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// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

package trie

import (
    "sync"
    "time"

    "github.com/ethereum/go-ethereum/common"
    "github.com/ethereum/go-ethereum/ethdb"
    "github.com/ethereum/go-ethereum/log"
)

// secureKeyPrefix is the database key prefix used to store trie node preimages.
var secureKeyPrefix = []byte("secure-key-")

// secureKeyLength is the length of the above prefix + 32byte hash.
const secureKeyLength = 11 + 32

// DatabaseReader wraps the Get and Has method of a backing store for the trie.
type DatabaseReader interface {
    // Get retrieves the value associated with key form the database.
    Get(key []byte) (value []byte, err error)

    // Has retrieves whether a key is present in the database.
    Has(key []byte) (bool, error)
}

// Database is an intermediate write layer between the trie data structures and
// the disk database. The aim is to accumulate trie writes in-memory and only
// periodically flush a couple tries to disk, garbage collecting the remainder.
type Database struct {
    diskdb ethdb.Database // Persistent storage for matured trie nodes

    nodes     map[common.Hash]*cachedNode // Data and references relationships of a node
    preimages map[common.Hash][]byte      // Preimages of nodes from the secure trie
    seckeybuf [secureKeyLength]byte       // Ephemeral buffer for calculating preimage keys

    gctime  time.Duration      // Time spent on garbage collection since last commit
    gcnodes uint64             // Nodes garbage collected since last commit
    gcsize  common.StorageSize // Data storage garbage collected since last commit

    nodesSize     common.StorageSize // Storage size of the nodes cache
    preimagesSize common.StorageSize // Storage size of the preimages cache

    lock sync.RWMutex
}

// cachedNode is all the information we know about a single cached node in the
// memory database write layer.
type cachedNode struct {
    blob     []byte              // Cached data block of the trie node
    parents  int                 // Number of live nodes referencing this one
    children map[common.Hash]int // Children referenced by this nodes
}

// NewDatabase creates a new trie database to store ephemeral trie content before
// its written out to disk or garbage collected.
func NewDatabase(diskdb ethdb.Database) *Database {
    return &Database{
        diskdb: diskdb,
        nodes: map[common.Hash]*cachedNode{
            {}: {children: make(map[common.Hash]int)},
        },
        preimages: make(map[common.Hash][]byte),
    }
}

// DiskDB retrieves the persistent storage backing the trie database.
func (db *Database) DiskDB() DatabaseReader {
    return db.diskdb
}

// Insert writes a new trie node to the memory database if it's yet unknown. The
// method will make a copy of the slice.
func (db *Database) Insert(hash common.Hash, blob []byte) {
    db.lock.Lock()
    defer db.lock.Unlock()

    db.insert(hash, blob)
}

// insert is the private locked version of Insert.
func (db *Database) insert(hash common.Hash, blob []byte) {
    if _, ok := db.nodes[hash]; ok {
        return
    }
    db.nodes[hash] = &cachedNode{
        blob:     common.CopyBytes(blob),
        children: make(map[common.Hash]int),
    }
    db.nodesSize += common.StorageSize(common.HashLength + len(blob))
}

// insertPreimage writes a new trie node pre-image to the memory database if it's
// yet unknown. The method will make a copy of the slice.
//
// Note, this method assumes that the database's lock is held!
func (db *Database) insertPreimage(hash common.Hash, preimage []byte) {
    if _, ok := db.preimages[hash]; ok {
        return
    }
    db.preimages[hash] = common.CopyBytes(preimage)
    db.preimagesSize += common.StorageSize(common.HashLength + len(preimage))
}

// Node retrieves a cached trie node from memory. If it cannot be found cached,
// the method queries the persistent database for the content.
func (db *Database) Node(hash common.Hash) ([]byte, error) {
    // Retrieve the node from cache if available
    db.lock.RLock()
    node := db.nodes[hash]
    db.lock.RUnlock()

    if node != nil {
        return node.blob, nil
    }
    // Content unavailable in memory, attempt to retrieve from disk
    return db.diskdb.Get(hash[:])
}

// preimage retrieves a cached trie node pre-image from memory. If it cannot be
// found cached, the method queries the persistent database for the content.
func (db *Database) preimage(hash common.Hash) ([]byte, error) {
    // Retrieve the node from cache if available
    db.lock.RLock()
    preimage := db.preimages[hash]
    db.lock.RUnlock()

    if preimage != nil {
        return preimage, nil
    }
    // Content unavailable in memory, attempt to retrieve from disk
    return db.diskdb.Get(db.secureKey(hash[:]))
}

// secureKey returns the database key for the preimage of key, as an ephemeral
// buffer. The caller must not hold onto the return value because it will become
// invalid on the next call.
func (db *Database) secureKey(key []byte) []byte {
    buf := append(db.seckeybuf[:0], secureKeyPrefix...)
    buf = append(buf, key...)
    return buf
}

// Nodes retrieves the hashes of all the nodes cached within the memory database.
// This method is extremely expensive and should only be used to validate internal
// states in test code.
func (db *Database) Nodes() []common.Hash {
    db.lock.RLock()
    defer db.lock.RUnlock()

    var hashes = make([]common.Hash, 0, len(db.nodes))
    for hash := range db.nodes {
        if hash != (common.Hash{}) { // Special case for "root" references/nodes
            hashes = append(hashes, hash)
        }
    }
    return hashes
}

