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path: root/les/retrieve.go
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// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.

// Package light implements on-demand retrieval capable state and chain objects
// for the Ethereum Light Client.
package les

import (
    "context"
    "crypto/rand"
    "encoding/binary"
    "fmt"
    "sync"
    "time"

    "github.com/ethereum/go-ethereum/common/mclock"
    "github.com/ethereum/go-ethereum/light"
)

var (
    retryQueue         = time.Millisecond * 100
    softRequestTimeout = time.Millisecond * 500
    hardRequestTimeout = time.Second * 10
)

// retrieveManager is a layer on top of requestDistributor which takes care of
// matching replies by request ID and handles timeouts and resends if necessary.
type retrieveManager struct {
    dist       *requestDistributor
    peers      *peerSet
    serverPool peerSelector

    lock     sync.RWMutex
    sentReqs map[uint64]*sentReq
}

// validatorFunc is a function that processes a reply message
type validatorFunc func(distPeer, *Msg) error

// peerSelector receives feedback info about response times and timeouts
type peerSelector interface {
    adjustResponseTime(*poolEntry, time.Duration, bool)
}

// sentReq represents a request sent and tracked by retrieveManager
type sentReq struct {
    rm       *retrieveManager
    req      *distReq
    id       uint64
    validate validatorFunc

    eventsCh chan reqPeerEvent
    stopCh   chan struct{}
    stopped  bool
    err      error

    lock   sync.RWMutex // protect access to sentTo map
    sentTo map[distPeer]sentReqToPeer

    lastReqQueued bool     // last request has been queued but not sent
    lastReqSentTo distPeer // if not nil then last request has been sent to given peer but not timed out
    reqSrtoCount  int      // number of requests that reached soft (but not hard) timeout
}

// sentReqToPeer notifies the request-from-peer goroutine (tryRequest) about a response
// delivered by the given peer. Only one delivery is allowed per request per peer,
// after which delivered is set to true, the validity of the response is sent on the
// valid channel and no more responses are accepted.
type sentReqToPeer struct {
    delivered bool
    valid     chan bool
}

// reqPeerEvent is sent by the request-from-peer goroutine (tryRequest) to the
// request state machine (retrieveLoop) through the eventsCh channel.
type reqPeerEvent struct {
    event int
    peer  distPeer
}

const (
    rpSent = iota // if peer == nil, not sent (no suitable peers)
    rpSoftTimeout
    rpHardTimeout
    rpDeliveredValid
    rpDeliveredInvalid
)

// newRetrieveManager creates the retrieve manager
func newRetrieveManager(peers *peerSet, dist *requestDistributor, serverPool peerSelector) *retrieveManager {
    return &retrieveManager{
        peers:      peers,
        dist:       dist,
        serverPool: serverPool,
        sentReqs:   make(map[uint64]*sentReq),
    }
}

// retrieve sends a request (to multiple peers if necessary) and waits for an answer
// that is delivered through the deliver function and successfully validated by the
// validator callback. It returns when a valid answer is delivered or the context is
// cancelled.
func (rm *retrieveManager) retrieve(ctx context.Context, reqID uint64, req *distReq, val validatorFunc, shutdown chan struct{}) error {
    sentReq := rm.sendReq(reqID, req, val)
    select {
    case <-sentReq.stopCh:
    case <-ctx.Done():
        sentReq.stop(ctx.Err())
    case <-shutdown:
        sentReq.stop(fmt.Errorf("Client is shutting down"))
    }
    return sentReq.getError()
}

