) {
        duk_pool_state *st = g->states + i;
        char *new_ptr;

        /* Because 'ptr' is assumed to be in the pool and pools are
         * allocated in sequence, it suffices to check for end pointer
         * only.
         */
        if ((char *) ptr >= st->alloc_end) {
            continue;
        }

        if (size <= st->size) {
            /* Allocation still fits existing allocation.  Check if
             * we can shrink the allocation to a smaller block size
             * (smallest possible).
             */
            for (j = 0; j < i; j++) {
                duk_pool_state *st2 = g->states + j;

                if (size <= st2->size) {
                    new_ptr = (char *) st2->first;
                    if (new_ptr != NULL) {
#if defined(DUK_ALLOC_POOL_DEBUG)
                        duk__alloc_pool_dprintf("duk_realloc_pool: shrink, block size %ld -> %ld\n",
                                                (long) st->size, (long) st2->size);
#endif
                        st2->first = ((duk_pool_free *) new_ptr)->next;
                        memcpy((void *) new_ptr, (const void *) ptr, (size_t) size);
                        ((duk_pool_free *) ptr)->next = st->first;
                        st->first = (duk_pool_free *) ptr;
                        duk__alloc_pool_set_waste_marker((void *) new_ptr, size, st2->size);
                        duk__alloc_pool_update_highwater(g);
                        return (void *) new_ptr;
                    }
                }
            }

            /* Failed to shrink; return existing pointer. */
            duk__alloc_pool_set_waste_marker((void *) ptr, size, st->size);
            return ptr;
        }

        /* Find first free larger block. */
        for (j = i + 1; j < n; j++) {
            duk_pool_state *st2 = g->states + j;

            if (size <= st2->size) {
                new_ptr = (char *) st2->first;
                if (new_ptr != NULL) {
                    st2->first = ((duk_pool_free *) new_ptr)->next;
                    memcpy((void *) new_ptr, (const void *) ptr, (size_t) st->size);
                    ((duk_pool_free *) ptr)->next = st->first;
                    st->first = (duk_pool_free *) ptr;
                    duk__alloc_pool_set_waste_marker((void *) new_ptr, size, st2->size);
                    duk__alloc_pool_update_highwater(g);
                    return (void *) new_ptr;
                }
            }
        }

        /* Failed to resize. */
        return NULL;
    }

    /* We should never be here because 'ptr' should be a valid pool
     * entry and thus always found above.
     */
    return NULL;
}

void duk_free_pool(void *udata, void *ptr) {
    duk_pool_global *g = (duk_pool_global *) udata;
    int i, n;

#if defined(DUK_ALLOC_POOL_DEBUG)
    duk__alloc_pool_dprintf("duk_free_pool: %p %p\n", udata, ptr);
#endif

    if (ptr == NULL) {
        return;
    }

    for (i = 0, n = g->num_pools; i < n; i++) {
        duk_pool_state *st = g->states + i;

        /* Enough to check end address only. */
        if ((char *) ptr >= st->alloc_end) {
            continue;
        }

        ((duk_pool_free *) ptr)->next = st->first;
        st->first = (duk_pool_free *) ptr;
#if 0  /* never necessary when freeing */
        duk__alloc_pool_update_highwater(g);
#endif
        return;
    }

    /* We should never be here because 'ptr' should be a valid pool
     * entry and thus always found above.
     */
}

/*
 *  Pointer compression
 */

#if defined(DUK_ALLOC_POOL_ROMPTR_COMPRESSION)
static void duk__alloc_pool_romptr_init(void) {
    /* Scan ROM pointer range for faster detection of "is 'p' a ROM pointer"
     * later on.
     */
    const void * const * ptrs = (const void * const *) duk_rom_compressed_pointers;
    duk_alloc_pool_romptr_low = duk_alloc_pool_romptr_high = (const void *) *ptrs;
    while (*ptrs) {
        if (*ptrs > duk_alloc_pool_romptr_high) {
            duk_alloc_pool_romptr_high = (const void *) *ptrs;
        }
        if (*ptrs < duk_alloc_pool_romptr_low) {
            duk_alloc_pool_romptr_low = (const void *) *ptrs;
        }
        ptrs++;
    }
}
#endif

/* Encode/decode functions are defined in the header to allow inlining. */

#if defined(DUK_ALLOC_POOL_ROMPTR_COMPRESSION)
duk_uint16_t duk_alloc_pool_enc16_rom(void *ptr) {
    /* The if-condition should be the fastest possible check
     * for "is 'ptr' in ROM?".  If pointer is in ROM, we'd like
     * to compress it quickly.  Here we just scan a ~1K array
     * which is very bad for performance.
     */
    const void * const * ptrs = duk_rom_compressed_pointers;
    while (*ptrs) {
        if (*ptrs == ptr) {
            return DUK_ALLOC_POOL_ROMPTR_FIRST + (duk_uint16_t) (ptrs - duk_rom_compressed_pointers);
        }
        ptrs++;
    }

    /* We should really never be here: Duktape should only be
     * compressing pointers which are in the ROM compressed
     * pointers list, which are known at 'make dist' time.
     * We go on, causing a pointer compression error.
     */
    return 0;
}
#endif