1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
|
package state
import (
"bytes"
"fmt"
"math/big"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/ethutil"
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/trie"
)
type Code []byte
func (self Code) String() string {
return string(self) //strings.Join(Disassemble(self), " ")
}
type Storage map[string]*ethutil.Value
func (self Storage) String() (str string) {
for key, value := range self {
str += fmt.Sprintf("%X : %X\n", key, value.Bytes())
}
return
}
func (self Storage) Copy() Storage {
cpy := make(Storage)
for key, value := range self {
// XXX Do we need a 'value' copy or is this sufficient?
cpy[key] = value
}
return cpy
}
type StateObject struct {
db ethutil.Database
// Address of the object
address []byte
// Shared attributes
balance *big.Int
codeHash []byte
nonce uint64
// Contract related attributes
State *StateDB
code Code
initCode Code
storage Storage
// Total gas pool is the total amount of gas currently
// left if this object is the coinbase. Gas is directly
// purchased of the coinbase.
gasPool *big.Int
// Mark for deletion
// When an object is marked for deletion it will be delete from the trie
// during the "update" phase of the state transition
remove bool
dirty bool
}
func (self *StateObject) Reset() {
self.storage = make(Storage)
self.State.Reset()
}
func NewStateObject(addr []byte, db ethutil.Database) *StateObject {
// This to ensure that it has 20 bytes (and not 0 bytes), thus left or right pad doesn't matter.
address := ethutil.Address(addr)
object := &StateObject{db: db, address: address, balance: new(big.Int), gasPool: new(big.Int), dirty: true}
object.State = New(nil, db) //New(trie.New(ethutil.Config.Db, ""))
object.storage = make(Storage)
object.gasPool = new(big.Int)
return object
}
func NewStateObjectFromBytes(address, data []byte, db ethutil.Database) *StateObject {
// TODO clean me up
var extobject struct {
Nonce uint64
Balance *big.Int
Root []byte
CodeHash []byte
}
err := rlp.Decode(bytes.NewReader(data), &extobject)
if err != nil {
fmt.Println(err)
return nil
}
object := &StateObject{address: address, db: db}
//object.RlpDecode(data)
object.nonce = extobject.Nonce
object.balance = extobject.Balance
object.codeHash = extobject.CodeHash
object.State = New(extobject.Root, db)
object.storage = make(map[string]*ethutil.Value)
object.gasPool = new(big.Int)
object.code, _ = db.Get(extobject.CodeHash)
return object
}
func (self *StateObject) MarkForDeletion() {
self.remove = true
self.dirty = true
statelogger.DebugDetailf("%x: #%d %v (deletion)\n", self.Address(), self.nonce, self.balance)
}
func (c *StateObject) getAddr(addr []byte) *ethutil.Value {
return ethutil.NewValueFromBytes([]byte(c.State.trie.Get(addr)))
}
func (c *StateObject) setAddr(addr []byte, value interface{}) {
c.State.trie.Update(addr, ethutil.Encode(value))
}
func (self *StateObject) GetStorage(key *big.Int) *ethutil.Value {
return self.GetState(key.Bytes())
}
func (self *StateObject) SetStorage(key *big.Int, value *ethutil.Value) {
self.SetState(key.Bytes(), value)
}
func (self *StateObject) Storage() Storage {
return self.storage
}
func (self *StateObject) GetState(k []byte) *ethutil.Value {
key := ethutil.LeftPadBytes(k, 32)
value := self.storage[string(key)]
if value == nil {
value = self.getAddr(key)
if !value.IsNil() {
self.storage[string(key)] = value
}
}
return value
}
func (self *StateObject) SetState(k []byte, value *ethutil.Value) {
key := ethutil.LeftPadBytes(k, 32)
self.storage[string(key)] = value.Copy()
self.dirty = true
}
func (self *StateObject) Sync() {
for key, value := range self.storage {
if value.Len() == 0 {
self.State.trie.Delete([]byte(key))
continue
}
self.setAddr([]byte(key), value)
}
self.storage = make(Storage)
}
func (c *StateObject) GetInstr(pc *big.Int) *ethutil.Value {
if int64(len(c.code)-1) < pc.Int64() {
return ethutil.NewValue(0)
}
return ethutil.NewValueFromBytes([]byte{c.code[pc.Int64()]})
