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// Copyright 2018 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package stream

import (
    "bytes"
    "context"
    "fmt"
    "io"
    "sync"
    "testing"
    "time"

    "github.com/ethereum/go-ethereum/node"
    "github.com/ethereum/go-ethereum/p2p/enode"
    "github.com/ethereum/go-ethereum/p2p/simulations/adapters"
    "github.com/ethereum/go-ethereum/swarm/chunk"
    "github.com/ethereum/go-ethereum/swarm/log"
    "github.com/ethereum/go-ethereum/swarm/network/simulation"
    "github.com/ethereum/go-ethereum/swarm/state"
    "github.com/ethereum/go-ethereum/swarm/storage"
    "github.com/ethereum/go-ethereum/swarm/testutil"
)

// constants for random file generation
const (
    minFileSize = 2
    maxFileSize = 40
)

// TestFileRetrieval is a retrieval test for nodes.
// A configurable number of nodes can be
// provided to the test.
// Files are uploaded to nodes, other nodes try to retrieve the file
// Number of nodes can be provided via commandline too.
func TestFileRetrieval(t *testing.T) {
    var nodeCount []int

    if *nodes != 0 {
        nodeCount = []int{*nodes}
    } else {
        nodeCount = []int{16}

        if *longrunning {
            nodeCount = append(nodeCount, 32, 64)
        } else if testutil.RaceEnabled {
            nodeCount = []int{4}
        }

    }

    for _, nc := range nodeCount {
        runFileRetrievalTest(t, nc)
    }
}

// TestPureRetrieval tests pure retrieval without syncing
// A configurable number of nodes and chunks
// can be provided to the test.
// A number of random chunks is generated, then stored directly in
// each node's localstore according to their address.
// Each chunk is supposed to end up at certain nodes
// With retrieval we then make sure that every node can actually retrieve
// the chunks.
func TestPureRetrieval(t *testing.T) {
    var nodeCount []int
    var chunkCount []int

    if *nodes != 0 && *chunks != 0 {
        nodeCount = []int{*nodes}
        chunkCount = []int{*chunks}
    } else {
        nodeCount = []int{16}
        chunkCount = []int{150}

        if *longrunning {
            nodeCount = append(nodeCount, 32, 64)
            chunkCount = append(chunkCount, 32, 256)
        } else if testutil.RaceEnabled {
            nodeCount = []int{4}
            chunkCount = []int{4}
        }

    }

    for _, nc := range nodeCount {
        for _, c := range chunkCount {
            runPureRetrievalTest(t, nc, c)
        }
    }
}

// TestRetrieval tests retrieval of chunks by random nodes.
// One node is randomly selected to be the pivot node.
// A configurable number of chunks and nodes can be
// provided to the test, the number of chunks is uploaded
// to the pivot node and other nodes try to retrieve the chunk(s).
// Number of chunks and nodes can be provided via commandline too.
func TestRetrieval(t *testing.T) {
    // if nodes/chunks have been provided via commandline,
    // run the tests with these values
    if *nodes != 0 && *chunks != 0 {
        runRetrievalTest(t, *chunks, *nodes)
    } else {
        nodeCnt := []int{16}
        chnkCnt := []int{32}

        if *longrunning {
            nodeCnt = []int{16, 32, 64}
            chnkCnt = []int{4, 32, 256}
        } else if testutil.RaceEnabled {
            nodeCnt = []int{4}
            chnkCnt = []int{4}
        }

        for _, n := range nodeCnt {
            for _, c := range chnkCnt {
                t.Run(fmt.Sprintf("TestRetrieval_%d_%d", n, c), func(t *testing.T) {
                    runRetrievalTest(t, c, n)
                })
            }
        }
    }
}

var retrievalSimServiceMap = map[string]simulation.ServiceFunc{
    "streamer": func(ctx *adapters.ServiceContext, bucket *sync.Map) (s node.Service, cleanup func(), err error) {
        addr, netStore, delivery, clean, err := newNetStoreAndDelivery(ctx, bucket)
        if err != nil {
            return nil, nil, err
        }

