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path: root/p2p/discover/node.go
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package discover

import (
    "bytes"
    "crypto/ecdsa"
    "crypto/elliptic"
    "encoding/binary"
    "encoding/hex"
    "errors"
    "fmt"
    "io"
    "math/big"
    "math/rand"
    "net"
    "net/url"
    "os"
    "strconv"
    "strings"

    "github.com/ethereum/go-ethereum/crypto"
    "github.com/ethereum/go-ethereum/crypto/secp256k1"
    "github.com/ethereum/go-ethereum/rlp"
    "github.com/syndtr/goleveldb/leveldb"
    "github.com/syndtr/goleveldb/leveldb/opt"
    "github.com/syndtr/goleveldb/leveldb/storage"
)

const nodeIDBits = 512

// Node represents a host on the network.
type Node struct {
    ID NodeID
    IP net.IP

    DiscPort int // UDP listening port for discovery protocol
    TCPPort  int // TCP listening port for RLPx
}

func newNode(id NodeID, addr *net.UDPAddr) *Node {
    return &Node{
        ID:       id,
        IP:       addr.IP,
        DiscPort: addr.Port,
        TCPPort:  addr.Port,
    }
}

func (n *Node) isValid() bool {
    // TODO: don't accept localhost, LAN addresses from internet hosts
    return !n.IP.IsMulticast() && !n.IP.IsUnspecified() && n.TCPPort != 0 && n.DiscPort != 0
}

func (n *Node) addr() *net.UDPAddr {
    return &net.UDPAddr{IP: n.IP, Port: n.DiscPort}
}

// The string representation of a Node is a URL.
// Please see ParseNode for a description of the format.
func (n *Node) String() string {
    addr := net.TCPAddr{IP: n.IP, Port: n.TCPPort}
    u := url.URL{
        Scheme: "enode",
        User:   url.User(fmt.Sprintf("%x", n.ID[:])),
        Host:   addr.String(),
    }
    if n.DiscPort != n.TCPPort {
        u.RawQuery = "discport=" + strconv.Itoa(n.DiscPort)
    }
    return u.String()
}

// ParseNode parses a node URL.
//
// A node URL has scheme "enode".
//
// The hexadecimal node ID is encoded in the username portion of the
// URL, separated from the host by an @ sign. The hostname can only be
// given as an IP address, DNS domain names are not allowed. The port
// in the host name section is the TCP listening port. If the TCP and
// UDP (discovery) ports differ, the UDP port is specified as query
// parameter "discport".
//
// In the following example, the node URL describes
// a node with IP address 10.3.58.6, TCP listening port 30303
// and UDP discovery port 30301.
//
//    enode://<hex node id>@10.3.58.6:30303?discport=30301
func ParseNode(rawurl string) (*Node, error) {
    var n Node
    u, err := url.Parse(rawurl)
    if u.Scheme != "enode" {
        return nil, errors.New("invalid URL scheme, want \"enode\"")
    }
    if u.User == nil {
        return nil, errors.New("does not contain node ID")
    }
    if n.ID, err = HexID(u.User.String()); err != nil {
        return nil, fmt.Errorf("invalid node ID (%v)", err)
    }
    ip, port, err := net.SplitHostPort(u.Host)
    if err != nil {
        return nil, fmt.Errorf("invalid host: %v", err)
    }
    if n.IP = net.ParseIP(ip); n.IP == nil {
        return nil, errors.New("invalid IP address")
    }
    if n.TCPPort, err = strconv.Atoi(port); err != nil {
        return nil, errors.New("invalid port")
    }
    qv := u.Query()
    if qv.Get("discport") == "" {
        n.DiscPort = n.TCPPort
    } else {
        if n.DiscPort, err = strconv.Atoi(qv.Get("discport")); err != nil {
            return nil, errors.New("invalid discport in query")
        }
    }
    return &n, nil
}