}
func (c *StateObject) AddBalance(amount *big.Int) {
c.SetBalance(new(big.Int).Add(c.balance, amount))
statelogger.Debugf("%x: #%d %v (+ %v)\n", c.Address(), c.nonce, c.balance, amount)
}
func (c *StateObject) SubBalance(amount *big.Int) {
c.SetBalance(new(big.Int).Sub(c.balance, amount))
statelogger.Debugf("%x: #%d %v (- %v)\n", c.Address(), c.nonce, c.balance, amount)
}
func (c *StateObject) SetBalance(amount *big.Int) {
c.balance = amount
c.dirty = true
}
func (c *StateObject) St() Storage {
return c.storage
}
//
// Gas setters and getters
//
// Return the gas back to the origin. Used by the Virtual machine or Closures
func (c *StateObject) ReturnGas(gas, price *big.Int) {}
func (c *StateObject) ConvertGas(gas, price *big.Int) error {
total := new(big.Int).Mul(gas, price)
if total.Cmp(c.balance) > 0 {
return fmt.Errorf("insufficient amount: %v, %v", c.balance, total)
}
c.SubBalance(total)
c.dirty = true
return nil
}
func (self *StateObject) SetGasPool(gasLimit *big.Int) {
self.gasPool = new(big.Int).Set(gasLimit)
statelogger.Debugf("%x: gas (+ %v)", self.Address(), self.gasPool)
}
func (self *StateObject) BuyGas(gas, price *big.Int) error {
if self.gasPool.Cmp(gas) < 0 {
return GasLimitError(self.gasPool, gas)
}
self.gasPool.Sub(self.gasPool, gas)
rGas := new(big.Int).Set(gas)
rGas.Mul(rGas, price)
self.AddBalance(rGas)
self.dirty = true
return nil
}
func (self *StateObject) RefundGas(gas, price *big.Int) {
self.gasPool.Add(self.gasPool, gas)
rGas := new(big.Int).Set(gas)
rGas.Mul(rGas, price)
self.balance.Sub(self.balance, rGas)
}
func (self *StateObject) Copy() *StateObject {
stateObject := NewStateObject(self.Address(), self.db)
stateObject.balance.Set(self.balance)
stateObject.codeHash = ethutil.CopyBytes(self.codeHash)
stateObject.nonce = self.nonce
if self.State != nil {
stateObject.State = self.State.Copy()
}
stateObject.code = ethutil.CopyBytes(self.code)
stateObject.initCode = ethutil.CopyBytes(self.initCode)
stateObject.storage = self.storage.Copy()
stateObject.gasPool.Set(self.gasPool)
stateObject.remove = self.remove
stateObject.dirty = self.dirty
return stateObject
}
func (self *StateObject) Set(stateObject *StateObject) {
*self = *stateObject
}
//
// Attribute accessors
//
func (self *StateObject) Balance() *big.Int {
return self.balance
}
func (c *StateObject) N() *big.Int {
return big.NewInt(int64(c.nonce))
}
// Returns the address of the contract/account
func (c *StateObject) Address() []byte {
return c.address
}
// Returns the initialization Code
func (c *StateObject) Init() Code {
return c.initCode
}
func (self *StateObject) Trie() *trie.SecureTrie {
return self.State.trie
}
func (self *StateObject) Root() []byte {
return self.Trie().Root()
}
func (self *StateObject) Code() []byte {
return self.code
}
func (self *StateObject) SetCode(code []byte) {
self.code = code
self.dirty = true
}
func (self *StateObject) SetInitCode(code []byte) {
self.initCode = code
self.dirty = true
}
func (self *StateObject) SetNonce(nonce uint64) {
self.nonce = nonce
self.dirty = true
}
func (self *StateObject) Nonce() uint64 {
return self.nonce
}
//
// Encoding
//
// State object encoding methods
func (c *StateObject) RlpEncode() []byte {
return ethutil.Encode([]interface{}{c.nonce, c.balance, c.Root(), c.CodeHash()})
}
func (c *StateObject) CodeHash() ethutil.Bytes {
return crypto.Sha3(c.code)
}
func (c *StateObject) RlpDecode(data []byte) {
decoder := ethutil.NewValueFromBytes(data)
c.nonce = decoder.Get(0).Uint()
c.balance = decoder.Get(1).BigInt()
c.State = New(decoder.Get(2).Bytes(), c.db) //New(trie.New(ethutil.Config.Db, decoder.Get(2).Interface()))
c.storage = make(map[string]*ethutil.Value)
c.gasPool = new(big.Int)
c.codeHash = decoder.Get(3).Bytes()
c.code, _ = c.db.Get(c.codeHash)
}
// Storage change object. Used by the manifest for notifying changes to
// the sub channels.
type StorageState struct {
StateAddress []byte
Address []byte
Value *big.Int
}
|