        syncUpdateDelay := 1 * time.Second
        if *longrunning {
            syncUpdateDelay = 3 * time.Second
        }

        r := NewRegistry(addr.ID(), delivery, netStore, state.NewInmemoryStore(), &RegistryOptions{
            Syncing:         SyncingAutoSubscribe,
            SyncUpdateDelay: syncUpdateDelay,
        }, nil)

        cleanup = func() {
            r.Close()
            clean()
        }

        return r, cleanup, nil
    },
}

// runPureRetrievalTest by uploading a snapshot,
// then starting a simulation, distribute chunks to nodes
// and start retrieval.
// The snapshot should have 'streamer' in its service list.
func runPureRetrievalTest(t *testing.T, nodeCount int, chunkCount int) {

    t.Helper()
    // the pure retrieval test needs a different service map, as we want
    // syncing disabled and we don't need to set the syncUpdateDelay
    sim := simulation.New(map[string]simulation.ServiceFunc{
        "streamer": func(ctx *adapters.ServiceContext, bucket *sync.Map) (s node.Service, cleanup func(), err error) {
            addr, netStore, delivery, clean, err := newNetStoreAndDelivery(ctx, bucket)
            if err != nil {
                return nil, nil, err
            }

            r := NewRegistry(addr.ID(), delivery, netStore, state.NewInmemoryStore(), &RegistryOptions{
                Syncing: SyncingDisabled,
            }, nil)

            cleanup = func() {
                r.Close()
                clean()
            }

            return r, cleanup, nil
        },
    },
    )
    defer sim.Close()

    log.Info("Initializing test config", "node count", nodeCount)

    conf := &synctestConfig{}
    //map of discover ID to indexes of chunks expected at that ID
    conf.idToChunksMap = make(map[enode.ID][]int)
    //map of overlay address to discover ID
    conf.addrToIDMap = make(map[string]enode.ID)
    //array where the generated chunk hashes will be stored
    conf.hashes = make([]storage.Address, 0)

    ctx, cancelSimRun := context.WithTimeout(context.Background(), 3*time.Minute)
    defer cancelSimRun()

    filename := fmt.Sprintf("testing/snapshot_%d.json", nodeCount)
    err := sim.UploadSnapshot(ctx, filename)
    if err != nil {
        t.Fatal(err)
    }

    log.Info("Starting simulation")

    result := sim.Run(ctx, func(ctx context.Context, sim *simulation.Simulation) error {
        nodeIDs := sim.UpNodeIDs()
        // first iteration: create addresses
        for _, n := range nodeIDs {
            //get the kademlia overlay address from this ID
            a := n.Bytes()
            //append it to the array of all overlay addresses
            conf.addrs = append(conf.addrs, a)
            //the proximity calculation is on overlay addr,
            //the p2p/simulations check func triggers on enode.ID,
            //so we need to know which overlay addr maps to which nodeID
            conf.addrToIDMap[string(a)] = n
        }

        // now create random chunks
        chunks := storage.GenerateRandomChunks(int64(chunkSize), chunkCount)
        for _, chunk := range chunks {
            conf.hashes = append(conf.hashes, chunk.Address())
        }

        log.Debug("random chunks generated, mapping keys to nodes")

        // map addresses to nodes
        mapKeysToNodes(conf)

        // second iteration: storing chunks at the peer whose
        // overlay address is closest to a particular chunk's hash
        log.Debug("storing every chunk at correspondent node store")
        for _, id := range nodeIDs {
            // for every chunk for this node (which are only indexes)...
            for _, ch := range conf.idToChunksMap[id] {
                item, ok := sim.NodeItem(id, bucketKeyStore)
                if !ok {
                    return fmt.Errorf("Error accessing localstore")
                }
                lstore := item.(chunk.Store)
                // ...get the actual chunk
                for _, chnk := range chunks {
                    if bytes.Equal(chnk.Address(), conf.hashes[ch]) {
                        // ...and store it in the localstore
                        if _, err = lstore.Put(ctx, chunk.ModePutUpload, chnk); err != nil {
                            return err
                        }
                    }
                }
            }
        }