// MustParseNode parses a node URL. It panics if the URL is not valid.
func MustParseNode(rawurl string) *Node {
    n, err := ParseNode(rawurl)
    if err != nil {
        panic("invalid node URL: " + err.Error())
    }
    return n
}

func (n Node) EncodeRLP(w io.Writer) error {
    return rlp.Encode(w, rpcNode{IP: n.IP.String(), Port: uint16(n.TCPPort), ID: n.ID})
}
func (n *Node) DecodeRLP(s *rlp.Stream) (err error) {
    var ext rpcNode
    if err = s.Decode(&ext); err == nil {
        n.TCPPort = int(ext.Port)
        n.DiscPort = int(ext.Port)
        n.ID = ext.ID
        if n.IP = net.ParseIP(ext.IP); n.IP == nil {
            return errors.New("invalid IP string")
        }
    }
    return err
}

// NodeID is a unique identifier for each node.
// The node identifier is a marshaled elliptic curve public key.
type NodeID [nodeIDBits / 8]byte

// NodeID prints as a long hexadecimal number.
func (n NodeID) String() string {
    return fmt.Sprintf("%x", n[:])
}

// The Go syntax representation of a NodeID is a call to HexID.
func (n NodeID) GoString() string {
    return fmt.Sprintf("discover.HexID(\"%x\")", n[:])
}

// HexID converts a hex string to a NodeID.
// The string may be prefixed with 0x.
func HexID(in string) (NodeID, error) {
    if strings.HasPrefix(in, "0x") {
        in = in[2:]
    }
    var id NodeID
    b, err := hex.DecodeString(in)
    if err != nil {
        return id, err
    } else if len(b) != len(id) {
        return id, fmt.Errorf("wrong length, need %d hex bytes", len(id))
    }
    copy(id[:], b)
    return id, nil
}

// MustHexID converts a hex string to a NodeID.
// It panics if the string is not a valid NodeID.
func MustHexID(in string) NodeID {
    id, err := HexID(in)
    if err != nil {
        panic(err)
    }
    return id
}

// PubkeyID returns a marshaled representation of the given public key.
func PubkeyID(pub *ecdsa.PublicKey) NodeID {
    var id NodeID
    pbytes := elliptic.Marshal(pub.Curve, pub.X, pub.Y)
    if len(pbytes)-1 != len(id) {
        panic(fmt.Errorf("need %d bit pubkey, got %d bits", (len(id)+1)*8, len(pbytes)))
    }
    copy(id[:], pbytes[1:])
    return id
}

// Pubkey returns the public key represented by the node ID.
// It returns an error if the ID is not a point on the curve.
func (id NodeID) Pubkey() (*ecdsa.PublicKey, error) {
    p := &ecdsa.PublicKey{Curve: crypto.S256(), X: new(big.Int), Y: new(big.Int)}
    half := len(id) / 2
    p.X.SetBytes(id[:half])
    p.Y.SetBytes(id[half:])
    if !p.Curve.IsOnCurve(p.X, p.Y) {
        return nil, errors.New("not a point on the S256 curve")
    }
    return p, nil
}

// recoverNodeID computes the public key used to sign the
// given hash from the signature.
func recoverNodeID(hash, sig []byte) (id NodeID, err error) {
    pubkey, err := secp256k1.RecoverPubkey(hash, sig)
    if err != nil {
        return id, err
    }
    if len(pubkey)-1 != len(id) {
        return id, fmt.Errorf("recovered pubkey has %d bits, want %d bits", len(pubkey)*8, (len(id)+1)*8)
    }
    for i := range id {
        id[i] = pubkey[i+1]
    }
    return id, nil
}

// distcmp compares the distances a->target and b->target.
// Returns -1 if a is closer to target, 1 if b is closer to target
// and 0 if they are equal.
func distcmp(target, a, b NodeID) int {
    for i := range target {
        da := a[i] ^ target[i]
        db := b[i] ^ target[i]
        if da > db {
            return 1
        } else if da < db {
            return -1
        }
    }
    return 0
}

// table of leading zero counts for bytes [0..255]
var lzcount = [256]int{
    8, 7, 6, 6, 5, 5, 5, 5,
    4, 4, 4, 4, 4, 4, 4, 4,
    3, 3, 3, 3, 3, 3, 3, 3,
    3, 3, 3, 3, 3, 3, 3, 3,
    2, 2, 2, 2, 2, 2, 2, 2,
    2, 2, 2, 2, 2, 2, 2, 2,
    2, 2, 2, 2, 2, 2, 2, 2,
    2, 2, 2, 2, 2, 2, 2, 2,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
}