// sendReq starts a process that keeps trying to retrieve a valid answer for a
// request from any suitable peers until stopped or succeeded.
func (rm *retrieveManager) sendReq(reqID uint64, req *distReq, val validatorFunc) *sentReq {
    r := &sentReq{
        rm:       rm,
        req:      req,
        id:       reqID,
        sentTo:   make(map[distPeer]sentReqToPeer),
        stopCh:   make(chan struct{}),
        eventsCh: make(chan reqPeerEvent, 10),
        validate: val,
    }

    canSend := req.canSend
    req.canSend = func(p distPeer) bool {
        // add an extra check to canSend: the request has not been sent to the same peer before
        r.lock.RLock()
        _, sent := r.sentTo[p]
        r.lock.RUnlock()
        return !sent && canSend(p)
    }

    request := req.request
    req.request = func(p distPeer) func() {
        // before actually sending the request, put an entry into the sentTo map
        r.lock.Lock()
        r.sentTo[p] = sentReqToPeer{false, make(chan bool, 1)}
        r.lock.Unlock()
        return request(p)
    }
    rm.lock.Lock()
    rm.sentReqs[reqID] = r
    rm.lock.Unlock()

    go r.retrieveLoop()
    return r
}

// deliver is called by the LES protocol manager to deliver reply messages to waiting requests
func (rm *retrieveManager) deliver(peer distPeer, msg *Msg) error {
    rm.lock.RLock()
    req, ok := rm.sentReqs[msg.ReqID]
    rm.lock.RUnlock()

    if ok {
        return req.deliver(peer, msg)
    }
    return errResp(ErrUnexpectedResponse, "reqID = %v", msg.ReqID)
}

// reqStateFn represents a state of the retrieve loop state machine
type reqStateFn func() reqStateFn

// retrieveLoop is the retrieval state machine event loop
func (r *sentReq) retrieveLoop() {
    go r.tryRequest()
    r.lastReqQueued = true
    state := r.stateRequesting

    for state != nil {
        state = state()
    }

    r.rm.lock.Lock()
    delete(r.rm.sentReqs, r.id)
    r.rm.lock.Unlock()
}

// stateRequesting: a request has been queued or sent recently; when it reaches soft timeout,
// a new request is sent to a new peer
func (r *sentReq) stateRequesting() reqStateFn {
    select {
    case ev := <-r.eventsCh:
        r.update(ev)
        switch ev.event {
        case rpSent:
            if ev.peer == nil {
                // request send failed, no more suitable peers
                if r.waiting() {
                    // we are already waiting for sent requests which may succeed so keep waiting
                    return r.stateNoMorePeers
                }
                // nothing to wait for, no more peers to ask, return with error
                r.stop(light.ErrNoPeers)
                // no need to go to stopped state because waiting() already returned false
                return nil
            }
        case rpSoftTimeout:
            // last request timed out, try asking a new peer
            go r.tryRequest()
            r.lastReqQueued = true
            return r.stateRequesting
        case rpDeliveredInvalid:
            // if it was the last sent request (set to nil by update) then start a new one
            if !r.lastReqQueued && r.lastReqSentTo == nil {
                go r.tryRequest()
                r.lastReqQueued = true
            }
            return r.stateRequesting
        case rpDeliveredValid:
            r.stop(nil)
            return r.stateStopped
        }
        return r.stateRequesting
    case <-r.stopCh:
        return r.stateStopped
    }
}

// stateNoMorePeers: could not send more requests because no suitable peers are available.
// Peers may become suitable for a certain request later or new peers may appear so we
// keep trying.
func (r *sentReq) stateNoMorePeers() reqStateFn {
    select {
    case <-time.After(retryQueue):
        go r.tryRequest()
        r.lastReqQueued = true
        return r.stateRequesting
    case ev := <-r.eventsCh:
        r.update(ev)
        if ev.event == rpDeliveredValid {
            r.stop(nil)
            return r.stateStopped
        }
        if r.waiting() {
            return r.stateNoMorePeers
        }
        r.stop(light.ErrNoPeers)
        return nil
    case <-r.stopCh:
        return r.stateStopped
    }
}

// stateStopped: request succeeded or cancelled, just waiting for some peers
// to either answer or time out hard
func (r *sentReq) stateStopped() reqStateFn {
    for r.waiting() {
        r.update(<-r.eventsCh)
    }
    return nil
}