// Reference adds a new reference from a parent node to a child node.
func (db *Database) Reference(child common.Hash, parent common.Hash) {
    db.lock.RLock()
    defer db.lock.RUnlock()

    db.reference(child, parent)
}

// reference is the private locked version of Reference.
func (db *Database) reference(child common.Hash, parent common.Hash) {
    // If the node does not exist, it's a node pulled from disk, skip
    node, ok := db.nodes[child]
    if !ok {
        return
    }
    // If the reference already exists, only duplicate for roots
    if _, ok = db.nodes[parent].children[child]; ok && parent != (common.Hash{}) {
        return
    }
    node.parents++
    db.nodes[parent].children[child]++
}

// Dereference removes an existing reference from a parent node to a child node.
func (db *Database) Dereference(child common.Hash, parent common.Hash) {
    db.lock.Lock()
    defer db.lock.Unlock()

    nodes, storage, start := len(db.nodes), db.nodesSize, time.Now()
    db.dereference(child, parent)

    db.gcnodes += uint64(nodes - len(db.nodes))
    db.gcsize += storage - db.nodesSize
    db.gctime += time.Since(start)

    log.Debug("Dereferenced trie from memory database", "nodes", nodes-len(db.nodes), "size", storage-db.nodesSize, "time", time.Since(start),
        "gcnodes", db.gcnodes, "gcsize", db.gcsize, "gctime", db.gctime, "livenodes", len(db.nodes), "livesize", db.nodesSize)
}

// dereference is the private locked version of Dereference.
func (db *Database) dereference(child common.Hash, parent common.Hash) {
    // Dereference the parent-child
    node := db.nodes[parent]

    node.children[child]--
    if node.children[child] == 0 {
        delete(node.children, child)
    }
    // If the node does not exist, it's a previously committed node.
    node, ok := db.nodes[child]
    if !ok {
        return
    }
    // If there are no more references to the child, delete it and cascade
    node.parents--
    if node.parents == 0 {
        for hash := range node.children {
            db.dereference(hash, child)
        }
        delete(db.nodes, child)
        db.nodesSize -= common.StorageSize(common.HashLength + len(node.blob))
    }
}

// Commit iterates over all the children of a particular node, writes them out
// to disk, forcefully tearing down all references in both directions.
//
// As a side effect, all pre-images accumulated up to this point are also written.
func (db *Database) Commit(node common.Hash, report bool) error {
    // Create a database batch to flush persistent data out. It is important that
    // outside code doesn't see an inconsistent state (referenced data removed from
    // memory cache during commit but not yet in persistent storage). This is ensured
    // by only uncaching existing data when the database write finalizes.
    db.lock.RLock()

    start := time.Now()
    batch := db.diskdb.NewBatch()

    // Move all of the accumulated preimages into a write batch
    for hash, preimage := range db.preimages {
        if err := batch.Put(db.secureKey(hash[:]), preimage); err != nil {
            log.Error("Failed to commit preimage from trie database", "err", err)
            db.lock.RUnlock()
            return err
        }
        if batch.ValueSize() > ethdb.IdealBatchSize {
            if err := batch.Write(); err != nil {
                return err
            }
            batch.Reset()
        }
    }
    // Move the trie itself into the batch, flushing if enough data is accumulated
    nodes, storage := len(db.nodes), db.nodesSize+db.preimagesSize
    if err := db.commit(node, batch); err != nil {
        log.Error("Failed to commit trie from trie database", "err", err)
        db.lock.RUnlock()
        return err
    }
    // Write batch ready, unlock for readers during persistence
    if err := batch.Write(); err != nil {
        log.Error("Failed to write trie to disk", "err", err)
        db.lock.RUnlock()
        return err
    }
    db.lock.RUnlock()

    // Write successful, clear out the flushed data
    db.lock.Lock()
    defer db.lock.Unlock()

    db.preimages = make(map[common.Hash][]byte)
    db.preimagesSize = 0

    db.uncache(node)

    logger := log.Info
    if !report {
        logger = log.Debug
    }
    logger("Persisted trie from memory database", "nodes", nodes-len(db.nodes), "size", storage-db.nodesSize, "time", time.Since(start),
        "gcnodes", db.gcnodes, "gcsize", db.gcsize, "gctime", db.gctime, "livenodes", len(db.nodes), "livesize", db.nodesSize)

    // Reset the garbage collection statistics
    db.gcnodes, db.gcsize, db.gctime = 0, 0, 0

    return nil
}

// commit is the private locked version of Commit.
func (db *Database) commit(hash common.Hash, batch ethdb.Batch) error {
    // If the node does not exist, it's a previously committed node
    node, ok := db.nodes[hash]
    if !ok {
        return nil
    }
    for child := range node.children {
        if err := db.commit(child, batch); err != nil {
            return err
        }
    }
    if err := batch.Put(hash[:], node.blob); err != nil {
        return err
    }
    // If we've reached an optimal match size, commit and start over
    if batch.ValueSize() >= ethdb.IdealBatchSize {
        if err := batch.Write(); err != nil {
            return err
        }
        batch.Reset()
    }
    return nil
}

// uncache is the post-processing step of a commit operation where the already
// persisted trie is removed from the cache. The reason behind the two-phase
// commit is to ensure consistent data availability while moving from memory
// to disk.
func (db *Database) uncache(hash common.Hash) {
    // If the node does not exist, we're done on this path
    node, ok := db.nodes[hash]
    if !ok {
        return
    }
    // Otherwise uncache the node's subtries and remove the node itself too
    for child := range node.children {
        db.uncache(child)
    }
    delete(db.nodes, hash)
    db.nodesSize -= common.StorageSize(common.HashLength + len(node.blob))
}

// Size returns the current storage size of the memory cache in front of the
// persistent database layer.
func (db *Database) Size() common.StorageSize {
    db.lock.RLock()
    defer db.lock.RUnlock()

    return db.nodesSize + db.preimagesSize
}