// logdist returns the logarithmic distance between a and b, log2(a ^ b).
func logdist(a, b NodeID) int {
    lz := 0
    for i := range a {
        x := a[i] ^ b[i]
        if x == 0 {
            lz += 8
        } else {
            lz += lzcount[x]
            break
        }
    }
    return len(a)*8 - lz
}

// randomID returns a random NodeID such that logdist(a, b) == n
func randomID(a NodeID, n int) (b NodeID) {
    if n == 0 {
        return a
    }
    // flip bit at position n, fill the rest with random bits
    b = a
    pos := len(a) - n/8 - 1
    bit := byte(0x01) << (byte(n%8) - 1)
    if bit == 0 {
        pos++
        bit = 0x80
    }
    b[pos] = a[pos]&^bit | ^a[pos]&bit // TODO: randomize end bits
    for i := pos + 1; i < len(a); i++ {
        b[i] = byte(rand.Intn(255))
    }
    return b
}

// nodeDB stores all nodes we know about.
type nodeDB struct {
    ldb *leveldb.DB
}

var dbVersionKey = []byte("pv")

// Opens the backing LevelDB. If path is "", we use an in-memory database.
func newNodeDB(path string, version int64) (db *nodeDB, err error) {
    db = new(nodeDB)
    opts := new(opt.Options)
    if path == "" {
        db.ldb, err = leveldb.Open(storage.NewMemStorage(), opts)
    } else {
        db.ldb, err = openNodeDB(path, opts, version)
    }
    return db, err
}

// openNodeDB opens a persistent seed cache, flushing old versions.
func openNodeDB(path string, opts *opt.Options, version int64) (*leveldb.DB, error) {
    ldb, err := leveldb.OpenFile(path, opts)
    if _, iscorrupted := err.(leveldb.ErrCorrupted); iscorrupted {
        ldb, err = leveldb.RecoverFile(path, opts)
    }
    if err != nil {
        return nil, err
    }
    // The nodes contained in the database correspond to a certain
    // protocol version. Flush all nodes if the DB version doesn't match.
    // There is no need to do this for memory databases because they
    // won't ever be used with a different protocol version.
    shouldVal := make([]byte, binary.MaxVarintLen64)
    shouldVal = shouldVal[:binary.PutVarint(shouldVal, version)]
    val, err := ldb.Get(dbVersionKey, nil)
    if err == leveldb.ErrNotFound {
        err = ldb.Put(dbVersionKey, shouldVal, nil)
    } else if err == nil && !bytes.Equal(val, shouldVal) {
        // Delete and start over.
        ldb.Close()
        if err = os.RemoveAll(path); err != nil {
            return nil, err
        }
        return openNodeDB(path, opts, version)
    }
    if err != nil {
        ldb.Close()
        ldb = nil
    }
    return ldb, err
}

// get retrieves a node with a given id from the seed da
func (db *nodeDB) get(id NodeID) *Node {
    v, err := db.ldb.Get(id[:], nil)
    if err != nil {
        return nil
    }
    n := new(Node)
    if err := rlp.DecodeBytes(v, n); err != nil {
        return nil
    }
    return n
}

// list retrieves a batch of nodes from the database.
func (db *nodeDB) list(n int) []*Node {
    it := db.ldb.NewIterator(nil, nil)
    defer it.Release()

    nodes := make([]*Node, 0, n)
    for i := 0; i < n && it.Next(); i++ {
        var id NodeID
        copy(id[:], it.Key())

        if node := db.get(id); node != nil {
            nodes = append(nodes, node)
        }
    }
    return nodes
}

// update inserts - potentially overwriting - a node in the seed database.
func (db *nodeDB) update(n *Node) error {
    v, err := rlp.EncodeToBytes(n)
    if err != nil {
        return err
    }
    return db.ldb.Put(n.ID[:], v, nil)
}

// add inserts a new node into the seed database.
func (db *nodeDB) add(id NodeID, addr *net.UDPAddr, tcpPort uint16) *Node {
    n := &Node{ID: id, IP: addr.IP, DiscPort: addr.Port, TCPPort: int(tcpPort)}
    db.update(n)
    return n
}

// delete removes a node from the database.
func (db *nodeDB) delete(id NodeID) error {
    return db.ldb.Delete(id[:], nil)
}

// close flushes and closes the database files.
func (db *nodeDB) close() {
    db.ldb.Close()
}