// update updates the queued/sent flags and timed out peers counter according to the event
func (r *sentReq) update(ev reqPeerEvent) {
    switch ev.event {
    case rpSent:
        r.lastReqQueued = false
        r.lastReqSentTo = ev.peer
    case rpSoftTimeout:
        r.lastReqSentTo = nil
        r.reqSrtoCount++
    case rpHardTimeout:
        r.reqSrtoCount--
    case rpDeliveredValid, rpDeliveredInvalid:
        if ev.peer == r.lastReqSentTo {
            r.lastReqSentTo = nil
        } else {
            r.reqSrtoCount--
        }
    }
}

// waiting returns true if the retrieval mechanism is waiting for an answer from
// any peer
func (r *sentReq) waiting() bool {
    return r.lastReqQueued || r.lastReqSentTo != nil || r.reqSrtoCount > 0
}

// tryRequest tries to send the request to a new peer and waits for it to either
// succeed or time out if it has been sent. It also sends the appropriate reqPeerEvent
// messages to the request's event channel.
func (r *sentReq) tryRequest() {
    sent := r.rm.dist.queue(r.req)
    var p distPeer
    select {
    case p = <-sent:
    case <-r.stopCh:
        if r.rm.dist.cancel(r.req) {
            p = nil
        } else {
            p = <-sent
        }
    }

    r.eventsCh <- reqPeerEvent{rpSent, p}
    if p == nil {
        return
    }

    reqSent := mclock.Now()
    srto, hrto := false, false

    r.lock.RLock()
    s, ok := r.sentTo[p]
    r.lock.RUnlock()
    if !ok {
        panic(nil)
    }

    defer func() {
        // send feedback to server pool and remove peer if hard timeout happened
        pp, ok := p.(*peer)
        if ok && r.rm.serverPool != nil {
            respTime := time.Duration(mclock.Now() - reqSent)
            r.rm.serverPool.adjustResponseTime(pp.poolEntry, respTime, srto)
        }
        if hrto {
            pp.Log().Debug("Request timed out hard")
            if r.rm.peers != nil {
                r.rm.peers.Unregister(pp.id)
            }
        }

        r.lock.Lock()
        delete(r.sentTo, p)
        r.lock.Unlock()
    }()

    select {
    case ok := <-s.valid:
        if ok {
            r.eventsCh <- reqPeerEvent{rpDeliveredValid, p}
        } else {
            r.eventsCh <- reqPeerEvent{rpDeliveredInvalid, p}
        }
        return
    case <-time.After(softRequestTimeout):
        srto = true
        r.eventsCh <- reqPeerEvent{rpSoftTimeout, p}
    }

    select {
    case ok := <-s.valid:
        if ok {
            r.eventsCh <- reqPeerEvent{rpDeliveredValid, p}
        } else {
            r.eventsCh <- reqPeerEvent{rpDeliveredInvalid, p}
        }
    case <-time.After(hardRequestTimeout):
        hrto = true
        r.eventsCh <- reqPeerEvent{rpHardTimeout, p}
    }
}

// deliver a reply belonging to this request
func (r *sentReq) deliver(peer distPeer, msg *Msg) error {
    r.lock.Lock()
    defer r.lock.Unlock()

    s, ok := r.sentTo[peer]
    if !ok || s.delivered {
        return errResp(ErrUnexpectedResponse, "reqID = %v", msg.ReqID)
    }
    valid := r.validate(peer, msg) == nil
    r.sentTo[peer] = sentReqToPeer{true, s.valid}
    s.valid <- valid
    if !valid {
        return errResp(ErrInvalidResponse, "reqID = %v", msg.ReqID)
    }
    return nil
}

// stop stops the retrieval process and sets an error code that will be returned
// by getError
func (r *sentReq) stop(err error) {
    r.lock.Lock()
    if !r.stopped {
        r.stopped = true
        r.err = err
        close(r.stopCh)
    }
    r.lock.Unlock()
}

// getError returns any retrieval error (either internally generated or set by the
// stop function) after stopCh has been closed
func (r *sentReq) getError() error {
    return r.err
}

// genReqID generates a new random request ID
func genReqID() uint64 {
    var rnd [8]byte
    rand.Read(rnd[:])
    return binary.BigEndian.Uint64(rnd[:])
}