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// Copyright 2017 Zack Guo <zack.y.guo@gmail.com>. All rights reserved.
// Use of this source code is governed by a MIT license that can
// be found in the LICENSE file.

package termui

import "strings"

/*
// A ColorScheme represents the current look-and-feel of the dashboard.
type ColorScheme struct {
    BodyBg            Attribute
    BlockBg           Attribute
    HasBorder         bool
    BorderFg          Attribute
    BorderBg          Attribute
    BorderLabelTextFg Attribute
    BorderLabelTextBg Attribute
    ParTextFg         Attribute
    ParTextBg         Attribute
    SparklineLine     Attribute
    SparklineTitle    Attribute
    GaugeBar          Attribute
    GaugePercent      Attribute
    LineChartLine     Attribute
    LineChartAxes     Attribute
    ListItemFg        Attribute
    ListItemBg        Attribute
    BarChartBar       Attribute
    BarChartText      Attribute
    BarChartNum       Attribute
    MBarChartBar      Attribute
    MBarChartText     Attribute
    MBarChartNum      Attribute
    TabActiveBg       Attribute
}

// default color scheme depends on the user's terminal setting.
var themeDefault = ColorScheme{HasBorder: true}

var themeHelloWorld = ColorScheme{
    BodyBg:            ColorBlack,
    BlockBg:           ColorBlack,
    HasBorder:         true,
    BorderFg:          ColorWhite,
    BorderBg:          ColorBlack,
    BorderLabelTextBg: ColorBlack,
    BorderLabelTextFg: ColorGreen,
    ParTextBg:         ColorBlack,
    ParTextFg:         ColorWhite,
    SparklineLine:     ColorMagenta,
    SparklineTitle:    ColorWhite,
    GaugeBar:          ColorRed,
    GaugePercent:      ColorWhite,
    LineChartLine:     ColorYellow | AttrBold,
    LineChartAxes:     ColorWhite,
    ListItemBg:        ColorBlack,
    ListItemFg:        ColorYellow,
    BarChartBar:       ColorRed,
    BarChartNum:       ColorWhite,
    BarChartText:      ColorCyan,
    MBarChartBar:      ColorRed,
    MBarChartNum:      ColorWhite,
    MBarChartText:     ColorCyan,
    TabActiveBg:       ColorMagenta,
}

var theme = themeDefault // global dep

// Theme returns the currently used theme.
func Theme() ColorScheme {
    return theme
}

// SetTheme sets a new, custom theme.
func SetTheme(newTheme ColorScheme) {
    theme = newTheme
}

// UseTheme sets a predefined scheme. Currently available: "hello-world" and
// "black-and-white".
func UseTheme(th string) {
    switch th {
    case "helloworld":
        theme = themeHelloWorld
    default:
        theme = themeDefault
    }
}
*/

var ColorMap = map[string]Attribute{
    "fg":           ColorWhite,
    "bg":           ColorDefault,
    "border.fg":    ColorWhite,
    "label.fg":     ColorGreen,
    "par.fg":       ColorYellow,
    "par.label.bg": ColorWhite,
}

func ThemeAttr(name string) Attribute {
    return lookUpAttr(ColorMap, name)
}

func lookUpAttr(clrmap map[string]Attribute, name string) Attribute {

    a, ok := clrmap[name]
    if ok {
        return a
    }

    ns := strings.Split(name, ".")
    for i := range ns {
        nn := strings.Join(ns[i:len(ns)], ".")
        a, ok = ColorMap[nn]
        if ok {
            break
        }
    }

    return a
}

// 0<=r,g,b <= 5
func ColorRGB(r, g, b int) Attribute {
    within := func(n int) int {
        if n < 0 {
            return 0
        }

        if n > 5 {
            return 5
        }

        return n
    }

    r, b, g = within(r), within(b), within(g)
    return Attribute(0x0f + 36*r + 6*g + b)
}