        // now try to retrieve every chunk from every node
        log.Debug("starting retrieval")
        cnt := 0

        for _, id := range nodeIDs {
            item, ok := sim.NodeItem(id, bucketKeyFileStore)
            if !ok {
                return fmt.Errorf("No filestore")
            }
            fileStore := item.(*storage.FileStore)
            for _, chunk := range chunks {
                reader, _ := fileStore.Retrieve(context.TODO(), chunk.Address())
                content := make([]byte, chunkSize)
                size, err := reader.Read(content)
                //check chunk size and content
                ok := true
                if err != io.EOF {
                    log.Debug("Retrieve error", "err", err, "hash", chunk.Address(), "nodeId", id)
                    ok = false
                }
                if size != chunkSize {
                    log.Debug("size not equal chunkSize", "size", size, "hash", chunk.Address(), "nodeId", id)
                    ok = false
                }
                // skip chunk "metadata" for chunk.Data()
                if !bytes.Equal(content, chunk.Data()[8:]) {
                    log.Debug("content not equal chunk data", "hash", chunk.Address(), "nodeId", id)
                    ok = false
                }
                if !ok {
                    return fmt.Errorf("Expected test to succeed at first run, but failed with chunk not found")
                }
                log.Debug(fmt.Sprintf("chunk with root hash %x successfully retrieved", chunk.Address()))
                cnt++
            }
        }
        log.Info("retrieval terminated, chunks retrieved: ", "count", cnt)
        return nil

    })

    log.Info("Simulation terminated")

    if result.Error != nil {
        t.Fatal(result.Error)
    }
}

// runFileRetrievalTest loads a snapshot file to construct the swarm network.
// The snapshot should have 'streamer' in its service list.
func runFileRetrievalTest(t *testing.T, nodeCount int) {

    t.Helper()

    sim := simulation.New(retrievalSimServiceMap)
    defer sim.Close()

    log.Info("Initializing test config", "node count", nodeCount)

    conf := &synctestConfig{}
    //map of discover ID to indexes of chunks expected at that ID
    conf.idToChunksMap = make(map[enode.ID][]int)
    //map of overlay address to discover ID
    conf.addrToIDMap = make(map[string]enode.ID)
    //array where the generated chunk hashes will be stored
    conf.hashes = make([]storage.Address, 0)

    ctx, cancelSimRun := context.WithTimeout(context.Background(), 3*time.Minute)
    defer cancelSimRun()

    filename := fmt.Sprintf("testing/snapshot_%d.json", nodeCount)
    err := sim.UploadSnapshot(ctx, filename)
    if err != nil {
        t.Fatal(err)
    }

    log.Info("Starting simulation")

    result := sim.Run(ctx, func(ctx context.Context, sim *simulation.Simulation) error {
        nodeIDs := sim.UpNodeIDs()
        for _, n := range nodeIDs {
            //get the kademlia overlay address from this ID
            a := n.Bytes()
            //append it to the array of all overlay addresses
            conf.addrs = append(conf.addrs, a)
            //the proximity calculation is on overlay addr,
            //the p2p/simulations check func triggers on enode.ID,
            //so we need to know which overlay addr maps to which nodeID
            conf.addrToIDMap[string(a)] = n
        }

        //an array for the random files
        var randomFiles []string

        conf.hashes, randomFiles, err = uploadFilesToNodes(sim)
        if err != nil {
            return err
        }

        log.Info("network healthy, start file checks")

        // File retrieval check is repeated until all uploaded files are retrieved from all nodes
        // or until the timeout is reached.
    REPEAT:
        for {
            for _, id := range nodeIDs {
                //for each expected file, check if it is in the local store
                item, ok := sim.NodeItem(id, bucketKeyFileStore)
                if !ok {
                    return fmt.Errorf("No filestore")
                }
                fileStore := item.(*storage.FileStore)
                //check all chunks
                for i, hash := range conf.hashes {
                    reader, _ := fileStore.Retrieve(context.TODO(), hash)
                    //check that we can read the file size and that it corresponds to the generated file size
                    if s, err := reader.Size(ctx, nil); err != nil || s != int64(len(randomFiles[i])) {
                        log.Debug("Retrieve error", "err", err, "hash", hash, "nodeId", id)
                        time.Sleep(500 * time.Millisecond)
                        continue REPEAT
                    }
                    log.Debug(fmt.Sprintf("File with root hash %x successfully retrieved", hash))
                }
            }
            return nil
        }
    })

    log.Info("Simulation terminated")

    if result.Error != nil {
        t.Fatal(result.Error)
    }
}

// runRetrievalTest generates the given number of chunks.
// The test loads a snapshot file to construct the swarm network.
// The snapshot should have 'streamer' in its service list.
func runRetrievalTest(t *testing.T, chunkCount int, nodeCount int) {

    t.Helper()

    sim := simulation.New(retrievalSimServiceMap)
    defer sim.Close()

    conf := &synctestConfig{}
    //map of discover ID to indexes of chunks expected at that ID
    conf.idToChunksMap = make(map[enode.ID][]int)
    //map of overlay address to discover ID
    conf.addrToIDMap = make(map[string]enode.ID)
    //array where the generated chunk hashes will be stored
    conf.hashes = make([]storage.Address, 0)

    ctx, cancel := context.WithTimeout(context.Background(), 2*time.Minute)
    defer cancel()

    filename := fmt.Sprintf("testing/snapshot_%d.json", nodeCount)
    err := sim.UploadSnapshot(ctx, filename)
    if err != nil {
        t.Fatal(err)
    }

    result := sim.Run(ctx, func(ctx context.Context, sim *simulation.Simulation) error {
        nodeIDs := sim.UpNodeIDs()
        for _, n := range nodeIDs {
            //get the kademlia overlay address from this ID
            a := n.Bytes()
            //append it to the array of all overlay addresses
            conf.addrs = append(conf.addrs, a)
            //the proximity calculation is on overlay addr,
            //the p2p/simulations check func triggers on enode.ID,
            //so we need to know which overlay addr maps to which nodeID
            conf.addrToIDMap[string(a)] = n
        }

        //this is the node selected for upload
        node := sim.Net.GetRandomUpNode()
        item, ok := sim.NodeItem(node.ID(), bucketKeyStore)
        if !ok {
            return fmt.Errorf("No localstore")
        }
        lstore := item.(chunk.Store)
        conf.hashes, err = uploadFileToSingleNodeStore(node.ID(), chunkCount, lstore)
        if err != nil {
            return err
        }

        // File retrieval check is repeated until all uploaded files are retrieved from all nodes
        // or until the timeout is reached.
    REPEAT:
        for {
            for _, id := range nodeIDs {
                //for each expected chunk, check if it is in the local store
                //check on the node's FileStore (netstore)
                item, ok := sim.NodeItem(id, bucketKeyFileStore)
                if !ok {
                    return fmt.Errorf("No filestore")
                }
                fileStore := item.(*storage.FileStore)
                //check all chunks
                for _, hash := range conf.hashes {
                    reader, _ := fileStore.Retrieve(context.TODO(), hash)
                    //check that we can read the chunk size and that it corresponds to the generated chunk size
                    if s, err := reader.Size(ctx, nil); err != nil || s != int64(chunkSize) {
                        log.Debug("Retrieve error", "err", err, "hash", hash, "nodeId", id, "size", s)
                        time.Sleep(500 * time.Millisecond)
                        continue REPEAT
                    }
                    log.Debug(fmt.Sprintf("Chunk with root hash %x successfully retrieved", hash))
                }
            }
            // all nodes and files found, exit loop and return without error
            return nil
        }
    })

    if result.Error != nil {
        t.Fatal(result.Error)
    }
}